Returnal 死亡回歸 1.4 版本更新預告

Patch 1.4.0 is set to release on Monday, June 14th at 12PM (GMT+3)
1.4版本將在下周周一6月14日推送更新
Reminder that if you have the automatic updates turned on, the game will close while in rest mode in order to install the update.
友情提示玩家請盡量關閉游戲自動更新,以免出現(xiàn)游戲中全自動更新后造成存檔損壞。
Patch Notes:更新說明
Highlights:重點
Platinum: Added support for replaying certain Act 1 & Act 2 Trophies
白金類:修復第一章第二章中不出獎杯問題
Platinum: Added support to retroactively award Trophies which cannot be replayed
白金類:增加堆之前無法完成獎杯追加修復可出獎杯問題
Platinum: Added additional locations for Scout Logs 9, 34, 35 & 46 to appear more often
白金類:增加3,34,35,46區(qū)更多可移動范圍,減少頻繁出現(xiàn)得問題
Platinum: Fixed an issue where 1 Cipher was sometimes unobtainable for Biome Survey Trophies
白金類:修復一個敵人調(diào)查獎杯問題
Platinum: Fixed an issue where some Activity Cards displayed an incorrect count
白金類:修復某些活動計算錯誤得問題
UI: HUD labels for items are now hidden when Selene is firing a weapon
當使用武器射擊時,物品欄Hud界面會隱藏問題
UI: Fixed an issue where 2 actions could be mapped to a single button after switching controller presets
修復自定義控制器后2個動作會映射到單個按鈕得問題
Cinematics: Fixed a rare audio sync issue in the secret ending
過場CG:修復了隱藏結局中音頻不同步得問題
Audio: General mix improvements across the experience
音頻:改善音頻魂印效果改進
Audio: Improved surround sound setup support across the experience
音頻:加入環(huán)繞聲頻設置支持
Audio: Added more DualSense haptics across cinematic moments for deeper immersion
音頻:過場CG時增加更多手柄觸覺特效,以更加深游戲體感
Audio: Added DualSense haptics when using the Icarian Grapnel
音頻:使用?Icarian Grapnel時添加手柄觸感
Audio: Improved the dynamic range recommendations system
音頻:改進動態(tài)范圍音頻系統(tǒng)
Audio: Allow users to override the dynamic range recommendations
音頻:修復了一些活動卡撥低用戶以覆蓋動態(tài)范圍建議播放錯誤計數(shù)的問題
Audio: Allow users to change audio output from the game menu
音頻:允許用戶從游戲菜單更改音頻輸出
Game Balance:游戲平衡改動
Balance: Various bug fixes to certain artifacts, parasites, consumables, and when certain malfunctions can occur in the early parts of the game
平衡:修復對某些文物、寄生蟲、消耗品以及游戲早期可能出現(xiàn)的某些故障進行了各種錯誤修復
Balance: Players no longer receive parasites as rewards when players avenge their corpses
平衡:當玩家為自己的尸體報仇時,完成后降不再得到寄生蟲作為獎勵
Balance: Enemies, Weapons, and Bosses - difficulty adjustments in all Biomes for a more balanced gameplay experience
平衡?敵人,武器和Boss-難度調(diào)整在所有生物群落更平衡的游戲體驗
Misc Bug-fixes: 錯誤修復
Fixed an issue where Hyperion may drop the Key out of reach
修正了Hyperion可能會把鑰匙掉到拿不著的地方的問題
Fixed an issue where Ophion may become invisible if the player uses a Reconstructor during the fight?
修復了玩家戰(zhàn)斗時使用重建器時,Ophion 可能會變成隱形錯誤
Fixed weapons not being found in Biomes after scanning but not collecting them
修復了在生物群落中掃描但未收集到的固定武器
Fixed an issue where Selene could jump impossibly long distances?
修正了一個問題,賽琳娜無法跳長遠距離得問題
Fixed multiple issues where Selene may become trapped in a room
修正了賽琳娜可能被困在房間里的多個問題
Fixed a rare freezing issue when teleporting in Crimson Wastes
修復了在廢土中傳送時會出現(xiàn)錯誤得問題
Fixed occasional frame rate drops when using the Electropylon Driver
修復了使用Electropylon 驅動時導致幀大幅度下降得問題
Performance improvements, crash fixes, and multiple minor bug fixes
性能改進、崩潰修復和多個小錯誤修復