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Returnal 死亡回歸 1.4 版本更新預告

2021-06-12 14:58 作者:MarcNEO18慎重特工  | 我要投稿

Patch 1.4.0 is set to release on Monday, June 14th at 12PM (GMT+3)

1.4版本將在下周周一6月14日推送更新

Reminder that if you have the automatic updates turned on, the game will close while in rest mode in order to install the update.

友情提示玩家請盡量關閉游戲自動更新,以免出現(xiàn)游戲中全自動更新后造成存檔損壞。

Patch Notes:更新說明

Highlights:重點


  • Platinum: Added support for replaying certain Act 1 & Act 2 Trophies

  • 白金類:修復第一章第二章中不出獎杯問題

  • Platinum: Added support to retroactively award Trophies which cannot be replayed

  • 白金類:增加堆之前無法完成獎杯追加修復可出獎杯問題

  • Platinum: Added additional locations for Scout Logs 9, 34, 35 & 46 to appear more often

  • 白金類:增加3,34,35,46區(qū)更多可移動范圍,減少頻繁出現(xiàn)得問題

  • Platinum: Fixed an issue where 1 Cipher was sometimes unobtainable for Biome Survey Trophies

  • 白金類:修復一個敵人調(diào)查獎杯問題

  • Platinum: Fixed an issue where some Activity Cards displayed an incorrect count

  • 白金類:修復某些活動計算錯誤得問題

  • UI: HUD labels for items are now hidden when Selene is firing a weapon

  • 當使用武器射擊時,物品欄Hud界面會隱藏問題

  • UI: Fixed an issue where 2 actions could be mapped to a single button after switching controller presets

  • 修復自定義控制器后2個動作會映射到單個按鈕得問題

  • Cinematics: Fixed a rare audio sync issue in the secret ending

  • 過場CG:修復了隱藏結局中音頻不同步得問題

  • Audio: General mix improvements across the experience

  • 音頻:改善音頻魂印效果改進

  • Audio: Improved surround sound setup support across the experience

  • 音頻:加入環(huán)繞聲頻設置支持

  • Audio: Added more DualSense haptics across cinematic moments for deeper immersion

  • 音頻:過場CG時增加更多手柄觸覺特效,以更加深游戲體感

  • Audio: Added DualSense haptics when using the Icarian Grapnel

  • 音頻:使用?Icarian Grapnel時添加手柄觸感

  • Audio: Improved the dynamic range recommendations system

  • 音頻:改進動態(tài)范圍音頻系統(tǒng)

  • Audio: Allow users to override the dynamic range recommendations

  • 音頻:修復了一些活動卡撥低用戶以覆蓋動態(tài)范圍建議播放錯誤計數(shù)的問題

  • Audio: Allow users to change audio output from the game menu

  • 音頻:允許用戶從游戲菜單更改音頻輸出

Game Balance:游戲平衡改動

  • Balance: Various bug fixes to certain artifacts, parasites, consumables, and when certain malfunctions can occur in the early parts of the game

  • 平衡:修復對某些文物、寄生蟲、消耗品以及游戲早期可能出現(xiàn)的某些故障進行了各種錯誤修復

  • Balance: Players no longer receive parasites as rewards when players avenge their corpses

  • 平衡:當玩家為自己的尸體報仇時,完成后降不再得到寄生蟲作為獎勵

  • Balance: Enemies, Weapons, and Bosses - difficulty adjustments in all Biomes for a more balanced gameplay experience

  • 平衡?敵人,武器和Boss-難度調(diào)整在所有生物群落更平衡的游戲體驗


Misc Bug-fixes: 錯誤修復

  • Fixed an issue where Hyperion may drop the Key out of reach

  • 修正了Hyperion可能會把鑰匙掉到拿不著的地方的問題

  • Fixed an issue where Ophion may become invisible if the player uses a Reconstructor during the fight?

  • 修復了玩家戰(zhàn)斗時使用重建器時,Ophion 可能會變成隱形錯誤

  • Fixed weapons not being found in Biomes after scanning but not collecting them

  • 修復了在生物群落中掃描但未收集到的固定武器

  • Fixed an issue where Selene could jump impossibly long distances?

  • 修正了一個問題,賽琳娜無法跳長遠距離得問題

  • Fixed multiple issues where Selene may become trapped in a room

  • 修正了賽琳娜可能被困在房間里的多個問題

  • Fixed a rare freezing issue when teleporting in Crimson Wastes

  • 修復了在廢土中傳送時會出現(xiàn)錯誤得問題

  • Fixed occasional frame rate drops when using the Electropylon Driver

  • 修復了使用Electropylon 驅動時導致幀大幅度下降得問題

  • Performance improvements, crash fixes, and multiple minor bug fixes

  • 性能改進、崩潰修復和多個小錯誤修復


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