2021.3.22開發(fā)者 建議反饋
?? Palace Guards needs to be adjusted or even reworked
We made some change of palace guard in season Northmen. We had improved the AI of palace guard when the enemy was too close that he couldn’t attack with his shield aggressively. And we will keep focus on their performance in the battlefield, balance and improve it. And we will consider to rework Palace Guards not only by buff them, but also add some new mechanics.
?? Halberdiers Sgt needs a small buff/rework
The buff we made of Halberdiers Sgt in the Season Northmen may not be enough, we will keep an eye on their performance of the new season. If the buff is not enough to change Halberdiers Sgt's performance, we will consider to rework some of their mechanics. When they run through multiple infantry units, it should not only slowdown the speed but also rework the mechanics of charge damage. It will takes some time, but we will continue optimising the experience of this unit in the battlefield.
?? Loyal Guards should be nerf.
We've buffed all the other infantry, and we will see the performance of all units on the battlefield, and then we will balance Loyal Guards whether they need nerfed or buffed based on their performance in the new season as well as players’ feedback.
?? Imperial Spear Guards: It's a great unit but lose easily to a charge of cavalry
Imperial Spear Guards is a unit designed for defending ranged units or infantry units. We will consider let them be more tank when they face charge of cavalry.
??武衛(wèi)鐵人需要調(diào)整甚至重做
我們在維京賽季對其進(jìn)行了一些改動。我們提升了鐵人在敵軍非常近以至于無法高效地使用盾牌攻擊時(shí)的AI。并且我們會持續(xù)觀察,平衡和增強(qiáng)他。并且我們未來會考慮重做鐵人,不僅僅是增強(qiáng)他,還會加入新的特性。
??瑞士長戟兵需要一個(gè)小幅加強(qiáng)或重做
我們在維京賽季對其的加強(qiáng)或許不夠多。我們會對新賽季的表現(xiàn)持續(xù)觀察。如果對其的加強(qiáng)不夠,我們會考慮對其部分進(jìn)行重做。
??忠嗣衛(wèi)隊(duì)需要削
我們已經(jīng)加強(qiáng)其他所有的步兵,我們會持續(xù)觀察新賽季表現(xiàn),再決定是否削弱或增強(qiáng)。
??遼東重甲隊(duì):他是一個(gè)很好的兵種,但是面對騎兵沖鋒太容易受到嚴(yán)重?fù)p失。
遼東被設(shè)計(jì)為一個(gè)可以防御遠(yuǎn)程和步兵的兵種。我們會考慮讓他們面對騎兵沖鋒時(shí)有更好的生存能力。
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