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眾神隕落 2.1.17更新公告 中英版

2020-11-25 14:33 作者:MarcNEO18慎重特工  | 我要投稿

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Godfall Update - 2.1.17

眾神隕落將在11月25日國(guó)區(qū)時(shí)間更新2.1.17版本 更新容量極小,但修復(fù)大量問(wèn)題

內(nèi)容實(shí)在太多所以文章版

本次更新是針對(duì)PC版 以及新次世代PS5版主機(jī)


Thank you to the amazing Godfall community for your support since release! We also wanted to express a warm welcome to all the new players that have joined us since the recent EU launch of the PS5 as well! Please continue to provide us with feedback as we are continuing to monitor and address various issues while working toward future updates.

主要是感謝玩家支持這個(gè)游戲,而最新解鎖ps5主機(jī)官方都會(huì)繼續(xù)觀望注意是否有什么不足之處,歡迎大家反饋官方會(huì)第一時(shí)間修正。

Update 2.1.17 is now available for both the PC and PS5 versions of Godfall. This update includes a wide array of bug fixes, stability improvements, and continued optimization.

更新2.1.17是針對(duì)個(gè)人電腦和PS5版本的Godfall。此更新包括大量的錯(cuò)誤修復(fù)、穩(wěn)定性改進(jìn)和持續(xù)優(yōu)化。

文章發(fā)布時(shí)候游戲已經(jīng)推送了最新系統(tǒng)敬請(qǐng)開(kāi)機(jī)就可以更新


General – All Platforms 全平臺(tái)通用問(wèn)題


Solved various collision issues across the realms where players could get stuck or clip through the world.

修復(fù)地圖上閃避移動(dòng)導(dǎo)致玩家卡在地圖上,導(dǎo)致玩家不能移動(dòng)問(wèn)題

Solved an issue with new accounts causing a hitch of VFX when displayed for the first time (stuttering).

修復(fù)玩家新建角色時(shí)出現(xiàn)的視覺(jué)特效問(wèn)題

Solved an issue with Surety (Augment) that caused it’s damage to stack indefinitely with multiple Northern Techniques.

修復(fù)了部分裝備無(wú)限疊加效果問(wèn)題

Solved an issue where Dreamstone Boons’ values could change randomly while in the Holomap menu.

修復(fù)菜單中Dreamstone Boons值隨機(jī)顯示問(wèn)題

Solved an issue where some higher tier midbosses were not dropping the correct amount of loot.

修復(fù)高難度下?lián)魵⒅魅蝿?wù)boss掉落物不足問(wèn)題(提升掉落品)

Solved an issue where Foreboding Reach (Augment) displayed a +0% bonus to Rampage damage.?

修復(fù)了屬性中0暴擊錯(cuò)誤問(wèn)題

Improve stability issues with co-op games.

增加游戲聯(lián)機(jī)穩(wěn)定性

Solved an issue where low level flex missions would not scale appropriately with high level players.

修復(fù)高中低難度下任務(wù)時(shí)掉落品不合理問(wèn)題

Solved various ledge climbing issues in the Water Realm.

修復(fù)水區(qū)域 高低差場(chǎng)地上落問(wèn)題

Solved a missing augment constellation connection on the Hinterclaw valorplate.

修復(fù)了部分裝甲缺少加強(qiáng)物安插問(wèn)題

Solved an issue in the equipment menu preventing players from equipping items from the 16th item slot of the first page.

修復(fù)菜單中裝備欄 首頁(yè)16號(hào)位置物品裝備錯(cuò)誤問(wèn)題

Solved an issue with the Skip button overlap and legibility.

修復(fù)按鍵重疊時(shí)效果影響連招問(wèn)題

Solved an issue where certain trees in Crimson Glade would suffer from LOD issues.

修復(fù)地圖中深顏色下導(dǎo)致植物細(xì)節(jié)過(guò)渡渲染問(wèn)題

Players can no longer be interrupted by enemy AoEs when performing takedowns.

修復(fù)發(fā)動(dòng)擊落狀態(tài)時(shí)不會(huì)被敵方AOE中斷

Solved an issue where Nyak Windcarver’s electric orb was dealing more damage than intended

修正?Nyak Windcarver’s技能電擊傷害過(guò)高問(wèn)題

Solved an issue where post-mission free roam would incorrectly scale to the highest player level. Free roam after completing a mission will now retain the mission’s original level scaling.?

修復(fù)任務(wù)完成后地圖難度提高到最高級(jí)別問(wèn)題,完成任務(wù)后玩家探索應(yīng)該與原有任務(wù)難度上統(tǒng)一一致。

The Darkstar Crusher (Legendary Hammer) primary trait has been adjusted: It will no longer affect Bosses (this includes Midbosses). Duration is now set to 15 seconds (previously 20s). The Time Bubble will slow enemies by 50% (previously 70%). Trait text will match the effect (previously, displayed 30% even though it was slowing by 70%).

武器調(diào)整:黑暗之星破碎機(jī)(傳說(shuō)中的錘子)的主要特征已經(jīng)調(diào)整:它將不再影響B(tài)oss(包括前置任務(wù)前Boss)。持續(xù)時(shí)間現(xiàn)在設(shè)置為15秒(以前是20秒)。時(shí)間泡沫會(huì)使敵人減速50%(以前是70%)。特征文本將與效果匹配(以前,顯示30%)。

Solved an issue during the mission Tormentor’s Asylum where enemies would spawn out of combat zones.

修復(fù)Tormentor’s Asylum任務(wù) npc不正常問(wèn)題

Solved an issue where players could be locked out of Light Attacks after performing certain Shield attacks.?

解決了一個(gè)玩家在執(zhí)行某些盾牌攻擊后可能被鎖定為輕攻擊之外的問(wèn)題

Solved an issue with monster descriptions in our Japanese localization.

修復(fù)了日文版中部分npc描述不正確問(wèn)題

Solved an issue where players could crash when playing coop against Zamora

解決了一個(gè)問(wèn)題,即玩家在與薩莫拉比賽時(shí)可能會(huì)崩潰

Solved an issue with multiplayer Free Roam where activating multiple beacons at the same time would result in the final beacon giving an incorrect amount of rewards.

修復(fù)了多人自由漫游的問(wèn)題,即同時(shí)激活多個(gè)信標(biāo)會(huì)導(dǎo)致最終信標(biāo)給出多倍獎(jiǎng)勵(lì)金額問(wèn)題。

Solved an issue where God-Beast Ichor (Charm) would only spread poison to an enemy if it was their first time being poisoned.

解決了神獸伊科(魔咒)只會(huì)在敵人第一次中毒的情況下向敵人傳播毒藥的問(wèn)題。

Solved various issues with phase nodes not activating after completing a hunt mission.

解決了完成狩獵任務(wù)后階段節(jié)點(diǎn)信標(biāo)未激活的問(wèn)題。

Lock-on target icon will no longer display during cutscenes.

鎖死按鍵不會(huì)顯示在過(guò)場(chǎng)動(dòng)畫中

Solved an issue where Dual Blades Northern Technique was not scaling at stage 4.

修復(fù)了雙葉片Northern技術(shù)在第4階段沒(méi)有縮放的問(wèn)題。

Credits now properly display after finishing the campaign.

活動(dòng)結(jié)束后,積分將正確顯示。

Solved an issue where certain Dreamstones would not have their third activity choice displayed.

修復(fù)了某些元素沒(méi)被激活效果問(wèn)題

Solved an issue where the Siphon Skill was not available if the player had not unlocked Weapon Techniques.

修復(fù)了當(dāng)玩家沒(méi)有解鎖武器技能時(shí)虹吸技能不可用的問(wèn)題。

Solved an issue where the Rank 5 Breach Skill (bonus damage to the next Charged Heavy Attack) only applied to the first hit of a multi-strike attack.

修復(fù)了第5級(jí)突破技能(對(duì)下一次猛烈攻擊的額外傷害)只適用于多擊攻擊的第一次命中的問(wèn)題。

Solved an issue where the Raider achievement was not unlocking properly.

修復(fù)了突襲者成就無(wú)法正確解鎖的問(wèn)題。

Solved several localization overlap issues with “Skill Unlock” notifications.

修復(fù)了技能解鎖重疊技能錯(cuò)誤問(wèn)題

Solved an issue in the Tower of Trials where the number of respawns could reset after completing a trial.?

修復(fù)了試煉塔中的一個(gè)問(wèn)題,在試煉結(jié)束后,重生的數(shù)量可以重置的問(wèn)題。

Solved an issue in multiplayer where players with high latency could get stuck on a Defeated screen, unable to respawn.

修復(fù)了多人游戲中的一個(gè)問(wèn)題,即高延遲的玩家可能會(huì)被困在失敗的屏幕上,無(wú)法重生。

Solved an issue with Warhammers receiving less bonus damage from various sources (Rampage, Polarity Attacks, Timing Attacks and consuming Rampage).

修正了戰(zhàn)錘從各種來(lái)源(狂暴、極性攻擊、定時(shí)攻擊和消耗狂暴)獲得較少額外傷害的問(wèn)題。

?Solved an issue where Boons that give Warhammer extra damage gave less than originally shown.

修復(fù)了一個(gè)給予戰(zhàn)錘額外傷害的屬性比最初顯示的要少的問(wèn)題。

Solved an issue where tooltips for destroying portals in the mission Shrine of the Godsmiths may show up and never expire.

解決了一個(gè)問(wèn)題,即摧毀神職人員神龕中的入口的提示可能會(huì)出現(xiàn)并且不會(huì)過(guò)期。

?Solved a crash while fighting Bronze Animus at the end of the Soulshatter tutorial room.

修復(fù)了與阿尼默斯戰(zhàn)斗時(shí)發(fā)生錯(cuò)誤問(wèn)題

Solved an issue where multiplayer guests could select “Invite a Friend” when searching for a server, delaying load-times and possibly resulting in an error.

修復(fù)了多人游戲訪客在搜索服務(wù)器時(shí)可以選擇“邀請(qǐng)朋友”的問(wèn)題,從而延遲加載時(shí)間并可能導(dǎo)致錯(cuò)誤。

?Solved an issue where players quickly accessing a holomap after loading from an intel mission would interfere with boons.

修復(fù)了快速進(jìn)入游戲脫離任務(wù)后出現(xiàn)額外獎(jiǎng)勵(lì)問(wèn)題

Solved an issue where Dreamstone Solaris’ Orb target players walking into the arena before they enter combat.

修復(fù)了Dreamstone Solaris’ Orb進(jìn)入競(jìng)技場(chǎng)問(wèn)題

Solved an issue where Keyboard shortcuts in the Equipment menu could misplace UI.

修復(fù)了菜單快捷鍵導(dǎo)致UI錯(cuò)誤問(wèn)題

Solved an issue where you could not dismiss the friends list using a controller.

修復(fù)了手柄無(wú)法關(guān)閉好友列表的問(wèn)題。

Solved several issues where fighting Zamora for the first time in a session would cause hitches.

修復(fù)了第一次與薩莫拉戰(zhàn)斗會(huì)導(dǎo)致錯(cuò)誤問(wèn)題

Solved an issue where skipping the final cutscene and credits would respawn the player in the boss arena.?

修復(fù)最終任務(wù)跳過(guò)CG后出現(xiàn)Boss恢復(fù)問(wèn)題

Solved an issue after completing Shrine of the Godsmiths where the Twilight Beacon for ending the mission disappears and selects a new one ~1400m away.

修復(fù)完成神龕后解決了一個(gè)問(wèn)題,結(jié)束任務(wù)的曙光燈塔消失,并選擇了一個(gè)約1400米外的新燈塔。

Solved an issue where Valorplate names would not appear localized.

修復(fù)了Valorplate名稱不會(huì)顯示為本地化的問(wèn)題。

Solved an issue where the Spirit Crystal mini-game would be considered complete if all crystals entered their correct realm at least once.

修復(fù)了一個(gè)問(wèn)題,精神水晶迷你游戲?qū)⒈徽J(rèn)為是完整的,如果所有水晶進(jìn)入他們的正確領(lǐng)域至少一次

Solved an issue where Treasure Hermits would lose their knockdown immunity upon getting hit while trying to teleport away.

修復(fù)了寶藏隱士在試圖傳送出去時(shí)被擊中后會(huì)失去擊豁免的問(wèn)題。

Solved an issue in multiplayer where players who force close the game are not removed from the party nor show a disconnecting message.

修復(fù)了多人模式下,隊(duì)友掉線后隊(duì)伍無(wú)法移除問(wèn)題,也不會(huì)顯示斷開(kāi)問(wèn)題。

Solved a crash that could occur during a three player coop game in Alluvial Plains。

修復(fù)了多人組隊(duì)時(shí)添加重復(fù)隊(duì)友導(dǎo)致線路錯(cuò)誤問(wèn)題。

Solved an issue where Takedown Skill Rank 1 & 3 were not functioning correctly against certain melee enemies.

修復(fù)了第1至到第3級(jí)技能無(wú)法正常輸出問(wèn)題。

Solved an issue where players were unable to navigate the equipment submenus with their gamepad controllers.

修復(fù)了手柄無(wú)法顯示子菜單問(wèn)題。

Solved an issue where players were unable to navigate their friends list with their gamepad controller.?

修復(fù)了手柄無(wú)法使用菜單瀏覽好友問(wèn)題。

Solved an issue where players were unable to navigate the cosmetics menu with their gamepad controller.

修復(fù)了手柄無(wú)法顯示菜單上外觀問(wèn)題。

Solved an issue with Dreamstones where flex missions would advance to the next round if the timer ran out.

修復(fù)了首次完成任務(wù)后再啟動(dòng)后任務(wù)會(huì)自動(dòng)被完成的問(wèn)題。

Solved a crash that could occur when opening a menu in Sanctum with raytracing enabled.

修復(fù)了在啟用光線跟蹤的情況下在Sanctum 中打開(kāi)菜單時(shí)可能發(fā)生的崩潰。

Solved several issues with codex entries that would not unlock or unlock at the wrong time.

修復(fù)了一些錯(cuò)誤導(dǎo)致成就無(wú)法完成。

Solved an issue where the player could get stuck in the Sanctum upon completing a Dreamstone.

修復(fù)了玩家在完成夢(mèng)幻石后可能會(huì)被困在圣殿的問(wèn)題。

Solved an issue where the Clear Skills button would at times not refund any skill points.

修復(fù)了重置技能點(diǎn)有時(shí)候不返回技能點(diǎn)問(wèn)題。

?Added seven items missing from the loot pool. These should now drop appropriately, keep an eye out!

恢復(fù)了應(yīng)有掉落品獎(jiǎng)勵(lì)池中缺少的裝備。

Solved an issue where players needed to wait for the Parry animation to finish before taking another action。

修復(fù)部分需要看完過(guò)程才能開(kāi)波問(wèn)題。

Solved an issue where the player could not start sprinting until they caught their shield from a throw.?

修復(fù)了玩家丟出盾攻擊后無(wú)法移動(dòng)向前問(wèn)題。

Solved an issue where the level-up animation would interrupt camera close-ups during conversation cutscenes.

修復(fù)了CG時(shí)出現(xiàn)錯(cuò)誤視覺(jué)角度問(wèn)題。


PC Only 針對(duì)PC上問(wèn)題

Solved a crash when respawning after returning to the game from another window.

修復(fù)了桌面切入游戲時(shí)奔潰的問(wèn)題

Solved an issue where upgrading an item without highlight a trait when using a mouse would cause the upgrade to fail and other issues.

修復(fù)了用鼠標(biāo)選升級(jí)時(shí)無(wú)法點(diǎn)中升級(jí)問(wèn)題。

Solved an issue where the Training Room icons would not swap to display the current input device.

修復(fù)了練習(xí)場(chǎng)無(wú)法正確顯示提示的問(wèn)題。

Solved an issue where alternating between controller and M&KB would cause joysticks prompts to appear as debug text.

修復(fù)了手柄下菜單調(diào)整時(shí)出現(xiàn)文本錯(cuò)誤等問(wèn)題。

Improved Ultra-Wide resolution support.?

支持帶魚屏顯示分辨率。


PlayStation 5 Only 新PS5主機(jī)上問(wèn)題

Solved an issue where pressing the F11 key on a plugged keyboard would cause the game to hang.

修復(fù)了插入外置鍵盤時(shí)按F11會(huì)導(dǎo)致游戲崩潰的問(wèn)題。

Solved an issue where changing a controls setting in a language other than English would change most text back to English.

修復(fù)了更改除英語(yǔ)以外的其他語(yǔ)言會(huì)變?yōu)橛⑽牡膯?wèn)題。

以上就是本次更新公告全部細(xì)節(jié)內(nèi)容




你都看到這里拉麻煩給個(gè)三連謝謝























































































眾神隕落 2.1.17更新公告 中英版的評(píng)論 (共 條)

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