2《Unity3D網(wǎng)絡游戲?qū)崙?zhàn)(第2版)》學習筆記(書摘+理解+實踐學習筆記)【詩書畫唱】

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unity5.x 沒有自帶資源包,資源包下載地址:https://assetstore.unity.com/packages/essentials/asset-packs/standard-assets-32351












因為導入資源包太麻煩,容易浪費時間,可能報錯,據(jù)說是官方一直沒修復的一個簡單BUG,對新手不太友好,所以自己直接重新下載標準資源包:

https://unity.cn/release-notes/full/2017/2017.4.40




但是可能沒必要重新安裝新版本:

我下載了標準資源包后,重啟unity 3D后,點import package后資源包就有了:


SpeedTree materials need to be regenerated.
SpeedTree材料需要再生。
Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs(13,23): error CS0234: The type or namespace name `Build' does not exist in the namespace `UnityEditor'. Are you missing an assembly reference?
資產(chǎn)/標準資產(chǎn)/跨平臺輸入/腳本/MobileControlRig.cs公司(13,23):錯誤CS0234:命名空間“UnityEditor”中不存在類型或命名空間名稱“Build”。是否缺少程序集引用?
Assets/Standard Assets/Utility/PlatformSpecificContent.cs(15,23): error CS0234: The type or namespace name `Build' does not exist in the namespace `UnityEditor'. Are you missing an assembly reference?
資產(chǎn)/標準資產(chǎn)/公用事業(yè)/PlatformsSpecificContent.cs(15,23):錯誤CS0234:命名空間“UnityEditor”中不存在類型或命名空間名稱“Build”。是否缺少程序集引用?





