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工匠精神:官方將對(duì)《仁王2》進(jìn)行大幅度調(diào)整

2020-01-08 10:20 作者:吃Bagel的莫扎特  | 我要投稿


光榮特庫(kù)摩旗下忍者組通過PlayStation.Blog發(fā)表公告,將根據(jù)β測(cè)試反饋內(nèi)容對(duì)游戲進(jìn)行大修:

原文:

Nioh fans, I just wanted to provide a message of gratitude on behalf of Team Ninja and myself to all of the folks who played our Nioh 2 Open Beta last month.

It was a tremendous learning experience for us as we carefully examined you guys playing the demo. We really appreciate the massive amount of responses submitted to our questionnaire after the play through. Our team has thoroughly read and reviewed everyone’s constructive feedback, and with that input we are working diligently towards fine-tuning the build for the final game. On a side note, the Nioh 2 Open Beta demo and its save data can now be deleted. For those of you who have earned The Mark of The Demon Slayer, rest assured it will not be removed even if the Open Beta demo data is deleted.

At this time, I’d like to give you guys a brief update on some key features that we are currently working to improve for the final version.

In order to address some of the portions that felt unreasonably difficult, we will be adjusting the balance for all Yokai actions and strengthening several of the special moves and making them more manageable to use. There will be modifications made to control the level of punishments in the Dark Realm such as adding merits where the maximum Ki damage is increased against enemy Yokai as well as the overall management of the player’s Ki will be refined.

These are just a few of the many improvements we are making as we will also expand and improve the tutorial elements, enhance the action and level design, add additional settings to the character creation system, improve the UI, sound, online mode and so much more… Needless to say, we are combing through every facet of the game, sharpening every detail to ensure that the final product is battle-tested for your enjoyment in the coming months.

You can read a fuller account of what we’re looking to address (click each page to expand), plus the results of player feedback from the Open Beta, below.


譯文:

對(duì)游玩Nioh 2 Open Beta的所有人致以謝意:


對(duì)于我們來說,這是一次很棒的學(xué)習(xí)經(jīng)歷,我們仔細(xì)檢查了玩家的測(cè)試。我們的團(tuán)隊(duì)已仔細(xì)閱讀并審查了每個(gè)人的建設(shè)性反饋意見,并根據(jù)這些意見,我們正在努力調(diào)整最終游戲的版本。另外,現(xiàn)在可以刪除Nioh 2 Open Beta演示及其保存數(shù)據(jù)。對(duì)于那些獲得了The Demon Slayer標(biāo)記的人,請(qǐng)放心,即使刪除了Open Beta演示數(shù)據(jù),它也不會(huì)被刪除。


目前,我想向大家簡(jiǎn)要介紹一些我們正在努力為最終版本進(jìn)行改進(jìn)的關(guān)鍵功能。


為了解決某些沒有理由為難玩家的設(shè)定,我們將調(diào)整所有Yokai(妖)動(dòng)作的平衡,并加強(qiáng)一些特殊動(dòng)作,使其更易于使用。將進(jìn)行一些修改以控制黑暗境界中的懲罰等級(jí),例如增加merits,以增加對(duì)敵人Yokai的最大Ki(精力)傷害,并改善玩家的Ki的整體管理。


這些只是我們正在進(jìn)行的許多改進(jìn)中的一部分,我們還將擴(kuò)展和改進(jìn)教程元素,增強(qiáng)動(dòng)作和關(guān)卡設(shè)計(jì),向角色創(chuàng)建系統(tǒng)添加其他設(shè)置,改善UI,聲音,在線模式等。更多……毋庸置疑,我們將在游戲的各個(gè)方面進(jìn)行梳理,對(duì)每個(gè)細(xì)節(jié)進(jìn)行細(xì)化處理,以確保最終產(chǎn)品在接下來的幾個(gè)月中經(jīng)過實(shí)際測(cè)試,以供您欣賞。


您可以閱讀有關(guān)我們要解決的內(nèi)容的完整說明(單擊每個(gè)頁(yè)面以展開),以及以下公開測(cè)試版提供給玩家的反饋結(jié)果。

具體改進(jìn)內(nèi)容:

β測(cè)試反饋數(shù)據(jù):


工匠精神:官方將對(duì)《仁王2》進(jìn)行大幅度調(diào)整的評(píng)論 (共 條)

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