Vintage Cube 20230510更新

????由于MO切換了服務(wù)商,所以VC的設(shè)計(jì)師也從原先的老威員工Carmen Handy換成了新的創(chuàng)意總監(jiān)Ryan Span,他對(duì)于他的調(diào)整邏輯有做一些說(shuō)明,可以參考官網(wǎng)完整的更新日志,我們主要來(lái)看看哪些好牌離開(kāi)了我們,以及我們又迎來(lái)了什么好牌。
????完整的更新日志:
????https://www.mtgo.com/news/mtgo-vintagecubemay23
????本次特選cube開(kāi)放持續(xù)時(shí)間是5月10號(hào)到5月31號(hào),三個(gè)星期!并且也是這個(gè)賽季的MOCS的限制賽部分。由于本次有80個(gè)改動(dòng),我就懶得一一配圖了(也沒(méi)有找到一次翻譯成中文牌名的辦法,撓頭),為了防止大家確實(shí)不認(rèn)識(shí)英文牌,我把這次踢掉和新增的牌各放在了一個(gè)牌表里,不認(rèn)識(shí)的話(huà)可以直接先看一遍這個(gè)。

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????Card Added Card Removed
????Soulherder Yorion, Sky Nomad
????Ryan's Notes:The Yorion 60-card dream has proven tough to live out. Perhaps Soulherder will only prove to be a smaller dream to have difficulty living, but with the end-of-turn trigger, you can catch opponents tapped out and unready for the value train, and at three mana you can set up with some counters at the ready.
????芝的備注:其實(shí)組60張的人還挺多的,砍了大鳥(niǎo)有點(diǎn)可惜。相對(duì)于cube弱去除重價(jià)值的導(dǎo)向來(lái)說(shuō),三費(fèi)的靈魂牧者的強(qiáng)度和速度絕對(duì)是比大鳥(niǎo)強(qiáng)一個(gè)檔次的(抓不到的話(huà)還是沒(méi)大鳥(niǎo)穩(wěn)定),就是少了點(diǎn)樂(lè)子,不能開(kāi)局展示大鳥(niǎo)賺賺賺了。
????Goryo's Vengeance? Corpse Dance
????Ryan's Notes:The premium targets for Corpse Dance are legendary anyway, and every mana matters in Vintage Cube. There are more legends in this iteration and Time of Need to fetch them as well.
????芝的備注:尸骸之舞被砍的受害者感覺(jué)是風(fēng)暴(LSV:勿Q),因?yàn)閷?shí)戰(zhàn)里其實(shí)也很少用到購(gòu)回這個(gè)異能,一般你掘一次基本就要贏了,而且五費(fèi)對(duì)于掘墳來(lái)說(shuō)其實(shí)是真的有點(diǎn)慢了。
????Cabal Therapist Cryptbreaker
????Ryan's Notes:Like Cryptbreaker, if Therapist isn't in your opener it doesn't help you discard for reanimation purposes on the turn you draw it, but at least when you do cast it on turn one, it doesn't use any more mana to discard, allowing for a turn-two reanimation spell without any fast mana. Cryptbreaker is more broadly powerful, but the superior reanimation support and synergy with token-spitters gives Therapist the nod this time.
????芝的備注:這個(gè)改動(dòng)比較有意思,靈俑其實(shí)一個(gè)偏中速的棄牌源支持,分期付款三費(fèi)把一個(gè)大哥送進(jìn)墳場(chǎng)(這樣會(huì)導(dǎo)致你多半二回合掘不起來(lái)),對(duì)于想拼速度的快掘墳思路如果不是一回合出確實(shí)差點(diǎn)意思,換成柯幫療師的好處是你一回合出了二回合就可以犧牲療師把自己大哥扔進(jìn)墳,然后這張牌同時(shí)還能支持一些token思路來(lái)干擾對(duì)手,非常有趣的一次調(diào)整。
????Thoughtpicker Witch Evolved Sleeper
????Ryan's Notes:Evolved Sleeper is "better," but Thoughtpicker Witch is synergistic with the repeat token makers and offers a wicked way to soft-lock your opponent out of meaningful draws that will tickle the twisted. You know who you are.
????芝的備注:設(shè)計(jì)師自己也說(shuō)了進(jìn)化潛探更好,但是換成了盜念法術(shù)師,搭配token干擾對(duì)面牌庫(kù)頂確實(shí)有點(diǎn)變態(tài)的,比如說(shuō)搭配苦澀花開(kāi)這種,唯一的問(wèn)題是如果你用這種方式給對(duì)手發(fā)地,對(duì)手還是有起手的手牌+找地地這種方式來(lái)避免你造成的干擾,不過(guò)從擺爛角度來(lái)說(shuō)確實(shí)還可以,真實(shí)強(qiáng)度可能比我想象的高,而且token夠多的話(huà)就相當(dāng)于1費(fèi)磨1張,從牌庫(kù)角度攻擊對(duì)手也是一個(gè)方式。
????Midnight Reaper Gix, Yawgmoth Praetor
????Ryan's Notes:I went with the death-based reward over the combat-damage reward given the sacrifice themes in black and red.
????芝的備注:GIX顏色太封閉,而且俺們vc除了紅白其他顏色都是想種田發(fā)育的,你搞個(gè)戰(zhàn)斗傷害讓兄弟們確實(shí)很難辦,換成鐮刀手大家就開(kāi)開(kāi)心心用各種方式去碰瓷了。
????The Meathook Massacre Massacre Wurm
????Ryan's Notes:Massacre Wurm's one-sided effect is usually an upside, but The Meathook Massacre turns symmetrical death into asymmetrical pain with game-ending potential given the density of mass- and repeat-token makers in the cube.
????芝的備注:屠爹你給我回來(lái)!肉鉤和屠爹的強(qiáng)度也差太多了,我真的服了。VC相對(duì)來(lái)說(shuō)進(jìn)場(chǎng)異能生物多,大家身材都很垃圾,有時(shí)候黑色中期弄一個(gè)屠戮亞龍就直接拿下比賽了,肉鉤雖然回血,但是打的血顯著減少了,而且屠戮亞龍還是個(gè)65威懾,基本是進(jìn)場(chǎng)掃一波下回合踢一腳就贏了,肉鉤還不能加入入土掘墳體系,除了掃更大的怪和可能適合黑色控制思路我感覺(jué)這波是大削弱。
????Rotting Regisaur Pack Rat
????Ryan's Notes:They have similar "awkward Plan-B discard" roles, but Reggie is a better Plan A.
????芝的備注:兩眼一黑了家人們,恐龍騎臉吧。
????Blood Artist Scrapheap Scrounger
????Ryan's Notes:Scrounger is too slow a sacrifice engine to get excited about, so I brought in a sacrifice payoff that is something to get excited about.
????芝的備注:廢品搜刮者其實(shí)挺菜的,效率稍微有點(diǎn)低,鮮血畫(huà)家的加入是100%好評(píng)!豪族思路的重要拼圖get!
????Jadar, Ghoulcaller of Nephalia Skyclave Shade
????Ryan's Notes:A steady source of sacrifice fodder for no additional mana, while the Shade asks that you play a land and pay mana to come back.
????芝的備注:空境陰魂抓位非常低,主要還是3費(fèi)31效率一般,作為犧牲目標(biāo)成本太高,賈達(dá)顯然強(qiáng)一截,只要你每回合都有利用token的方式,那賈達(dá)就是一個(gè)人形不掉血的苦澀花開(kāi),穩(wěn)定提供養(yǎng)料。
????Phyrexian Tower Takenuma, Abandoned Mire
????Ryan's Notes:A classic and powerful sacrifice outlet.
????芝的備注:竹沼的效率對(duì)于VC來(lái)說(shuō)也是太低了,而非瑞克西亞高塔也太屌了!一個(gè)很難被去除的犧牲源還能爆費(fèi),直接加入犧牲思路核心單卡。
????Paradoxical Outcome Academy Ruins
????Ryan's Notes:Academy Ruins has been more iconic than useful, so I thought we could try out a new toy instead. Be careful or you might break it!
????芝的備注:大學(xué)院廢墟確實(shí)有點(diǎn)太和御靈械綁定的味道,有mox和正牌大學(xué)院的情況下,矛盾結(jié)果可以給特選cube來(lái)上點(diǎn)真正的特選強(qiáng)度,加入風(fēng)暴套餐。
????Rona, Herald of Invasion Gilded Drake
????Ryan's Notes:Gilded Drake is the iconic answer to reanimation. But it is narrow, and with the creatures that players can reanimate these days, the damage is often done by the creature hitting the battlefield, and the Drake is too late. Rona is a powerful looter that will support reanimation specifically and blue decks generally.
????芝的備注:金鱗龍獸+云移偷怪的思路沒(méi)了有點(diǎn)可惜,設(shè)計(jì)師是覺(jué)得龍獸作為一個(gè)和大怪交換的手段好像有點(diǎn)來(lái)不及,至于羅娜的話(huà),我的評(píng)價(jià)是一代人有一代人的小杰斯/掠奪人魚(yú),扣就完事了。
????Agent of Treachery Hullbreaker Horror
????Ryan's Notes:Hullbreaker Horror seems better in a vacuum, but with extra emphasis on ETB/Blink in this iteration, I added one of the more satisfying blink targets around.
????芝的備注:那這樣好像可以接受沒(méi)有金鱗龍獸了,雖然費(fèi)用差的有點(diǎn)多。
????Looter il-Kor Ledger Shredder
????Ryan's Notes:Looter il-Kor plays better with Ninjas and sabotage effects, and has an easier activation hoop.
????芝的備注:掠奪者又回來(lái)了,那這樣VC就有三個(gè)抓1棄1效應(yīng)了。艾文的問(wèn)題可能是VC里的對(duì)手很容易每回合就出一個(gè)曲線(xiàn)牌,這樣觸發(fā)頻率確實(shí)有點(diǎn)太低了。
????Braingeyser Memory Deluge
????Ryan's Notes:If we are going to include a clunky blue card draw spell, let's use an all-time classic that can serve as a win condition for infinite-mana combos.
????芝的備注:Classic。
????Displacer Kitten Murktide Regent
????Ryan's Notes:Four mana is a lot for blink enabling in a Vintage Cube, but this kitty has some magic Magic words on it: "noncreature" over "instant or sorcery" and "nonland" over "creature." This offers maximum flexibility on what can trigger it and what it can target. It also doesn't have "end step" language on the return, so there is no "blink a thing once a turn maximum" clause. That all adds up to a card worth trying when we are leaning into blink a little.
????芝的備注:只要有mox+一個(gè)回手效應(yīng),又可以達(dá)成一些組合技效應(yīng)~本身也能支持一些云移思路,大龍沒(méi)有就沒(méi)有吧,藍(lán)色也不太是一副急著贏的樣子。
????Chain of Vapor Repeal
????Ryan's Notes:Having pulled several graveyard-control cards, I swapped repeal for a bounce spell that provides an answer to both early reanimation and to "land, Black Lotus, oppressive four drop" starts, as well as self-targeting storm shenanigans.
????芝的備注:換成了使用場(chǎng)景更靈活和技巧性更高的回手。
????Dream Halls Show and Tell
????Ryan's Notes:Show and Tell has a reputation as a trap card. When your schtick is "symmetrical cheat-into-play gigantic permanents" in a world full of gigantic permanents and powerful answers, it's probably well-earned. Maybe Dream Halls will prove similar, but it combos with draw-sevens to main-phase-overwhelm your instants-only opponent, breaking the symmetry more easily than Show and Tell. Besides, sometimes you gotta dream a different dream. Head for the Halls!
????芝的備注:SNT還是被開(kāi)除了,悲傷。主要還是VC里開(kāi)完SNT死掉的牌手都快能繞地球一圈了。
????Wear/Tear Aurelia, the Warleader
????Ryan's Notes:Not much connecting these two besides color identity, but I think gold Boros cards should be a) splashable in a mostly monocolored aggro deck, b) a toolbox card for "good stuff" decks, and/or c) a build-around. Aurelia feels like 0-for-3 to me, and Wear/Tear is at least the first two.
????芝的備注:歐瑞梨顏色封閉,再就是思路太固定,VC你真要打快攻抓一個(gè)2費(fèi)人應(yīng)該都比扣這個(gè)合理,換成損耗穿破多提供一些瑞士軍刀設(shè)計(jì)挺好的。
????Kaldra Compleat Cityscape Leveler
????Ryan's Notes:I wanted an option for this slot that would touch on more archetypes than the Cityscape Leveler, and so I brought back Kaldra Compleat, which does something reasonable with fast mana, Tinker, Channel, Mishra's Workshop, Stoneforge Mystic, and even blink.
????芝的備注:夷城械的最大問(wèn)題是異能不是進(jìn)場(chǎng)觸發(fā)。換成卡爾札以后曾哥的抓位又上升了,卡爾札可以等著傳一圈回來(lái).
????Solemn Simulacrum Kuldotha Forgemaster
????Ryan's Notes:Solemn Simulacrum is smooth, easy value, and a great stop on fourth street for Birthing Pod. I had Pod on my short list to cut initially, but with an extra emphasis on sacrifice in this iteration and a desire to see the sad robot back in the Cube, Pod got a last-minute pardon.
????芝的備注:庫(kù)度沙沒(méi)了以后神器思路少了一個(gè)終端導(dǎo)師,不過(guò)大部分人肯定更開(kāi)心看到黯色幻影回來(lái)~
????Candelabra of Tawnos Retrofitter Foundry
????Ryan's Notes:An all-time classic that promotes re-using some of the absurd lands in Vintage Cube and helps mana-doubling decks achieve liftoff felt like a better swing to take with this one-mana artifact slot.
????芝的備注:鍛爐肯定比燭臺(tái)的粉絲多,燭臺(tái)的成功基于你已經(jīng)有能產(chǎn)多費(fèi)的地了,屬于錦上添花的牌。但是最終肯定是被風(fēng)暴們拿去當(dāng)高潮效應(yīng)的爆費(fèi)玩具。
????Aetherflux Reservoir Smokestack
????Ryan's Notes:On the one hand, Smokestack should be at its best when pushing token-fodder strategies, but on the other hand, it's still not fast enough while being mechanically unintuitive and complicated. Let's try a four-mana artifact that offers up a cool finish for storm, combos with Bolas's Citadel, and provides a sideboard option against burn.
????芝的備注:我超,午時(shí)已到!新的風(fēng)暴終端,基本也只能給風(fēng)暴用了,假設(shè)大家都是滿(mǎn)血,我們拍下流貯庫(kù)后重新到我們回合,只需要1加到8就可以奶36血然后打爆對(duì)手了。煙囪那個(gè)異能堆疊排起來(lái)確實(shí)煩,我肯定支持把這牌刪了。
????Zuran Orb Sword of Body and Mind
????Ryan's Notes:I'm sure there are fans of this sword who are sad that I cut it, but I like reuniting Zuran Orb with Balance, and wanted another 0-cast permanent to help support Paradoxical Outcome shenanigans.
????芝的備注:藍(lán)綠劍換成祖蘭球,沒(méi)懂這個(gè)邏輯,藍(lán)綠劍的強(qiáng)點(diǎn)其實(shí)也是在于磨牌這個(gè)效應(yīng),相比其他劍的賺,藍(lán)綠其實(shí)是提供一個(gè)變相的攻擊牌庫(kù)獲勝方式。祖蘭球作者說(shuō)是為了支持矛盾結(jié)果,我感覺(jué)抓位很低,不過(guò)回血確實(shí)回的很多就是了。
????Sorcerous Spyglass Tangle Wire
????Ryan's Notes:Tangle Wire's main job in the cube has been to remind people that it exists. Spyglass is a maindeckable control card that plays well with the return of Tezzeret, Agent of Bolas. 芝的備注:
????糾結(jié)纜線(xiàn)也是一張拖前期回合節(jié)奏的好牌,不過(guò)基于雙方的套牌結(jié)構(gòu)讓這個(gè)牌確實(shí)有一定上下波動(dòng)上線(xiàn),望遠(yuǎn)鏡肯定是神器思路里能用的好牌,VC里能喊掉的啟動(dòng)式異能還是很多的,獲取對(duì)方手牌信息也很重要。
????Helm of Awakening Unlicensed Hearse
????Ryan's Notes:Less hate, more shenanigans! This iconic mana-reducer deserves a shot. If I have over-cut graveyard control in this iteration, we will fix that next time with something other than this Hearse.
????芝的備注:又踢了一張可用的墳場(chǎng)仇恨牌,設(shè)計(jì)師也說(shuō)了如果這次砍得太多下次會(huì)加別的墳場(chǎng)針對(duì)回來(lái)。蘇醒頭盔我沒(méi)有用過(guò),看效果我能想到的是風(fēng)暴或者神器ramp類(lèi)達(dá)到加速的效果,幫對(duì)面咒語(yǔ)少1費(fèi)的話(huà),可能也要看對(duì)手套牌類(lèi)型會(huì)不會(huì)幫倒忙。。
????Thief of Sanity Ashiok, Nightmare Weaver
????Ryan's Notes:Both can feel helpless to lose to, but Thief feels more answerable, more interesting, and less hosey for all the graveyard strategies.
????芝的備注:偉大的安神終于還是退休了,豆多難解的3費(fèi)人肉磨牌庫(kù)旅法,還能拉出對(duì)面強(qiáng)力的生物,安神一直是這個(gè)思路的粉絲們最喜歡的mvp級(jí)單卡之一。心念竊賊則是一個(gè)會(huì)飛的猴子,磨牌的同時(shí)釋放對(duì)面的招,都是很臟的牌。
????Tezzeret, Agent of Bolas Kaito Shizuki
????Ryan's Notes:Tezz just belongs in Powered Vintage Cube! Everybody should win a game of Magic with a 5/5 Mox Jet sometime.
????芝的備注:kaito確實(shí)有點(diǎn)太中速了,但是泰茲瑞我怎么記得也是退休返聘了,簡(jiǎn)單粗暴神器加速然后造兩個(gè)55結(jié)束比賽也不是不行。
????Fallen Shinobi? Satoru Umezawa
????Ryan's Notes:I believe this is correcting a collation error - Satoru Umezawa is a strong card but Fallen Shinobi has some extremely Vintage Cube rules text.
????芝的備注:忍者小隊(duì)加入VC!梅澤悟說(shuō)實(shí)話(huà)我就在上次VC周期里被忍術(shù)大姐踢死過(guò)一次,但是墮亡忍者能白嫖使用對(duì)面的牌來(lái)扳回場(chǎng)面,很符合藍(lán)黑這個(gè)臟比色組。
????Deathrite Shaman Witherbloom Command
????Ryan's Notes:Without a deck loaded with fetch lands, Deathrite Shaman in Vintage Cube isn't quite the same as it is in Constructed, but the graveyard control is real, and it is archetype hate in the power space I like for it.
????芝的備注:會(huì)有人拒絕1費(fèi)旅法嗎?就算沒(méi)有多少找地地他也足夠強(qiáng)~
????Time of Need Argoth, Sanctum of Nature
????Ryan's Notes:There are enough legendary creatures that are combo parts in the cube (including the incoming Xenagos, God of Revels) that this felt like it would help assemble some combo wins more often that one would assemble the Argoth/Titania meld.?
????芝的備注:泰坦尼亞雙卡組合應(yīng)該都被踢了,換成了一張2費(fèi)傳奇生物導(dǎo)師,對(duì)于大綠和綠多色都是一個(gè)不錯(cuò)的支持。
????Worldly Tutor Bushwhack
????Ryan's Notes:The Mirage tutors are card disadvantage, but the instant speed and power level let you set up a hand to make up for going down a card.?
????芝的備注:看到這里處世導(dǎo)師加入VC的時(shí)候我有點(diǎn)擔(dān)心后面會(huì)不會(huì)把適者生存踢了。
????Wrenn and Realmbreaker Circle of Dreams Druid
????Ryan's Notes:Replacing the fragile Druid with a more sturdy play to ramp into on turn 2, and the ultimate plays into the Lands strategy.
????芝的備注:多色綠喜提加強(qiáng)。
????Deep Forest Hermit Elder Gargaroth
????Ryan's Notes:Gargaroth is a value beast, but in that midrange space that is so unappealing for green in Vintage Cube. I would rather get some squirrel redundancy in for Craterhoof, Cradle, and Opposition decks with a card that can be part of the Birthing Pod progression as well.?
????芝的備注:小松鼠們又能回來(lái)唱反調(diào)啦~5費(fèi)5個(gè)人,下回合苗地直接10費(fèi)了。相比起來(lái)566就是太過(guò)質(zhì)樸,有點(diǎn)無(wú)聊。
????Pattern of Rebirth Garruk Relentless
????Ryan's Notes:A reasonable four-mana planeswalker with a super-clunky creature-tutor clause swapped for a clunky Natural Order analog that fits the sacrifice themes bolstered in this iteration. Try it with Devoted Druid to really get those "Natural Order" feels - but you can fetch Iona if you want in this case!
????芝的備注:轉(zhuǎn)生典范是個(gè)好牌,不過(guò)可惜綠色的犧牲源不是很多,比較適合黑綠的思路。無(wú)情賈璐被踢我是沒(méi)想到的,綠色的去除手段其實(shí)不多,很多時(shí)候我會(huì)愿意帶一個(gè)賈璐來(lái)處理對(duì)面的關(guān)鍵生物的。
????Force of Vigor? Kodama's Reach
????Ryan's Notes:I was tempted to keep the Reach for the possible splicing of Goryo's Vengeance, but it felt more important to get this premium green free spell into the cube.
????芝的備注:活旺之力100%好牌,cube里的神器結(jié)界不要太多。然后設(shè)計(jì)師也說(shuō)含淚送走一張能通聯(lián)古咒的牌,那把栽培踢了不就行了嗎?(我記得栽培也在的)木靈也是多色綠的核心單卡之一。
????Satyr Wayfinder Life from the Loam
????Ryan's Notes:I'm worried that cutting Life from the Loam without cutting more of the "lands' package isn't correct, but I think the fundamental land card to support is Crucible of Worlds, and we can do that without Life from the Loam. Satyr Wayfinder is a replacement-level card that does a lot of little things for a lot of archetypes.
????芝的備注:引路羊蹄人是一張思路向的潤(rùn)滑單卡,也是有點(diǎn)偏黑綠系的,沒(méi)有黑土以后就沒(méi)法黑土廢礦了,純地思路少了一張可用牌。
????Court of Bounty Magus of the Order
????Ryan's Notes:Creatures that cost four mana and need to stay in play until next untap to do their thing tend to underperform. Court of Bounty gets green into the Monarch sub-game while being harder to disrupt before untapping for combo value.
????芝的備注:能把秩序賢者加進(jìn)VC本身就是喝醉了才能干出來(lái)的事情,這牌也太弱了。綠宮廷有點(diǎn)變態(tài)的,因?yàn)榫G色本來(lái)生物加速就多,阻擋者也多,只要能放進(jìn)來(lái)一次可能就拿下比賽了,注意綠宮廷放進(jìn)來(lái)的生物沒(méi)有顏色限制。
????Springbloom Druid Nissa, Vastwood Seer
????Ryan's Notes:Nissa doesn't flip often and can't even fetch a Stomping Ground. The druid is less flashy, but is better support for landfall, 3+ color decks, and sacrifice/pod decks.
????芝的備注:雖然大綠用妮莎可能確實(shí)比較晚翻面,但是用栽培的多色綠還是能翻面的,找個(gè)基本地樹(shù)林留一個(gè)中期能翻面變成旅法的22在場(chǎng)上還是挺舒服的...什么?栽培賢者,那還是用春華德魯伊吧。
????Vorinclex Polukranos, World Eater
????Ryan's Notes:Sorry Paul, you ate too much of your world.
????芝的備注:顯然是一個(gè)弱化改動(dòng),弗林凱這個(gè)來(lái)晚了翻面先磨自己10張=自殺。
????Primal Command Titania, Voice of Gaea
????Ryan's Notes:A classic returns! I like green "midrange" cards that set up and buy time for for the green endgame.
????芝的備注:綠指的每一項(xiàng)都或多或少能發(fā)揮作用,并且補(bǔ)上了前面踢掉566以后的回血。注意是非生物永久物,不能彈怪但是可以彈地。
????Tooth and Nail Tovolar's Huntmaster
????Ryan's Notes:There are a lot of creature tutors in green, and many of them are in this iteration of the cube, but few are as fun to resolve as an entwined Tooth and Nail.
????芝的備注:尖牙銳爪組合技來(lái)了,那我估計(jì)紅綠神也要回來(lái)了。直接打包找紅綠神+大姐踹穿對(duì)手。
????Orcish Lumberjack Dragon's Rage Channeler
????Ryan's Notes:The Channeler is tough to get going reliably, and if we want an aggro red one drop, I think there are better choices. Orcish Lumberjack is moving in a different direction, providing green ramp decks with a reason to be more in red.
????芝的備注:龍女確實(shí)只能force紅藍(lán)這個(gè)思路,在純紅里不能躁狂不太能用。而伐木工則是比較變態(tài)的紅綠ramp牌,雖然要犧牲地,但是一次性爆3費(fèi)出來(lái)的東西足夠支付你的代價(jià)了。
????Xenagos, God of Revels Meria, Scholar of Antiquity
????Ryan's Notes:In an environment tough on midrange it can be tough to find appealing Gruul options. I decided to try using the slot in support of keeping Eureka in the cube adding back Tooth and Nail. It combos with Emrakul to send a hasty 30/30 with Annihilator 6 into the red zone. Killing Them Right Now is a great way to break the symmetry of Eureka.
????芝的備注:被踢掉的這張古物學(xué)者梅黎婭在上次加進(jìn)來(lái)以后都沒(méi)看到人用過(guò)。
????Saheeli, Sublime Artificer Expansion/Explosion
????Ryan's Notes:Saheeli functions as an engine for storm that has more applications in other decks, and Braingeyser offers some targeted X draw in the cube.?
????芝的備注:稍微出點(diǎn)新時(shí)代的紅藍(lán)旅法ok的,對(duì)于cube這種環(huán)境還是有機(jī)會(huì)復(fù)制到一些比較強(qiáng)的神器生物,比如把我們過(guò)了召喚失調(diào)的mox變成對(duì)面的大哥之類(lèi)的。
????Third Path Iconoclast Thousand-Year Storm
????Ryan's Notes:More token-making in, and a clunky-but-fun storm engine out, but storm picked up some other fun win conditions in this update that don't even say storm on them, like Aetherflux Reservoir and Saheeli, Sublime Artificer.
????芝的備注:千年風(fēng)暴的問(wèn)題在于過(guò)于笨重,爆費(fèi)出這個(gè)會(huì)浪費(fèi)風(fēng)暴和咒語(yǔ),下地出又太慢。新的年輕人算是紅藍(lán)的好牌。
????Underground River Creeping Tar Pit
????Ryan's Notes:White-blue gets to keep Celestial Colonnade out of respect and archetype function. But with the 10 Tri-lands entering tapped, I didn't want any other ETB tapped dual lands. We might not even want the tri-lands, but fetchable fixing for three colors is nice to have.
????芝的備注:設(shè)計(jì)師只保留了天界柱廊,因?yàn)榧恿巳σ院笠膊幌胍嗟臋M置進(jìn)場(chǎng)的地了,所以把焦油坑砍成痛地了。
????City of Traitors Field of the Dead
????Ryan's Notes:Field of the Dead wasn't paying off, often even after it got going, while City of Traitors can be good for turboing something out in a fair deck, and can be broken wide open with effects that allow playing lands from the graveyard.
????芝的備注:亡者曠野也是屬于拍腦袋加進(jìn)來(lái)的牌,又慢又卡又弱。判都還是有一定合理性的。
????Sulfurous Springs Lavaclaw Reaches
????Ryan's Notes:See Underground River above
????芝的備注:上面講過(guò)了。
????Karplusan Forest Raging Ravine
????Ryan's Notes:See Underground River above
????芝的備注:上面講過(guò)了。
????Atraxa, Grand Unifier Progenitus
????Ryan's Notes:Progenitus is super splashy, but ends up being much less flexible and successful than you want it to be. Atraxa is a fun ramp and reanimation target, and still works with Natural Order and other "green creature" effects.
????芝的備注:祖神獸也香消玉殞了,一聲嘆息。大一統(tǒng)飛將亞崔夏加入VC自然是一點(diǎn)問(wèn)題沒(méi)有,已經(jīng)是全賽制明星單卡了。
????Mayhem Devil Bloodtithe Harvester
????Ryan's Notes:This card can seem unassuming until you realize that it triggers off of any sacrifice, including your opponents and all of their fetch lands and other sacrifice effects. This card is the "signpost uncommon" for the direction I took Rakdos in this iteration. We'll see if we stick with it for the next go-round.
????芝的備注:把我在上一個(gè)版本里最喜歡的紅黑單卡vote了,我真是服了,血稅真的是很優(yōu)質(zhì)的一張牌。破壞魔鬼得看套牌思路了,好在MO會(huì)自動(dòng)幫你計(jì)算觸發(fā),不用擔(dān)心遺漏對(duì)手的,以及自己的。
????Dreadbore Kroxa, Titan of Death's Hunger
????Ryan's Notes:Putting back some of the interaction I've cut elsewhere in a simple Rakdos classic.
????芝的備注:踢掉泰坦沒(méi)問(wèn)題的,因?yàn)榧幢闶莢c,想爬回來(lái)又難又慢,加回恐懼鉆心多一個(gè)旅法解。
????Valki, God of Lies Olivia, Crimson Bride
????Ryan's Notes:Olivia never really belonged, Valki never should have left.
????芝的備注:瓦爾基這不就是強(qiáng)化版的催眠邪鬼嗎~雖然只能扣生物,但是能變成該生物的上限擺在這呢。
????Robber of the Rich Abbot of Keral Keep
????Ryan's Notes:Robber asks more of you than Abbot to get your reward, but I like the higher upside and freedom to play it on turn two without feeling like you've missed your value. It's also not the only rogue in the cube!
????芝的備注:僧長(zhǎng)是一張你希望晚一點(diǎn)來(lái)的快攻牌,這就已經(jīng)很怪了,劫富俠客敏捷好評(píng),而且感覺(jué)這次改動(dòng)加了很多對(duì)對(duì)手牌庫(kù)頂攻擊的牌。
????Bloodfeather Phoenix Bloodthirsty Adversary
????Ryan's Notes:A couple of nice aggressive two drop red creatures appear in March of the Machine, and we're giving this one a shot.
????芝的備注:打點(diǎn)來(lái)說(shuō)還是吸血鬼高一點(diǎn),鳳凰多一個(gè)爬回來(lái)的可能性。
????Greater Gargadon Goldspan Dragon
????Ryan's Notes:A sacrifice outlet for a single mana that opponents can't interact with is powerful enough to include in an iteration pushing fodder-makers.
????芝的備注:五費(fèi)龍家族少了一位成員,大象也是退休重聘了,作為犧牲源活躍在比如balance這種combo里。
????Embercleave Hazoret the Fervent
????Ryan's Notes:Is Embercleave "unfun good?" I enjoy playing it when I'm red aggro, and there are instant-speed answers to fight it, so I included it
????芝的備注:鞍燼鋒肯定比紅神強(qiáng),小紅不缺優(yōu)質(zhì)生物,但一個(gè)兩費(fèi)閃現(xiàn)+1+1連擊刀還送踐踏真的很變態(tài)。
????Jeska's Will Ignite Memories
????Ryan's Notes:Ignite Memories is a payoff and Jeska's Will more of an enabler, but a storm deck adding 7 mana after a draw-seven effect is probably going to get there.
????芝的備注:燃起回憶是風(fēng)暴的出口,但說(shuō)實(shí)話(huà)在vc這個(gè)賽制里靠這個(gè)作為風(fēng)暴終端還是不太穩(wěn)定(但是演出效果強(qiáng)太多),潔絲卡的意志則進(jìn)一步潤(rùn)滑風(fēng)暴,并且能在剛抓完七以后再完成費(fèi)用3跳7。
????Fiery Confluence Jokulhaups
????Ryan's Notes:With the UI issues addressed and Jokulhaups underperforming, let's bring back a sweeper-class card more worthy of Vintage Cube.
????芝的備注:紅交匯又回來(lái)咯~
????Chandra, Acolyte of Flame Koth of the Hammer
????Ryan's Notes:Koth probably returns to the Cube if we pull support for the sacrifice fodder deck, but Chandra will refill your cannons and re-cast some of the most powerful spells ever printed, so let's give her a shot this time.
????芝的備注:支持token思路的紅旅法來(lái)了~每回合穩(wěn)定提供兩只。
????Kari Zev, Skyship Raider Krark, the Thumbless
????Ryan's Notes:A small change that leans into sacrifice fodder over spells matter, but I could see Krark coming back given how it combos with "whenever you cast..." text even when you fail to double your spell.
????芝的備注:喀勒克真的只有極具娛樂(lè)精神的VC牌手會(huì)使用,卡澤麗夫則是一個(gè)穩(wěn)定的兩費(fèi)3攻頻率。
????Rampaging Ferocidon Laelia, the Blade Reforged
????Ryan's Notes:With the added emphasis on repeat token generation, this may be a better counter to what the Cube is doing than is ideal, but this is a powerful card that deserves a shot in the cube where all the powerful cards hang out.
????芝的備注:加回了攻擊token思路的小紅對(duì)策卡~
????Dark-Dweller Oracle Pia and Kiran Nalaar
????Ryan's Notes:No free cannon fodder tags along, but the Oracle offers a more appealing set of stats for the fodder-makers in the cube.
????芝的備注:賺牌犧牲源,除了要費(fèi)用沒(méi)有缺點(diǎn),本身也是個(gè)22熊,四費(fèi)的茜卓爸媽隨著對(duì)場(chǎng)面影響力的持續(xù)下降終于還是告別了VC。
????Purphoros's Intervention Rolling Earthquake
????Ryan's Notes:With Fiery Confluence back in, I wanted to use this "red X" slot on something that could produce the Channel-Fireball win on turn one with Black Lotus while doing the creature-control job better. Purphoros's Intervention fits the bill, and can close out a game with the sacrifice fodder it produces.
????芝的備注:火球術(shù)~注意造的是token并且有犧牲效應(yīng),可以觸發(fā)一些本次更新中的版本怪異能。
????Rekindling Phoenix Thundermaw Hellkite
????Ryan's Notes:Two iconic mythic red flyers, but I went with the less-expensive one that had some sacrifice synergies.
????芝的備注:經(jīng)典555大龍砍成了443鳳凰,但是vc相對(duì)來(lái)說(shuō)直殺和燒比放逐效應(yīng)多很多,所以能爬回來(lái)和少一費(fèi)應(yīng)該還是能用的。
????Firebolt Unholy Heat
????Ryan's Notes:Two spells in one card, and it goes to the face for the new Phoenix.
????芝的備注:還是那句話(huà),vc沒(méi)有穩(wěn)定構(gòu)筑方式還是比較難躁狂的。火束送個(gè)返照也算是添頭。
????Kenrith, the Returned King Archangel Avacyn
????Ryan's Notes:I don’t mind taking away an anti-control card for an imagination-stirring toolbox like Kenrith. "I'll just untap next turn with this five-drop still in play" can be wishful thinking in cube, but he represents some fun possibility.
????芝的備注:不予置評(píng),在純白里艾維欣顯然也是比較優(yōu)質(zhì)的一張牌,國(guó)王要是綠色的那條異能換成砸神器結(jié)界我也許會(huì)用,多色綠的國(guó)王里感覺(jué)5費(fèi)出個(gè)這個(gè)互動(dòng)性有點(diǎn)太弱了,等用用再說(shuō)。
????Elesh Norn, Mother of Machines Baneslayer Angel
????Ryan's Notes:Baneslayer had her matchups, and perhaps she will make her way back, but Elesh Norn, Mother of Machines offers some sweet doubling dreams while shutting down a wide variety of cards in an enters-the-battlefield-heavy environment. She can also be searched up with Time of Need in your ... you know.
????芝的備注:我承認(rèn)破邪天使確實(shí)很強(qiáng),但是如果閣下面對(duì)我的機(jī)械之母艾蕾儂又該如何應(yīng)對(duì)呢?
????March of Otherworldly Light Destroy Evil
????Ryan's Notes:A strong Disenchant effect that scales with the game.
????芝的備注:從一個(gè)有限制的去除變成另一個(gè)有限制的去除。
????Elspeth Conquers Death Elspeth Resplendent
????Ryan's Notes:I'll admit it, I don’t really know what Elspeth Resplendent does. But I know I wanted Elspeth to conquer death more than I wanted her to resplend.
????芝的備注:轉(zhuǎn)生紀(jì)比本體強(qiáng)太多了。
????Arena Rector History of Benalia
????Ryan's Notes:We're in the "try out sacrifice" iteration, so how about this sweet trigger? Wrath of God into Ugin, anyone?
????芝的備注:賓史也是小白快必抓單卡了,但是現(xiàn)在我們有轉(zhuǎn)生典范了,教務(wù)長(zhǎng)也少不了,黑白犧牲似乎也成為了一個(gè)可選項(xiàng)。
????Angel of Sanctions Karmic Guide
????Ryan's Notes:Karmic Guide wasn't filling the role intended, so let's get a control flyer in.
????芝的備注:能用兩次的遺忘輪天使,還不錯(cuò)。
????Enlightened Tutor Land Tax
????Ryan's Notes:Enlightened Tutor is the much more useful iconic white one drop. It can even go fetch you a Land Tax ... but not in this Cube! Land Tax just hasn't had a worthwhile job to do in Vintage Cube for a while. Let's bench it until we miss it.
????芝的備注:地稅也終于滾蛋了,不用和對(duì)面大眼瞪小眼都不下地了。啟蒙導(dǎo)師可以幫助我們找到更關(guān)鍵的那張核心牌。
????Seal from Existence Oblivion Ring
????Ryan's Notes:The more oppressive mana felt worth the ward. It also doesn't so stack shenanigans like Oblivion Ring, but that rarely happens given that it's an enchantment, so let's try the new kid.
????芝的備注:費(fèi)用更封閉的遺忘輪,但是多了一個(gè)守護(hù)3,讓封閉的效果進(jìn)一步加強(qiáng),不容易被砸。
????Guardian of Ghirapur Silverblade Paladin
????Ryan's Notes:There are some dreams to live with Silverblade Paladin, but I like adding another blinker here.
????芝的備注:連擊騎士也沒(méi)了,白色少了一個(gè)爆發(fā)點(diǎn),新加的守護(hù)使是一個(gè)任何白色都能用的333飛機(jī),還送一個(gè)云移,good。
????Tithe Taker Soulfire Grand Master
????Ryan's Notes:Soulfire offers some dreams that are hard to capture, while Tithe Taker just drops in and does work. Annoying, annoying work that doesn't tax you as well, like Vryn Wingmare and Thalia do.
????芝的備注:這兩個(gè)都比較邊緣,雖然仕一稅只在自己的回合收稅,但是因?yàn)樗懒四茉煲粋€(gè)11飛機(jī),和token還有犧牲思路也有一定配合。
????White Plume Adventurer Steel Seraph
????Ryan's Notes:Seraph has applications in brown ramp and Channel decks, but we should see how one of the better creatures in Vintage plays in the Vintage Cube!
????芝的備注:一回合黑蓮花白羽山冒險(xiǎn)家,歡迎來(lái)到特選。
????Teshar, Ancestor's Apostle Sun Titan
????Ryan's Notes:Sun Titan's light has faded a bit - let's see if a less-expensive version can actually serve as a top end for white aggro or a functional combo piece. I have a feeling this won't be in the next iteration, but I don't think Sun Titan will be either.
????芝的備注:好像鐵夏還真比旭日泰坦合理點(diǎn),主要快攻和中速白不需要泰坦,沾白控制也不用泰坦,確實(shí)有那么點(diǎn)邊緣。
????Loyal Retainers Vryn Wingmare
????Ryan's Notes:With Tithe Taker picking up the tax slack, I liked adding some white reanimation support given the exit of Karmic Guide with this update and Unburial Rites in a previous iteration.
????芝的備注:白色也有掘墳啦,少了一個(gè)收稅人不過(guò)問(wèn)題不大。
????