收獲日2-堅守模式講解

堅守模式?是破冰者行動 第5天更新的新模式,玩家必須要在一張地圖上堅守9波突襲來防止警方救走人質,每波突襲過后都會提升下一波突襲的難度,比如增加敵人血量和傷害,特殊兵種以及在地圖的地形進行修改
要想玩堅守模式,你得達到65級,而一轉過的玩家可以以更低的等級開啟堅守模式(20級)
Holdout?is a new game mode introduced on Day 5 of operation?ICEBREAKER. As the name implies, it is an endurance mode where the players must defend themselves and their hostage(s) from up to 9 waves of increasingly difficult?police assaults.
Holdout becomes accessible at Reputation 65, and players with at least one rank of?Infamy?can access regardless of level.
大致簡要
該模式的主要目標是為了堅守人質,不要讓警方在9波突襲中救走一次人質,每一波突襲過后特警都會得到加強,堅守模式的突襲要短于普通劫案的突襲,堅守模式的突襲只會持續(xù)三分鐘,你堅守的久,你賺得多,但是警方也會越來越強,玩家可以在突襲結束后的30秒間隔交換人質結束堅守模式,或者是繼續(xù)堅守來換大錢,如果9波警方都沒有成功救走人質,那么第9波突襲結束后玩家會跳到結算頁面,如果玩家/AI進監(jiān)獄或是人質被救走,那么堅守模式失敗而且一毛錢都得不到,警方救走堅守模式的人質需要8秒鐘
和挑戰(zhàn)模式一樣,開始難度是以三頭槍林彈雨開始的,隨著難度提升,最后一波的難度可以達到比游戲最高難度死亡裁決還要難,玩家可以在堅守頁面隨機選擇4張堅守模式的圖挑一張玩,或者是玩周常的由系統(tǒng)準備的堅守模式活動

洛克(指揮人)會提示玩家下一波突襲來的兵種
Overview
The main objective of Holdout mode is to defend oneself and one's hostage against 9 progressively harder assault waves in order to gain ransom from the police. Each wave is much shorter than a usual heist wave, lasting about 3 minutes each. The longer the holdout, the bigger the pay, but cops will also become more and more aggressive as the session draws out. Players can opt to quit early by trading the hostage, but the pay will be limited. A Holdout ends in failure if the police rescues the hostage or if at least one player is taken into?custody, with no rewards being paid out. The process of a law enforcer releasing the hostage takes 8 seconds.
Like?Crime Spree, Holdout's baseline difficulty is Overkill. Players could attempt a Holdout on a randomly-selected map, or play a pre-selected Weekly Holdout for special rewards.
Vernon Locke?is the holdout coordinator, and will warn the crew of periodic enemy spawns
特殊特警同時在場的數量/以及每波突襲過后特警提升的血量和傷害


基礎數據(如果你不知道三頭難度敵人傷害/血量的話)
三頭難度的基礎重甲水軍是480血,傷害是一槍30,輕甲水軍是240,傷害一槍30,盾兵240,傷害40,Bulldozer血量6000,傷害按距離定,電擊兵是900血,傷害和水軍一樣,醫(yī)療兵900血,傷害和水軍一樣,Cloaker是1800血,堅守模式的爆頭倍速為6倍,和三頭一樣
堅守模式波數加成(兵種加層)


堅守模式全收益*數字代表波數
收益的錢,一波疊加一波
1.1,600,000
2.1,840,000
3.2,120,000
4.2,440,000
5.2,810,000
6.3,240,000
7.3,730,000
8.4,290,000
9.4,940,000
堅守模式的打法,應盡量帶持撿彈持久的武器,而不是傷害越高越好的武器(四聯(lián)和機槍除外),因為打到最后幾波的時候水軍火力比較猛,有可能拿倒地來撿子彈,如果你要單人打堅守模式的話,最好給AI帶穿盾技能,因為AI的武器是不能穿盾(除了裝了龍息的川長噴),如果不點穿盾技能的話最好帶穿盾手槍或者榴彈幫AI處理盾兵,如果AI會亂走動的話就按Z讓他們待在原地,讓AI守住人質,守住正面戰(zhàn)場,而你只要去敵方后面清一波兵就可以穩(wěn)過7波,而最后兩波,大多時候要靠你來清兵,而不是AI來清,最好和AI待在一起,離遠了人質保不住,玩家也救不到