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十字軍之王3開發(fā)日志#115 | 2/8 奇觀的地基

2023-02-15 11:50 作者:牧有漢化  | 我要投稿

牧游社 牧有漢化翻譯


Dev Diary #115 - Monumental Foundations

Carlberg, Lead Environment Artist – CKIII


Hello and welcome to this dev diary where we will be looking into some new map visuals that'll be added in the future. As the team grows, we've had the opportunity for our new artists to warm up by sprucing up the map a little. Among the things we'll show off today, chief is the Canterbury Cathedral and its evolution over time: made by our new Environment artist Joel, who’s written about his process and the research involved.

你們吼啊!歡迎來到本次的開發(fā)日志。我們將在本篇日志中一窺未來將添加的一些新的地圖視覺效果。隨著團(tuán)隊的發(fā)展壯大,我們已有機會讓我們的新美工們通過稍微修飾地圖來熱熱身。在我們今天要展示的東西中,重頭戲是坎特伯雷大教堂及其在時間長河中的演變:由我們新的環(huán)境美工Joel制作,他記錄下了他的工作進(jìn)程和涉及到的研究。


Building a Monument – Canterbury Cathedral

建造奇觀?- 坎特伯雷大教堂


The Original Church - Tier 1

初始的教堂?– 第一級


When creating the first tier of the Canterbury Cathedral, which references the Anglo-Saxon church extant in the 867 & 1066 start dates, it was important to acknowledge the lack of available visual reference material. Historically speaking, the Anglo-Saxon church was burnt down in 1067, but we do have some conceptual renditions and blueprints of the estimated building layout to work from, courtesy of the archeologists (our heroes).

必須要承認(rèn),在創(chuàng)作坎特伯雷大教堂的第一級時,即867年以及1066年開局時的盎格魯-撒克遜教堂時,缺乏可用的視覺參考材料。從歷史上來講,那座原本的盎格魯-撒克遜教堂于1067年被燒毀,但我們確實有一些由考古學(xué)家(我們的英雄!)提供的概念性的描繪以及大概的建筑布局的藍(lán)圖以便參考。


Sometimes luck strikes and blueprints or estimated ones can be found.

有時候撞大運,可以找到藍(lán)圖或者大概的圖紙。


From this, I created a fairly basic interpretation of the church that serves well as the first/starting stage for the Canterbury Cathedral. Additional geometry, like pillars and an external house, was added to the building to create a more compelling in-game silhouette.

由此,我對這座教堂做了一個相當(dāng)基礎(chǔ)的描繪,作為坎特伯雷大教堂的第一級/最初級。例如柱子和外部配房這些額外的幾何結(jié)構(gòu)被添加到建筑中,用以創(chuàng)建更加引人注目的游戲內(nèi)輪廓。


The original Anglo-Saxon church - Tier 1

初始的盎格魯-撒克遜教堂 - 第一級


The Norman Cathedral - Tier 2

諾曼教堂 -?第二級


After the first fire, a second church was built in its place, distinctively making use of the Romanesque style. As we move forward in history, more references become available, and fortunately the church foundations are described as rather similar to the church of today. The more significant differences to modern Canterbury Cathedral are, for example, the front and main towers: they are still Romanesque.

在最初的火災(zāi)之后,第二座教堂在其舊址上重建,且獨具特色地采用了羅馬式風(fēng)格。隨著我們在歷史長河的前進(jìn),更多可用的參考文獻(xiàn)涌現(xiàn)出來,幸運的是,關(guān)于教堂地基的描述與如今的教堂極其相似。與現(xiàn)代坎特伯雷大教堂比較顯著的區(qū)別在于,例如前塔和主塔,仍然是羅馬式的。


Canterbury Cathedral - Tier 2

坎特伯雷大教堂 – 第二級


Romanesque and Gothic

羅馬式和哥特式


If this happens to be your first time coming across these terms, some explaining might be in order. Romanesque and Gothic are two styles of architecture which defined buildings and churches throughout the Medieval era. Romanesque, the older of the two, emerged sometime around the year 1000 and lasted until around 1150. It's a style arising from and defined by Germanic, Byzantine and old Roman influences, favoring circular Roman arches and a more solid-looking facade compared to later churches.

如果這恰好是你第一次接觸到這些術(shù)語,那么可能需要做一些解釋。羅馬式和哥特式是定義中世紀(jì)建筑和教堂的兩種建筑風(fēng)格。羅馬式風(fēng)格是這兩種風(fēng)格中較早的一種,出現(xiàn)于1000年左右,一直持續(xù)到1150年左右。這是一種源于日耳曼、拜占庭和古羅馬并受其影響和定義的風(fēng)格,與之后的教堂相比,它更傾向于圓形羅馬拱門和更加堅固的立面。


Romanesque Abbaye de Lessay

羅馬式的萊賽修道院


From the Romanesque emerged the Gothic in the 12th-13th centuries. In Gothic architecture, Roman arches find themselves replaced by Gothic ones; we also see elaborate ribbed vaults, towering flying buttresses, and church interiors brightened by large stained glass windows.

12至13世紀(jì),哥特式建筑從羅馬式建筑發(fā)展而來。在哥特式建筑中,羅馬拱門被哥特式拱門所取代;我們也能看到精心設(shè)計的肋形拱頂、高聳入云的飛扶壁以及被大型彩色玻璃窗照亮的教堂內(nèi)部。


Chartres Gothic Cathedral

哥特式的沙特爾大教堂


Modeling

建模


I technically started with the third tier of the structure of the Canterbury Cathedral, rather than the second tier. Because we work with modular pieces and texture atlases, I find it easier to work from the complete cathedral, then remove any additional geometry. It also meant that the last tier would have most of the same layout as the modern cathedral, minus some of the later additions.

從技術(shù)上來講,我是從第三級而不是第二級開始構(gòu)建坎特伯雷大教堂的。因為我們使用的是模塊化組件和紋理貼圖集,所以我發(fā)現(xiàn),從完整的大教堂開始搞,然后再刪除任何額外的幾何結(jié)構(gòu),這樣會更加容易。這也意味著最后一級的布局將會與現(xiàn)代大教堂的基本相同,但不包括后來的增建部分。


Modular pieces used for building the Cathedral

用于建造大教堂的模塊化組件


With the modular pieces ready, it was then just a question of assembling the cathedral.

模塊化組件就緒后,就只需要組裝大教堂了。


The Gothic Cathedral - Tier 3

哥特式大教堂?– 第三級


We could see in the final version of the Cathedral that a lot of areas had been raised since the time of the second, so I simply made minor tweaks to the height of some walls and roofs, while preserving the original UV. The back of the cathedral had also been extended and rebuilt, with the addition of two new structures. The south-west tower was rebuilt, but not the north-west tower as of yet: that happened later historically.

我們可以在教堂的最終版本中看到,自從其第二次建成以來,相當(dāng)多的區(qū)域被抬高了,所以我只是對一些墻壁和屋頂?shù)母叨茸隽诵┰S調(diào)整,同時保留了原始的表面貼圖。大教堂的背面也進(jìn)行了擴建和重建,同時增加了兩座新建筑。位于西南的塔樓已經(jīng)重建,但西北的尚未重建——它在歷史上是后來發(fā)生的。


The cathedral with the towers in the front. The main tower however was a new construction past CK3's timeline.

前有塔樓的大教堂。然而主塔是一座新建筑,其超出了CK3的時間線。


Canterbury Cathedral - Tier 3

坎特伯雷大教堂?-?第三級


The third tier takes on a Gothic style, with flying buttresses along the length of the cathedral, and it also puts a golden angel on the pinnacle of the main tower.

第三級采用哥特式風(fēng)格,沿大教堂的長軸方向設(shè)置了飛扶壁,并在主塔的尖頂上放置了一個金色天使。


Basing and Decal

底座和貼花


In order for us to be certain that our holdings will be placed correctly on the map, we extend the 'basement' of the mesh into the ground to accommodate for the map’s height differences. This ensures we have no areas free flying in the air. Usually this is a bigger issue for holdings than monuments, as monuments have a single specific place on the map where they exist.

為了確保我們的建筑物將會被正確地放置在地圖上,我們將網(wǎng)格的“地下部分”延伸到地面,以適應(yīng)地圖的高度差異。這確保我們沒有區(qū)域會在空中亂飛。通常來說,比起奇觀,這個問題在地產(chǎn)方面更麻煩,因為奇觀在地圖上只有特定的單一位置。


Decal texture in Substance Painter

Substance Painter中的貼花紋理


We also create decals that show a more interesting ground variation around the structure. In my case, I painted out some roads to give life to the area. Some color variation to the grass to better blend in with the rest of the map, and darker areas where the cathedral would be located. The decal plane is on average twice the size of our building.

我們也創(chuàng)建了一些貼花來顯示結(jié)構(gòu)周圍更加有趣的地面變化。就我而言,我畫了一些道路讓該地區(qū)栩栩如生。一些草地的顏色變化可以更好地融入地圖的其他部分,包括大教堂所在的較暗的區(qū)域。貼花平面的平均面積是我們建筑的兩倍大。


Anglo-Saxon church , Romanesque Cathedral, Gothic Cathedral T1 - T2 - T3

盎格魯-撒克遜教堂,羅馬式教堂,哥特式教堂,T1 - T2 - T3


After all the buildings were done and I was happy with the progression from tier 1 to tier 2 and tier 3, I could finalize the UV's. We use two UV maps to layout the textures: one is for the ambient occlusion that we bake in, and the other for the texture atlas. The texture atlas lets us reuse textures to save on performance. I did the baking in marmoset with a low poly to low poly set up. Normally you have a high poly to bake down to the low poly mesh, but I was only after the ambient occlusion.

在所有的建筑完成之后,我對從第一級到第二級再到第三級的發(fā)展感到十分滿意,這時我可以最終確定表面貼圖的工作了。我們使用兩個表面貼圖來布局紋理:一個用來烘焙環(huán)境遮擋,另一個用于紋理圖集。紋理圖集讓我們可以重復(fù)使用紋理以節(jié)省性能。我用從低模到低模的設(shè)定在八猴(一款專業(yè)的動畫渲染軟件)中做了烘焙。通常情況下,你是用高模到低模的方式來烘焙網(wǎng)格的,但是我只是為了實現(xiàn)環(huán)境遮擋。


Bonus Bridge Update

意外之喜:橋梁更新


A new set of cultural stone bridges will be added over the world, replacing some of the old wooden bridges and overall making it a bit clearer where the safer river crossings are. We will be adding a total of four standard bridge types, for Western Europe, the Mediterranean, the Middle East, and Indian regions.

世界各地將會增加一組新的獨具當(dāng)?shù)匚幕实氖瘶?,取代一些舊的木橋,總體上讓大伙更加清楚哪里是更加安全的河流渡口。我們將為西歐、地中海、中東和印度地區(qū)總共增加四種標(biāo)準(zhǔn)的橋梁類型。



These bridges have been based on historical examples sampled from these regions. The Western and Mediterranean bridges are based on arched bridges from Europe, with the appropriate local flairs. The Middle Eastern bridge is based upon Sassanid designs like the Marnan and Kohneh bridge, among others, and are mostly found in the regions around modern Iran and Iraq. The Indian bridges take their inspiration from the Athernala bridge in eastern India.

這些橋梁是根據(jù)這些地區(qū)的歷史實例設(shè)計的。西方和地中海的橋梁以歐洲的拱橋為基礎(chǔ),并同時兼?zhèn)洚?dāng)?shù)靥厣V袞|的橋梁是基于薩珊王朝的設(shè)計為基礎(chǔ),如Marnan橋和Kohneh橋,也包括其他的橋,并且大多是在現(xiàn)代伊朗和伊拉克地區(qū)。印度橋的靈感來自印度東部的Athernala橋。



翻譯:Crisp

校對:三等文官猹中堂


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