(二)混沌勇士的生理結(jié)構(gòu)和心理學(xué)——『中古戰(zhàn)錘種族背景故事』

提到混沌勇士、混沌冠軍和混沌神選就不得不談?wù)f「混沌武庫」。
根據(jù)正式八個(gè)版本的軍書,各式擴(kuò)展書,以及跑團(tuán)規(guī)則書,「混沌武庫」大致可分為「混沌凡人制」和「混沌惡魔制」,但無論是其中任何一種官方給出的描述都是:
「It is manufactured from some alien or unearthly material. Only rarely is a suit made from actual iron.」
“混沌盔甲皆由超凡或超自然的材料制成,只有極少數(shù)武器裝備是用凡鐵制作?!?/strong>

混沌盔甲和混沌武器可能具有如下特性(不一定適用于所有混盔混武,混沌的東西很少有能夠認(rèn)定的共性):
「The strangest aspect of these suits is that they bind themselves to the flesh of their wearer, becoming something like a second skin. Once donned, a suit of Chaos Armour may not be removed until death.?」
“這些裝備最詭異的地方在于它們會(huì)把自己和穿戴者的身心綁定,如同第二層皮膚。一旦穿上混沌盔甲,除非裝備者死亡,否則不會(huì)易主。”

「Furthermore, Chaos Armour is self-repairing, closing rents and mysteriously replacing damaged components.?」
“此外,混沌裝備能夠自我修復(fù),閉合傷口和神秘地更換損壞的組件?!?/strong>
「Though linked to its wearer, should the Chaos Champion die, anyone can pick up and don the armour. It functions as normal Full Plate; although each week, the Character must succeed on a Will Power Test or be compelled to journey towards the Chaos Wastes, where he will undoubtedly gain the attention of the Ruinous Powers.」
“盡管裝備與佩戴者有聯(lián)系,可一旦某位混沌冠軍死亡,任何人都可以拾起并穿上他的裝備。它的功能看上去與正常全身板甲無異,但每個(gè)星期,角色都必須過意志力測試,測試失敗就會(huì)被迫前往混亂荒原,在那里他無疑會(huì)引起毀滅之力的注意?!?/strong>

此外......
「Chaos Armour bestows many benefits onto its wearer.
? Chaos Armour functions as a suit of Full Plate Armour.
? It is less encumbering.
? Since the Armour fuses with the Champion, it makes him tougher.
? Chaos Armour does not impose the penalties normally associated with Heavy Armour.
? A Character wearing Chaos Armour can cast spells without penalty.
? Chaos Armour adapts to the Rewards, Gifts, and Mutations of its wearer.」
混沌裝備賦予穿戴者的增益有:
- 混亂盔甲作為一套全板甲,能給所有部位5點(diǎn)裝甲點(diǎn)。
- 混沌裝備的厚甲絕不會(huì)成為累贅。(P.S. 即像隔壁星際戰(zhàn)士一樣,穿大甲也能健步如飛。所以......理論上全戰(zhàn)混勇、冠軍、領(lǐng)主會(huì)有個(gè)迅捷如風(fēng)的特性?)
- 由于盔甲與冠軍融合,前者使后者更強(qiáng)壯堅(jiān)韌。
- 混沌盔甲不會(huì)向穿戴者施加常見與重型裝甲相關(guān)的懲罰。(P.S.這段代表了很多事,如混沌盔甲可能不會(huì)造成噪音,這使得重甲潛行成為可能)
- 穿著混沌盔甲的角色可以不受懲罰地施放法術(shù)。(P.S.一般情況下施法是要過測試/鑒定的,穿著混沌盔甲不受懲罰大概率是因?yàn)檫@玩意親和伊希爾能量)
- 混亂盔甲可以適應(yīng)其穿戴者的混沌贈(zèng)禮,混沌賜福和混沌突變。(P.S.非常類似于生物戰(zhàn)甲,完美適配穿戴者身形的變化,漫威浩克變身爆衣不會(huì)出現(xiàn)在戰(zhàn)錘混沌的勇士們身上)

另外是混沌武器共有的屬性:
「Common Properties
All Chaos Weapons have certain qualities in common, regardless of their individual properties.
- Every Chaos Weapon has a magical aura. Characters with the Magical Sense Skill automatically sense this aura as a swirling cloud of black mist.
- Chaos Weapons can damage creatures listed as being immune to the effects of normal weapons.
- Owning a Chaos Weapon makes it harder to resist mutations. Characters take a –10% penalty to all tests made to resist gaining new mutations.?」
- 每把混沌武器都有一個(gè)魔法光環(huán)。擁有魔法感知技能的角色會(huì)自動(dòng)感受到這種氣場,體感像一片旋轉(zhuǎn)的黑霧。
- 混沌武器可以傷害被列為免疫正常武器效果的生物。
- 擁有混亂武器會(huì)讓你更難抵抗突變。角色為抵抗新突變而進(jìn)行的所有測試都會(huì)受到-10%的懲罰。
(P.S. 這代表戰(zhàn)錘全面戰(zhàn)爭中,所有同混沌武器有關(guān)的兵種理論上都該有魔攻屬性,可CA沒有還原這一點(diǎn))

持有混沌武器,你還能......
御飛劍戰(zhàn)斗(笑)

專門殺傷惡魔和靈體

意圖控制它的持有者(笑)

砍中即可吸干敵人身體里的血

能夠讓持有者在水下呼吸,且無懼任何毒素、毒氣、有害物質(zhì)

40K鏈鋸劍式同款玩法(笑)

冰凍敵人

帶有生物特征的武器



......等等等等