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除了刺刀之外的一切:召集你的軍隊

2023-09-14 23:58 作者:機槍豌豆射手159  | 我要投稿

除了刺刀之外的一切:召集你的軍隊

Everything But The Stabby Stuff: Raising Your Armies

組建軍隊的不同方法及其對政體的影響

The different ways to handle raising armies and their impact on your polity

AXIOMS

2022年2月13日

游戲背景

Background

《Axioms Of Dominion》 是一款奇幻游戲,而不是歷史游戲,盡管你可以利用模組功能制作歷史場景。然而,它確實試圖模擬現(xiàn)實世界的許多現(xiàn)象。 你*可以*代表任何歷史上的社會,只是你無法有機地獲得完美的模擬,因為它是一個游戲。

Axioms is a fantasy game not a historical one, although you could make historical scenarios with the modding capabilities. However it does try to enable a lot of real world developments. You *could* represent any historical society, you just don’t get perfect matches organically because it is a simulation.

我的目標是將現(xiàn)實世界中許多標志性的制度實例分解為各個組成部分。因此,有一套非常廣泛的外交行動簡單選項,組合起來可以代表中世紀的封建諸侯、波斯總督、羅馬社會、中國朝貢國等等。你甚至可以模擬美國的州或神圣羅馬帝國式的選帝侯和親王。當然,宗教也可以細分,然后與世俗外交和政治相結合。

My goal was to break down lots of iconic real world examples of the mechanics into their constituent parts. So there is a very expansive set of simple options for diplomatic actions which when combined can represent medieval feudal vassals, Persian satrapies, the Roman Socii, Chinese Tributaries, and so forth. You could even do American states or the HRE style electors and princes. And of course religion is broken down and then integrated with secular diplomacy and politics as well.

同樣,《Axioms Of Dominion》還考慮到了各種征兵方法,包括歷史上的希臘、羅馬、哈布斯堡王朝和中國的制度,而不僅僅是封建主義、部落制和中央集權制國家的方法。如果不深入探討游戲的其他部分,就很難解釋這一點,因為各系統(tǒng)完全融為一體。

Similarly Axioms accounts for a variety of methods for raising troops including the historical Greek, Roman, Habsburgian, and Chinese systems and not just the methods of feudalism, tribalism, and centralized states. It is somewhat difficult to explain this without delving into other parts of the game because systems are so integrated.

雇傭兵

Mercenaries

我們將從一些基本的流行軍事模式開始。雇傭兵是由個人角色組建的部隊,他們有一定的報酬,但通常也有戰(zhàn)利品分成的承諾。根據(jù)部隊的性質(zhì),雇傭兵可以是 4-5 個角色,也可以是成千上萬的人口,還可以是介于兩者之間的任何組合和數(shù)量。

We’ll start off with some basic popular military models. Mercenaries are troops raised by individual characters with some pay but often the promise of a share of spoils. Depending on the nature of the unit mercenaries can be anywhere from 4-5 characters to thousands represented by population to any combination and number in between.

一小群角色可以從事冒險事業(yè)、組建專門的魔法傭兵分隊或從事其他各種活動。在《Axioms Of Dominion》模式下,法師和指揮官非常寶貴,他們通常受到保護,而不是在前線作戰(zhàn)。如果形勢嚴峻,軍隊通常會撤退。

Small groups of characters can pursue an adventuring career, form specialized magical mercenary subunits or engage in a variety of other activities. Under the Axioms model mages and commanders are very valuable and generally protected rather than fighting out on the front lines. Military forces will often retreat if the situation is grim.

軍事力量也可以從民眾中抽調(diào)。 基本上,一部分“人口”從“省份”“人口”轉(zhuǎn)移到“軍隊”“單位”。 “單位”可以提供“生物”來騎乘或以其他方式管理。 這就是騎兵或馴犬師之類的運作方式。 馱畜和食用動物與非軍用裝備一樣,存放在“單位”的“供應”中。 “裝備”“物品”存儲在“單元”的“裝備”中。 正如之前的文章中所討論的,與“角色”相比,“群體”擁有一套更有限的“裝備”,這并不是專門附加在他們身上,而是附加在他們的“單位”上。

Military forces can also draw from populations. Basically a chunk of “Population” is transfered from a “Province” “Population” to an “Army” “Unit”. “Units” can be provide “Creatures” to ride or otherwise manage. This is how cavalry or houndmasters or something would work. Pack and food animals are stored in the “Supply” of a “Unit” as is non-military gear. “Equipment” “Items” are stored in the “Equipment” of a “Unit”. As discussed in an earlier post “Populations” have a more limited set of “Equipment” compared to “Characters” and this is not attached to them specifically but to their “Unit”.

雇傭兵通常會隨身攜帶自己的“補給”和“裝備”,不過你也可以像其他“角色”一樣隨意補充。高級法師通常是“角色”,但基本的有限法術則由“人口”代表。群體的“種族”通常決定了他們的魔法“資質(zhì)”?!敖巧庇懈嗖町?。

Mercenaries would typically bring their own “Supplies” and “Equipment” with them although you can supplement it if you like as can other “Characters”. Advanced mages are typically “Characters” but basic limited repertoire mages are represented by “Populations”. The “Race” of a “Population” generally determines their magical “Aptitudes”. “Characters” are more open to variance.

征召兵

Levies

從青銅時代開始,許多國家都實行某種形式的征召制度,包括巴比倫帝國。許多征召兵制度的作用與羅馬或希臘的公民制度相同。也就是說,所有擁有土地的人都必須服役,而且一般可以通過服役獲得土地以及其他權利。

Many states from the Bronze Age on practiced some form of levy system including the Babylonian Empire. Many of these levy systems served the same function as Roman or Greek citizenship. That is that all those who held land were required to serve and often you could receive land for service as well as other rights.

封建征召兵通常是諸侯對其領主的封建契約中的一項要求。你不僅需要提供騎士,還需要提供補給和步兵等等。

Feudal levies were generally a requirement in feudal contracts from vassals to their liege. You would be required to provide knights but also supplies and infantry and so forth.

奴隸士兵

Slave Soldiers

大多數(shù)人可能都知道這種做法,因為某部奇幻電視劇很受歡迎。當然,這部電視劇在一定程度上夸大了事情,但其基本思想是準確的。奴隸士兵在中東尤其流行,因為出于宗教原因,你可以把孩子從父母身邊帶走,或從奴隸販子那里購買。奴隸從小就把統(tǒng)治者視為“父親”或類似的人,他們對主人忠心耿耿,因為他們沒有社會或政治權力。當然,這些制度往往在一段時間后就會瓦解,并導致大規(guī)模叛亂。

Most people are probably aware of this practice due to the popularity of a certain fantasy television series. While the show of course exaggerated things to some degree the basic idea is accurate. Slave soldiers were especially popular in the Middle East because you could justify taking the children from their parents due to religion. They could also be purchased from slave traders. Young men would be raised with the ruler as their “father” or something similar and they’d be loyal to their master because they had no social or political power. Of course these systems often broke down after a while and resulted in large and powerful revolts.

公民軍隊

Citizen Armies

這在希臘人、羅馬人和迦太基人中很流行。羅馬制度在某種程度上是獨特和優(yōu)越的,源于周圍文化,但即使是羅馬人也是從公民重裝步兵開始的。這些軍隊通常由雇傭兵補充,但在羅馬以外的地區(qū)雇傭兵更多。

These were popular among the Greeks, Romans, and Cathiginians. The Roman system was distinct and superior in a way that resulted from the surrounding culture but even the Romans started with citizen hoplites. These were often supplemented with mercenaries though moreso outside of Rome.

部落軍隊

Tribal Armies

許多定居較少、經(jīng)濟不平等程度較低的社會,如部落居民,并沒有真正意義上的征兵。他們有更多基于人際交往模式的軍團和部落聯(lián)盟。 自由人對于他們將采取什么行動,追隨誰有更多的選擇權。

Many less sedentary and less economically unequal societies like tribal populations didn’t really have levies. They had warbands and tribal confederations based on a much more interpersonal model. Freeman had far more choice about the actions they would engage in and who they would follow.

圣戰(zhàn)士

Holy Warriors

一種顯而易見,有時也更節(jié)約成本/資源的策略是用非經(jīng)濟效益來激勵人們。從歐洲的神圣騎士團到中東的加齊狂熱分子有時可能會以資源消耗更低的方式參與一場戰(zhàn)役。 盡管有時他們的行動類似于雇傭兵。

One obvious and sometimes more cost/resource efficient strategy is to motivate people with non-economic benefits. Zealots from the European holy orders to the middle eastern ghazi could sometimes be engaged in a campaign in such a way as to conserve resources. Although sometimes they operated similarly to mercenaries.

《Axioms Of Dominion》中的軍事組織

Military Organization In Axioms

在《Axioms Of Dominion》中,你可以根據(jù)各種因素來分配權利和責任,但在某種程度上,這是否會產(chǎn)生任何效果取決于你的權威。法律和傳統(tǒng)可以針對宗教、種族、社會地位、財富、關系和地點以及其他各種因素。

In Axioms you can assign right and responsibilities based on alarge variety of factors though to some degree whether this achieves anything is based on your authority. Laws and traditions can target religion, race, social status, wealth, relationships and location as well as a variety of other factors.

《Axioms Of Dominion》追蹤“諾言”、“誓言”,甚至不那么正式的“約定”或“承諾”的履行情況。因此,如果你說要為部隊安排國有土地,最好就去做,否則后果自負。任何對“省份”或“人口”擁有權力的“角色”都可以簽訂“協(xié)議”來實現(xiàn)目標。任何“角色”都可以,但沒有土地的非領袖就必須動用自己的個人資源。

Axioms tracks the fulfillment of “Oaths”, “Vows”, and even less formal “Promises” or “Commitments”. So if you say you will arrange state land for the troops you had better do it or reap the consequences. Any “Character” with authority over “Provinces” or “Populations” can make “Agreements” in order to achieve goals. Well any “Character” can but landless non-leaders would have to employ their own personal resources.

你在軍事結構方面的所有選擇都會影響到社會的其他方面。短期甚至長期的軍事決策都會使你的政體崛起、崩潰,就像羅馬人和奧斯曼人一樣。

All of your choices regarding your military structure will cascade into the rest of your society. Short term or even long term military decisions can raise up and then cast down your polity as they did to the Romans and the Ottomans.

下一篇設計文章將討論與軍事事務密切相關,但不足以納入EBTSS系列的內(nèi)容。我們將討論人口、領土、由誰統(tǒng)治以及如何統(tǒng)治。

The next design post is going to talk about something closely related to military affairs but not enough to be included in the EBTSS series. We’re going to talk about populations, territory, and who rules over them and how.

除了刺刀之外的一切:召集你的軍隊的評論 (共 條)

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