對(duì)《天風(fēng)之光》成為糞作的初步調(diào)查結(jié)果
首先,十分感謝69gate(幻想鄉(xiāng)訪客的作者)為我們提供的寶貴的材料。
我們調(diào)查材料來(lái)自于他提供給我們的信息。
前段時(shí)間,我聯(lián)系到了69gate并討論了一些事情。因?yàn)?9gate曾經(jīng)參與過(guò)天風(fēng)之光的制作,所以我覺(jué)得他所提供的材料是非常有參考的價(jià)值的。
69gate也很高興地回復(fù)了我們。
原文如下:
3.1) I did participate in the development of TouhouFanofDestiny, but I left in the middle of development and didn't even know that the game was released.. Initially, it was an ambitious project of several enthusiastic people in one large Russian gaming company. But the owner of the company and effective managers did not allow the project to become "good". They only cared about the money and the release date of the game. Previously, they were only engaged in mobile games, and they got used to easy money. We tried to reason with them, but all efforts were in vain. Some people were fired, and some left on their own. I still haven't received my last paycheck.. Believe me, those who originally created this project love games, the touhou universe and respect ZUN's creativity very much3.2) The original idea was to take the Nier Automata gaming experience and combine it with a changeable plot, as in Danganronpa.
If you have any additional questions, please do not hesitate to ask them!
那么,我推測(cè)是這樣的。
項(xiàng)目方與游戲制作方的沖突。原計(jì)劃的最終成果是有著《尼爾·機(jī)械紀(jì)元》和《彈丸論破》兩者相結(jié)合的作品。不過(guò)游戲制作商不太愿意這么做。我去看了一下,這個(gè)制作商確實(shí)是毛子。這個(gè)制作商制作的游戲,質(zhì)量堪憂。項(xiàng)目方與制作方之間意見(jiàn)不合,后來(lái)經(jīng)過(guò)了大規(guī)模的裁員之類的活動(dòng)。69gate就是在裁員這個(gè)過(guò)程中退出的。
除了這里的材料外,在我寫的幻想鄉(xiāng)訪客評(píng)測(cè)中也有這方面的探討。
總的來(lái)說(shuō),制作組吃相難看確實(shí)是定論。策劃者雖然抱有熱情,但策劃者顯然沒(méi)能找到合適的制作商,也使這個(gè)計(jì)劃沒(méi)能成功。
制作商我現(xiàn)在聯(lián)系不上,所以沒(méi)有他們的材料。
這樣,我就了解了一個(gè)心愿。
各位,我們下次再見(jiàn)。