未完成[搬運]彈幕藝術(shù)聯(lián)合文檔-關(guān)于 / About
轉(zhuǎn)自:biliscript-syndicate.github.io
標題:關(guān)于 / About

Introduction
Biliscript is a programming language used in the scripting engine of?Bilibili?Flash Player. With the scripting engine, users and authors are able to create interactive subtitles, graphics, and games, enhancing the interactive experience of video playback.
Biliscript is a dialect of ECMAScript interpreted and run in the?BISE Scripting Engine?VM, which is again written in ActionScript and run in the AVM, and supplmented with a subset of ActionScript runtime APIs. Through two layers of interpretion, the engine has very limited syntax and constrained performance, therefore it becomes an interesting challenge to create performance demanding applications within the restricted environment. An enthusiast community of Biliscript conducts regular research and contests around the language and engine.
biliscript-syndicate.github.io?is a project to collect and document the details of the Biliscript engine and community created toolchains.
起因
最近在制作彈幕過程中有幾個感想:
?經(jīng)常需要查閱一些平凡重復(fù)的信息;
?無處了解之前彈幕藝術(shù)中使用的技術(shù)和想法,大量的代碼沒有文章介紹就死掉了;
?無法了解到彈幕播放器的最新狀況;
?自己以前使用的一些方法未留文檔記不清,又得重新想一遍。
這里主要希望實現(xiàn)這幾件事情:
?整理提供需要經(jīng)常查的一些方便信息;
?記錄彈幕制作過程中的想法和技術(shù),寫成文檔、教程,供參考;
?跟蹤彈幕播放器的變化;
?介紹和評論以前的彈幕作品;
?跟蹤彈幕藝術(shù)發(fā)展的近況。
聯(lián)合文檔,拋磚引玉。希望能有更多彈幕君在填坑時及時把想法捕捉保存下來。集中收集想法,相互啟發(fā),這就最好了。
github協(xié)作寫作非常方便,參見發(fā)表文章步驟。

Bilibili:https://en.wikipedia.org/wiki/Bilibili
Flash Player:https://static.hdslb.com/play.swf
BISE Scripting Engine:http://kinsmangames.wordpress.com/bise-scripting-engine/
biliscript-syndicate.github.io:biliscript-syndicate.github.io