【缺氧】測試版U45-543530更新

大家好!
我們已經(jīng)準備好為2023年二月份的生活質(zhì)量(QoL)更新進行開放測試了!這次小更新為本體游戲和《眼冒金星!》DLC帶來了bug修復(fù)、新的修飾性皮膚、以及游戲體驗改進。
我們?yōu)榻ㄔ觳藛翁砑恿怂阉鞴δ?,來讓大家能更輕松地找到想找的建筑。你可以用名稱或類別來檢索建筑。類別名——比如“管道”“傳感器”——會在“列表瀏覽”模式下顯示在菜單中。
新的拆斷工具——靈感來自于“Pliers”模組——能讓你自行拆分管道、電線、運載管道和運輸軌道,解放你的復(fù)制人,從而讓他們能專注于更重要的事項上。
供應(yīng)柜添加了新的音樂,以及兩箱可以從科雷的獎勵網(wǎng)站上領(lǐng)取的修飾性皮膚——包括為氣球藝術(shù)家準備的,新的發(fā)放用充氣玩具!
請注意,本次開放測試周期可能比往常要短:完整(正式版)更新有可能會在2月23日推出。
Bug報告和反饋可以在這里[1]發(fā)布。感謝參與測試的各位玩家,你們的反饋和想法對我們非常有幫助!
以下是目前更新的具體改動:
[1] https://forums.kleientertainment.com/klei-bug-tracker/oni/
?

特點
Features
??全版本?
All versions
? ????為建筑菜單添加了搜索功能。
? ??Added search function to the Build Menu.
? ????為建筑菜單添加了列表瀏覽選項。
? ??Added list view option to the Build Menu.
? ????添加了拆斷工具。
? ??Added a new Disconnect tool.
? ????添加了供應(yīng)柜音樂與新的界面音效。
? ??Added Supply Closet music and new UI sfx.
? ????添加了新的修飾性皮膚。
? ??Added new cosmetic skins.
?
變更和改進
Changes and Improvements
??全版本
All versions
? ????干板墻現(xiàn)在可以旋轉(zhuǎn)了。
? ??Drywall can now be rotated.
? ????夢境日志現(xiàn)在可以被存儲在任何可存儲“不可食用的固體”的存儲空間中了。
? ??Dream Journals can now be stored in any storage that allows inedible solids.?
? ????當(dāng)鼠標不在游戲窗口上時,滾動滾輪不再會使視角放大/縮小了。
? ??Mouse wheel no longer zooms in/out when not over the game window.
? ????如果科雷獎勵網(wǎng)站的登入賬號不是當(dāng)前游戲賬號,網(wǎng)站鏈接會生成一個警告信息。
? ??The link to the Klei Rewards website will now produce a warning if logged into a different account than is being used in the game.
? ????現(xiàn)在為已生成的復(fù)制人換裝時,會先打開“復(fù)制人”界面而不是“服裝”界面。
? ??Restyling a spawned-in Duplicant's outfit now initially opens up the "Duplicants" screen instead of the "Outfits" screen.
? ????更新了游戲內(nèi)的數(shù)據(jù)通信信息。
? ??Updated data communications message inside the game.
? ????工具的懸停提示現(xiàn)在會顯示工具名了。
? ??Tool tooltips now display the tool's name.
? ????將“建造菜單欄1~15”(早期翻譯文本為“計劃1~15”)和“概覽1~15”重命名為對應(yīng)的建筑菜單名和概覽名。
? ??Renamed Plan 1-15 and Overlay 1-15 as build menu category names and overlay category names respectively.
? ????模組:
? ??Modding:
? ? ? ????在Personalities.csv中添加了額外的身體組成部分。
? ??? ??Added additional body parts to the Personalities.csv.
? ? ? ????從Accessorizer中移除了Klei Item服飾圖標。Klei Item服飾和服裝現(xiàn)在會用WearableAccessorizer覆蓋動畫圖標。默認的身體槽位仍然位于MinionIdentity中,它們從“熱火朝天”更新的初次變化以來沒有其他更新。
? ??? ??Remove Klei Item clothing symbols from the Accessorizer. Klei Item clothing and suits now override animation symbols using the WearableAccessorizer. The default body slots are still on MinionIdentity; they have not been updated from the initial change in the Hot Shots update.
? ? ? ????將標簽的大小提升到了320?bit,因為我們看到了一些關(guān)于大小不足的報告。
? ??? ??Increased tag bits to 320 as we've seen some reports of running out.
? ? ? ????修復(fù)了在添加了修改過的故事特質(zhì)時,開始游戲時產(chǎn)生的一個未響應(yīng)問題。
? ??? ??Fixed a freeze on start up caused by adding a modded story trait.
? ? ? ????修復(fù)了一個導(dǎo)致修改過的故事特質(zhì)在世界生成時無法生成的問題。
? ??? ??Fixed an issue which prevented modded story traits from spawning in worldgen.
? ? ? ????修復(fù)了一個加載存檔時可能產(chǎn)生的崩潰,如果該存檔有由被禁用的模組提供的修改過的故事特質(zhì)。
? ??? ??Fixed a crash that could happen when loading a save with a modded story trait of a disabled mod.?
?
修復(fù)
Fixes
??全版本
All versions
? ????在存放柜處穿上原被標記為黃色警報的裝備時不再會播放黃色警報音效了。
? ??Equipping a suit at a dock no longer plays the yellow alert sound when the suit was previously marked as yellow alert.
? ????修復(fù)了有時小動物會卡在“等待照料”(即“興奮”)狀態(tài)的問題。
? ??Fixed a bug where sometimes critters would get stuck in their "Waiting to be Groomed" state.
? ????修復(fù)了小動物被照料時房間大小變化可能導(dǎo)致的崩潰。
? ??Fixed a crash that could happen if a critter is being groomed and the room size changes.
? ????修復(fù)了OSX系統(tǒng)的重啟器。
? ??Fixed OSX restarter.
? ????修復(fù)了一些更新中重啟器會崩潰的問題。
? ??Fixed an issue where the restarter would crash in some updates.
? ????地質(zhì)調(diào)諧儀
? ??Geotuner
? ? ? ????修復(fù)了地質(zhì)調(diào)諧儀列出未達調(diào)諧上限的尚未揭示的間歇泉的問題。
? ??? ??Fixed Geotuner listing uncapped geysers which have not been revealed yet.
? ? ? ????修復(fù)了在不可使用時切換間歇泉可能導(dǎo)致間歇泉的“拔高”動畫跳回而不是平滑上升的小視效問題。
? ??? ??Fixed a minor visual bug where switching geysers when not operational could cause geyser’s “going up” animation to snap back instead of rising smoothly.?
? ????房間
? ??Rooms
? ? ? ????修復(fù)了懸停在“士氣”位置時丟失的私人臥室字符串。
? ??? ??Fixed missing Private Bedroom string when hovering over Morale.
? ? ? ????士氣的懸停提示由“臥室”修正為“豪華宿舍”(即原豪華營房)以匹配正確的房間名。
? ??? ??Renamed Morale tooltip from “Bedroom” to “Luxury Barracks” to match the correct room name.
? ????神秘隱士
? ??Mysterious Hermit
? ? ? ????修復(fù)了獲取信件的動畫沒有正確播放的問題。
? ??? ??Fixed retrieve mail animation not playing correctly.
? ? ? ????提高了敲門序列的魯棒性(更不容易出錯了)。
? ??? ??Improved robustness of knocking sequence from errors.
? ? ? ????更新了神秘隱士的簡介。
? ??? ??Updated Mysterious Hermit’s bio.
? ? ? ????神秘隱士的完成提示不再顯示已死亡的復(fù)制人了。
? ??? ??Mysterious Hermit completion popup no longer displays dead Duplicants.
? ? ? ????修復(fù)了加載時,莊嚴科技運輸集裝箱內(nèi)的物品沒有被列入資源列表中的問題。
? ??? ??Fixed a bug where on load, items stored in the Gravitas Shipping Container would not be listed in the resources list.
? ? ? ????敲門的復(fù)制人不再把敲門的優(yōu)先級放在迎接死亡之前了。
? ??? ??Duplicant knocking on the door no longer prioritizes knocking over dying.
? ????夢境合成器
? ??? ??Somnium Synthesizer
? ? ? ????修復(fù)了爬梯子和沿消防滑桿下滑時睡衣顯示不正確的問題。
? ??? ??Fixed Pajamas looking incorrect when climbing ladders and sliding down fire poles.
? ? ? ????修復(fù)了復(fù)制人折疊睡衣時睡衣消失的問題。
? ??? ??Fixed the Pajamas disappearing as the Duplicant folds them.
? ? ? ????可能修復(fù)了從睡衣儲柜中領(lǐng)取睡衣導(dǎo)致的崩潰。
? ??? ??Potential crash fix getting Pajamas from Pajama Cubby.
? ????小動物衍變器
? ??Critter Flux-o-Matic
? ? ? ????修復(fù)了小動物在衍變器附近死亡時可能會產(chǎn)生的崩潰。
? ??? ??Fixed a crash that could happen if a critter dies near the Critter Flux-o-Matic.
? ? ? ????衍變器掃描小輻射蜂時不再會導(dǎo)致崩潰了。
? ??? ??Critter Flux-o-Matic no longer crashes when scanning a Beetiny.
? ????工具
? ??Tools
? ? ? ????清空管道工具現(xiàn)在可以使用在運輸軌道上了。
? ??? ??Empty Pipe tool now works with Conveyor Rails.
? ? ? ????清空管道工具現(xiàn)在有一個“全部”篩選器了。
? ??? ??Empty Pipe tool now has an "All" filter.
? ? ? ????清空管道工具不再為空管道或軌道生成空任務(wù)了。
? ??? ??Empty Pipe tool no longer queues up empty actions on empty pipes or conveyor rails.
? ? ? ????修復(fù)了在標記為被捕捉的小動物上使用取消工具會拋出一個錯誤的問題。
? ??? ??Fixed an issue where using the cancel tool on a critter marked for capture would throw an error.
? ????修復(fù)了瀏覽“選擇復(fù)制人”界面后打印艙會保留選擇的問題。
? ??? ??Fixed issue causing Printing Pod to stay selected after viewing the Choose a Duplicant screen.
? ????修復(fù)了加載含有勾選“僅限香料食物”的冰箱的存檔時,復(fù)制人會往該冰箱中存入未添加香料的食物的問題。
? ??Fixed a bug where Duplicants stored un-spiced food in Refrigerators marked as "Spiced Food Only" when loading a save with a Refrigerator previously marked as "Spiced Food Only."
? ????修復(fù)了太空服鍛造臺中修復(fù)太空服選項中缺失的空格。
? ??Fixed missing space in the Repair Atmosuit option of Exosuit Forge.
? ????修復(fù)了游戲里Esc菜單中顯示的存檔種子沒有包括該世界選擇的故事特質(zhì)的問題。
? ??Fixed a bug where a save seed shown in the escape menu in-game wouldn't include the story traits selected when the world was created.
? ????修復(fù)發(fā)射火箭時,火箭模塊上的某些刻度貼圖不會隨火箭一起移動的問題。
? ??Fixed a bug where some meters in some rocket modules would be left behind in place when a rocket is in mid-air, launching to space.
? ????修復(fù)了氧化劑艙有兩個刻度貼圖的問題(原本重疊在一起,因此只在上一個問題發(fā)生時才會被發(fā)覺)。
? ??Fixed a bug where Oxidizer Tanks were having two meters (overlapping, therefore not visible except when one was left behind on Rocket launching) to display info about their storage.?
? ????修復(fù)了提高氧化劑艙的容量時,刻度貼圖不更新,也不會生成重新填充任務(wù)(直至重新加載存檔)的問題。
? ??Fixed a bug where increasing the capacity of the Oxidizer Tank would not update the meter visually and would not create a refill chore until reloading the save.
? ????修復(fù)了在太空任務(wù)中消耗了部分庫存的氧化劑艙在返回時不會生成重新填充任務(wù)的問題。
? ??Fixed a bug where Oxidizer Tanks that consumed a portion of their content in space missions would not initialize a refill chore request when the rocket returns.?
? ????修復(fù)了可變界面大小及(或)屏幕分辨率導(dǎo)致的懸停提示錯位的問題。調(diào)整了部分懸停提示的錨點位置。
? ??Fixed tooltip positioning errors caused by variable UI scales and/or screen resolutions. Adjusted some tooltip anchor positions.
? ????建造中的背板墻不再會計入私人臥室的要求了。
? ??Under-construction backwall tiles no longer count for the Private Bedroom's room requirement.
? ????修復(fù)了解鎖新成就時打開殖民地概要界面可能產(chǎn)生的崩潰。
? ??Fixed crash that could occur when opening Colony Summary screen after unlocking a new achievement.
? ????修復(fù)了殖民地概要成就的蒙層(視覺)問題。
? ??Fixed visual masking issue for Colony Summary achievements.
? ????修復(fù)了部分醫(yī)療建筑需求醫(yī)藥供給時顯示錯誤字符串的問題。
? ??Fixed a bug where some medical buildings displayed the wrong string when requesting a medicine supply.?
? ????從數(shù)據(jù)庫中移除了未使用的建筑。
? ??Removed deprecated buildings from database.
? ????當(dāng)復(fù)制人的“氣球伙伴”狀態(tài)消失時,他們拿著的氣球現(xiàn)在會一起消失了。
? ??When a Duplicant no longer has the "Balloon Buddy" status item, the balloon they were holding should now disappear.
? ????減小了幾個大型紋理的內(nèi)存占用。
? ??Reduced memory requirements for a few large textures.
? ????修復(fù)了在Steam Deck上游玩時,再次打開傳感器側(cè)屏?xí)r,按鈕仍在調(diào)整閾值的問題。
? ??Fixed issue where sensor side screen buttons would continue to modify values next time the screen was opened on the Steam Deck.
? ????修復(fù)了使用默認鍵位時彈出未綁定鍵位警告的問題。
? ??Fixed warning message on unbound controls appearing when using default controls.
? ????刪除了空白的畫布上顯示的圓形圖案。
? ??Deleted the circle shape that was appearing on blank canvases.
? ????修復(fù)了軌道計量器動畫播放過快的問題。
? ??Fixed Conveyor Meter animation playing too fast.
?
??僅本體游戲
Base game only
? ????修復(fù)了游戲有時會在沒有安裝《眼冒金星!》DLC時嘗試加載DLC的問題。
? ??Fixed an issue where sometimes the game would incorrectly try to load the Spaced Out! DLC when it is not installed.
? ????修復(fù)了主菜單“激活DLC”按鈕過大的判定范圍。
? ??Fixed main menu "Activate DLC" button's overly large hitbox.
? ????修復(fù)了航天指揮站(原任務(wù)控制臺)“范圍內(nèi)無合適的火箭”提示顯示錯誤字符串的問題。
? ??Fixed Mission Control Station’s "No Eligible Rockets in Range" tooltip displaying the wrong string.
? ????取消指揮艙分配的復(fù)制人時,該復(fù)制人前往艙塊的任務(wù)會正常消失了。
? ??Unassigning a Duplicant to the Command Module now correctly cancels the errand of a Duplicant on their way to the module.
??僅《眼冒金星!》
Spaced Out! Only
? ????世界生成:泥濘小行星現(xiàn)在會像其他經(jīng)典模式的小行星一樣,以隨機間歇泉開局了。
? ??Worldgen: Squelchy Asteroid now starts with random geysers like the other Classic-style asteroids.
? ????修復(fù)了用一個火箭艙塊替代另一個火箭艙塊時不返還原艙塊建筑材料的問題。
? ??Fixed a bug where replacing one rocket module with another wouldn't return the materials of the replaced one.
? ????修復(fù)了在某些小行星的頂部,地圖邊界(紅線部分)以下可以看見其他小行星的問題。
? ??Fixed a bug where other asteroids could be seen on the top edge of certain asteroids, under the red-lined world limit.
? ????修復(fù)了小行星底部的流水可能會在另一個小行星的地圖邊界中可見的問題。
? ??Fixed a bug where falling water occurring at the bottom rows of an asteroid could sometimes be visible in the top red zone of another asteroid.
? ????修復(fù)了缺失的火箭限制界面標題,原先只在火箭發(fā)射時可見。
? ??Fixed missing Rocket Restrictions screen title, which is visible only when a rocket is launching.
? ????修復(fù)了星圖位置傳感器的自動化接口文本使用了周期傳感器文本的失誤。
? ??Fixed Starmap Location Sensor automation port's strings using the Cycle Sensor's strings by mistake.
? ????修復(fù)了隕石雨背景音效在其他(沒有隕石雨的)小行星上出現(xiàn)的問題。受影響的小行星為(在地圖模擬網(wǎng)格中)位于有隕石雨小行星下方的小行星。
? ??Fixed a bug where meteor shower background effects would also appear in other asteroids located below the one with the active event in the grid.
? ????修復(fù)了選中太陽能艙時的性能問題。
? ??Fixed performance when a Solar Panel Module is selected.
? ????修復(fù)了一些小行星的地圖邊界位置可以看到挖掘任務(wù)圖標的視效bug。
? ??Fixed a visual bug where some dig actions icons could be seen in the red zone of other asteroids.?
? ????修復(fù)了部分小行星的地圖邊界顯示錯位的視覺bug。這個問題導(dǎo)致建筑看起來可以建造在高度限制之外。
? ??Fixed a visual bug where the red-lined world limit on some asteroids was misplaced, making it look as though objects could be built beyond the world’s limits.
? ????修復(fù)了輻射建筑菜單缺失快捷鍵的問題。
? ??Fixed Radiation build menu missing a shortcut.