機(jī)械動(dòng)力0.3.2 更新日志
Create 0.3.2
for Minecraft 1.16.5
"The Finely Tuned Update"
"一次‘諧調(diào)’的更新"
Notice: Minimum Forge Version raised to 36.1.0, Create now requires Flywheel
注意:需要的最低forge版本提高到36.1.0, 同時(shí)需要Flywheel作為前置
Additions
添加
Added the Linked Controller
加入了連接控制器(暫定) #其實(shí)就是遙控器,右鍵之后W、A、S、D、蹲、跳可以激活對(duì)應(yīng)的6個(gè)頻道,shift+右鍵打開配置頁面#





Added Crafting Blueprints
加入了合成藍(lán)圖 #在墻上標(biāo)記合成就可以直接右鍵用背包里的物品合成,有1x1、2x2、3x3三種大?。?/p>
Added the Copper Backtank
加入了銅背槽(暫定) #以存儲(chǔ)空氣并在水下釋放出來(需要同時(shí)裝備潛水頭盔),滿瓶15分鐘,放在地上并通入動(dòng)力時(shí)收集空氣,可以附魔“擴(kuò)容”以存儲(chǔ)更多空氣,還可以打上其他胸甲附魔#




Added Diving helmet and boots
加入了潛水頭盔和靴子 #頭盔配合銅背槽使用,鞋子會(huì)讓你在水下行走更快同時(shí)允許跳躍#

Added the Precision Mechanism
加入了精密機(jī)構(gòu)(暫定)#替代了電路板的合成材料,或許可以稱之為機(jī)芯?#


Added the Potato Cannon
加入了土豆大炮(暫定) #右鍵發(fā)射背包內(nèi)的土豆(或者其他食物,各自有不同效果),有銅背槽時(shí)不消耗耐久消耗壓縮空氣,可以附魔“土豆回收”概率讓土豆擊中后掉落成物品#







Added the Peculiar Bell and the Haunted Bell
加入了奇特的鐘(暫定)和鬧鬼的鐘(暫定) #奇特的鐘和普通鐘一樣但是可合成,鬧鬼的鐘敲擊會(huì)顯示周圍可刷怪的地方#







Added the Deploying recipe type
加入了“裝配”配方類型
Added the Sequenced Assembly recipe type
加入了“順序組裝”配方類型


Added the Capacity Enchantment
加入了“擴(kuò)容”附魔

Added the Potato Recovery Enchantment
加入了“土豆回收”附魔

Added Ponder support to Create's fluid components
加入了思索對(duì)機(jī)械動(dòng)力流體組件的支持
Added a custom configuration UI
加入了自定義配置UI界面

Added an intermediate menu screen for in-game links and configs
添加了一個(gè)界面用于游戲內(nèi)鏈接和調(diào)整配置



Added new Blockzapper-esque brush types to the Worldshaper tool
在環(huán)境塑形器中加入了方塊放置器風(fēng)格的筆刷
Removals
移除
Removed the Blockzapper (functionality still available through new worldshaper brushes)
移除了方塊放置器(功能仍可由環(huán)境塑形器的新筆刷實(shí)現(xiàn))
Removed the Deforester (functionality still available through hand-cranked saws)
移除了樹林毀滅者(功能仍可由加裝手搖曲柄的動(dòng)力鋸實(shí)現(xiàn))
Removed Integrated Circuits (in favour of the Precision Mechanism)
移除了集成電路板(代之以精密機(jī)構(gòu))
Removed Lapis sheets
移除了青金石板

Enhancements, Fixes
增強(qiáng)與修復(fù)
Nixie Tubes can now be dyed
輝光管現(xiàn)在可以染色了#霓虹燈!蕪湖?。?/p>
Cart Assemblers now have a specific direction
礦車裝配站現(xiàn)在有了明確的方向

Assembled cart contraptions assemble and disassemble according to the assemblers direction
裝配好的礦車結(jié)構(gòu)依裝配站的方向裝配與卸載(實(shí)體化、方塊化)
Entities can now jump on Mechanical Belts
實(shí)體現(xiàn)在可以在傳送帶上跳躍了
Entities on belts no longer get force-centered while actively moving or strafing
傳送帶上的實(shí)體在活躍地移動(dòng)或掃射時(shí)不會(huì)再被強(qiáng)制往中心拉了
Deployers can now polish items on belts or depots
機(jī)械手現(xiàn)在能拋光傳送帶或置物臺(tái)上的物品了

Fixed kinetic stress loop caused by neighbouring belts
修復(fù)了由相鄰傳送帶引發(fā)的虛空動(dòng)力
Fixed kinetic stress loop caused by activating ejectors
修復(fù)了由激活的彈射器引發(fā)的虛空動(dòng)力
Added missing localizations for Create's death messages involving an attacker
加入了遺漏的有追擊者時(shí)的機(jī)械動(dòng)力死亡消息的本地化 #就是“XX在逃離XX時(shí)被切成兩截”這樣的#
Nixie Tubes can now be picked up using the Wrench
輝光管現(xiàn)在可以用扳手拆除了
Water wheels can now be placed with a vertical axis
水車現(xiàn)在能放在豎直的軸上了(也就是水平放置)


Added Mechanical Saw compatibility for cutting Dynamic Trees
為動(dòng)力鋸砍伐動(dòng)態(tài)的樹添加了兼容性
Cogwheels and Large Cogwheels can now be created via sequenced assembly
小齒輪和大齒輪現(xiàn)在可由順序裝配合成


Add placement helper for Deployers on belts/depots/etc.
為在傳送帶、置物臺(tái)等上方放置機(jī)械手添加了放置預(yù)覽
Added config control for ambient sounds
添加了環(huán)境聲音的配置選項(xiàng)
Spilled milk off a pipe end now clears effects on entities
從管道末端泄露的牛奶現(xiàn)在會(huì)清除實(shí)體的狀態(tài)效果
Non-placeable fluids now exit an open pipe at a fixed rate of 1mb/t
不可放置的流體會(huì)在管道末端以1mb/t的固定速度漏出
Air currents can now pass through Campfires vertically
鼓風(fēng)機(jī)氣流現(xiàn)在可以垂直穿過營(yíng)火
Added cutting recipes to process Fir Logs from traverse
加入了處理Traverse模組的冷杉原木的鋸木配方
Wrenches can now pick up redstone components (tagged #create:wrench_pickup)
扳手現(xiàn)在可以拆除紅石元件(任何tag是#create:wrench_pickup的方塊)
Fixed Mechanical Plough breaking segments of a bubble column
修復(fù)了動(dòng)力犁破壞氣泡柱段的問題
Fixed the press advancement not firing when used with depot
修復(fù)了在置物臺(tái)上壓制物品不會(huì)觸發(fā) Duang! 進(jìn)度的問題
Fixed chutes directly between two inventories transferring items instantly
修復(fù)了兩個(gè)容器間的溜槽直接轉(zhuǎn)移物品(而不經(jīng)過它本身)的問題
Fixed jittering visuals of the clientside chute item near containers
修復(fù)了客戶端中物品視覺上會(huì)在溜槽中抖動(dòng)的問題
Rail blocks can now be picked up with a wrench
現(xiàn)在可以用扳手拆除鐵軌類方塊
Fixed fluid rendering in JEI scenes
修復(fù)了JEI中流體渲染的問題
Fixed enchantment glint on custom rendered items
修復(fù)了自定義渲染物品的附魔光澤問題
Added Attribute Filter properties for shulker fill level
在屬性過濾器中添加了關(guān)于潛影盒內(nèi)部物品數(shù)量的屬性
Dough can now be created in the mixer without the need of buckets
現(xiàn)在在攪拌器里不用桶也能制作面團(tuán)了(面粉和1000mb水即可)
Tweaked item processing behaviour of mechanical saws
調(diào)整了動(dòng)力鋸的物品加工行為
Fixed placement assist not playing placement sounds
修復(fù)了放置預(yù)覽不播放放置聲音的問題
Saws now yield more planks
動(dòng)力鋸現(xiàn)在可以產(chǎn)出更多木板
Saws can no longer process stacks of items, unless configured to
動(dòng)力鋸現(xiàn)在不能處理堆疊的物品,除非修改配置
Mechanical Arms now require precision mechanisms to craft
動(dòng)力臂現(xiàn)在需要精密機(jī)構(gòu)來合成
Extendo-grips now require precision mechanisms to craft
伸縮機(jī)械手現(xiàn)在需要精密機(jī)構(gòu)來合成
Mechanical Arms now take significantly less stress units to power
動(dòng)力臂需要的應(yīng)力明顯減少

Allow Linked Controllers to be placed onto and used from Lecterns
連接控制器可以放在講臺(tái)上,并在講臺(tái)上使用
Added JEI integration to Sequenced Assembly
為順序裝配合成加入了JEI集成
Added support for Sequenced Assembly to Press, Deployer, Spout and Saw
輥壓機(jī)、機(jī)械手、注液器、動(dòng)力鋸添加了對(duì)順序裝配合成的支持
Improved lighting on gui-based item and block previews
改進(jìn)了GUI物品與方塊預(yù)覽的光照
Add blaze burner bobbing to JEI scenes
在JEI場(chǎng)景中加入了烈焰人燃燒室的振動(dòng)效果
Tweaks to JEI washing scene
調(diào)整了JEI中水洗的場(chǎng)景
Cart contraptions no longer turn exponentially
礦車結(jié)構(gòu)不再指數(shù)復(fù)制
Cart contraption now turn more sluggishly the larger they are
礦車結(jié)構(gòu)現(xiàn)在越龐大速度越慢
Some changes to the cart assembler model
礦車裝配模式的一些改動(dòng)
Adjusted yellow tone of sails and seats
調(diào)整了黃色風(fēng)帆和坐墊的色調(diào)
Fixed wrenching of cart contraptions being able to duplicate items
修復(fù)了用扳手點(diǎn)礦車結(jié)構(gòu)可以復(fù)制物品的問題
Added chocolate melting, honey liquification, and honey compacting recipes
加入了巧克力融化、蜂蜜液化和蜂蜜壓制的配方
Extendogrips now have durability, which is not consumed while wearing a copper backtank (same applies for potato cannon)
伸縮機(jī)械手現(xiàn)在具有耐久,在穿戴了銅背槽時(shí)不會(huì)消耗(也適用于土豆加農(nóng)炮)
An overview of Ponder Tags can now be opened from the game menu
現(xiàn)在可以從游戲菜單打開思索標(biāo)簽的概觀


New Forge versions replace empty config comments with "No comment", so the divider comment was changed from "" to " ".
新的Forge版本將空注釋替換成了"No comment"(無注釋),所以分隔注釋從""換成了" "
Survival mode players can now configure the fluid supplied by a creative fluid tank
生存模式玩家現(xiàn)在可以調(diào)整創(chuàng)造流體儲(chǔ)罐的流體供應(yīng)
Removed tooltips for fluid components
移除了流體組件的提示信息
Fixed valve handles not having a tooltip
修復(fù)了閥門手輪缺少提示信息的問題
Fixed mechanical harvester's render bounding box
修復(fù)了動(dòng)力收割機(jī)渲染碰撞箱的問題
Added safety checks when reading custom nixie tube NBT to prevent crashes
加入了讀取自定義輝光管NBT時(shí)的安全檢查以防止崩潰發(fā)生
Fixed Super glue entities being affected by Creeper Explosions with mobGriefing disabled
修復(fù)了強(qiáng)力膠實(shí)體在mobGriefing關(guān)閉時(shí)仍被苦力怕爆炸影響的問題
Splash water bottles now extinguish the decorative blaze burners
噴濺水瓶現(xiàn)在會(huì)熄滅裝飾用烈焰人燃燒室
Decorative blaze burners now accept soul sand to make it a soulfire
裝飾用烈焰人燃燒室現(xiàn)在接受靈魂沙來以變成靈魂火 #這東西就是在空的烈焰人燃燒室里點(diǎn)火,用靈魂沙點(diǎn)一下里面會(huì)變成靈魂火#

Fixed large amounts of output in crushing wheels getting voided due to its buffer capacity
修復(fù)了由粉碎輪緩沖區(qū)容量不足導(dǎo)致大量輸出時(shí)會(huì)直接損耗的問題
Fixed basin processing running constant recipe lookups while backed up
修復(fù)了備份后工作盆處理流程會(huì)持續(xù)進(jìn)行配方查找的問題
Fixed mixer retracting after every operation when auto-output is active
修復(fù)了有自動(dòng)輸出時(shí)攪拌器每次攪拌后都會(huì)收回的問題
Brass tunnels now show a goggle tooltip of contained items within their group
黃銅隧道現(xiàn)在會(huì)在目鏡提示中顯示其相連組群中包含的物品 #相連組群就是連在一起的黃銅隧道#
Right-clicking brass tunnels now retrieves all contained items from their group
右鍵黃銅隧道現(xiàn)在會(huì)檢索其組群中包含的所有物品
Fixed Create's redstone components now able to power comparators from the side
修復(fù)了機(jī)械動(dòng)力的紅石部件,現(xiàn)在它們可以向比較器側(cè)面輸入信號(hào)
Fixed Belts under Tunnels picking up item entities
修復(fù)了隧道下的傳送帶會(huì)拾起物品實(shí)體的問題
Fixed activation inconsistencies with Deployers on contraptions
修復(fù)了動(dòng)態(tài)結(jié)構(gòu)上機(jī)械手的激活矛盾
Deployers' inventories will no longer be voided when their contraption is quickly reassembled
機(jī)械手的緩存在其所屬動(dòng)態(tài)結(jié)構(gòu)快速重裝配時(shí)不會(huì)再丟失了
Basin spouts can now empty into funnels
工作盆排出口現(xiàn)在可以向機(jī)械動(dòng)力漏斗輸出
Cart Contraptions with attached Spawners can no longer be picked up with a wrench (configurable)
裝載了刷怪籠的礦車結(jié)構(gòu)不再可以用扳手拾?。膳渲茫?/p>
Added more Keyframes to existing ponder scenes
為已存在的思索場(chǎng)景添加了更多關(guān)鍵幀

The portable fluid interface now waits until extracting pipes have completed their flow before disengaging
移動(dòng)式流體接口現(xiàn)在等待抽取管道流完后才會(huì)脫離
Added ponder scene for deployer's new item processing
為機(jī)械手的新物品處理添加了思索場(chǎng)景
Fixed ponder particles rendering faced away from the camera
修復(fù)了思索中的粒子渲染背向鏡頭的問題
Fixed ponder airflow particles not getting lit properly
修復(fù)了思索中氣流粒子沒有正常點(diǎn)著的問題
Fixed lack of culling in Gui-displayed Items
修復(fù)了GUI顯示物品缺少渲染剔除優(yōu)化的問題
Fixed depth issues in Ponder UI
修復(fù)了思索界面中的深度沖突問題
Fixed lack of backface culling in ponder
修復(fù)了思索界面中缺少背面渲染剔除的問題
Schematic insta-placement now uses Schematicannon placement logic
藍(lán)圖的立刻放置(創(chuàng)造)現(xiàn)在使用藍(lán)圖大炮的放置邏輯
Fixed fluid tank render boundaries
修復(fù)了流體儲(chǔ)罐渲染邊框的問題
Obsidian can no longer be moved by contraptions
黑曜石不能再被動(dòng)態(tài)結(jié)構(gòu)移動(dòng)了
Mechanical Arms can no longer dance if their speed is zero
動(dòng)力臂轉(zhuǎn)速為0時(shí)不能跳舞了
Fluid pipes no longer reset their contained flows when changed to/from their windowed or encased variant
流體管道不再在改變開窗和覆殼狀態(tài)時(shí)重置內(nèi)部的液體流了
Fixed the schematic hotbar overlay
修復(fù)了藍(lán)圖系統(tǒng)工具欄的圖層
Fix registry crash induced by AbnormalsCore 3.2.0
修復(fù)了由AbnormalsCore 3.2.0引發(fā)的注冊(cè)表崩潰
Ejectors placed by Schematicannon now keep their targets
由藍(lán)圖大炮放置的彈射器現(xiàn)在會(huì)保持其目標(biāo)
Fixed ejectors stacking unstackable items
修復(fù)了彈射器堆疊不可堆疊物品的問題
Tweaked infinite fluid source size configuration
調(diào)整了無限流體源規(guī)模的配置
Added config for disabling large Firework rocket recipes
加入了關(guān)閉大煙花火箭配方的配置
Scaled hose pulley search timer with server's infinite block threshold
依服務(wù)器的無限方塊閾值改變軟管滑輪的搜索計(jì)時(shí)器
Fix JEI boundary areas to be more aligned with drawn textures
修正了JEI邊界區(qū)域,使繪制的紋理更加對(duì)齊
Fixed schematicannon progress bar not displaying
修復(fù)了藍(lán)圖大炮進(jìn)度條不顯示的問題
Pipes not connected to anything will no longer change direction when a non-connective block is placed next to them
沒有連接到任何東西的流體管道不再在旁邊放置了不可連接方塊時(shí)改變方向
Fixed vertical Mechanical saws crashing when mounted on contraptions
修復(fù)了豎直的動(dòng)力鋸安裝到動(dòng)態(tài)結(jié)構(gòu)上會(huì)導(dǎo)致崩潰的問題
Gave stockpile switch output a delay (like comparators have) to improve stability
給存量轉(zhuǎn)換器的輸出添加了延遲(就像比較器)以增加穩(wěn)定性
Fixed texture uvs on the Wrench
修復(fù)了扳手貼圖的UV問題
Fixed saw and portable storage/fluid interface diffuse lighting
修復(fù)了動(dòng)力鋸和移動(dòng)式存儲(chǔ)/流體接口彌散光照的問題
Fixed Extendo Grip not applying extended reach when equipped on rejoin
修復(fù)了伸縮機(jī)械手在重新進(jìn)入世界時(shí)裝備不會(huì)提供額外觸及距離的問題
Fixed mechanical crafters duping + dropping their items when added to minecart contraption
修復(fù)了動(dòng)力合成器被添加到移動(dòng)結(jié)構(gòu)上時(shí)復(fù)制并掉落其上物品的問題
Fixed Wand of Symmetry duping rails under placed cart assemblers
修復(fù)了對(duì)稱法杖復(fù)制礦車裝配站下方的鐵軌的問題
Lecterns now keep NBT when moved by contraption
講臺(tái)現(xiàn)在被移動(dòng)結(jié)構(gòu)移走時(shí)會(huì)保留NBT
Super glue entities hanging on positions above build limit now get removed
貼在建筑高度極限以上的強(qiáng)力膠實(shí)體現(xiàn)在被移除了
Fixed harvester replanting sweet berry bushes in wrong state
修復(fù)了收割機(jī)重種錯(cuò)誤生長(zhǎng)階段的甜漿果的問題
Cuckoo clock and clockwork bearing now go crazy in unnatural dimensions
布谷鳥鬧鐘和鐘表軸承現(xiàn)在在不正確的維度里會(huì)瘋狂亂轉(zhuǎn)
Fixed startup crash with AgriCraft/InfinityLib
修復(fù)了AgriCraft/InfinityLib引發(fā)的啟動(dòng)崩潰
Fixed bad behavior with small-max-stack-sized items when extracting multiple items at once
修復(fù)了拿取復(fù)數(shù)最大堆疊數(shù)較小的物品時(shí)的糟糕表現(xiàn)
Fixed typo in adjustable chain gearshift ponder scene
修復(fù)了可調(diào)節(jié)鏈?zhǔn)絺鲃?dòng)箱的思索場(chǎng)景中的文稿錯(cuò)誤
Improved timing consistency of sequenced gearshift (esp. for rotations)
改進(jìn)了可編程齒輪箱的計(jì)時(shí)連貫性(比如對(duì)旋轉(zhuǎn)運(yùn)動(dòng))
Fixed schematic init crash caused by updating null ChunkSections
修復(fù)了由更新空的區(qū)塊部分引發(fā)的藍(lán)圖初始化崩潰
Fixed schematic deployment crash caused by some Mekanism blocks
修復(fù)了通用機(jī)械的方塊引發(fā)的藍(lán)圖部署崩潰
Make regular palette stone blocks drop their cobblestone variant instead of themselves (unless silk touch is used)
使通常的調(diào)色板類石頭方塊(指機(jī)械動(dòng)力新添加的那些石頭,安山巖除外)掉落對(duì)應(yīng)的圓石而非它們本身(除非使用精準(zhǔn)采集)

Added smelting recipes for cobblestone palette blocks
添加了調(diào)色板類圓石燒煉成對(duì)應(yīng)石頭的配方
Fixed chest minecarts clearing their inventory when disassembled
修復(fù)了運(yùn)輸?shù)V車在卸載(方塊化)時(shí)清空內(nèi)存物的問題
Fixed blasting-only recipes not shown under the JEI bulk blasting category
修復(fù)了高爐限定配方不在JEI批量高爐燒煉分類下的問題
Fixed fan JEI catalyst items being italicized
修復(fù)了鼓風(fēng)機(jī)的JEI觸發(fā)項(xiàng)目是斜體字的問題
Allow block breakers to work at center of bearing
允許方塊破壞機(jī)器在軸承中心工作
Fixed minecart coupling item dupe
修復(fù)了礦車連軸器導(dǎo)致的物品復(fù)制
Possibly solve incompatibility with CalemiUtils mod and placement helpers
很可能解決了CalemiUtils模組與放置預(yù)覽的不兼容問題
Added golden sheets and crushed gold ore to the piglin_loved tag
在piglin_loved標(biāo)簽里加入了金板和碎金礦
Fireproof items can no longer be destroyed by bulk blasting
防火的物品不再被批量燒煉摧毀
Made the bottom half of doors attach up and down
使門的下半部分上下連接起來
Made fan and nozzles not push players flying in creative
使得鼓風(fēng)機(jī)和分散網(wǎng)不會(huì)再推動(dòng)創(chuàng)造模式的玩家
Fixed deployers not able to place down cart assemblers
修復(fù)了機(jī)械手無法放置礦車裝配站的問題
Fixed broken piston poles making the piston base unusable
修復(fù)了破壞活塞桿會(huì)使動(dòng)力活塞底座無法使用的問題
Fixed a DoublePlantBlock dupe using deployers
修復(fù)了一個(gè)使用機(jī)械手的DoublePlantBlock(兩格高植物#高草、大型蕨、兩格高的花#)復(fù)制的問題
Fixed a filter item dupe
修復(fù)了過濾器物品復(fù)制
Allow Schematicannon to place brackets
允許藍(lán)圖大炮放置支架
Fix error when a POI block is moved by a contraption
修復(fù)了移動(dòng)結(jié)構(gòu)移走POI方塊(村莊村民相關(guān)方塊)時(shí)出現(xiàn)的錯(cuò)誤
Schematicannon now keeps options in block item as NBT
藍(lán)圖大炮現(xiàn)在將選項(xiàng)以NBT形式儲(chǔ)存于方塊物品中
Add proper rotation and mirroring to CartAssemblerBlock
向CartAssemblerBlock類方塊加入了正確的旋轉(zhuǎn)和鏡面對(duì)稱
Make schematics write tags for filtering behaviour
使藍(lán)圖系統(tǒng)為過濾行為寫標(biāo)簽
Fixed beds on contraptions
修復(fù)了移動(dòng)結(jié)構(gòu)上的床的問題
Fixed one of the tank rivets being out of place by one pixel.
修復(fù)了流體儲(chǔ)罐的一個(gè)鉚釘偏移了一個(gè)像素的問題
Fixed diffuse lighting when rendering contraptions without Flywheel
修復(fù)了沒有Flywheel渲染動(dòng)態(tài)結(jié)構(gòu)時(shí)光照彌散的問題
Fixed fluid rendering in tanks and pipes on fabulous graphics
修復(fù)了精美圖像下儲(chǔ)罐和管道中流體渲染的問題
Idle Windmill Bearings now attach their structure when moved as part of another contraption
空轉(zhuǎn)的風(fēng)車軸承現(xiàn)在在作為其他動(dòng)態(tài)結(jié)構(gòu)的一部分移動(dòng)時(shí)會(huì)連著自己的結(jié)構(gòu)一起動(dòng)了
Fixed pumps not updating transfer speed when directly between containers
修復(fù)了直連兩個(gè)容器時(shí)泵不會(huì)更新轉(zhuǎn)移速度的問題
Fixed Multiblock Fluid tanks showing inconsistent information on their goggle overlay
修復(fù)了多方塊儲(chǔ)罐在目鏡描述中顯示的信息自相矛盾的問題
Creative Fluid tanks no longer show a goggle overlay
創(chuàng)造流體儲(chǔ)罐不再顯示目鏡描述
Fixed Funnels and other interfaces not updating properly when affected chunks are unloaded and reloaded
修復(fù)了當(dāng)受影響區(qū)塊是未加載和重加載區(qū)塊時(shí)機(jī)械動(dòng)力漏斗和其他接口不能正確更新的問題
Fixed tooltips rendering behind item icon in the filter screens
修復(fù)了過濾器界面里提示信息渲染在物品圖標(biāo)后面的問題
Added block breaking animations to animated models
向有動(dòng)畫的模型加入了方塊破壞動(dòng)畫
Deployers now make a little polishing sound when using sandpaper
機(jī)械手現(xiàn)在使用砂紙時(shí)會(huì)發(fā)出一點(diǎn)打磨的音效
Added Placement assist for placing small cogs against machines with integrated cogwheels
添加了將小齒輪放置在具有完整齒輪的機(jī)器后面的放置預(yù)覽
Handheld Worldshaper was renamed to Creative Worldshaper
手持式環(huán)境塑形器更名為創(chuàng)造環(huán)境塑形器
Worldshapers now have a "surface" and "cluster" brush type
環(huán)境塑形器現(xiàn)在具有“表面”與“團(tuán)簇”這兩個(gè)筆刷類型
Worldshapers now follow the creative colour palette
環(huán)境塑形器現(xiàn)在遵從了創(chuàng)造類物品的色調(diào)
Some UI touch-ups for tools
一些工具的UI修飾
Fixed strange compat artifacts from generated filling/emptying recipes
修復(fù)了自動(dòng)生成的注液/排空配方弄出的奇怪兼容產(chǎn)物
Added pressing recipes for path blocks from Environmental, Atmospheric and betterEnd
加入了來自自然環(huán)境、 Atmospheric和更好的末地的草(土)徑的壓制配方
Added washing recipes for Endergetic Expansion's petrified items
為末地拓展的石化物品加入了水洗配方
Added Supplementaries support for milling flax and washing blackboards
為Supplementaries添加了支持,以磨制亞麻、水洗黑板
Add filling and emptying recipes for Alex's Mobs' lava bottles
為Alex's Mobs的熔巖瓶加入了注液和排空配方
Added filling and emptying recipes for Neapolitan's milk bottle
為那不勒斯風(fēng)味的牛奶瓶加入了注液和排空配方
Added a crushing recipe for ice to obtain ice cubes when Neapolitan is present
加入了一個(gè)粉碎配方,當(dāng)安裝有那不勒斯風(fēng)味時(shí)可以把冰粉碎成冰塊
Fixed Buzzier Bees compatibility and move the old flowers to Environmental compatibility
修復(fù)了Buzzier Bees的兼容性,并將舊的花朵移到了自然環(huán)境兼容性中
Add a milling recipe for Necrotic Bone from Tinker's Construct
為匠魂的腐骸加入了一個(gè)磨制配方
Remove Podzol from the grass pressing recipe and add a compatibility recipe for Environmental's Podzol Path
從草方塊壓制配方中移除了灰化土,并為自然環(huán)境的灰化土徑添加了兼容配方
Fix sudden light transitions in JEI scenes
修復(fù)了JEI場(chǎng)景中突然的光照轉(zhuǎn)變
Fix super glue normals, rotation, and reflection.
修復(fù)了強(qiáng)力膠常態(tài)、旋轉(zhuǎn)和反射的問題
Added sounds for contraption (dis-)assembly
加入了動(dòng)態(tài)結(jié)構(gòu)裝配/卸載的聲音
Added sounds for wrench interactions
加入了扳手互動(dòng)的聲音
Block breakers now make block breaking noises
方塊破壞機(jī)器現(xiàn)在發(fā)出方塊破壞音效
Added Mechanical Crafting noises
加入了動(dòng)力合成音效
Added sounds for Picking items off belts, depots, basins
加入了從傳送帶、置物臺(tái)、工作盆拿取物品的聲音
Added sounds for Arms collecting an item
加入了動(dòng)力臂拿取物品的聲音
Added sounds for Mixing noises
加入了攪拌音效
Added sounds for Cranking click noises
加入了曲柄旋轉(zhuǎn)點(diǎn)擊聲音
Added sounds for Scroll-inputs
加入了滾動(dòng)輸入的聲音(就是滾動(dòng)選擇)
Added sounds for Depots, Funnels, Fans, Cogwheels and generic kinetic rumbling
加入了置物臺(tái)、隧道、鼓風(fēng)機(jī)和齒輪的聲音,還有通常運(yùn)動(dòng)機(jī)構(gòu)的隆隆聲
Added sounds for Millstones and Crushing Wheels
加入了石磨和粉碎輪的聲音
Added sounds for the Mechanical Saw
加入了動(dòng)力鋸的聲音
Gantry contraptions now make contraption noises
起重機(jī)結(jié)構(gòu)現(xiàn)在發(fā)出動(dòng)態(tài)結(jié)構(gòu)音效
Localization
本地化
pl_pl created thanks to joker876
ja_jp updated thanks to CKenJa, RakuGaki-MC
es_es updated thanks to FrannDzs
ru_ru updated thanks to sqcode06, Hanqnero
ko_kr updated thanks to red1854th

文中圖片均來自CMS機(jī)械動(dòng)力服務(wù)器群
在此感謝@三潘烏龜 與@blacccccccc 為本文的翻譯提供的幫助——本文的注釋內(nèi)容大多來自兩人的翻譯草稿

關(guān)于機(jī)械動(dòng)力0.3.2的新合成方式,詳情可見@戳心PokeHeart 的視頻