原畫(huà)戰(zhàn)斗畫(huà)質(zhì)
[DeviceProfiles]
+DeviceProfileNameAndTypes=Windows,Windows
+DeviceProfileNameAndTypes=WindowsNoEditor,WindowsNoEditor
+DeviceProfileNameAndTypes=WindowsServer,WindowsServer
+DeviceProfileNameAndTypes=IOS,IOS
+DeviceProfileNameAndTypes=iPad2,IOS
+DeviceProfileNameAndTypes=iPad3,IOS
+DeviceProfileNameAndTypes=iPad4,IOS
+DeviceProfileNameAndTypes=iPadAir,IOS
+DeviceProfileNameAndTypes=iPadMini,IOS
+DeviceProfileNameAndTypes=iPadMini2,IOS
+DeviceProfileNameAndTypes=iPhone4,IOS
+DeviceProfileNameAndTypes=iPhone4S,IOS
+DeviceProfileNameAndTypes=iPhone5,IOS
+DeviceProfileNameAndTypes=iPhone5S,IOS
+DeviceProfileNameAndTypes=iPodTouch5,IOS
+DeviceProfileNameAndTypes=iPhone6,IOS
+DeviceProfileNameAndTypes=iPhone6Plus,IOS
+DeviceProfileNameAndTypes=Android,Android
+DeviceProfileNameAndTypes=PS4,PS4
+DeviceProfileNameAndTypes=XboxOne,XboxOne
+DeviceProfileNameAndTypes=HTML5,HTML5
+DeviceProfileNameAndTypes=Mac,Mac
+DeviceProfileNameAndTypes=MacNoEditor,MacNoEditor
+DeviceProfileNameAndTypes=MacServer,MacServer
+DeviceProfileNameAndTypes=WinRT,WinRT
+DeviceProfileNameAndTypes=Linux,Linux
+DeviceProfileNameAndTypes=LinuxNoEditor,LinuxNoEditor
+DeviceProfileNameAndTypes=LinuxServer,LinuxServer
[Windows DeviceProfile]
DeviceType=Windows
BaseProfileName=
+CVars=foliage.UseOcclusionType=0
+CVars=FogDensity=0
+CVars=FrameRateCap=60
+CVars=MaxES2PixelShaderAdditiveComplexityCount=45
+CVars=MaxPixelShaderAdditiveComplexityCount=128
+CVars=MaxSmoothedFrameRate=144
+CVars=ShowFlag.Materials=0
+CVars=r.SceneColorFringe.Max=0
+CVars=r.SceneColorFringeQuality=0
+CVars=ShowFlag.GameplayDebug=1
+CVars=FX.MaxCPUParticlesPerEmitter=1
+CVars=ShowFlag.StaticMeshes=0
+CVars=ShowFlag.DynamicShadows=1
[WindowsNoEditor DeviceProfile]
DeviceType=WindowsNoEditor
BaseProfileName=Windows
[WindowsServer DeviceProfile]
DeviceType=WindowsServer
BaseProfileName=Windows
[IOS DeviceProfile]
DeviceType=IOS
BaseProfileName=
+CVars=r.BloomQuality=0
+CVars=r.DepthOfFieldQuality=0
+CVars=r.LightShaftQuality=0
+CVars=r.RefractionQuality=0
[iPad2 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPad3 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPad4 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPadAir DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.BloomQuality=1
[iPadMini DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPadMini2 DeviceProfile]
DeviceType=IOS
BaseProfileName=iPadAir
[iPhone4 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPhone4S DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPhone5 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPhone5S DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.MobileContentScaleFactor=2
+CVars=r.BloomQuality=1
+CVars=r.DepthOfFieldQuality=1
+CVars=r.LightShaftQuality=1
[iPodTouch5 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.RenderTargetSwitchWorkaround=1
[iPhone6 DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.MobileContentScaleFactor=0
+CVars=r.BloomQuality=1
+CVars=r.DepthOfFieldQuality=1
+CVars=r.LightShaftQuality=1
[iPhone6Plus DeviceProfile]
DeviceType=IOS
BaseProfileName=IOS
+CVars=r.MobileContentScaleFactor=0
+CVars=r.BloomQuality=1
+CVars=r.DepthOfFieldQuality=1
+CVars=r.LightShaftQuality=1
[Android DeviceProfile]
DeviceType=Android
BaseProfileName=
+CVars=r.MobileContentScaleFactor=1
+CVars=r.BloomQuality=0
+CVars=r.DepthOfFieldQuality=0
+CVars=r.LightShaftQuality=0
+CVars=r.RefractionQuality=0
[Android_Low DeviceProfile]
DeviceType=Android
BaseProfileName=Android
+CVars=r.MobileContentScaleFactor=0.5
[Android_Mid DeviceProfile]
DeviceType=Android
BaseProfileName=Android
+CVars=r.BloomQuality=1
+CVars=r.MobileContentScaleFactor=0.8
[Android_High DeviceProfile]
DeviceType=Android
BaseProfileName=Android
+CVars=r.BloomQuality=1
+CVars=r.DepthOfFieldQuality=1
+CVars=r.LightShaftQuality=1
+CVars=r.MobileContentScaleFactor=1.0
[Android_Unrecognized DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mid
[Android_Adreno320 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Mid
;This offset needs to be set for the mosaic fallback to work on Galaxy S4 (SAMSUNG-IGH-I337)
;+CVars=r.DemosaicVposOffset=0.5
[Android_Adreno330 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_High
[Android_Adreno330_Ver53 DeviceProfile]
DeviceType=Android
BaseProfileName=Android_Adreno330
+CVars=r.DisjointTimerQueries=1
[PS4 DeviceProfile]
DeviceType=PS4
BaseProfileName=
[XboxOne DeviceProfile]
DeviceType=XboxOne
BaseProfileName=
; we output 10:10:10, not 8:8:8 so we don't need color quantization
+CVars=r.TonemapperQuality=0
; For SSAO we rely on TemporalAA (with a randomized sample pattern over time) so we can use less samples
+CVars=r.AmbientOcclusionSampleSetQuality=0
; less passes, and no upsampling as even upsampling costs some performance
+CVars=r.AmbientOcclusionLevels=1
; larger radius to compensate for fewer passes
+CVars=r.AmbientOcclusionRadiusScale=2
[HTML5 DeviceProfile]
DeviceType=HTML5
BaseProfileName=
+CVars=r.RefractionQuality=0
[Mac DeviceProfile]
DeviceType=Mac
BaseProfileName=
[MacNoEditor DeviceProfile]
DeviceType=MacNoEditor
BaseProfileName=Mac
[MacServer DeviceProfile]
DeviceType=MacServer
BaseProfileName=Mac
[WinRT DeviceProfile]
DeviceType=WinRT
BaseProfileName=
[Linux DeviceProfile]
DeviceType=Linux
BaseProfileName=
MeshLODSettings=
TextureLODSettings=
[LinuxNoEditor DeviceProfile]
DeviceType=LinuxNoEditor
BaseProfileName=Linux
MeshLODSettings=
TextureLODSettings=
[LinuxServer DeviceProfile]
DeviceType=LinuxServer
BaseProfileName=Linux
MeshLODSettings=
TextureLODSettings=