Minecraft 基巖版 Beta & Preview 1.19.50.24發(fā)布
Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at?aka.ms/PreviewFAQ
Minecraft Preview 現(xiàn)已在 Xbox, Windows 10/11 及 iOS 設(shè)備上可用。更多信息可在?aka.ms/PreviewFAQ?取得
The beta is available on Android (Google Play). To join or leave the beta, see?aka.ms/JoinMCBeta?for detailed instructions
Beta 版現(xiàn)僅在 Android (Google Play) 平臺(tái)上可用。如欲加入或退出 Beta 版,請(qǐng)見?aka.ms/JoinMCBeta?以取得詳細(xì)指南

Here's a list of what is new in this week's Minecraft Preview and Beta! Remember to send us all your feedback at aka.ms/MC120Feedback and report any bugs to bugs.mojang.com .
這里就是本周 Minecraft Preview 和 Beta 版的新內(nèi)容啦!記得將你的反饋發(fā)送到 aka.ms/MC120Feedback 并在 bugs.mojang.com 向我們報(bào)告漏洞。
FEATURES AND BUG FIXES
特性和漏洞修復(fù)
MOBS
生物
Updated Vex model and texture
更新了惱鬼的模型和紋理
The Vex retains a slightly larger hitbox to make it easier to fight
惱鬼保留了略大的碰撞箱,使得與其戰(zhàn)斗更加容易
GAMEPLAY
玩法
Fixed a bug where players could get moved to the other side of a wall when close to a retracting Piston
修復(fù)了玩家處在正在收縮的活塞附近時(shí)可能移動(dòng)到墻壁另一側(cè)的漏洞
Fixed Beehives not gaining honey when a Bee with nectar exits (MCPE-163938)
修復(fù)了帶有花蜜的蜜蜂離開蜂巢時(shí),蜂巢中不會(huì)得到蜂蜜的漏洞 (MCPE-163938)
TOUCH CONTROLS
觸摸控制
Made keyboard input consistent with other control modes when the player is flying and using touch controls. Now, double pressing the "Space" key can correctly disable flying in touch control mode
作出了一些修改,使得玩家在飛行,且使用了觸摸控制時(shí),鍵盤輸入與其他控制模式兼容?,F(xiàn)在,在觸摸控制模式下雙擊空格鍵可以正確地禁用飛行狀態(tài)了。
Fixed an issue which prevented items from being discarded in the extended Creative Mode inventory by dropping them on another item (MCPE-162124)
修復(fù)了一個(gè)在擴(kuò)展的創(chuàng)造模式背包中阻止玩家丟棄物品,將其丟到另一項(xiàng)物品上去的問題(MCPE-162124)
COMMANDS
命令
Running ‘/execute align xyz entity’now produces a command error instead of crashing (MCPE-162733)
現(xiàn)在運(yùn)行 ‘/execute align xyz entity’ 將會(huì)產(chǎn)生一條命令錯(cuò)誤,而非游戲崩潰(MCPE-162733)
TECHNICAL UPDATES
技術(shù)性更新
MOBS
生物
"input_ground_controlled" no longer implies increased auto step when controlled by player. The "variable_max_auto_step" component can be used instead. To have consistency with previous versions use "base_value": 1.0625 and "jump_prevented_value": 0.5625
"input_ground_controlled" 在被玩家控制時(shí)不會(huì)增加自動(dòng)步數(shù)了,可使用 "variable_max_auto_step" 組件替代。為與先前版本保持一致,應(yīng)使用數(shù)值 "base_value": 1.0625 和 "jump_prevented_value": 0.5625
原貼:https://pixelbbs.cn/t-561-1-1.html