我的世界 逃離塔克夫服務(wù)器人機教程

前置指令
scoreboard objectives add 子彈 dummy
正式指令①(循環(huán)無條件,保持開啟)
scoreboard players add @e 子彈 0
正式指令②(第一個循無保,其余連無保)
effect @e[tag=人機] invisibility 1 1
effect @e[tag=人機] resistance 1 1
effect @e[tag=人機] speed 1 1
正式指令③(第一個循無保)
execute @e[tag=人機,scores={子彈=1..}] ~~~ playsound item.trident.thunder @a[r=60] ~~~ 1 1.5
execute @e[tag=人機,scores={子彈=1..}] ~~~ scoreboard players remove @s 子彈 1
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^1 air 0 particle minecraft:colored_flame_particle ^^1.5^2
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^1 air 0 particle minecraft:colored_flame_particle ^^1.5^2
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^3 air 0 particle minecraft:colored_flame_particle ^^1.5^3
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^4 air 0 particle minecraft:colored_flame_particle ^^1.5^4
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^5 air 0 particle minecraft:colored_flame_particle ^^1.5^5
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^6 air 0 particle minecraft:colored_flame_particle ^^1.5^6
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^7 air 0 particle minecraft:colored_flame_particle ^^1.5^7
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^8 air 0 particle minecraft:colored_flame_particle ^^1.5^8
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^9 air 0 particle minecraft:colored_flame_particle ^^1.5^9
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^10 air 0 particle minecraft:colored_flame_particle ^^1.5^10
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^11 air 0 particle minecraft:colored_flame_particle ^^1.5^11
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^12 air 0 particle minecraft:colored_flame_particle ^^1.5^12
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^13 air 0 particle minecraft:colored_flame_particle ^^1.5^13
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^14 air 0 particle minecraft:colored_flame_particle ^^1.5^14
execute @e[tag=人機,scores={子彈=1..}] ~~~ detect ^^1.5^15 air 0 particle minecraft:colored_flame_particle ^^1.5^15
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^1 damage @a[r=2] 4
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^2 damage @a[r=2] 4
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^3 damage @a[r=2] 4
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^4 damage @a[r=2] 4
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^5 damage @a[r=2] 4
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^6 damage @a[r=2] 4
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^7 damage @a[r=2] 3
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^7 damage @a[r=2] 3
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^8 damage @a[r=2] 3
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^9 damage @a[r=2] 3
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^10 damage @a[r=2] 3
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^11 damage @a[r=2] 2
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^12 damage @a[r=2] 2
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^13 damage @a[r=2] 2
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^14 damage @a[r=2] 2
execute @e[tag=人機,scores={子彈=1..}] ^^-0.5^15 damage @a[r=2] 1
剩下的都是比較短的了,自己打吧
或者說等我發(fā)第二個