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【缺氧:眼冒金星!】再筑陳艙更新公告

2021-08-27 06:10 作者:Xheepey87  | 我要投稿


總括部分見(jiàn):https://www.bilibili.com/read/cv12887805

Features

特點(diǎn)

?? Spaced Out! only

僅眼冒金星

? ? ?? Rockets can now be self-destructed via the “ABANDON SHIP” UI button. Any Duplicants on board will be blasted towards the closest planetoid in an escape pod, along with a portion of the materials from the rocket.

? ? 火箭現(xiàn)在可以通過(guò)“棄船”按鈕自毀。任何在火箭上的復(fù)制人會(huì)進(jìn)入逃生艙,伴隨火箭的部分材料,一起炸向最近的小行星

? ? ?? Added Wall Toilet building

? ? 添加了墻壁廁所

? ? ?? Added a Ladder Bed building

? ? 添加了梯床

? ? ?? Added Rocket Interior Ports to allow for directly piping gas and liquid into the rocket interior. Existing rockets will need to be rebuilt to make use of these.?

? ? 添加了火箭內(nèi)部端口,可以直接用管道將氣體和液體送入火箭內(nèi)部。現(xiàn)存的火箭需要重建才有

? ? ?? Gasses and Liquids can be vented to space using rocket interior ports while the rocket is in space.

? ? 火箭在太空中時(shí)使用端口可以直接將氣體和液體排入太空


Changes & Improvements

變更和改進(jìn)

?? Duplicants wearing suits are once again able to use hand sanitizer stations/sinks.

復(fù)制人可以穿太空服使用手部消毒站/洗手池了

?? Resized Hand Sanitizer building from 2x3 to 1x3 and updated art accordingly.

縮小了手部消毒站的大小,從2x3到1x3,并相應(yīng)地更新了貼圖

?? The Vending Machine is now demolishable by Duplicants with the Demolition skill.

自動(dòng)販賣(mài)機(jī)可由有拆毀技能的復(fù)制人拆毀了

?? Refrigerators ignore small masses when deciding to enter energy saver mode.

冰箱檢測(cè)節(jié)能模式時(shí)會(huì)忽略小質(zhì)量物品

?? Clarified language in fabricator side screen’s "no discovered recipes" text.

明確了制造器的“未發(fā)現(xiàn)配方”文本

?? Spaced Out! Only

僅眼冒金星

? ? ?? Updated Starmap “half revealed hex” art?

? ? 更新了星圖“半揭示的六邊格”貼圖

? ? ?? Updated Temporal Tear Opener animations to include radbolt port cover

? ? 更新了時(shí)空裂口開(kāi)啟器動(dòng)畫(huà),包括將輻射粒子端口蓋上

? ? ?? Starmap 'open' temporal tear animation updates.

? ? 更新了星圖“打開(kāi)”時(shí)空裂口的動(dòng)畫(huà)

? ? ?? Duplicants now play the construction multitool animation when emptying? Interplanetary Payloads.

? ? 復(fù)制人現(xiàn)在使用“建造用多功能工具”清空載貨

? ? ?? Adjusted the way ships/payloads on the starmap are positioned when there are lots in the same hex.

? ? 調(diào)整了大量在同一格中的火箭/載貨在星圖中顯示的位置

? ? ?? Some artifacts now include additional lore text when viewed at the Artifact Analysis Station.

? ? 一些工藝品現(xiàn)在有了額外的故事文本,可以在工藝品分析站查看

? ? ?? Refrigerator now cools food while rocket control restrictions are applied.

? ? 冰箱在應(yīng)用火箭控制臺(tái)限制后也能冷卻食物了

? ? ?? Duplicants are now required to exit through the spacecraft door when deploying to Trailblazer modules.

? ? 在部署拓荒者艙時(shí),復(fù)制人需要通過(guò)火箭艙門(mén)出來(lái)

? ? ?? Increase the number of background orbiting objects while a rocket is at a Space POI.

? ? 增加了更多的火箭在太空地點(diǎn)的內(nèi)部背景

? ? ?? Updated Trailblazer Lander’s descent animations.

? ? 更新了拓荒者著陸器的降落動(dòng)畫(huà)

? ? ?? Trailblazer Lander now visible on clustermap during deploy/landing

? ? 現(xiàn)在拓荒者著陸器在部署/著陸過(guò)程中可以在星圖上看到了

? ? ?? Added more artifact lore.

? ? 添加了更多工藝品故事

? ? ?? Added tooltips to empty & undiscovered space map spaces.

? ? 添加了星圖中空的和未揭示空間的懸停提示

? ? ?? Sound

? ? 音效

? ? ? ? ?? Added Trailblazer Lander’s landing sound.

? ? ? ? 添加了拓荒者著陸器的著陸音效

? ? ? ? ?? Added rocket location sensor sound.

? ? ? ? 添加了星圖位置傳感器音效

? ? ? ? ?? Added Starmap rocket launching and landing sound.

? ? ? ? 添加了星圖火箭發(fā)射和著陸音效

? ? ? ? ?? Added music stinger and fx sound to the Artifact Analyzed popup menu.

? ? ? ? 添加了工藝品分析彈窗的音樂(lè)和音效

? ? ? ? ?? Added reverb effects to spacefarer module interiors.

? ? ? ? 添加了太空員艙內(nèi)部的混音效果


Bugs

修復(fù)

?? Fixed a typo in 'A Paradox' codex entry

修復(fù)了“悖論”數(shù)據(jù)庫(kù)條目中的一處打字錯(cuò)誤

?? Fixed a crash that could happen if an object loaded out of the world.

修復(fù)了物體在世界外加載可能發(fā)生的崩潰

?? Stored minions (i.e. in Base Game rockets, or Spaced Out Trailblazer Lander) will no longer lose their status effects.

儲(chǔ)存的復(fù)制人(比如本體中的火箭,或眼冒金星中的拓荒者著陸器)不再丟失其狀態(tài)效果

?? Removed reference to Carbon Skimmer in Liquid-Based Refinement Processes tech’s description as it is no longer there.

移除了“基于液體的精煉工藝”中對(duì)碳素脫離器的描述

?? Fixed stress tooltip crash on load affecting some players

修復(fù)了加載時(shí)壓力的懸停提示影響某些玩家的崩潰

?? Base Game Only

僅游戲本體

? ? ?? Removed duplicate Gantry entry from the research screen?

? ? 移除了研究界面中重復(fù)的發(fā)射支架條目

?? Spaced Out! Only

僅眼冒金星

? ? ?? Worldgen: Reduced massive obsidian tiles in the Niobium biome.

? ? 世界生成:減少了鈮生態(tài)中的黑曜石格子

? ? ?? Lead suits now count for Job Suitability achievement.

? ? 鉛服現(xiàn)在也計(jì)入“服合工作”成就了

? ? ?? Fixed issue preventing swapping of rocket engine modules when the destination module has a larger height capacity than the source module.

? ? 修復(fù)了用高度限制更大的引擎不能替換原來(lái)的引擎的問(wèn)題

? ? ?? Fixed issue causing some Starmap Location Sensor configurations to be reset on load.

? ? 修復(fù)了加載存檔后某些星圖位置傳感器的設(shè)置會(huì)重置的問(wèn)題

? ? ?? Fixed Starmap Location Sensor copy settings functionality.

? ? 修正了星圖位置傳感器復(fù)制設(shè)置的功能

? ? ?? Fixed an error in the Supply Teleporter Output causing it to misevaluate viability of liquid transfer.

? ? 修復(fù)了供給傳送器輸出端的錯(cuò)誤,即錯(cuò)誤地檢測(cè)液體是否在傳送

? ? ?? Fixed crash on some saves due to falling liquid particles.

? ? 修復(fù)了由于液體落下導(dǎo)致某些存檔崩潰的問(wèn)題

? ? ?? Fixed parsing issue in SwampMoonlet.yaml.

? ? 修復(fù)了SwampMoonlet.yaml中的解析問(wèn)題

? ? ?? Fixed an issue causing poor Radbolt performance. They no longer slow down the game dramatically while in motion.

? ? 修復(fù)了輻射粒子引起的性能問(wèn)題。它們?cè)诎l(fā)射后不會(huì)再使游戲嚴(yán)重掉幀了

? ? ?? Interplanetary Launcher now correctly displays ports during placement.

? ? 行星際發(fā)射器在放置時(shí)會(huì)正確顯示端口了

? ? ?? It's no longer possible to assign a Duplicant to multiple Trailblazer Landers simultaneously?

? ? 不會(huì)再將復(fù)制人同時(shí)分配到多個(gè)拓荒者著陸器中了

? ? ?? Fixed codex biome icons with white backgrounds and added a new icon for the Regolith biome.

? ? 修復(fù)了數(shù)據(jù)庫(kù)生態(tài)圖標(biāo)的背景是白的的問(wèn)題,并添加了浮土生態(tài)的新圖標(biāo)

? ? ?? Fixed title typo for Dasha Salt Vine codex entry

? ? 修復(fù)了沙鹽藤數(shù)據(jù)庫(kù)條目標(biāo)題的打字錯(cuò)誤

? ? ?? Fixed issue causing landed Radbolt Engines emitting radiation for one frame on load.

? ? 修復(fù)了著陸的輻射粒子引擎加載后會(huì)釋放一幀的輻射的問(wèn)題

? ? ?? Fixed issue preventing “Enter Temporal Tear” button from showing on eligible rockets.

? ? 修復(fù)了滿(mǎn)足條件的火箭不顯示“進(jìn)入時(shí)空裂口”按鈕的問(wèn)題

? ? ?? Fixed a bug where gantries would be destroyed when a rocket landed even if they were retracted.

? ? 修復(fù)了即使發(fā)射支架收回也會(huì)被著陸的火箭摧毀的問(wèn)題

? ? ?? Fixed the Rubik's Cube artifact lore entry.

? ? 修正了魔方工藝品故事條目

? ? ?? Fixed a bug where rockets would sometimes fail to harvest from space POIs even though they had proper storage modules.

? ? 修復(fù)了火箭有時(shí)盡管帶有合適的貨艙也不能收獲太空地點(diǎn)的資源的問(wèn)題

? ? ?? Duplicants without the Rocketry skill can no longer use the Rocket Control Station

? ? 沒(méi)有火箭技能的復(fù)制人不能使用火箭控制臺(tái)了

? ? ?? Duplicants do not use the Rocket Control Station while the rocket is not travelling

? ? 復(fù)制人在火箭未前行時(shí)不再使用火箭控制臺(tái)了

? ? ?? Buildings now use the correct colour for unfiltered inputs and outputs.

? ? 非過(guò)濾建筑的輸入輸出端口現(xiàn)在使用正確的顏色

? ? ?? Fixed issue causing some artifact descriptions to display incorrectly in the Artifact Analysis Station

? ? 修復(fù)了在工藝品分析站中一些工藝品描述顯示不正確的問(wèn)題

? ? ?? Fixed issue causing invalid Rail Gun Payload name

? ? 修復(fù)了導(dǎo)致載貨名字失效的問(wèn)題

? ? ?? Liquid Pump no longer duplicates Nuclear Waste

? ? 液泵不再?gòu)?fù)制核廢料了

【缺氧:眼冒金星!】再筑陳艙更新公告的評(píng)論 (共 條)

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