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狂野飆車9國服 開發(fā)者訪談 DevChat

2022-11-05 17:01 作者:大中華騷杰杰  | 我要投稿


親愛的玩家,

Dear Players,

首先感謝大家對我們游戲的支持和付出。很高興看到我們在游戲中引入的許多改動都得到了好評。

First of all, thank you for all the support and dedication to our game. It makes us very happy to see that many of the changes we introduced in the game have been received positively.

當(dāng)然,我們也知道還有很多需要改進(jìn)的地方,因為我們一直在關(guān)注您的所有反饋。最近做出的不少改動都是基于玩家的反饋,同時,您的反饋對游戲未來的發(fā)展也起著重要作用。

Of course, we also understand that there are still many things to be improved, as we have been paying attention to all your feedbacks. Quite a few changes made recently were based on player’s feedback, and at the same time, your feedbacks play an important part in how the game evolves in the future.

因此,我們希望采取這一步來改善溝通,讓游戲的未來更加開放和透明,目標(biāo)是讓玩家更多地參與我們的決策,使我們能夠為您打造更好的定制內(nèi)容。

Therefore, we want to take this step to improve communication and to be more open and transparent on the future of the game, with the goal to involve players more in our decisions, enabling us to build better tailored content for you.

這也是我們讓您知道 Asphalt 9 China 未來有長期計劃的一種方式。在下面的一些答案中,您將看到其中提到的一些功能。當(dāng)然,我們還在不斷研究更多的想法,一旦它們更加完善,我們將分享有關(guān)它們的信息。

This is also a way for us to let you know that there are big plans for Asphalt 9 China in the future. In some of the answers below, you will see a few of these features mentioned. Of course, there are many more ideas we are constantly working on, and we will share information on them once they are more polished.

非常感謝社區(qū)和騷杰幫我們收集這些問題。我們希望每次版本更新都進(jìn)行一次這樣的開發(fā)者訪談,或者可能每兩次版本更新一次。我們也會關(guān)注您對這些答案的反饋,并會盡力回復(fù)。

A big thank you to the community and SaoJie for helping us collecting these questions. We hope to do this type of Q&A once every update, or perhaps once every two updates. We will be paying attention to your feedbacks on these answers as well, and will do our best to try to reply to them.

?

ASPHALT 9 中國開發(fā)團(tuán)隊

ASPHALT 9 China Development Team


Q&A

Q 首先F1什么時候返場?當(dāng)時QQ頻道投票是第一。

When is the McLaren F1 coming back?

A?12月初McLaren F1會在大獎賽中返場。

McLaren F1 is coming back in early December in Grand Prix re-run.


Q 國服EP9半徑太大,而且希望能用在鉑金,既然都在每日賽事了,肝滿星了還是得有點東西的.

The drift radius of the Nio EP9 is too big, so is it possible to reduce the radius therby improving the turning of the car? We also hope we can use this car in platinum league MP. Our wish is to be able to use this car since we have maxed it from daily events.

A?下個更新會跟進(jìn)一下,或許會對操控性進(jìn)行調(diào)整。

We'll take a look at Nio in the next update and probably tune the handling a little bit.


Q 特殊賽事繼續(xù)保持試駕,還有后面階段別卡星級。

Regarding Special events, will you continue to offer FREE TRY in different stages as it is now? Additionally, we ask not to block progess in later stages based on car Stars requirement.

A?目前,我們很高興玩家喜歡試駕的設(shè)定。在接下來的版本中,我們可以保證至少一個特賽會沿用試駕的設(shè)定,但是對于一些高等級S級車,他們的關(guān)卡條件會有所不同。

At the moment we are happy that the community enjoys the new Free Try balancing for some Special Eventss and is able to play fully through it. We are going to stay with this approach for at least one Special Event each update. Still for some high tier S class cars there will be some other various types of structure and conditions.


Q 好友功能、好友間自定義房間。

Friends System, Create custom race(private lobby) with friends where we can also choose mode such as slipstream, ghost, etc.

A?社交是我們的一大重點,在明年三月的版本更新中,我們計劃發(fā)布全新的聊天系統(tǒng)與俱樂部消息提要功能。好友系統(tǒng)是我們以后要做的事情,我們也想聽取一下大家對好友系統(tǒng)的建議。

The whole Social part of the game is really something we are going to focus on moving forward. In March update we are planning to release a brand new Game Chat and Club News feed. Friends system is the next feature in this direction we are going to work on. We would appreciete some feedback from you players on what exactly you would like to get in Friends feature.


Q?會不會出單人快速比賽?

Will there be a single player quick race mode?

A?會!我們計劃在明年春天推出全新的訓(xùn)練模式。玩家可以使用任意已解鎖車輛在任意賽道進(jìn)行訓(xùn)練。當(dāng)然,想要試駕滿改車輛也會花費相應(yīng)的模式票券。

Yes! We are already working to offer a New Practice Mode feature in spring. Players would be able to race any of their owned cars on any specific track. But also - to free try any car maxed out using a special Practice Mode tickets.


Q?出二次密碼系統(tǒng)(花藍(lán)幣,花大量金幣,跑大獎賽等)

Can there be a password system to authorize spending of currency such as tokens, credits, and even starting Grand Prix races?

A?我們嚴(yán)禁共享賬號,雖然我們目前沒有對此作出相應(yīng)的懲罰。至于提到的問題,玩家應(yīng)該保護(hù)好自己的賬號,目前我們還沒有這方面的規(guī)劃。

Accounts sharing is prohibited and while we may not take any actions about it yet this mentioned issue is completely out of our responsibility.


Q?在白金和傳奇聯(lián)賽中再加入一級,并將s某些廢物s車(在s太弱,a太強(qiáng),例如女武神,伊莫拉)放入這一等級聯(lián)賽,不然他們存在感太低了。

Add another tier between platinum and legend MP league, and put weaker S class cars in the new league, cars which are too weak in S class and too strong compared to A class, such as Valkyrie, Imola, etc.

A?目前,我們打算在1月份的版本更新中加入新的聯(lián)賽,我們準(zhǔn)備將傳奇聯(lián)賽分割成兩個聯(lián)賽。一個用低等級S車,一個用高等級S車。如果到時候反饋良好,我們也許會對其他的聯(lián)賽進(jìn)行分割。

At the moment we are working to add a new League to MP in January update. We are planning to divide Legend league in two leagues for low and high tier S class cars separately. If this test goes well and the community likes it we may also divide some other leagues in two.


Q?回放加入進(jìn)度條并且可以自由拖動!??!不然有時候看回放很浪費時間。

In replay mode, can there be a progress bar? It’s a waste of time to watch the whole race to get to a certain point.

A?感謝反饋,我們會進(jìn)行進(jìn)一步的探討。

Thanx for the suggestion. We will discuss the technical options for it.


Q?車庫背景可以放到設(shè)置里改顏色。

Can there be custom settings for garage? So that we can change things like garage color and so on.

A?實際上,這是我們2023年的規(guī)劃之一。但是,我們可能不會開放自定義設(shè)置,因為這有可能影響到車庫頁面的加載UI,但是我們以后想加一些不同的車庫。

Actually we have this one as well in our 2023 roadmap. But we may probaby not make custom settings as it can affect the loaded UI of the garage page. But we enjoy the idea to bring the whole garage custom skins.


Q?能否考慮適當(dāng)增加票券上限?

Can you increase the ticket limit?

A?暫時沒有規(guī)劃,但是我們會重新檢查一下活動票券的消耗,目前,大家可以通過觀看廣告以及購買通行證獲得額外票券。

Probably not. But we can and will discuss to review some TLEs and SEs in terms of race ticket costs. You can also get additional tickets watching ads or purchasing seasonal passes.


Q?希望里程碑改回3萬 ,7萬里程碑真心跑不完。

Can the MP milestones be brought back to 30,000. 70,000 milestone is too much to be able to reach.

A?傳奇聯(lián)賽的分割以及多人通行證的積分加成福利(規(guī)劃中)會讓里程碑挑戰(zhàn)變得容易很多。

With the new Legend 2 league coming with more points plus MP Pass with points booster on the way it would be faster and easier to reach the milestones


Q?大獎賽機(jī)制很有問題,大家練習(xí)賽都壓著跑,炸魚,進(jìn)入正賽后一言不合就代駕,作為一個正常玩的玩家經(jīng)常就是4檔的中游水平,希望大獎賽機(jī)制可以進(jìn)行大調(diào)整。

Grand prix mechanism has issues. Many players do bad runs in practice mode, and then enter lower ranks so they can dominate other players, and some players pay top players to run for them, thus making it very hard for fair players to obtain the keys.

A?我們已經(jīng)注意到這個問題了,目前,我們已經(jīng)上線了額外的大獎賽包,也重新校對了前兩組的獎勵。我們需要看一下這些措施對大獎賽的體驗會不會起到作用,之后,我們會討論下一步操作。

We are aware of this issue. At the moment we've added additional shop gachas and reviewed the first two levels rewards. We will see how it affects the whole GP experience and decide over the next possible ideas.


Q?尋車真的毀了游戲體驗,跑尋車經(jīng)常到吐,希望適當(dāng)降低尋車肝的程度,提升爆率。

Car hunt really ruins the game experience. I feel like vomiting after doing so many runs. Please reduce the number of runs and increase drop rate of the car BP.

A?玩家的時間分配也是我們的優(yōu)化重點,我們想讓玩家更多地參與到多人賽事與特殊賽事,特別是在星路挑戰(zhàn)賽上線后。車聯(lián)賽事一年返場兩次,當(dāng)然,我們還會在明年推出全新的挑戰(zhàn)模式…我們在一月份的版本更新中,將添加全新的自動領(lǐng)取功能,這一定會優(yōu)化尋車的體驗。

We definitely keep our attention to the game time optimization. We want the players to be able to play MP and SE more. Especially with Starway coming soon, Syndicates twice a year. And of course with the New Gauntlet mode coming next year. In this regard we are bringing TLE autoclaim feature in January update plus will modify Car Hunts soon.


Q 多人阿根廷和奧克蘭的短圖能不能移除。

Can you please remove the very short tracks in MP from Buenos Aires and Auckland tracks.

A 我們想讓賽道更多元化。

We want locations and track to be be varied.


Q 1v1是否可以改為幽靈?

Can there be Ghost mode in 1v1.

A 沒問題,已經(jīng)對接下來的賽季進(jìn)行了調(diào)整。

Yes, already implemented to new seasons .


Q 可否考慮將多人上經(jīng)典模式的幽靈時長改為15秒,與國際服保持一致。

At the start of MP race, can you increase time without collision to 15seconds, just like WW version?

A 現(xiàn)在的幽靈時間是10S,前15秒是不可以撞人的,應(yīng)該跟國際服是一致的。

Time with collision now is 10 secs while any takedown can not be performed for first 15 seconds. Seams to be the same as WW?version.?


Q 國服可以改一下多人的黑屋機(jī)制,有時候多人打著打著就進(jìn)黑屋了,特難受 。

Please refine the mechanism for entering cheaterboard. Sometimes we suddenly enter the cheaterboard and dont know why.

A 基于大家的反饋,我們會不斷優(yōu)化的。

It has a very specific tech mechanism. We are constantly trying to make it better based on new reports.


Q?希望能優(yōu)化新手游戲體驗,比如多放福利,適當(dāng)加快新手發(fā)展速度。

We hope you can improve the new player experience, with more benefits, and increase the speed at which a new player can progress in the game.

A?感謝反饋,玩家初中期的體驗優(yōu)化也是我們的重點之一,星路挑戰(zhàn)賽就是因此而誕生的。

Thank you for the suggestion. Early and mid game progression and experience is definitely something we will work on in future. New Starway event is a part of it.


Q?國服會不會再出更多國際服沒有的特殊玩法。

Will the China version in the future have more different gameplay and modes different from WW version?

A?會的,我們希望在明年夏天的時候可以推出全新的 Guantlet 挑戰(zhàn)模式,靈感來源于 A8,我們做了相應(yīng)的升級優(yōu)化。這是一個異步 PVP 挑戰(zhàn),根據(jù)車庫等級,玩家會分成五組,進(jìn)行對抗。

Yes, definitely. One of main things here is the New Gauntlet mode coming next year, hopefully in summer. It is a much improved version of Asphalt 8 mode, asynchronious PVP with players divided in 5 divisions based on their garage level, 5 car teams needed to defend 5 home tracks and challenge other players.


Q?能不能出個藍(lán)幣直購車身套件,和直購車貼類似。

Can there be direct purchase of cars for tokens in the future? Similar to direct purchase of decals for tokens.

A?感謝大家的提議,這個建議對于一些車是可行的,尤其是有助于玩家快速推進(jìn)新手階段的車輛。

Thank you for the suggestion. It could be appliable for some certain limited amount of cars, especially the ones needed for early game players to progress faster.


Q?iOS畫質(zhì)自定義什么時候來?

When will there be customizable settings for graphics on iOS??

A?我們正在討論這個問題,一旦我們有足夠的開發(fā)精力的時候我們就會著手這項工作。

We are discussing this one as well. Will get back to this one as soon as we have dev resources for it.


Q?只想問問什么時候能幫無廣告端的玩家把回油問題解決一下,就算沒有沒有希望恢復(fù)廣告,官方自己也能想點辦法啊,比如給無廣告端加點票和油,或者縮短回油時間。

For players who don’t have any ads, are you thinking of any ways to help us? There is no way for us to refill oil or tickets. Please think of a solution like reducing oil refill time, and so on.

A?我們已經(jīng)注意到這個問題了,通行證的額外票券與加速恢復(fù)冷卻時間在一定意義上可以改善玩家的體驗。除此之外,一些新的模式也將取消票券、油耗的設(shè)定,同時,也歡迎大家積極反饋。

Yes, we are aware of the issue. Some of this will be fixed with bringing new types of passes with additional ticket refills and faster ticket refills. Some of new game modes will not have any ticket or gas tank limits at all. We can probably come up with a few more ideas here.


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