腐朽與混沌的先鋒官------拜蛇教 補充介紹

潘德的預言------拜蛇教補充介紹

一.拜蛇教的
一。
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一.拜蛇教的軍隊制度
以上內(nèi)容原本寫在上次的專欄中,但是由于專欄字數(shù)上限為20000字,因此只能刪減了原文。
以下內(nèi)容來自潘德4.0開發(fā)筆記:
網(wǎng)址:https://forums.taleworlds.com/index.php?threads/prophesy-of-pendor-4-0-developer-notes.161489/page-19
關于阿瑪拉拜蛇教軍隊:
由于沒有官方翻譯,因此將原文也搬運了過來:
英文好的建議直接讀原文,譯文很多都不是直譯,很可能與原文意義不相符。
原文:
"Rest yourself man!"
Commanded the mercenary commander. The Knight of the Radiant Cross gazed up at the rugged man gratefully, and allowed himself to sag against his polehammer. His heavy armour was battered and crushed in some places, his tabbard was tattered and torn, however the insignia emblazoned proudly on his chest was oddly still untouched. The man had obviously gone through great lengths to protect the device he held so dearly.
"They came from no-where"
The knight started once he had sufficient breath back. He lowered his gaze in tiredness once again, the full weight of their challenge once more thrust upon his shoulders.
"We have been fighting the Cult for years before you and your men arrived here in Amala. You should have come when the grandmaster showed us all the threat, the delay has given the Snake Goddess time to reorganise her forces, and forge new equipment. Some of her followers are even rumoured to have begun to brew poisons of a type we have never even seen before."
"Do they bleed?"
The commander enquired, seeming to ignore the discomfort the man was showing.
"Of course"
The knight locked eyes with the mercenary once more, and the two men began to smile, the bared teeth of the exhausted fighter glinted redly in the late day sunlight.
The Snake Cult
The Snake Cult are significantly more dangerous than their vanguard in Pendor would have led one to believe. The Cult is divided into three sections of society, the believers of the Sect, the three Enclaves and the Minor Priestesses. Although distinctly different from one another, each section takes troops from the other to comprise their parties and armies.
Faction Military Overview
The Snake Cult conquers through terror, the talons of fear spreading slowly as the heart and minds of the oppressed become convinced that there is no hope in living life as they currently do and gradually becoming more and more absorbed in the promises of a better life under the Snakes, protected by their benevolent Goddess. Of course the fact that the Goddess truely is a powerful entity is well documented, her most avid supporters growing to adopt superhuman powers in strength and agility. This power is not subtly hidden, but widely trumpeted, thus the true strength of the goddess is proven by the hordes of devout priestesses praising her name, and in the three enclaves that have begun to grow in power in the realm of the Snakes.
Individually therefore the people of the Cult are weaker than the average human, their energy and strength sucked dry by the labours required for life under the regime of Azi Dahaka, however as her dominion grows in power, so does she - and this in turn is handed down to the people, so that even the most meek peasant could one day have the strength to bear down even the best Sarleon Knights.
Snake Sect
The Snake Sect are the Minor Faction, and rely on numbers rather than power, they are generally poorly equipped (all the good stuff goes to the Enclaves). One needs to be on their toes fighting them however, as those who grow confident in their abilities will find themselves surprised by the Minor Priestesses who lead these bands, ably supported as she is by small units of Enclave units who form an elite core to their armies.
Converts:
The Converts are the cannon fodder of the Cult, they are armed with light / medium armour and use axe and shield as weapons. The role of the Converts is primarily to soak up the arrows and bolts of their foes, and then to bring their axes in to play to destroy the enemy shields, meaning the more powerful weapons of the Believers, Zealots and Enclaves can get the kill more easily.
Believers:
The Believers are considered of a higher class than the Converts, and are entrusted with the use of crossbows. They do not have particular skill, but the stopping power of their weapons is impressive. They are poorly equipped for melee, trusting their survival rather to the Converts and Zealots.
Zealots:
Most of the horses in the Cult go to the Enclaves, however the Sect does maintain a small mounted unit, mostly used as a kind of riot police. They wield heavy truncheons, and have better armour than the majority of the Sect.
Snake Dominion
Although Snake Cult armies do use troops from both the Sect and Dominion, only the Dominion lines are connected closely enough to Azi Dahaka so as to benefit from a share of her power. A Snake Dominion army uses both Sect and Dominion troops, in roughly equal numbers (depending on the Lord). Each Lord (Snake Priestesses are the "Lords" of the Snake Dominion) has an enclave which they support, and will only field knights of that single enclave. This means that the Snake Dominion is most vulnerable when divided as you can exploit their weaknesses, however should a Snake Dominion campaign show up on your borders, it is time to become afraid, very afraid. When fighting together the various Enclaves will complement each other, wiping out the weakness which could have been exploited alone. The very best of each enclave tends to have a different fighting style to their comrades, and has honed those particular skills to frightening levels, equal to that of the dedicated Knighthood Orders found throughout Amala and Pendor.
The Enclaves
The Enclaves are the main military power for the Snake Cult, housing what are essentially extended Knighthood Orders within. There are three, each with their own particular flavour. Note the description of the Tyrants covers the whole line (Errant, Knight, Champion and Tyrant) and that of the enclave specials does likewise for their branch. Also a quick note on the Cult poisons, for release they are weapons which do increased damage above and beyond that found in normal equipment, however in a future expansion we are planning to add effects to the poisons depending on enclave. These will range from increased damage (Viper), damage over time (Cobra) and skill debuffs (Anaconda).
1.The Enclave of the Cobra
Cobra Tyrants:
The main line of the Cobra are just as we know and love from PoP3, well armoured knights with a fearsome two handed axe and javelins. The Cobra troops are the most balanced of the Enclaves, with a good mix of damage and armour. Their attacks are a little slow, but those that land are devastating. The Cobra's are the best horsemen of the Cult, well able to guide their horses through enemy ranks with such power that enemy soldiers are scattered before them. The job of the Cobra's are to be the sledgehammer for the Cult. They tear into the enemy and use their axes to wreck the defences of their foes. They also have enough staying power to hold the line, should the Cult decide the fight more defensively, or to defend a wall in a siege.Cobra Venomblades:
The Venomblades have forgone their mounts and adopted lethal throwing axes which they throw with unerring accuracy, and the slightest touch of one usually means death. Luckily they cannot carry very many, but they use the iconic two handed axes of their Tyrant brethren, but coated in the same vile poison as their throwing axes. The Venomblades provide a short ranged solution for the general lack of ranged units in the Cult. They then back this up with solid blows from their axes, able to sweep through enemy infantry lines with ease.
2.The Enclave of the Viper
Viper Tyrants:
The Viper Tyrant's line are horse archers, with good melee capability. They wear lighter armour than the other enclaves, but their long spiked scimitars are very fast and do piercing damage. They are good horse archers, the best marksmen of the Sect Believers being chosen to join their ranks. They prefer the heavier horses of the Cult over the lighter ones favoured by most horse archers, which can make them a little vulnerable. Never the less, most of their enemies are dead before they even reach melee range.
Viper Shadowalkers:
The Shadowalkers forgo the bows and horses of their brethren, preferring to concentrate entirely on their bladework. They are the best swordsmen in the world, some say being spawned from captured D'Shar Blademasters. They have a small shield ideal for blocking but not much good against arrows. They are renowned for their speed, both in raining down blows on unfortunate enemies and also for their athletic ability. They are lightly armoured meaning that they are horrifically agile, and wield their spiked scimitars laced with deadly poison, meaning even a glancing blow could result in death.
3.The Enclave of the Anaconda
Anaconda Tyrants:
The Anaconda Tyrants boast fantastically thick armour with a massive shield and a long handled one handed axe. They are mounted on the stalwart Netherwold Chargers. Many people have made a bet on which will die first in battle, the rider or the horse, and quite often are disappointed with the result of "neither". They are the tanks of the battlefield, there to break up formations of enemies, and to offer shielding to the other Cult troops.
Anaconda Juggernaughts:
The Juggernaughts are tough. No, that's an understatement, they are really, really tough. So tough that a mountain will move before they do. Their armour is impregnable, their flesh is scaled like that of a reptile, their shields are like a castle wall and their maces hit like a horse. They don't ride a horse anymore though, so they are rather slow. Dismounted as they are, the Juggernaught is there to kill enemy dismounted Knights, especially effective when deployed with Cobra or Viper troops. The Anaconda take the blows while the others deal them.
The Minor Priestesses
Although the Snake Priestesses are now considered nobility in the Snake Cult, there are many women still in training, or the younger members of the powerful Priestess families who all fight in the front ranks together with their flock.
Minor Priestesses Line:
The priestesses start out light armoured and nimble, but become heavier and heavier as they go up the ranks. One thing they all have in common however is a penchant for long, pointy things with which to stab people. They all use a long spear (more like a pike) and javelins. The Matriarchs and Prophetesses also have access to the deadly poison used by the top Enclave soldiers. Far more nible than the Cobra and Anaconda, the Snake Priestesses act as a very effective hit and run force, their deadly spears appearing where they are most feared.
Asps
The Asps are the Noldor of the Cult, the absolute best warriors in the best gear. They use the poisoned throwing axes of the Cobra, the poisoned swords of the Viper and the heavy armour of the Anaconda, while riding fearsome Sindari Spirit Horses. Thankfully they are quite rare for their skills and abilities are very much super human, no-one really knows if they are really human at all, or a physical manifestation of Azi Dahaka's will.
個人翻譯(部分使用了谷歌翻譯,貼吧里也有翻譯,但是不完整):
*錯誤很多,但大致能看懂,一些組織的名稱希望有擅長起名的可以在評論區(qū)流言。
*部分翻譯借鑒了貼吧,但是大部分是本人做的,制作時長約1.5個小時。
“好好休息吧,伙計!”
雇傭軍司令命令道。光輝十字騎士感激地抬頭凝視著那個粗獷強壯的男人,隨后垂下了他的長柄錘。他的重甲的許多地方被擊碎,已經(jīng)殘破不堪,他的戰(zhàn)袍被撕破,但是他驕傲地掛在胸口上的那枚刻有騎士團標記的徽章仍然沒有被破壞。這位騎士顯然已竭盡全力來保護他如此珍惜的徽章。
“他們無處不在?!?/p>
只要這位騎士充分呼吸了,就會繼續(xù)說下去。他的視線再一次顯露出疲倦,挑戰(zhàn)的重擔又一次壓在了他的肩膀上。
“在你和你的士兵到達阿瑪拉之前,我們就已經(jīng)與拜蛇教作戰(zhàn)了多年。當宗師向我們展示這些威脅時,你們本應該已經(jīng)到達了。你們的拖延使阿茲達哈卡有時間重新組建她的部隊并鍛造新裝備。有謠言說,她的一些追隨者甚至開始釀造我們從未見過的毒藥。”
“他們流血了嗎?”
指揮官問道,似乎沒有理會騎士表現(xiàn)出的不適感。
“當然?!?/p>
騎士再次向傭兵注視,兩個人開始微笑,疲憊的戰(zhàn)士的牙齒在日光直射下閃閃發(fā)光。
拜蛇教
拜蛇教本土比他們在潘德的先鋒要危險得多。拜蛇教根據(jù)社會階級分為三個部分,即該教派的信徒(平民),三個分支(騎士)和女祭司(領主)。 盡管彼此之間明顯不同,但每個部分都從對方那里征募軍隊組成其黨派和軍隊。派系軍事概況
拜蛇教利用恐懼進行征服,恐懼的籠罩隨著被壓迫者的內(nèi)心和思想逐漸蔓延開來,使他們相信現(xiàn)在的生活是沒有希望的。逐漸地,越來越多的人被蛇所承諾的美好生活所吸引,由其仁慈的女神保護。當然,事實證明,女神確實是一個強大的存在,她最熱心的支持者獲得了超人類的力量和敏捷。這種力量并沒有被巧妙地隱藏起來,而是被廣泛吹捧,因此,成群的虔誠的女祭司贊頌了她的名字,并證明了三個分支在拜蛇教的領域的實力,證明了女神的真正力量。
因此,逐漸地,蛇教徒們變得比普通人更弱,他們的精力和力量在阿茲·達哈卡政權下的生活所需要的勞動中被榨干了,然而,隨著她的統(tǒng)治權的增長,她和他的力量也在增長------而她又將力量反過來重新賜予給人民,這樣即使是最溫順的農(nóng)民也有一天有能力對抗最善戰(zhàn)的烈獅境騎士的壓迫。
蛇教徒
蛇教徒是拜蛇教中次要的派別,他們依靠人數(shù)而不是單體的力量,他們通常裝備低劣(因為所有好東西都歸三個分支所有)。 但是,與他們戰(zhàn)斗同樣不能掉以輕心,因為即使是那些對自己的能力很自信的人也會發(fā)現(xiàn)他們被領導這些戰(zhàn)隊的女祭司所震撼,因為她們得到了三大分支的大力支持,而這些女祭司則是他們軍隊的精銳核心。
皈依者
皈依者是拜蛇教的炮灰部隊,他們裝備著輕型或中型的裝甲,并使用斧頭和盾牌作為武器。皈依者的作用主要是消耗敵人的箭矢和標槍,飛斧等,然后使用他們的斧頭擊垮敵人的盾牌,這意味著虔信徒,狂信徒和分支精英們的更強大的武器可以肆意屠戮敵人。
虔信者
虔信者被認為是比皈依者更高的階級,并被委托使用重弩作戰(zhàn)。 他們沒有出眾的戰(zhàn)斗技巧,但是他們武器的制動力卻令人印象深刻。 他們的近戰(zhàn)裝備不佳,相信他們的生存能力,而不是皈依者和狂熱者。
*后半句有歧義。
狂熱者
拜蛇教中的大多數(shù)馬匹都屬于三大分支,但是蛇教徒們確實保留了一個小型騎兵部隊,通常用作治安部隊。 他們揮舞著沉重的棍棒,比大多數(shù)普通蛇教徒擁有更好的護甲。
拜蛇教的自治領
盡管拜蛇教的軍隊確實使用了來自教派和自治領的軍隊,但只有來自自治領的軍隊與阿茲·達哈卡的聯(lián)系非常緊密,以便獲得其力量。拜蛇教自治領的軍隊同時使用教派和自治領軍,數(shù)量大致相等(取決于部隊所屬的領主)。
每個領主(蛇教女祭司是拜蛇教自治領的“領主”)都有一個自己支持的分支,并且只會被派遣屬于該分支的騎士。這意味著,她們在各自為戰(zhàn)時最為脆弱,因為你可以根據(jù)他們各自的弱點進行相對應的克制。但是,如果拜蛇教自治領的遠征軍出現(xiàn)在您領土的邊界上時,是令人恐懼的,非常令人恐懼!在并肩作戰(zhàn)時,各個分支的軍隊將補全各自的弱項,消除本可以在單獨作戰(zhàn)時被克制的弱點。每個分支中最好的戰(zhàn)士往往會采用與其它戰(zhàn)友不同的戰(zhàn)斗方式,并將這些特殊的戰(zhàn)斗技巧磨練到令人恐懼的水平,他們不輸于任何一個阿瑪拉和潘德的騎士團。
分支
分支是拜蛇教的主要的軍事力量,其本質(zhì)上是有延伸的騎士團。 一共有三種,每種都有自己的特色。 請注意,“暴君”的描述涵蓋了整個系列(“游俠”,“騎士”,“冠軍”和“暴君”),而對分支特點的描述也適用于其所屬的騎士和裝備。?
關于拜蛇教毒藥的簡短說明,涂抹了它們的武器會增加傷害,超出普通裝備所能造成的傷害,但是在未來的擴展中,我們計劃根據(jù)不同的分支對毒藥施加不同的增益效果。 這些毒藥效果包括增加的傷害(蝰蛇),隨時間的傷害(眼鏡蛇)和技能減益(巨蟒)。
1.眼鏡蛇分支
眼鏡蛇暴君:
正如我們對潘德3所了解和喜愛的那樣,眼鏡蛇分支的特色是護甲精良的騎士,裝備著可怕的雙手斧和標槍。眼鏡蛇分支的部隊是三個分支中最平衡的,有著很高的傷害和精良的盔甲。他們的進攻有些慢,但是打擊卻是致命的。眼鏡蛇部隊是拜蛇教中最好的騎手,能夠以足夠強大的力量引導馬匹沖破敵軍的陣線,使敵軍士兵散落在他們面前。眼鏡蛇部隊的職責是成為拜蛇教的巨錘。他們撕裂敵人的陣線,并用利斧摧毀敵人的防御設施。他們還具有足夠的持久力來制霸陣線,如果拜蛇教可以更從防御的角度地進行戰(zhàn)斗,或者在一次圍城戰(zhàn)中守衛(wèi)一道城墻。
眼鏡蛇毒刃
眼鏡蛇毒刃們已經(jīng)放棄了坐騎,并采用了致命的飛斧,他們以無誤的準確性投擲飛斧,只要碰到一點,通常就意味著死亡。幸運的是,她們不能一次攜帶太多飛斧,但是他們同樣使用“暴君”弟兄的標志性的雙手斧,這些雙手斧也涂有與飛斧上相同的毒藥。對于拜蛇教中普遍缺乏遠程單位的情況,眼鏡蛇毒刃提供了一種速成的解決方案。飛斧用盡后,他們便揮舞著自己的雙手斧,輕松碾碎敵方步兵的陣線。
2.蝰蛇分支
蝰蛇暴君
蝰蛇暴君是弓騎兵,卻也具有出色的近戰(zhàn)能力。與其他分支相比,他們的護甲要輕一些,但是他們的帶有尖刺的長彎刀卻很快,并且會造成穿刺的傷害。他們是優(yōu)秀的騎射手,是從教派的虔信者中被選拔出的神射手。他們比起大多數(shù)弓騎兵所偏愛的輕便快馬,更喜歡拜蛇教中較重型的戰(zhàn)馬,這會使他們作為弓騎兵不那么強悍。即便如此,他們的大多數(shù)敵人甚至在達到近戰(zhàn)距離之前就已經(jīng)被射殺。
蝰蛇暗影行者
暗影行者放棄他們的弟兄們所使用的弓箭和馬匹,寧愿全神貫注于劍法。他們是世界上最好的劍士,有人說是被俘獲的德夏刀圣所轉(zhuǎn)化成的。他們有一個小型的盾牌,很適合在劍斗時用來格擋,但不適合擋箭。他們以速度著稱,既體現(xiàn)在他們?nèi)珞E雨般擊倒不幸的敵人,也體現(xiàn)在他們在戰(zhàn)場上的高機動性。他們穿著輕型護甲,這意味著他們具有極強的敏捷性,并且他們所揮舞著帶尖刺的彎刀,上面涂抹著致命的毒藥,這意味著即使是一記輕微的打擊也可能導致對手的死亡。
3.巨蟒分支
巨蟒暴君
巨蟒暴君裝備著厚重的盔甲,巨大的盾牌和長柄的單手斧。他們騎乘著身披重甲的冥界軍馬。許多人都打賭,騎手和戰(zhàn)馬哪一個會在戰(zhàn)斗中先死,并且常常對“都沒死”的結(jié)果感到失望。他們是戰(zhàn)場的坦克,在那里可以擊潰敵人的陣型,并為其他拜蛇教部隊提供掩護。
巨蟒超重裝步兵
巨蟒超重裝步兵很堅毅。不,這是一種輕描淡寫的說法,他們真的非常非常堅毅。如此堅毅,以至于大山甚至會比他們先走。他們的盔甲堅不可摧,他們的肌肉像爬行動物一樣覆蓋著鱗片,他們的盾牌如同城堡的城墻,他們的釘頭錘的擊打如同戰(zhàn)馬的沖撞。他們不再騎馬了,所以他們行軍速度很慢。 正如巨蟒超重裝步兵部隊是步行者,但卻同樣可以殺死敵方的步行騎士,尤其是在與眼鏡蛇部隊或蝰蛇部隊一起部署時,他們尤其有效。巨蟒部隊承擔敵人的打擊,而其他人則予以打擊。
女祭司
盡管現(xiàn)在在拜蛇教中將女祭司視為貴族,但仍有許多婦女在接受訓練,或者有強大的女祭司家庭的年輕成員都與她們的追隨者一起在前線作戰(zhàn)。
女祭司線:
女祭司開始時護甲輕巧,但護甲隨著她們階級的不斷提升也逐漸加固。他們共同的一件事是喜歡用長而尖的東西刺傷敵人。她們都使用長矛(更像是長槍)和標槍。族長和先知也可以使用支部高層士兵使用的致命毒藥。女祭司遠比眼鏡蛇部隊和巨蟒部隊更能干,她們具有非常有效的攻擊力和機動力,她們的致命長矛往往出現(xiàn)在敵人最擔心的地方。
角蝰先鋒
角蝰先鋒是拜蛇教的諾多,毫無疑問,最好的戰(zhàn)士裝備著最好的裝備。他們騎著可怕的辛達瑞精靈馬,使用眼鏡蛇的涂抹了毒液的飛斧,蝰蛇的涂抹了毒液的尖刺長彎刀和巨蟒的重型盔甲。值得慶幸的是,他們是非常罕見的,因為他們的技能和能力遠遠超出凡人,沒有人真正知道他們是否真的是人,還是阿齊·達哈卡意志的肉體體現(xiàn)。
*后半段怎么前后矛盾,到底是不是諾多......或者說諾多只是一種修飾,表示最精銳?人可能也是修飾,表示實體。

二.完結(jié)感言及一些雜談
在約2年前,我就曾在bilibili上投稿過一些 騎馬與砍殺:戰(zhàn)團 跑商的個人經(jīng)驗,后來就近1年也沒有再更新過。
今年年初,由于疫情影響,空閑了很多,又重新開始征戰(zhàn)潘德,還順手寫了2篇烈獅境的介紹,不過當時鮮有人看。
為了了解一些背景和一些攻略,我在潘德的預言Wiki上和貼吧里查閱了很多設定,資料以及兵種評定,但在bilibili上,大多數(shù)制作者都沒有搬運過這些資料。
因此,我就做了這個系列的第一期 梅滕海姆 ,基本奠定了后期的格式,內(nèi)容和風格。
但是令我沒有想到的是,很多比較有人氣的騎砍UP主都刷到了這條專欄并轉(zhuǎn)發(fā)宣傳了,之前的專欄總閱讀量只有1500,而在梅滕海姆發(fā)布的2周內(nèi),專欄總閱讀量就達到了4000。
后來當我又有興致做專欄時,就做了一期巴克利的,但是遠不如之前那么順利,發(fā)布了2周,閱讀量也只有400。盡管如此,我還是決定,要堅持做完一個系列。
于是,就從當初的2篇到了現(xiàn)在的13篇(這篇不算),甚至還有了1.5萬的閱讀量。
順便在此,將之前專欄的一些遺漏之處和其它細節(jié)補充一下。
1.海因里希名字團長的原文是Heynrich,而不是常見的Heinrich,這一點當初疏忽了。而這一名字的變體,我從沒有在其他地方見過。另外,梅滕海姆的“Are you ready to die today?”一句中的r發(fā)的是小舌音,明顯是德語(荷蘭語)的口音,當時忘記提了。
2.有些專欄前面是沒有“部分內(nèi)容來自潘德的預言中文Wiki,貼吧,本站”這一句,這不代表那一篇是沒有引用別人的內(nèi)容,原因是我忘了加而已。
3.專欄的頭圖,封面以及標題從迦圖那一篇開始是完全不一樣的,大部分借鑒了康拜因type-0的專欄起名風格,小部分則是照搬的,而之前的也跟著修改為統(tǒng)一的風格,曾經(jīng)所有的標題都是“騎馬與砍殺:潘德的預言 XXX詳細介紹”。裝備下面出現(xiàn)圖片第一次是從凡斯凱瑞開始的,而且運用魔球也是從凡斯凱瑞開始的。(但凡斯凱瑞卻是海外五國的專欄中,人氣最低的。)
4.絕大多數(shù)資料都不是本人寫的,主要是從貼吧不同的主題帖里搬運的,只有少數(shù)資料因為版本太老,我才會重新核對。
5.我之所以從不在專欄最后要求別人三連和關注,是因為我自己從來不三連,也不隨意關注。
不求關注和三連,況且我不能保證以后會更新,可以選擇取關。
6.很多時候,兵種評定的用詞極為貧乏,實際原因是:大部分都是將第一個復制黏貼下來,再根據(jù)不同的情況的事實來修改詞匯。
原定的兵種評定標準是下面所展示的這樣的,
近戰(zhàn)能力:
遠程能力:
生存能力:
野戰(zhàn)表現(xiàn):
城戰(zhàn)表現(xiàn):
訓練難度:
性價比:
推薦指數(shù):
然而由于過于麻煩(早期烈獅境那一期反而采用了),最后只保留了推薦指數(shù)這一項,但以后的騎士團兵種評定,由于只有2個,所以會采用這個格式。
而且由于我本人文筆很糟糕,一般不在專欄里留下大段自己寫的內(nèi)容。
但在可能是最后一期的專欄中,還是留下一些自己的話吧,也算是留作紀念吧。
7.這個系列完結(jié)后,以后不可能再高產(chǎn)了。以后不定期(可能數(shù)月不更新)更新一些騎士團。
潘德本土五國和潘德王國由于工作量過大,因此暫時不在計劃內(nèi)。