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Dying Light: The Descent人物設(shè)定

2023-05-19 13:04 作者:未來讓寂寞遠(yuǎn)航  | 我要投稿

本帖為作者漫談,可在作者湯不勒上找到 https://dlthedescent.tumblr.com/ 小說第一章 小說描述 【消逝的光芒克蘭同人小說-嗶哩嗶哩】 https://b23.tv/MdqMBfI 正文: 所以感謝@thatguyender的開始,我做了兩個列表:一個是Mad Jack的技能樹列表,我的OC自由搏擊手,一個是Freakazoid的技能樹列表。我從一開始就有這些想法——從我第一次開始寫小說開始,我也從游戲設(shè)計(jì)的角度考慮過,但從來沒有真正坐下來把它們寫出來。 雖然我希望自己能添加一個平衡補(bǔ)丁,因?yàn)槲铱赡転镕reakazoid(怪物)做得過頭了 ... Eh. shrugs(無奈) 首先,瘋狂杰克,我的DL OC,克蘭的僚機(jī)/瘋狂搭檔和后裔的第二重唱。從某種意義上說,她是一個多面手,但也是一個熟練的打架者。我確實(shí)看到她有一些像老人類鶴的能力/技能(力量,生存,敏捷),因?yàn)樗匀皇且粋€被扔在和他一樣的情況下的人類戰(zhàn)士(而不是一個被過度感染的人)。雖然她不是雇傭兵,但她像個騙子一樣狡猾來彌補(bǔ)。 能力 -職業(yè)自由搏擊選手9年(差不多)。正如她的名字一樣,瘋狂杰克野狗,她在戰(zhàn)斗中可以成為一個真正的狂戰(zhàn)士。而當(dāng)需要防御的時候,她會打太極(這是她近年來養(yǎng)成的一個小愛好),這樣她就可以轉(zhuǎn)移別人對她的攻擊。 -她雙手靈巧。能夠比Crane使用單手武器更快更有效的使用雙武器。 -她有幾個和鶴一樣的強(qiáng)力招式。一個復(fù)擊,一個回旋踢,也許是一個雙揮擊等等。甚至能把人的頭掐死 -她知道怎么用槍。以前用過。但她現(xiàn)在其實(shí)是不會用槍的(我在這里瘋狂是有原因的,故事目的)。如果在游戲中,她使用火器的技能將是樹下最后一個可解鎖的東西。如果解鎖,再加上她的雙手靈巧,她會非常致命。順便說一句,她可以輕松地使用弓。 敏捷性 -幾乎與老克的跑酷技能相當(dāng)(從她的牛那里學(xué)來的),重新學(xué)習(xí)繩子之類的。 -在戰(zhàn)斗和逃跑/躲閃中比跑酷更敏捷,她在跑酷中投入了精力。 -她對疼痛有很高的耐受力。和狂戰(zhàn)士一樣,她在緊要關(guān)頭可以忍受被加害。 -嘲諷,把戰(zhàn)斗帶到她身上而不是其他人身上。 -多虧了太極,她可以更快地恢復(fù)體力(有一個精神上的時刻來恢復(fù)元?dú)? -會咬人。幫助她擺脫棘手的局面 生存能力 -不是職業(yè)生存專家不像把尸體污垢涂在身上的人。但如果能活下來就愿意學(xué)(不代表她喜歡) -她對細(xì)節(jié)很有眼光,而且足智多謀,這是她過去工作中的一些特點(diǎn)。也就是說她在打劫的機(jī)會比人克蘭大。 -善于言辭,兩倍善于與商店進(jìn)行物物交換/討價還價(除了與Ravs。他們知道她的小把戲) -她扒竊。戰(zhàn)斗中,戰(zhàn)斗外。她真的是在被摧毀者追趕的過程中,從摧毀者身上拔出了閃光手榴彈 - (tw血,有點(diǎn)不確定把這個寫下)有了她的血perk(對任何被感染的人都有毒),她可以在她的武器上涂一點(diǎn),只要把她流血的拇指/手指放在上面。最好是鋒利的武器效果最好。 -如果能幫助她生存,對設(shè)備和工具的新想法持開放態(tài)度。例如,來自匯合點(diǎn)的上升器。加上只有這樣才能跟上怪物怪。 -使用旨在分散敵人注意力或引誘他們到某個地點(diǎn)的方法和工具。例子:大聲的設(shè)備,火警,她 惡語傷人。 接下來是Freakazoid(又名Kyle Crane飾演Sentient Day Hunter/Volatile)。 哦天啊,這是一個很長的名單。作為杰克的隊(duì)友,我可能給了他比我預(yù)期更多的工作……哦。我以后再削弱他。 另外,我也自由地把他被感染的被動和主動技能建立在暗夜獵人的基礎(chǔ)上。帶著靈感從其他游戲的技能(咳嗽)。 能力 -他仍然有標(biāo)準(zhǔn)招式,風(fēng)車,墜踢等。加上一些獵人的招式,比如Arial地?fù)?、蛙跳等。在某種程度上,他像以前的自己一樣,用新的招式作為一個被感染的感知者。超級戰(zhàn)士 -隨時隨地挑爪子或拳頭。爪子的滑動速度更快,造成傷害的速度比拳頭快,但當(dāng)然,拳頭的打擊力度更大。 -有像獵人一樣的卷須,所以可以抓住敵人(任何比揮發(fā)性更弱的東西)把他們帶到他身邊,這樣他就可以把他們的頭撞到地上。也可以把自己拉向敵人(任何比病毒/咬人/普通更強(qiáng)的東西),然后踢他們。-他的右邊有一個刀骨,現(xiàn)在左邊有一個骨釘槍。這并不意味著它們比普通武器更有效,也不意味著他不能使用武器——它們只是為了方便。他可以使用武器,但它們比普通的人克蘭斷裂得更快(這意味著未來的工匠必須為他制作適合他力量的武器。自我注意,這是為了陪練而做的) -帶著他被感染的一面,可以得到像杰克的二次風(fēng)技能那樣的防御和力量提升 -像推土機(jī)一樣沖進(jìn)大群,擊暈敵人(編輯過) 敏捷性 -也有和以前一樣的敏捷動作,但也有一些新的技巧。 -能墻跑、墻閂、墻爬遠(yuǎn)超艾登。爪子夠鋒利,能鎖住 比艾登在空中停留的時間還長 -卷須運(yùn)動,可以快速飛掠,但仍然受到阻礙,如夜獵人。有了卷須,逃跑也更方便。他可以讓自己脫離戰(zhàn)斗。 -生命回復(fù)在夜間比原來的自己快,白天變慢。這都要感謝他被感染的一面。 像夜獵人一樣瞬間撲向?qū)κ?,但不是咬掉對手的牙齒,而是咬斷對方的脖子 生存能力 -他有一些他的老技能,暫時減去他的討價還價/談話。杰克幫他解決這個問題,直到他發(fā)現(xiàn)別人不太被他嚇到。你知道,因?yàn)樗男律眢w狀況? -還能做飛鏢-因?yàn)槟銥槭裁床幌胍粋€被感染的飛鏢 像源氏一樣的飛鏢? -有被感染者的紅外線視力,可以看到墻后的人類敵人。這可以在游戲機(jī)制上打開和關(guān)閉,在白天是無效的。 -不只是偽裝,可以在被隱身或在雷達(dá)中落地關(guān)鍵的潛行技能。 -抗紫外線/格擋持續(xù)時間會沿著他的技能樹增加。 感染-這是我在鶴的技能樹上做的一個新分支作為一個類別,特別感謝安德的想法。因?yàn)橛凶儺愔惖臇|西,他心靈感應(yīng)的溝通方式,以及技能/能力完全不適合其他三個類別(盡管上面說的,是他的舊自我和新自我的和諧混合)——基本上更高的防御(鐵皮),更高的攻擊(爪子),更快的回血,更好的場景(可以像bl一樣輕松跟蹤感染/人類 嚎叫,可以使人類感到恐懼,并使敵人搖搖欲墜。擅長清除空間對抗群體 -憑借他的突變,他可以在戰(zhàn)斗中不死(樹中的最后一個被動技能)。這個會被重置回正常狀態(tài),直到下一場戰(zhàn)斗。他也可以把這個給他被感染的盟友,即杰克(順便說一句,概念在制作中,可能不包括在內(nèi)),一種與他們的心靈感應(yīng)連接,以防止他們死亡。 -想給被動的能力,他可以吃感染者來恢復(fù)一些生命值,考慮到過去的那種人在爆發(fā)的時候會吃他抓的任何東西。杰克很可能會在這一點(diǎn)上阻止他。與否。她無法完全控制這頭野獸。 下面是樹上無法鎖定的技能,但在擊敗稀有類型的敵人后獲得;有情揮發(fā)物。 -隱形-他一開始的第一個感染技能。只要他有耐力可以燃燒,就可以隱身。幫助他暴擊潛行擊殺。但是未被感染的人類敵人仍然可以看到他。 -憤怒-讓野獸從內(nèi)部釋放出來,只要他有耐力燃燒。 -二重身-秒感染技能,在擊敗另一個像他一樣有知覺的揮發(fā)者后獲得。制造一個陰影來分散敵人的注意力(類似于母親和她的克隆人的戰(zhàn)斗) 其他更新的技能,他將獲得擊敗其他三個有情揮發(fā)物后,目前的作品。 還有一個故事的旁注;他有這個領(lǐng)地泡泡,他的存在讓被感染的人不想來找他。所以他的存在可以幫助安全區(qū)域避開令人不安的感染者。不知道是否應(yīng)該在被感染的樹枝下 就這樣了。 天哪,這篇文章太長了… dlthedescent some Descent headcanons So thanks to @thatguyender for starting this, I made two lists: a skill tree list for Mad Jack, my OC kickboxer, and a skill tree list for Freakazoid. I've had these thoughts way at the start - since when I first started the fic, I also thought of it game-design-wise but never really sat down and wrote them out. Though I expect myself to put a balance patch cuz I might have overdone it for Freakazoid... Eh. shrugs First off, Mad Jack, my DL OC, Crane's wingmate/crazy partner and Descent deuteragonist. She's in a manner of speaking, a jack of all trades but also a skilled brawler. I do see her having some abilities/ skills like old human Crane's (power, survival, agility) because she is still a human fighter thrown in the same situation as he was (and not an overpowered infected). She's no mercenary, though but she makes up by being crafty like a con artist. Power - Professional kickboxing brawler for 9 years (give or take). As true to her name, Mad Jack the Wild Dog, she can be a real berserker in combat. And when need to be defensive, tai chi (a lil hobby she took up in recent years) so that she can divert attacks thrown at her. - She's ambidextrous. Able to use double weapons faster and effective than Crane would one handed weapon. - She has a couple of power moves like Crane's. A suplex move, a roundhouse kick, maybe a dual wielding move etc. Can even put a man in a head choke - She knows how to use guns. Had used them in the past. But she actually won't use guns right now (there's reason to my madness here, story purpose). If in game, her skill in using firearms would be the last thing unlockable down the tree. And if unlocked, added with her ambidexterity, she can be very deadly. She can use bows easily btw. Agility - Almost on par to old Crane's parkour skills (had learned them from her cous), relearning the ropes and such. - More agile in combat and escaping/ dodging than on parkour, where she puts her energy into. - She has high tolerance to pain. Like a berserker, she can endure being inflicted when in a pinch. - Taunts, bring the fight to her and not to other people. - Thanks to tai chi, she can regenerate stamina faster (have a mental moment to get like a second wind) - Will bite. Helps her get out of a sticky situation Survivor - Not a pro survival expert unlike someone who puts corpse grime onto himself. But willing to learn if it means surviving (doesn't meanshe likes it) - She has an eye for detail and is very resourceful, something from her past job. Which means she has better chance in looting than human Crane. - Good with her words, twice good at bartering/haggling with shops (except with the Ravs. They know her tricks) - She pickpockets. In battle, out of battle. She literally pulled a flash grenade off a Demolisher's body while being chased by it - (tw blood, was a little unsure about putting this down) With her blood perk (poisonous to anyone infected), she can coat a bit on her weapons just by running her bloodied thumb/finger on it. Preferably sharp weapons work best. - Open to new ideas on devices and tools if they can help with her survival. Example, the ascenders from the Junction. Plus only way to keep up with Freakazoid. - Uses methods and tools that's meant to distract enemies or lure them to a location. Examples: loud devices, fire alarms, her taunting. Next up, Freakazoid (aka Kyle Crane as Sentient Day Hunter/Volatile). And oh boy this is a long list. I might have given Jack more work as his teammate than I anticipated... Oh well. I'll nerf him later. Also, I took some liberty to base his infected passive and active abilities on the Night Hunter. With inspiration on other games abilities cough. Power - He still has the standard moves, windmill, drop kick, etc. Plus some Hunter moves like Arial Ground Pound, leapfrog, etc. In a way, he fights like his old self with new tricks as an Sentient infected. A super soldier - Pick claws or fists anywhere, anytime. Claws swipe faster, dealing damage faster than punches but of course, punches hit harder. - Has tendrils like a Hunter so can grapple an enemy (anything weaker than a volatile) to bring them right to him so that he can smash their head to the ground. Can also pull himself to an enemy (anything stronger than a Viral/Biter/Common) and literally kick them. - He has a blade bone on his right and now a bone-spike gun on his left. That doesn't mean they're more effective than normal weapons or that he can't use weapons - they just serve as being convenient. He can use weapons but they break faster than normal human Crane would (which means future craftsmen gotta make him weapons suitable for his strength. Note to self, make that for sidqusts) - With his infected side, can get a defense and power boost like Jack's second wind ability - Charge into a large group like a bulldozer, stunning his enemies (edited) Agility - Also has the same agility moves as his old self, but with some new tricks as well. - Can wall run, wall latch, wall climb far better than Aiden. Talons sharp enough to latch on a wall longer than Aiden can stay in the air. ALT GIF by cynical-librarian-watches-anime - With tendril locomotion, can dart around fast but still hindered with turns/rotations like the Night Hunter. Escape is also more convenient by tendril. He can yeet himself out of combat. - Faster health regen than his old self at night, slower in day. All thanks to his infected side. - Instantly leaps onto an opponent like a Night Hunter but rather than sinking teeth down, he snaps the neck Survivor - He has some of his old skills, minus his haggle/talk for the time being. Jack helps him with that until he finds people not too freaked out by him. You know, because of his new body situation? -Still can do throwing stars - because why wouldn't you want an infected throwing shuriken like Genji? - Has the infrared eyesight of an infected where he can see human enemies behind walls. This can be switched on and off game-mechanic-wise and isn't effective in daylight. -Not just with camouflage, can land critical stealth skills after being cloaked or in dar. - UV resistance/block duration increase down his skill tree. Infected - this is a new branch on Crane's skill tree I made as a category, special thanks to Ender for the idea. Since there are somethings like mutations, his telepathic way of communication, and skills/abilities that don't fit with the other three categories entirely (even though the above, it's a harmonic mixture between his old and new self) - Pretty much higher defense (iron skin), higher attack (claws), faster regen, better scenes (can track infected/human easy like a bl Howls, can inflict fear into humans and staggers enemies. Good with clearing space against groups - With his mutations, he can be undying in combat (final passive skill in the tree). This gets reset back to normal until the next fight. He can also give this to his infected allies, namely Jack (concept in the works btw, may not be included), a sorta telepathic link to them to prevent them from dying. - Tempted to give passive ability that he can feast on infected to regain back some health, considering the kind of person in the past to eat anything he grabs in the middle of an outbreak. Jack will most likely stop him on that. Or not. She can't completely control this beast. -- Below are skills not lockable on the tree but gained after defeating a rare type of enemy; Sentient Volatiles. - Invisibility - his first infected skill he starts with. Can go invisible as long as he has stamina to burn. Helps with his crit stealth kills. Uninfected human enemies can still see him however. - Rage - Lets out the beast from within, as long as he has stamina to burn. - Doppelganger - second infected skill, gained after defeating another sentient Volatile like him. Creates a shadow to distract enemies off him (similar to Mother's fight with her clones) - Other newer skills he'll obtain after defeating three other Sentient Volatiles, in the works currently. and a sidenote from story; he has this territory bubble where his presence makes infected not want to come to him. So his presence helps safezones be warded off from troubling infected. Didn't know if should have been under infected branch And that's it. God this post is so long... #hope you like this X'D #dying light #dying light headcanons #ramblings from a mad writer #dying lig... See all

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