【別餓死】性能綜合最強(qiáng)物品列表(後篇,含控制臺物品代碼,截止2020年為止)
以下文字內(nèi)容來自於→ https://dontstarve.fandom.com

[Weapons(traps)]
01.trap(Bird)
Required_DLC: No
Durability: 8
Damage: None
Features: Captures Birds, can be baited
c_give("birdtrap", 1)

02.trap(Common)
Required_DLC: No
Durability: 8
Damage: None
Features: Captures small Mobs
c_give("trap", 1)

03.trap(Sea)
Required_DLC: Shipwrecked
Durability: 8
Damage: None
Features: Can only be placed on the Ocean; Catches Wobsters, can be baited
c_give("seatrap", 1)

04.Tooth_trap
Required_DLC: No
Durability: 10
Damage: 60
Features: Deals 60 damage when triggered
c_give("trap_teeth", 1)

05.Bramble_trap
Required_DLC: Hamlet
Durability: 10
Damage: 40
Features: Deals full damage in a radius of 1 tile when triggered
c_give("trap_bramble", 1)

06.Bee_Mine
Required_DLC: No
Durability: None
Damage: 10(x1 Bee)
Features:
Will attack wildlife other than Bees, Killer Bees, Butterflies,
Batilisks, Mosquitoes, and Shadow Creatures; But will actively attack
players who are holding hammers nearby; Will also actively attack
players who capture or attack wild bees nearby
c_give("beemine", 1)

[Weapons(Explosives)]
01.Slurtle_Slime
Required_DLC: No
Durability: None
Damage: 50
Features:
Explodes(small range), igniting other nearby objects before the
explosion ;Can be used to refuel a Lantern or a Miner Hat by 9.5%.
c_give("slurtleslime", 40)

02.Gunpowder
Required_DLC: No
Durability: None
Damage: 200
Features: Explodes(small range)
c_give("gunpowder", 40)

03.Coconade(Obsidian)
Required_DLC: No
Durability: None
Damage: 340
Features: Explodes(medium range) and sets nearby targets on fire
c_give("obsidiancoconade", 1)

[Buildings(Through_the_world)]
[Buildings(Transportation)]
01.Maxwell's_Door
Required_DLC: No
Durability: ∞
Damage: None
Features:
Can move players from sandbox mode to adventure mode, but if they die
during the adventure mode game, they will be forced to exit to sandbox
mode
c_spawn("adventure_portal", 1)

02.Skyworthy
Required_DLC: Helmet
Durability: ?
Damage: None
Features:
Can go back and forth between "The Shipwrecked world" and "The Hamlet
world" in "The Constant world" or "Reign of Giants world"
In Hamlet world version
c_spawn("porkland_exit", 1)
out of Hamlet world version
c_spawn("porkland_entrance", 1)

03.Wooden_Thing
Required_DLC: No
Durability: ∞
Damage: None
Features:
Can transfer the player's backpack to the other world with the player
himself, but you must have Divining Rod to unlock and start Wooden Thing
c_spawn("teleportato_base", 1)
c_give("teleportato_crank", 1)
c_give("teleportato_box", 1)
c_give("teleportato_potato", 1)
c_give("teleportato_ring", 1)


[Buildings(Resurrect)]
01.Celestial_Portal
Required_DLC: Together version only
Durability: ∞
Damage: None
Features: Can resurrect players in ghost state
c_spawn("multiplayer_portal_moonrock", 1)

02.Touch_Stone
Required_DLC: No
Durability: ∞
Damage: None
Features: Each touch stone can only resurrect the player once. You must activate each touch stone once to resurrect
c_spawn("resurrectionstone", 1)

[Buildings(Survival)]
01.Tent
Required_DLC: No
Durability: 6
Damage: None
Features: Health +2 seconds; Hunger -1 seconds; Sanity +1 seconds
c_spawn("tent", 1)

02.Wall(Thulecite)
Required_DLC: No
Durability: 800
Damage: None
Features: Can block most creatures from crossing the area, except for a few creatures (such as shadow creatures)
c_give("wall_ruins_item", 20)
c_spawn("wall_ruins", 1)

03.Houndius_Shootius
Required_DLC: No
Durability: 1000
Damage: 65
Features: Protects player and attacks creatures that are threatening to player
c_spawn("eyeturret", 1)

[Buildings(Illuminat)]
01.Fire_Pit(Exothermic)
Required_DLC: No
Durability: 1
Damage: None
Features: Illuminates(Ranged Medium); Heats the player
c_spawn("firepit", 1)
02.Fire_Pit(Endothermic)
Required_DLC: Reign of Giants
Durability: 1
Damage: None
Features: Illuminates(Ranged Medium); Cools the player
c_spawn("coldfirepit", 1)

03.Chiminea(Land)
Required_DLC: Shipwrecked
Durability: 1
Damage: None
Features: Illuminates(Ranged Medium); Is not affected by Strong Winds, Rain or Flooding; Heats the player
c_spawn("chiminea", 1)

04.Chiminea(Buoyant)
Required_DLC: Shipwrecked
Durability: 1
Damage: None
Features:
Can only be placed on the Ocean; Illuminates(Ranged Medium); Is not
affected by Strong Winds, Rain or Flooding; Heats the player
c_spawn("sea_chiminea", 1)

05.Mushroom_Lights(Glowcap)
Required_DLC: Together version only
Durability: 1
Damage: None
Features: Illuminates(Ranged Medium); Consumes Light Bulbs, Glow Berries and Mushroom Spores; Slows the light source's spoilage
c_spawn("mushroom_light2", 1)
