鋼鐵雄心4開發(fā)日志 | 2/17 軍刀行動(dòng)1.12.10版本號(hào)

牧游社?牧有漢化翻譯
Operation Sabre Patch 1.12.10 Checksum 0f26
PDXKatten, Community Manager
Generals!
將軍們!
With Operation Sabre comes plenty of new bugfixes, some attention towards Bulgaria and Romania, and the portions to your Career Profiles we outlined in our Previous?Dev Diary. The War initiative continues.
軍刀行動(dòng)Operation Sabre一聲炮響,為大家?guī)?lái)了更多問題修復(fù),以及有關(guān)保加利亞和羅馬尼亞的小改動(dòng),還有部分我們?cè)谏闲瞧谔岬降纳臋n案內(nèi)容。戰(zhàn)爭(zhēng)計(jì)劃仍將繼續(xù)。(譯注:Operation Sabre軍刀行動(dòng)為英國(guó)皇家海軍在1945年7月于西貢河附近的軍事行動(dòng),旨在切斷日軍連接越南和新加坡的通信線路。)

Listed below are all the changes, (unchanged from the Open Beta) Make sure to leave some feedback, we appreciate it!
下列就是所有改動(dòng)啦(與Open Beta版本無(wú)異),務(wù)必留下你們的意見,感激!
PATCH NOTES
版本注記
Feature
特性
- For easy and very easy difficulties, AI countries will transfer a part of their Peace Score to the human player(s)
- 在簡(jiǎn)單和非常簡(jiǎn)單難度中,AI國(guó)家會(huì)將部分和談分?jǐn)?shù)給予玩家(們)。
- Puppets will transfer a part of their Peace Score to their Overlord (can be disabled with custom game rules)
- 傀儡國(guó)將會(huì)將部分和談分?jǐn)?shù)給予宗主國(guó)(可以在自訂游戲規(guī)則中停用)。
- Faction members will transfer a part of their Peace Score to their Faction Leader (can be disabled with custom game rules)
- 陣營(yíng)成員將會(huì)將部分和談分?jǐn)?shù)給予陣營(yíng)領(lǐng)袖(可以在自訂游戲規(guī)則中停用)。
- Countries with a low war participation score will transfer all their Peace Score to other countries (can be disabled with custom game rules)
- 戰(zhàn)爭(zhēng)參與度低的國(guó)家將會(huì)將他們所有的和談分?jǐn)?shù)給予其他人(可以在自訂游戲規(guī)則中停用)。
- Make peace score redistribution game rules disabled by default
- 將“和談分?jǐn)?shù)再分配“游戲規(guī)則預(yù)設(shè)為關(guān)閉
Balance
平衡性改動(dòng)
- Prussia of the Balkans rebalanced slightly, and more of the modifiers now scale as the spirit is upgraded
- 平衡了“巴爾干的普魯士”民族精神,其修正現(xiàn)在會(huì)隨著精神升級(jí)增加。
- Bulgaria now begins with the Mountaineers tech unlocked
- 保加利亞現(xiàn)在開局擁有山地步兵科技。
- Bulgaria: National Railway Lines now take 35 days, from 70. Added two mutually exclusive focuses after this, choosing between exploiting aluminium resources (16 Aluminium) or natural gold deposits (stability + civ)
- 保加利亞:國(guó)家鐵路網(wǎng)絡(luò)現(xiàn)在只需35天,而非70天。在此國(guó)策下新增了兩個(gè)互斥國(guó)策,玩家可以選擇開發(fā)鋁礦(16鋁)抑或天然金礦(穩(wěn)定度+民用工廠)。
- Integrated designers navy spirit no longer gives double bonus and only gives research bonus for ship modules now
- 海軍精神“設(shè)計(jì)商整合”不再會(huì)給予雙倍加成且現(xiàn)在只會(huì)給予艦船模塊的研究加成。
- Romania: several new focuses added which enable the possibility to manipulate which country leader will run the fascist party
- 羅馬尼亞:增加了數(shù)個(gè)可以控制法西斯黨派由哪個(gè)國(guó)家領(lǐng)袖領(lǐng)導(dǎo)的國(guó)策。
- all countries will now build carrier aircraft if they have carriers, countries with low military factories are less likely to spend too much on fighters
- 所有國(guó)家現(xiàn)在將會(huì)在擁有航空母艦的情況下生產(chǎn)艦載機(jī),而軍用工廠數(shù)量較少的國(guó)家則應(yīng)該不再會(huì)狂暴戰(zhàn)斗機(jī)了。
- increased carrier aircraft wanted buffer for countries with carriers to 1.5x total deck space
- 將有航母的國(guó)家的艦載機(jī)目標(biāo)庫(kù)存提升至艦?zāi)缚側(cè)萘康?.5倍。
UI
用戶界面
- Fixed various issues with tech tree on different resolutions
- 修復(fù)了科技樹在不同解像度下的數(shù)個(gè)問題。
- Bulgaria's default UI colour (used for allegiance/country unit banners) is now the same as their starting country colour
- 保加利亞的預(yù)設(shè)UI顏色(用于顯示陣營(yíng)/國(guó)家單位旗幟)現(xiàn)在與開局國(guó)家顏色維持一致了。
- Main menu Social Media buttons update
- 更新了主菜單的社交媒體按鈕。
AI
人工智能
- Added some scripted AI desires for land doctrines
- 增加了一些影響AI陸軍學(xué)說(shuō)傾向的腳本。
- Fixed bug in how AI prioritises its construction queue
- 修復(fù)了有關(guān)AI如何決定建造隊(duì)列優(yōu)先級(jí)的問題。
- Stop AI from queueing up more naval bases and railways if they are already waiting to be upgraded
- AI不會(huì)再在海軍基地和鐵路等待升級(jí)時(shí)繼續(xù)在建造序列中增加更多海軍基地和鐵路。
- Italy will now be much less active on the French front for the first months of the war, unless France are losing badly, or Germany is under threat
- 在戰(zhàn)爭(zhēng)的頭幾個(gè)月里,意大利將會(huì)在法國(guó)前線中摸魚,除非法國(guó)兵倒如山,或者德國(guó)陷入危險(xiǎn)之中。
- AI will check if it should afford the monthly cost of Improve Relations before attempting it
- AI會(huì)在嘗試改善關(guān)系前審視自己能否負(fù)擔(dān)其每月花費(fèi)。
- USA colorado class battleships now obsolete in 1936
- 美國(guó)的科羅拉多級(jí)戰(zhàn)列艦現(xiàn)在在1936年時(shí)過期。
Modding
模組
- add is_hired_as_advisor = yes/no trigger
- 增加觸發(fā)器is_hired_as_advisor = yes/no
- Make has_resources_in_country accept extracted and buildings parameters
- 使as_resources_in_country接受提取和建筑參數(shù)。
- Add get_supply_vehicles and get_supply_vehicles_temp effects and triggers to check the number of trucks and trains
- 增加get_supply_vehicles和get_supply_vehicles_temp效果和觸發(fā)器,以檢查卡車和火車的數(shù)量。
- Make the following triggers neutral - meaning they won't impact the outcome of the trigger block they are in :
- 使下列觸發(fā)器成為中性觸發(fā)器--意味著它們不會(huì)影響它們所在的觸發(fā)塊的結(jié)果:log, set_temp_variable, print_variables, round_temp_variable, clamp_temp_variable, subtract_from_temp_variable, multiply_temp_variable, divide_temp_variable, clear_temp_array, add_to_temp_array, remove_from_temp_array, resize_temp_array, find_highest_in_array, find_lowest_in_array
Bugfixes
捉蟲
- Improved requirement tooltips for Mare Nostrum decision.
- 改善了“我們的?!睕Q議的要求提示框。
- Random country selection disabled when loading ironman saves
- 禁止在載入鐵人模式存檔時(shí)使用隨機(jī)選擇國(guó)家。
- Fixed incorrect dates for 1938 engine and armour techs
- 修復(fù)了1938年引擎和裝甲科技的錯(cuò)誤日期。
- Bulgaria's unit names now use the spelling 'Diviziya', from 'Divizija'
- 保加利亞的單位名現(xiàn)在使用“Diviziya”,而非“Divizija”。
- Fixed issue in which Germany would get twice the amount of research bonuses via the focus "Treaty with the USSR"
- 修復(fù)了德國(guó)可以透過國(guó)策“與蘇聯(lián)的條約”獲得兩倍研究加成數(shù)量的問題。
- early cruiser hull no longer unlocks cruiser armour
- 早期巡洋艦體不再解鎖巡洋艦裝甲。
- Aircraft Bomb tech now unlocks torpedoes
- 空軍炸彈現(xiàn)在會(huì)解鎖魚雷。
- Fixed incorrect role settings for amphibious drive module
- 修復(fù)了兩棲驅(qū)動(dòng)模塊定位設(shè)定不正確的問題。
- Fixing typo in Adopting Rumantsch country flag in Switzerland
- 修復(fù)了瑞士“采用羅曼什語(yǔ)”國(guó)家標(biāo)記中的錯(cuò)字。
- fixed incorrect templates for RO.57 aircraft
- 修復(fù)了RO.57飛機(jī)的錯(cuò)誤模塊。
- Fix the capture and subsequent consequences for operatives when they get spotted on offensive missions
- 修復(fù)了特工在進(jìn)行敵對(duì)行動(dòng)時(shí)被發(fā)現(xiàn)后被捕及其的結(jié)果。
- Small fixes to Romanian focus tree additions
- 小改了羅馬尼亞國(guó)策的延伸。
That should be it for us today! If you encounter any issues with Today's patch, make sure to leave a Bug Report and make sure to check out the updated roadmap!
這就是我們今天的東西啦!如果你在此版本中遇到了什么問題,務(wù)必發(fā)一貼Bug Report。還有看看新的路線圖!

新一項(xiàng)行動(dòng)為長(zhǎng)矛行動(dòng)Operation Pike(譯注:長(zhǎng)矛行動(dòng)是一場(chǎng)英法同盟針對(duì)蘇聯(lián)的戰(zhàn)略轟炸計(jì)劃代號(hào)。該計(jì)劃在1939及40年左右成型,旨在摧毀蘇聯(lián)的石油工業(yè),以防止德國(guó)獲得蘇聯(lián)的石油資源,但此計(jì)劃從未被執(zhí)行。)
Have a great day!
祝好!
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