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「Y4S4幻變海潮」測(cè)試服更新日志(11月14日)

2019-11-14 00:29 作者:R6S中文站  | 我要投稿

這次的更新補(bǔ)丁看起來(lái)相當(dāng)龐大!我們正在進(jìn)行Vulkan圖形API的第一次迭代測(cè)試,平衡調(diào)整以及大量的bug修復(fù),這些僅僅是一個(gè)開(kāi)始。

維護(hù)已于北京時(shí)間4:00開(kāi)始,維護(hù)時(shí)間30分鐘。

請(qǐng)注意,測(cè)試服上的所有改動(dòng)僅為測(cè)試目的,對(duì)正式服沒(méi)有任何影響。

請(qǐng)?jiān)谶@里上報(bào)你在測(cè)試服遇到的Bug >> r6fix.ubi.com/test-server

更新說(shuō)明

Vulkan圖形API測(cè)試

【更新】由于在測(cè)試服發(fā)生了一些崩潰情況,因此我們還原了這個(gè)改動(dòng)并將繼續(xù)調(diào)查,當(dāng)我們掌握更多情況之后將繼續(xù)更新。

更新

? 主題樂(lè)園探索游玩列表現(xiàn)已開(kāi)啟 - 現(xiàn)在你可以在“開(kāi)始游戲”菜單找到它,而不像以往一樣在主菜單右下角。

平衡

707

#BOSGACOGNATION

? BOSG現(xiàn)可選用先進(jìn)戰(zhàn)斗光學(xué)瞄準(zhǔn)鏡。

Caveira

M-12是目前游戲里射速和傷害最低的沖鋒槍之一,因此玩家目前沒(méi)有什么選擇這把沖鋒槍的理由,更多玩家偏好使用Luison手槍。我們希望能給玩家一個(gè)選擇M-12的理由。

? M-12沖鋒槍的傷害提高至40(原為36)

Ela

我們已經(jīng)發(fā)現(xiàn),Ela的FO-12霰彈槍十分強(qiáng)大(尤其在主機(jī)端),這導(dǎo)致她比其他干員獲得了更高的禁用率。我們正在讓FO-12的后坐力系統(tǒng)與其它半自動(dòng)霰彈槍更加接近,以稍微降低它的威力。

? 降低傷害衰減曲線。6m以內(nèi)它的傷害保持不變,但超出之后會(huì)擁有更快的衰減,10m以外的威力會(huì)更小。

? 增大擴(kuò)散并降低精準(zhǔn)度?,F(xiàn)在FO-12增大了快速射擊時(shí)的擴(kuò)散,使它與其它半自動(dòng)霰彈槍處于同一水平

? 稍微增加后坐力和反沖力,增加控制難度,降低隨緣命中概率。

SASG-12

和對(duì)FO-12霰彈槍的調(diào)整相似,SASG-12霰彈槍在快速射擊時(shí)將有更大的擴(kuò)散,同時(shí)也會(huì)增加一定的后坐力,增加這把霰彈槍的控制難度。

Glaz

給我們的俄羅斯狙擊手多一些關(guān)愛(ài),幫助他在瞄準(zhǔn)鏡未完全充能的情況下發(fā)現(xiàn)敵人。

? 調(diào)整瞄準(zhǔn)鏡的黃色高亮曲線,提高瞄準(zhǔn)鏡未完全充能時(shí)熱成像亮度。

Kaid

我們將賦予他更靈活和更有創(chuàng)造力的裝備,讓他變得更有吸引力。

? 蜘蛛電爪的作用半徑擴(kuò)大至1.3米(原為0.75米)

? 用倒刺鐵絲網(wǎng)取代沖擊手榴彈

Warden

我們希望能夠增加他作為防守方反下包角色的潛力,而遙控炸藥能夠讓他在進(jìn)攻方下包時(shí)擁有更多的反制手段,同時(shí)不會(huì)過(guò)多地暴露自己。

? 用遙控炸藥取代倒刺鐵絲網(wǎng)


原文:https://www.reddit.com/r/Rainbow6TTS/comments/dvwqzg/nov_1319_shifting_tides_y4s4_test_server_patch/

譯制:R6S.CN譯制組


BUGFIXES

GAMEPLAY

  • FIXED – Reverse Friendly Fire playlist option does not work on Local Custom Games

  • FIXED – FPS drops when drones are on top of ceiling fans.

  • FIXED – Deployable shields and Goyo’s Volcan can be destroyed when one player vaults over it while it is being placed

  • FIXED – The drone SFX may continue to play after a drone has been destroyed.

OPERATORS

  • FIXED – Jackal’s Eyenox will not activate properly and he loses a gadget charge when attempting to track Caveira while she is in Silent Step mode.

  • FIXED – If Jackal’s Eyenox is activated and an attacker joins in progress on support mode, the Eyenox HUD is not visible.

  • FIXED – If Jackal has his Eyenox active with a Mute jammer nearby, a teammate spectating on support mode won’t see the jammed VFX

  • FIXED – Jackal’s Jammed Eyenox VFX when Mute is around does not appear when a player JIP into Jackal’s POV

  • FIXED – Jackal’s tracking debuff icon does not update properly and stays on the HUD even when scan is completed

  • FIXED – Mute Jammer SFX loops when spectating drone after a JIP

  • FIXED – Nokk’s left hand snaps and clips through her gun when deactivating the HEL Presence Reduction

  • FIXED – Lesion’s VO can be out of sync with the blood splatter FX if the needle removal animation is canceled

LEVEL DESIGN

  • FIXED – Operator hitboxes clipping when forcing dynamic clipping through metal desks on various maps

  • FIXED – Valkyrie cam can see through a solid object on 2F workshop of House

  • FIXED – Some sticky gadgets don’t deploy properly when thrown on the floor of 1F Tea Room of Tower

  • FIXED – Sticky gadgets clip through banners of 1F Throne Room of Theme Park

  • FIXED – A golden Bottle prop in 2F CEO’s office of Tower can will block player view after being destroyed but will not have any collision.

  • FIXED – Dynamic clipping issue with a wall in B vault of Bank

  • FIXED – Dynamic clipping issue on a wall of 1F Wes Balcony of Tower.

  • FIXED – LOD issue on the door frame of B Exit Stairs of Consulate

  • FIXED – LOD issue with car plate on Consulate.

UX

  • FIXED – Various minor cosmetic description issues

  • FIXED – Minor cosmetic uniform and headgear fixes

  • FIXED – Certain resolutions can cause the UI to flicker after changing display mode from full screen to windowed mode.

  • FIXED – Caster’s can see OOW on various maps.

  • FIXED – If a player is in ADS when the round ends, they’ll see a slightly zoomed out effect in the EOR replay.

  • FIXED – Leave squad confirmation popup appears twice when trying to leave the squad while matchmaking via the Dynamic Play Button

  • FIXED – If a bulletproof camera is damaged and visible damage decals are left on it - if a player picks up the damaged bulletproof cam while another teammate is holding their bulletproof camera, the bullet decals will appear on both bulletproof cams.

  • FIXED – Attackers can’t move in spawn during the droning phase after spamming ESC during loading

  • FIXED – Weapons float in 1st person POV while transitioning from ADS to counter defusing animation

Known Issues

  • Jackal does not have his claymore.

  • Crashing in PvE when firing Maestro's Evil Eye

  • White outline around Yokai?fixed tomorrow

  • Two deployable shields can deployed next to each other within a double door frame

  • Control for Kali’s zoom is stuck on default

  • Clash CCEE shield flips upside down when Clash is facing any wall/tall prop?fixed tomorrow

  • Jackal still had his breaching charges instead of claymores.?fixed tomorrow

  • Capitao’s Fire bolts have no effect if Wamai’s Mag-Net is destroyed as it catches it

  • Valkyrie's Black Eyes can slightly clip through solid objects

  • Jackal can scan footsteps through walls

  • Operators are not looking at their phone from 3rd person POV when they are in observation mode

  • Operator's phone clips with the ground when prone and using the observation tool?fixed tomorrow

  • While prone, the thumb of the operator's right hand is snapping when entering ADS with a pistol equipped?fixed tomorrow

  • Crosshair of Twitch’s Shock Drone disappears when minimizing the game

  • Operator hitboxes can clip through reinforced walls and can be shot and take damage


Glossary

Dynamic Clipping – When Operator body parts pass through meshes of other objects

LOD – Level of Detail. Object resolution and complexity is determined by your distance from that object.

LOS – Line of sight. A line of sight from one place to another.



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