CE+易語言繪制母牛續(xù)接3

更新了,我會再出一集應(yīng)對母牛更新的教程,因為他只變模塊后面的偏移
這是最新的確全局XYZ
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
?<CheatEntries>
??<CheatEntry>
???<ID>355065</ID>
???<Description>"Z"</Description>
???<LastState Value="700" RealAddress="3CB45C5C"/>
???<ShowAsSigned>0</ShowAsSigned>
???<VariableType>4 Bytes</VariableType>
???<Address>libiworld.dll+2CA9F90</Address>
???<Offsets>
????<Offset>DC</Offset>
????<Offset>3E8</Offset>
????<Offset>0</Offset>
????<Offset>0C</Offset>
????<Offset>6CC</Offset>
????<Offset>44</Offset>
???</Offsets>
??</CheatEntry>
??<CheatEntry>
???<ID>355067</ID>
???<Description>"X"</Description>
???<LastState Value="4294965440" RealAddress="3CB45C58"/>
???<ShowAsSigned>0</ShowAsSigned>
???<VariableType>4 Bytes</VariableType>
???<Address>libiworld.dll+2CA9F90</Address>
???<Offsets>
????<Offset>D8</Offset>
????<Offset>3E8</Offset>
????<Offset>0</Offset>
????<Offset>0C</Offset>
????<Offset>6CC</Offset>
????<Offset>44</Offset>
???</Offsets>
??</CheatEntry>
??<CheatEntry>
???<ID>355066</ID>
???<Description>"Y"</Description>
???<LastState Value="2246" RealAddress="3CB45C60"/>
???<ShowAsSigned>0</ShowAsSigned>
???<VariableType>4 Bytes</VariableType>
???<Address>libiworld.dll+2CA9F90</Address>
???<Offsets>
????<Offset>E0</Offset>
????<Offset>3E8</Offset>
????<Offset>0</Offset>
????<Offset>0C</Offset>
????<Offset>6CC</Offset>
????<Offset>44</Offset>
???</Offsets>
??</CheatEntry>
?</CheatEntries>
</CheatTable>
復(fù)制到CE就可以了