【缺氧:眼冒金星!】煥然異星更新公告

總括部分見:https://www.bilibili.com/read/cv13769780

Features
特點(diǎn)
?? All Versions
全版本
? ? ?? Added Achievements to Epic Games Store.
? ? 添加了Epic Games商店上的成就
?? Spaced Out! Only
僅眼冒金星
? ? ?? New Spaced Out! Style experimental “Moonlet Cluster” with five variations
? ? 新的眼冒金星實(shí)驗(yàn)性“衛(wèi)星星群”,有五個(gè)變體
? ? ? ? ?? Metallic Swampy
? ? ? ? 金屬沼澤
? ? ? ? ?? Frozen Forest
? ? ? ? 冰凍森林
? ? ? ? ?? The Badlands
? ? ? ? 荒蕪之地
? ? ? ? ?? Flipped
? ? ? ? 倒置
? ? ? ? ?? Radioactive Ocean
? ? ? ? 放射性海洋
? ? ?? Added Classic Style Oceania Cluster.?
? ? 添加了經(jīng)典風(fēng)格海洋星群
? ? ?? Added Classic Style Oasisse Cluster.
? ? 添加了經(jīng)典風(fēng)格綠洲星群
? ? ?? Reworked how Orbital Research works:
? ? 重做了軌道研究:
? ? ? ? ?? Renamed Orbital Research to Data Analysis Research.
? ? ? ? 將軌道研究重命名為數(shù)據(jù)分析研究
? ? ? ? ?? Re-implemented the Virtual Planetarium, which consumes Data Banks to conduct Data Analysis Research.
? ? ? ? 重新加入了虛擬天象儀,用數(shù)據(jù)磁盤進(jìn)行數(shù)據(jù)分析研究
? ? ? ? ?? Renamed Orbital Microlab to Orbital Data Collection Lab.
? ? ? ? 軌道微實(shí)驗(yàn)室重命名為軌道數(shù)據(jù)收集實(shí)驗(yàn)室
? ? ? ? ?? Orbital Data Collection Lab now creates Data Banks.
? ? ? ? 軌道數(shù)據(jù)收集實(shí)驗(yàn)室現(xiàn)在會產(chǎn)生數(shù)據(jù)磁盤
? ? ? ? ?? Added many new sources of Data Banks around the world in (POIs, Artifact, Geysers).
? ? ? ? 添加了許多數(shù)據(jù)磁盤在世界中的來源(遺跡,工藝品,間歇泉)
? ? ?? Added Radiation Lamp building.
? ? 添加了輻射燈
? ? ?? Added the Manual Radbolt Generator building
? ? 添加了人力輻射粒子發(fā)生器
? ? ?? Radiation now kills food poisoning, slimelung, and zombie spore germs..
? ? 輻射限制能殺死食物中毒,粘液肺病和僵尸孢子病菌
? ? ?? Added ambient sounds for radiation.
? ? 添加了輻射的環(huán)境音效
Changes and Improvements
變更和改進(jìn)
?? All Versions
全版本
? ? ?? Added voice for Pip and Pipsqueak.
? ? 添加了樹鼠和小樹鼠的音效
? ? ?? Small adjustments to Main Menu to better support UI layout on lower resolution displays.
? ? 對主菜單進(jìn)行了少許調(diào)整以更好地支持低分辨率的UI布局
? ? ?? Added Element class Database category icons.?
? ? 添加了數(shù)據(jù)庫元素中的類別圖標(biāo)
? ? ?? Added Element class Database descriptions for Filtration Mediums, Ice, and Refined Metals.
? ? 添加了數(shù)據(jù)庫元素中的類別中的過濾介質(zhì),冰,精煉金屬的描述
? ? ?? Updated Combustible Liquids and Compostables element category descriptions.
? ? 更新了可燃液體和可堆肥物分類的描述
? ? ?? Neural Vacillator chair is now demolishable.
? ? 現(xiàn)在神經(jīng)振蕩器可拆毀了
? ? ?? Anti Entropy Thermo-Nullifier is now demolishable instead of deconstructable.
? ? 現(xiàn)在反熵?zé)崃恐泻推魇强刹饸У模皇强刹鸪牧?/p>
? ? ?? Updated all translations.
? ? 更新了所有翻譯
? ? ?? Performance
? ? 性能
? ? ? ? ?? Significantly Improved performance of Duplicant and critter name label display.
? ? ? ? 顯著提升了復(fù)制人和小動物名字欄顯示的性能
? ? ? ? ?? Reduce frame time by spreading out animation position offset updates over multiple frames.?
? ? ? ? 通過將動畫位置偏移更新分散在多個(gè)幀上降低幀時(shí)
?? Base Game Only
僅游戲本體
? ? ?? Minor changes to Choose Destination Screen layout.
? ? 對選擇目的地界面的布局進(jìn)行了少許更改
? ? ?? Rime’s Forest biome now includes some buried Oxyfern seeds.
? ? 冰霜星體的森林生態(tài)現(xiàn)在含有一些掩埋的氧齒蕨種子
?? Spaced Out! Only
僅眼冒金星
? ? ?? Moved Diamond Press automation output port down two tiles so it is easier to access.
? ? 將鉆石壓機(jī)的自動化輸出端口下移兩格以便更容易接觸到
? ? ?? Radbolts now lose 1 radbolt for every 10 tiles traveled instead of 1 radbolt for each tile traveled.
? ? 輻射粒子現(xiàn)在每10格流失1單位,而不是每格都流失了
? ? ?? Changes to Choose Destination Screen layout.
? ? 對選擇目的地界面的布局進(jìn)行了少許更改
? ? ?? Added exclamation status when a rocket’s Spacefarer module is unreachable.
? ? 添加了當(dāng)火箭的太空員艙無法到達(dá)時(shí)的感嘆號狀態(tài)
? ? ?? Added icons for new achievements.
? ? 加入了新成就的圖標(biāo)
? ? ?? Updated Cosmic Archeology achievement description.
? ? 更新了宇宙古跡成就的描述
? ? ?? Added a small amount of noise to radiation emitters
? ? 為輻射釋放源添加了少量噪聲
? ? ?? Fixed wording of Morale High Ground achievement to be more clear.
? ? 修正了翻天覆地成就的用詞問題,使之更明確
? ? ?? Crashed Satellites are now demolishable.
? ? 現(xiàn)在壞衛(wèi)星可拆毀了
? ? ?? Cryotank 3000 is demolishable after defrosting the Duplicant inside.
? ? 低溫箱3000在解凍復(fù)制人后可拆毀了
? ? ?? Undiscovered random geysers found in Classic Style clusters are now displayed as Unknown Geysers when selecting an asteroid on the Starmap.
? ? 經(jīng)典風(fēng)格星群中未揭示的隨機(jī)間歇泉會在星圖選擇小行星后顯示為“未知間歇泉”
? ? ?? Reordered Classic Clusters and set difficulties.?
? ? 重排了經(jīng)典風(fēng)格星群和難度設(shè)定
? ? ?? Renamed the Large Forest Cluster to Verdante Cluster.
? ? 將大型森林星群重命名為翠綠星群
? ? ?? Small changes to artifact victory sequence camera work.
? ? 對宇宙古跡完成后動畫的視角進(jìn)行了稍微調(diào)整
? ? ?? Uranium Ore is now requires "Superhard Digging" instead of “Super-Duperhard Digging”.
? ? 鈾礦現(xiàn)在需要“超堅(jiān)硬材料挖掘”而不是“極堅(jiān)硬材料挖掘”了
? ? ?? Materials with high radiation absorption are indicated as such in their tooltips in the materials selection panel of the build menu.
? ? 有高輻射吸收率的材料會在建筑欄的材料選擇時(shí)給出提示
? ? ?? Radiation blocking percentage is now displayed in hover text while the radiation overlay is active. This information is also now visible in the "Properties" tab of the detail panel of a selected cell or tile.
? ? 在輻射概覽激活下可以看到格子的輻射阻率。在選擇格子的屬性欄里也能看到這一信息
? ? ?? Interplanetary Payloads and Orbital Cargo Modules on the Starmap are treated as sterile environments when transporting food.
? ? 星際載貨和環(huán)軌貨艙在星圖上運(yùn)輸食物時(shí)被認(rèn)為是防腐環(huán)境
? ? ?? Worldgen:?
? ? 世界生成
? ? ? ? ?? Moved Teleporter POIs on classic clusters a bit further away from the start.
? ? ? ? 將經(jīng)典風(fēng)格星群的傳送器遺跡移到離初始區(qū)域更遠(yuǎn)的地方了
? ? ? ? ?? Added a small Uranium Geode near the start in Classic Style clusters and Spaced Out! Style clusters excluding the Moonlet Clusters.
? ? ? ? 除衛(wèi)星星群外,經(jīng)典風(fēng)格星群和眼冒金星風(fēng)格星群的初始星加入了一小塊鈾礦晶洞
? ? ?? Modding:
? ? 模組
? ? ? ? ?? Replaced nameTable with nameTables in cluster configs. Name tables are merged when selecting a random name.
? ? ? ? 在星群配置中以nameTables替換了nameTable。在選擇隨機(jī)名字時(shí)名稱表會合并
Bugs
修復(fù)
?? All Versions
全版本
? ? ?? Fix Nosh Sprout not respecting its safe atmosphere requirements.
? ? 修復(fù)了小吃芽無視其安全環(huán)境需求的問題
? ? ?? Fixed issue causing dead critters to show up in daily reports counts.
? ? 修復(fù)了死亡的小動物也計(jì)入每日報(bào)告統(tǒng)計(jì)里的問題
? ? ?? Fixed Polluted Oxygen and Oxylite bubbles appearing in unexplored areas of the map.
? ? 修復(fù)了污染氧和污染氣泡會出現(xiàn)在戰(zhàn)爭迷霧中的問題
? ? ?? Timelapse screenshots are now stored in folders matching a unique world id, instead of possibly non-unique world names.
? ? 延時(shí)攝影現(xiàn)在會根據(jù)世界獨(dú)一的ID保存在對應(yīng)的文件夾中,而不是根據(jù)可能不獨(dú)一的世界名字
? ? ?? Fix vanilla retired colony migrate screenshot and handle an empty folder
? ? 修正了原版不再使用的殖民地遷移截圖并處理空文件夾
? ? ?? Fix progression display for Easy Livin achievement.
? ? 修復(fù)了輕松生活成就的進(jìn)度顯示問題
? ? ?? Fixed issue preventing Duplicant names from hiding when the camera is zoomed out.
? ? 修復(fù)了視角縮小后復(fù)制人名字不隱藏的問題
? ? ?? Smooth Hatchling egg chances are now affected by eating Aluminum Ore. Removed reference to unused Electrum diet.
? ? 光滑哈奇蛋幾率會受吃鋁礦影響了。移除了飲食列表中未使用的銀金礦
? ? ?? Fixed Wall Clock's height being incorrect.
? ? 修正了墻壁時(shí)鐘的高度
? ? ?? Fixed bug preventing Security Doors from being deconstructable after loading a save.
? ? 修復(fù)了讀檔后安全門無法拆毀的問題
? ? ?? Fixed entombment issues with rockets.
? ? 修正了火箭的掩埋問題*
?? Spaced Out! Only
僅眼冒金星
? ? ?? Fixed issue where Duplicants would not put on a suit if the checkpoint was built next to the rocket interior door.
? ? 修復(fù)了復(fù)制人經(jīng)過建在火箭艙門后的檢查點(diǎn)不會穿上太空服的問題
? ? ?? Food temperature rot rules now apply to food in Interplanetary Payloads on the Starmap.
? ? 現(xiàn)在食物溫度腐爛規(guī)則對星圖上的星際載貨也有效
? ? ?? Fixed issue causing Terrestrial Artifacts to lose the Cosmic Archaeology achievement’s tag on load.
? ? 修復(fù)了陸地工藝品在加載后會失去宇宙古跡成就的標(biāo)簽的問題
? ? ?? Fixed bug causing Diamond Press to lose an automation input port.
? ? 修復(fù)了鉆石壓機(jī)沒有自動化輸入端口的問題
? ? ?? Fixed Radical Trip achievement string.
? ? 修正了輻射漫游成就的文本
? ? ?? Fixed issue preventing incapacitated Duplicants from being carried to a medical cot outside of the rocket they are in.
? ? 修復(fù)了火箭內(nèi)失去行動能力的復(fù)制人不能被帶到火箭外的分診床的問題
? ? ?? Fixed a crash that happened when composting seeds with different mutations in the same cell.
? ? 修復(fù)了在同一格中將不同變異的種子堆肥可能發(fā)生的崩潰
? ? ?? Mutation information of unidentified seeds is no longer displayed in the UI.
? ? 未分析的種子的變異信息不再顯示
? ? ?? Possible fix to meteors depositing material outside the worlds they appear on.
? ? 或多或少修復(fù)了隕石會將材料積累到世界外的問題
? ? ?? Fixed issue that allowed Dupes to refuel Research Reactors even when fuel delivery was disabled by automation.
? ? 修復(fù)了即使研究性反應(yīng)堆被自動化禁用仍有復(fù)制人運(yùn)燃料的問題
? ? ?? Fixed crash that occurred when activating the Temporal Tear Opener.?
? ? 修復(fù)了激活時(shí)空裂口開啟器時(shí)可能發(fā)生的崩潰
? ? ?? Fixed crash caused by having an evaporating liquid sit on top of a Solar Panel.
? ? 修復(fù)了太陽能板上有液體蒸發(fā)導(dǎo)致的崩潰
? ? ?? Adjustments to background orbiting object visuals to prevent overlaps.
? ? 調(diào)整了背景環(huán)繞物的視覺效果以防止重疊發(fā)生
? ? ?? Fix Radiation Sensor referencing temperature instead of radiation.
? ? 修正了輻射傳感器提及溫度而不是輻射的問題
? ? ?? Fix an issue where the automation system wasn't picking up very short state changes from the Radbolt Sensor.?
? ? 修復(fù)了自動化系統(tǒng)不會捕獲輻射離子傳感器非??斓臓顟B(tài)變化的問題
? ? ?? Stone and Smooth Hatches can now eat Cobalt Ore.
? ? 石殼和光滑哈奇現(xiàn)在可以吃鈷礦了
? ? ?? Ladder Bed shake animation no longer plays when a Duplicant walks by an empty bed.
? ? 復(fù)制人經(jīng)過空的梯床時(shí)不再播放搖動動畫了
? ? ?? Potential fix for a crash caused by the Saturn Critter Trap.
? ? 或多或少修復(fù)了土星動物捕草導(dǎo)致的崩潰
? ? ?? Fixed “Critter Count” daily report statistics in clusters with multiple planetoids.
? ? 修復(fù)了每日報(bào)告中小動物數(shù)的結(jié)果會乘上小行星數(shù)的問題
? ? ?? Fixed “Rockets in Flight” daily report statistics.
? ? 修正了每日報(bào)告中飛行的火箭數(shù)
? ? ?? Morale High Ground achievement now requires at least one Duplicant in space
? ? 翻天覆地成就至少需要一名復(fù)制人在太空
? ? ?? Fixed issue causing pinned resources panel layout to break when switching asteroids
? ? 修復(fù)了切換小行星時(shí)固定的資源面板布局混亂的問題
? ? ?? Fixed Notification Systems alignment issue in the research screen.
? ? 修復(fù)了在研究界面中“通知系統(tǒng)”的對齊問題
? ? ?? Preserve priority settings when a Spindly Grubfruit Plant becomes a Grubfruit Plant.
? ? 當(dāng)貧瘠蟲果植株變成蟲果植株時(shí)保留其優(yōu)先度
? ? ?? Fixed issue allowing reordering of rocket modules into spaces they cannot fit.
? ? 修復(fù)了重排火箭艙塊能讓火箭換到不合適的空間的問題
? ? ?? Fixed rare crash in stress tooltip.
? ? 修復(fù)了壓力懸停提示中的罕見崩潰
? ? ?? Worldgen:
? ? 世界生成
? ? ? ? ?? Improved oil biome placement reliability on Rusty Oil Asteroid.
? ? ? ? 提高了生銹油質(zhì)小行星上原油生態(tài)的放置可靠性
? ? ? ? ?? Alternate Pod Location world trait restricted to starting worlds only.
? ? ? ? 備選的打印艙位置世界特質(zhì)只會出現(xiàn)在初始星球
? ? ? ? ?? Prevent generating worlds where the starting area template overlaps the borders.
? ? ? ? 阻止生成初始區(qū)域覆蓋邊界的世界
? ? ? ? ?? Fixed issue failing to place the Gravitas templates on Tundra Moonlet.
? ? ? ? 修復(fù)了苔原小行星生成莊嚴(yán)科技遺跡失敗的問題
? ? ? ? ?? Changed minor volcano spawning rules on Sandstone Asteroid, Forest Asteroid, Swampy Asteroid (Spaced Out style clusters) so they can also spawn in the magma biome when present from the Magma Channels world trait.
? ? ? ? 更改了砂巖小行星,森林小行星,沼澤小行星上(眼冒金星風(fēng)格星群)小型火山的生成規(guī)則,如此它們在含有巖漿通道特質(zhì)時(shí)可以生成巖漿生態(tài)