漫漫長夜 修復(fù)后的尸骸拆解
#當(dāng)前版本為v2.19
?此文可以解決尸骸拆解后每塊肉量帶小數(shù)的問題,方便強迫癥烹飪
省流:先割肉,割到肉量比5的整數(shù)倍少一點點,然后拆分,可使得每包都是5kg肉

先看wiki中的解釋
Quartering
Harvesting a whole freshly killed animal often takes several hours to complete. Players can instead choose to quarter an animal, which harvests the hide and guts, and additionally harvests the meat into "quarters" with a weight of up to 10 kilograms (roughly 22 pounds), each of which contains half their weight in harvestable meat. Depending on the harvestable meat, a?wolf?may yield only one "quarter", while a?Moose?may yield up to nine "quarters". Players can then take the quarters and harvest the meat elsewhere at a later time. Quartering may be the safer option if there are nearby predators or potentially dangerous weather conditions.
To quarter an animal, players have to "use" an animal carcass and select the?Quarter?option. Players are notified of the amount of time and the number of calories that will be spent while quartering. Quartering can be interrupted and resumed without loss of progress, so if the player wishes to do other things intermittently while quartering, they can interrupt the action whenever they feel the need and resume where they left off.
Quartering a carcass yields Skill points at a ratio of 1 point per hour spent harvesting.
Because Quartering automatically harvests the hide and guts, it is usually the fastest way to harvest large animals with lots of guts, namely?Moose?and?Bears.
Quartering will destroy the carcass in the process, leaving behind only cosmetic giblets and the creature's legs that will soon despawn, so if one requires?Crow Feathers?from the corpse sitting out, they may want to take this into account.
"Meat bags" created by quartering are much heavier than the meat they contain (or the meat you would get if you harvested the carcass outright). This should be taken into account as weight management is always important.
前幾個版本中出現(xiàn)了拆解bug,拆分結(jié)果隨機性很強,甚至經(jīng)常出現(xiàn)全部肉分到1包中的情況

最近的更新修復(fù)了這個bug,現(xiàn)在單包上限為5kg,細(xì)節(jié)看圖

