【CS:GO】2022年9月8日更新日志
反恐精英:全球攻勢(shì)2022年9月8日更新日志?
翻譯:@內(nèi)格夫CSGO?
[MISC]?
- Improved Steam Input support for mouse and keyboard input on Steam Deck.
- Improved game startup I/O to reduce game launch time.
- Improved user interface flow when cycling through weapon case items in Agent View (thanks, @AquaIsMissing and @_ale_cs)
- Fixed an incorrect inventory limit warning shown to users with many items in Storage Units.
- Fixed an exploit that would allow the player’s camera to become detached from their eye position.
【雜項(xiàng)】
-?改進(jìn)了對(duì)Steam Deck鼠標(biāo)和鍵盤(pán)輸入的Steam Input支持;
-?改進(jìn)了游戲啟動(dòng)的輸入/輸出,以減少游戲啟動(dòng)時(shí)間;
-?改進(jìn)了在探員視圖循環(huán)瀏覽武器箱物品的用戶(hù)界面流程(感謝@AquaIsMissing和@_ale_cs)
-?修復(fù)了一個(gè)不正確的庫(kù)存限制警告,該警告會(huì)向在庫(kù)存存儲(chǔ)組件中存有較多物品的玩家顯示(譯者注:玩家?guī)齑婧兔總€(gè)庫(kù)存存儲(chǔ)組件的上限為1000件物品)
-?修復(fù)了一個(gè)漏洞,該漏洞允許玩家的相機(jī)視角從正確位置分離;
[MAPS]
Anubis
- Added a hip cover on the plateau near B main.
- Clipped the large stone cover on CT mid for smoother movement.
- Added a scaffolding on A catwalk to prevent the boost through the window to T stair at the canal?(Thanks poseidonskiy rofls)
- Allowed players to silently drop down from A long.
- Fixed stones colliding with the tarp on A catwalk.
- Removed stone at A sewer.
- Aligned floating pillar on A with the floor.
- Removed left-over clips on A main?(Thanks Hentie!)
- Removed clips on the stairs that bounce off grenades (Thanks Guidetti & dr!zzle)
- Clipping improvements (Thanks dr!zzle!)
- Cleaned up clipping under the bridge (Thanks Fnugz for your sacrifice)
【地圖】
阿努比斯
-?在B大道附近的平臺(tái)增加了一個(gè)腰部高度的掩體;
-?修改了CT中路巨石掩體的碰撞體積,以便順暢通過(guò);
-?在A小道增加了一個(gè)腳手架,以阻止從窗戶(hù)雙架至運(yùn)河處的T側(cè)樓梯(感謝poseidonskiy)
-?允許玩家從A大靜音跳下高臺(tái);
-?修復(fù)了A小道上的石頭與篷布模型的碰撞;
-?移除了A點(diǎn)下水道的石頭;
-?將A點(diǎn)的懸空立柱與地板對(duì)齊;
-?移除了A大的多余碰撞體積(感謝Hentie)
-?移除了樓梯上彈開(kāi)手雷的碰撞體積(感謝Guidetti和dr!zzle)
-?碰撞體積優(yōu)化(感謝dr!zzle)
-?清理了橋下方的碰撞體積(感謝Fnugz的貢獻(xiàn))
Blagai
- Fixed pixelwalk on window frame (thanks Kerr)
- Increased C4 explosion radius.
- Fixed various visual bugs.
布拉蓋修道院(搭檔模式)
-?修復(fù)了窗框上的像素點(diǎn)位(感謝Kerr)
-?增加了炸彈爆炸范圍;
-?修復(fù)了多處視覺(jué)錯(cuò)誤;
Cascade
- Added back a few visual details; ToOpenGL fix shouldn’t be affected; FPS sacrifice is minimal.
- Angled ladder in lower main; gives cover to Ts and worsens it as a camping spot for CTs.
- Clipping fixes.
- Removed self-boost in upper main near the bridge.
懸河鉆場(chǎng)(搭檔模式)
-?重新添加了數(shù)處視覺(jué)細(xì)節(jié),toOpenGL的修復(fù)不應(yīng)受影響,對(duì)FPS的影響很?。?br>-?調(diào)整了下方大道上的梯子的角度,為T(mén)提供掩體,以便伏擊CT;
-?碰撞體積修復(fù);
-?移除了橋梁附近的上方大道的單人架點(diǎn);
Ember
- Renamed Crater to Water Tower.
- A new water tower has been erected at Water Tower.
- Changed doors used throughout the map.
- Added sounds when doors are opened and closed.
- Gave cannons a new particle effect when firing.
- Fixed situation where cannonball may not damage players.
- Actually fixed cannons icon this time.
- Fixed weapon crate ammo spawning in floor near Apartments.
- Fixed lots of minor bugs (thanks Joaokaka1998)
余燼島(頭號(hào)特訓(xùn))
-?將Crater重新命名為Water Tower;
-?在Water Tower地點(diǎn)新增了一座水塔;
-?修改了地圖范圍內(nèi)使用的門(mén);
-?為開(kāi)關(guān)門(mén)增加了音效;
-?為大炮開(kāi)炮增加了新的粒子效果;
-?修復(fù)了炮彈可能不對(duì)玩家造成傷害的錯(cuò)誤;
-?修復(fù)了大炮的擊殺圖標(biāo);
-?修復(fù)了武器箱彈藥刷新在公寓地板里的錯(cuò)誤;
-?修復(fù)了多處微小錯(cuò)誤(感謝Joaokaka1998)
