離線版逃離塔科夫3.7.0測試版24-26號更新大致內(nèi)容介紹
哈嘍,大家好。這一次的更新改用專欄的形式發(fā)布,大家看看是喜歡這種形式還是視頻的形式。
更新原文:
3.7.0-25837-0824
Changes:
Possible fix for not getting fence standing when using car extract
Rewrote how static containers are chosen for a map, still heavily work in progress:
? ? At a high level we create 2 lists, guaranteed and randomised containers.
????????Guaranteed contaienrs are those with 100% chance to spawn or are on the randomisation blacklist
????????Randomised containers are those with < 100% spawn chance and not in the blacklist
????????Using the above data we create a giant dictionary between the randomised containers and their associated groupIds.
????????For each of these container groupIds we choose a randomised amount to add to the map, taking into account each containers probabilty of spawning.
????????Of the chosen containers we add loot to them and send the list off to the client to be added to the map? ?
????Expect a lot of debug text in server window when generating map loot
More config settings inside containerRandomisationSettings in location.json
Updated map loot with lots of new dumps (big thanks to TG14 for dumping 24/7)
Updated Russian server translations, Thanks Wittmann!
Hideout crafting time changed to 30 secs for developer profiles to help with testing
Added more clothing options to PMCs
Event bosses spawn less often on maps
Correctly filter out offers on flea when performing a required item search?
3.7.0-25837-0825
Mods disabled – WIP version, expect bugs(禁用模塊 – WIP 版本,預(yù)計會出現(xiàn)錯誤)
Changes:
Small speed optimisation to generating map loot
made changes to how containers are chosen when adding them from a container group
Added an error message when quest code tries to look up a custom trader that is no longer installed
Added a number of missing containers to each maps statics.json
Fixed Grenadier having incorrect quest start requirements
Set scav cooldown to 10 secs for developer accounts
3.7.0-25837-0826
Mods disabled – WIP version, expect bugs(禁用模塊 – WIP 版本,預(yù)計會出現(xiàn)錯誤)
Changes:
Added additional items to PMC weapon mod pool to reduce critical weapon generation errors
Replaced botGenerationBatchSizePerType in bot.json in favour of using existing presetBatch dictionary
Actually-properly-for-realfixed car extracts not giving fence standing
Blacklisted cultist knife and KATT melee weapons from airdrop loot pool
Regenerated quest.json ids to fix missing weapon mods from some rewards
更新介紹:
8.24
1.?可能修復(fù)了系統(tǒng)提取游戲數(shù)據(jù)時出現(xiàn)的問題
2.?【重點(diǎn)】重寫各個地圖靜態(tài)容器的運(yùn)作邏輯,這仍然需要大量的工作
???在更高級的代碼運(yùn)行上,制作組創(chuàng)建了有兩個列表多的,有保障性的和有隨機(jī)性的容器
?????有保障性的容器是指百分百刷新物品并且在物品隨機(jī)刷新的容器黑名單中
?????有隨機(jī)性的容器是指沒有百分百概率刷新物品并且不在物品隨機(jī)刷新的容器黑名單中
???基于上述內(nèi)容制作組寫了大量的代碼以實(shí)現(xiàn)隨機(jī)刷新物品的容器及與之相關(guān)的內(nèi)容
???制作組會將隨機(jī)數(shù)量的這些容器加入地圖中,并且會有刷新概率
???系統(tǒng)會把這些選定的容器數(shù)據(jù)發(fā)送到客戶端的地圖數(shù)據(jù)中
???當(dāng)容器生成物品時,服務(wù)器窗口預(yù)計會出現(xiàn)大量的調(diào)試文本
3.?更多的有關(guān)物品隨機(jī)化這一功能的設(shè)置可在location文件中找到
4.?將更多的轉(zhuǎn)儲文件用于地圖物品數(shù)據(jù)的存儲
5.?更新了服務(wù)器俄語的翻譯內(nèi)容
6.?對于開發(fā)人員,藏身處的建設(shè)升級時間改為30秒,以幫助他們完成測試
7.?PMC機(jī)器人有了更多的衣服可選擇
8.?BOSS刷新的概率降低
9.?當(dāng)在跳蚤市場上搜索需要的物品時正確彈出報價信息
8.25
1.?模組仍被禁用
2.?小幅優(yōu)化地圖物品的生成機(jī)制
3.?更改了系統(tǒng)從容器列表中添加容器的選擇方式
4.?當(dāng)自定義的商人(mod)無法安裝時會提示錯誤
5.?將缺失的容器(可能與物品隨機(jī)性產(chǎn)生這一功能有關(guān))加入每個地圖的statics文件中
6.?修復(fù)了擲彈兵的任務(wù)的開始要求不正確的問題
7.?將開發(fā)者賬戶的scav冷卻時間縮短為10秒
8.26
1.?模組仍被禁用
2.?在PMC機(jī)器人的武器零件池中添加了額外的物品,以減少關(guān)鍵的武器生成錯誤的問題
3.?替換了bot文件中的botGenerationBatchSizePerType代碼,以支持使用現(xiàn)有的presetBatch代碼
4.?修復(fù)了系統(tǒng)提取游戲數(shù)據(jù)時會被阻礙的問題
5.?空投的物品黑名單中加入邪教徒的刀和KATT(?)近戰(zhàn)武器
6.?重寫了quest文件以修復(fù)完成任務(wù)時,部分零件獎勵丟失的問題
感謝觀看,喜歡的話點(diǎn)贊支持一下小up吧,感謝觀看!
?