《永恒至尊 Eternal Supreme》年度更新記錄(Annual update records)-2022

2022:
8月5日:
《永恒至尊 Eternal Supreme》先行體驗(yàn)版本正式發(fā)布
August 5th:
The Early Access version of "永恒至尊 Eternal Supreme"officially released.
8月7日更新說(shuō)明:
極大的降低了第一關(guān)的難度!
Update on August 7th:
Greatly reduced the difficulty of the first level!
8月7日更新說(shuō)明:
界面優(yōu)化
Update on August 7th:
UI optimization
8月7日更新說(shuō)明:
相機(jī)效果優(yōu)化
Update on August 7th:
Camera effect optimization
8月13日更新說(shuō)明:
1.增加快速移動(dòng)的操作:雙擊同一移動(dòng)方向鍵
2.增加二連跳操作說(shuō)明:雙擊空格鍵
3.調(diào)整戰(zhàn)斗細(xì)節(jié):擊飛高度略微調(diào)低
4.修正了一些bug
Update on August 13th:
1. Add the operation of fast movement: double-click the same moving direction key?
2. Add the operation description of double jumping: double-click the space key?
3. Adjust the combat details: slightly lower the knock height
4. Fixed some bugs
8月14日更新說(shuō)明:
1.Boss戰(zhàn)優(yōu)化
Update on August 14th:
1. Boss battle optimization
8月14日更新說(shuō)明:
1.劇情優(yōu)化
Update on August 14th:
1.Plot optimization
8月17日更新說(shuō)明:
1.Boss戰(zhàn)優(yōu)化
Update on August 17th:
1. Boss battle optimization
8月18日更新說(shuō)明:
1.場(chǎng)景優(yōu)化
2.Boss戰(zhàn)優(yōu)化
3.修正了一些bug
Update on August 18th:
1. Scene optimization?
2. Boss battle optimization?
3. Fixed some bugs
8月20日更新說(shuō)明:
1.場(chǎng)景:序章增加更多表現(xiàn)細(xì)節(jié)
2.戰(zhàn)斗:戰(zhàn)斗體驗(yàn)優(yōu)化
3.語(yǔ)音:豐富主角語(yǔ)音
4.界面:技能及角色信息界面增加元素屬性,抗性,釋放距離等更多條目
5.優(yōu)化:修正了一些bug
Update on August 20:
1. Scene: The prologue adds more performance details
2. Combat: battle experience optimization
3. Voice: enrich the voice of the protagonist
4. UI: Added element attributes, resistance, release distance and more items to the skill and role information interface
5. Optimization: Fixed some bugs
8月21日更新說(shuō)明:
1.優(yōu)化戰(zhàn)斗體驗(yàn)
Update on August 21st:
1. Optimize the combat experience
8月22日更新說(shuō)明:
1.優(yōu)化戰(zhàn)斗體驗(yàn)
Update on August 22nd:
1. Optimize the combat experience
8月23日更新說(shuō)明:
1.優(yōu)化戰(zhàn)斗體驗(yàn)
Update on August 23rd:
1. Optimize the combat experience
8月25日更新說(shuō)明:
1.增加鏡頭鎖定功能及相關(guān)的快捷操作
2.優(yōu)化游戲語(yǔ)音提示
3.優(yōu)化鏡頭效果
4.優(yōu)化戰(zhàn)斗體驗(yàn)
Update on August 25th:
1. Increase the lens lock function and related shortcut operations
2. Optimize the game voice prompts
3. Optimize the lens effect
4. Optimize the combat experience
8月25日更新說(shuō)明:
1.修正了一些bug
Update on August 25th:
1.Fixed some bugs
8月26日更新說(shuō)明:
1.修正了一些bug
Update on August 26:
1.Fixed some bugs
8月27日更新說(shuō)明:
1.第一關(guān)做重大調(diào)整
Update on August 27:
1. Major adjustments to the first level
8月28日更新說(shuō)明:
1.第一關(guān)做重大調(diào)整
Update on August 28:
1. Major adjustments to the first level
8月28日第二次更新說(shuō)明:
1.增加關(guān)閉戰(zhàn)斗時(shí)鏡頭特效的快捷鍵
Second update on August 28:
1. Add a shortcut key for closing camera effects during combat
8月30日更新說(shuō)明:
1.優(yōu)化戰(zhàn)斗體驗(yàn),增加技能名字動(dòng)畫(huà)效果
Update on August 30th:
1. Optimize the combat experience and increase the animation effect of the skill name
8月31日更新說(shuō)明:
1.第一關(guān)表現(xiàn)細(xì)節(jié)調(diào)整
2.第一關(guān)怪物種類增加
3.第二關(guān)的布局和光照做調(diào)整
4.技能名字動(dòng)畫(huà)效果細(xì)節(jié)優(yōu)化
5.優(yōu)化戰(zhàn)斗體驗(yàn)
6.修正了一些bug
Update on August 31st:
1. Adjustment of the performance details of the first level
2. Increase the types of monsters in the first level
3. Adjust the layout and lighting of the second level
4. Skill name animation effect detail optimization
5. Optimize the combat experience
6. Fixed some bugs
9月1日更新說(shuō)明:
1.優(yōu)化戰(zhàn)斗體驗(yàn)
Update on September 1st:
1. Optimize the combat experience
9月2日更新說(shuō)明:
1.優(yōu)化戰(zhàn)斗體驗(yàn)
2.修正了一些bug
Update on September 2nd:
1. Optimize the combat experience
2.Fixed some bugs
9月3日更新說(shuō)明:
1.游戲字體更換成藝術(shù)字體
Update on September 3rd:
1. Change the game font to artistic font
9月3日第二次更新說(shuō)明:
1.性能優(yōu)化
Second update on September 3rd:
1. Performance optimization
9月3日第三次更新說(shuō)明:
1.優(yōu)化戰(zhàn)斗體驗(yàn)
The third update on September 3rd:
1. Optimize the combat experience
9月3日第四次更新說(shuō)明:
1.相機(jī)效果優(yōu)化
2.戰(zhàn)斗體驗(yàn)優(yōu)化
Fourth update on September 3:
1.Camera effect optimization
2.Boss battle optimization
9月4日更新說(shuō)明:
1.Boss戰(zhàn)優(yōu)化
Update on September 4th:
1. Boss battle optimization
9月6日更新說(shuō)明:
1.劇情優(yōu)化
Update on September 6th:
1. Plot optimization
9月7日更新說(shuō)明:
1.角色快速移動(dòng)時(shí)可以撞飛小型障礙物和其他角色
Update on September 7th:
1. When the character moves fast, it can knock over small obstacles and other characters
9月8日更新說(shuō)明:
1.角色快速移動(dòng)時(shí)可以撞飛小型障礙物和其他角色
2.性能優(yōu)化
Update on September 8th:
1. When the character moves fast, it can knock over small obstacles and other characters
2. Performance optimization
9月11日更新說(shuō)明:
1.優(yōu)化戰(zhàn)斗體驗(yàn)
2.修正了一些bug
Update on September 11th:
1. Optimize the combat experience
2.Fixed some bugs
9月12日更新說(shuō)明:
1.性能優(yōu)化
2.優(yōu)化戰(zhàn)斗體驗(yàn)
3.修正了一些bug
Update on September 12th:
1.Performance optimization
2.Optimize the combat experience
3.Fixed some bugs
12月11日更新說(shuō)明:
1.先行體驗(yàn)版本2.0:“天選之人”
December 11th Update Note:
1.The Early Access version 2.0: "The Chosen One"