如何用CFG文件提高戰(zhàn)地5幀數(20幀)
我真的不想鴿,但是最近實在太忙了
所以把寫成專欄分享給各位
? ----------------------------------分割線--------------------------------
說明:
?請注意,使用此CFG文件需要游戲畫面為DX11的條件,如果你是DX12的話可能會黑屏甚至游戲也進不去?。。。?!
如何知道自己是DX11還是DX12?:進游戲,畫面設置,高級,有個“啟用DX12”,啟用=DX12,關閉=DX11
使用了CFG文件之后地鐵會很亮,像這樣:

我的測試:https://www.bilibili.com/video/BV1J64y1k7pB
我在用CFG之前,直播玩只有60,70幀這樣,玩地鐵就只有60幀,有甚至掉到50多幀
用了CFG之后:幀數如視頻所示,有煙也基本上在80幀左右
?如何使用
新建文本文件命名為user.txt

復制以下代碼,保存,改后綴為user.cfg
GameTime.MaxVariableFps 0
Render.FrameSynthesisScaleH 0
Render.FrameSynthesisScaleV 0
Render.ResolutionScaleDynamicDrawDbug 0
Render.ResolutionScaleDynamicGraphMax 0
Render.VSyncFlashTestEnable 0
Render.OutputBrightnessTestEnable 0
Render.DxrEnable 0
Render.DLISPEnable 0
Render.DLAAEnable 0
Render.UseResolutionScaleFromNGX 0
WorldRender.TransparencyShadowmapsEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.MotionBlurRadialBlurMax 0
WorldRender.MotionBlurQuality 0
WorldRender.MotionBlurMaxSampleCount 0
WorldRender.FrameSynthesisMode 0
WorldRender.FilmicEffectsEnable 0
WorldRender.EmitterSunTransmittanceMapEnable 0
WorldRender.EmitterSunTransmittanceMapResolution 0
WorldRender.LightTileCombineOutdoorLightEnable 1
WorldRender.LightTileCsPathEnable 0
WorldRender.PlanarReflectionEnable 0
WorldRender.InterpupillaryDistance 0
WorldRender.SpotLightShadowmapEnable 0
WorldRender.SpotLightShadowMapResolution 0
RenderDevice.VSyncEnable 0
RenderDevice.TripleBufferingEnable 0
RenderDevice.StereoConvergenceScale 1
RenderDevice.StereoSeparationScale 1
RenderDevice.StereoSoldierZoomConvergenceScale 1
RenderDevice.DxDiagDriverDetectionEnable 0
RenderDevice.Dx11Dot1Enable 1
RenderDevice.Dx11Dot1RuntimeEnable 1
PostProcess.ForceDofEnable 0
PostProcess.BlurMethod 0
PostProcess.SpriteDofHalfResolutionEnable 0
PostProcess.DynamicAOEnable 0
PostProcess.DynamicAOMethod 0

找到你戰(zhàn)地5的目錄位置,丟進去

進游戲自動生效
主界面會變黑,想變亮就用控制臺(`)然后輸入worldrender.lighttilecspathenable 0 (直接輸lig,第二個還是第三個就是,回車,1,回車)
更多內容等有時間做視頻的時候說吧(