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Stellaris開發(fā)日志#207 | 4/1 有挑戰(zhàn)性的起源

2021-04-14 12:58 作者:牧有漢化  | 我要投稿

牧游社 牧有漢化翻譯


Stellaris Dev Diary #207: Challenging Origins

Eladrin, Stellaris Game Designer


Hi! (Happy April Fool's Day!)

大家吼?。。ㄓ奕斯?jié)快樂?。?/p>


This week we want to show off some of the challenging new Origins that are (not) coming soon.

本周我們來展示一些非常有挑戰(zhàn)性的新起源,這些起源(并不)會在不久后加入更新。


The first, titled Surviving the Aftermath, is a variant on Void Dwellers.

第一個叫做“末日幸存者Surviving the Aftermath”,是虛空居者的一種變體。


The Surviving the Aftermath origin starts with the premise that a construction ship and colony ship were lost in MIA when a Crisis nation activated the Aetherophasic Engine and destroyed the galaxy, and you're left in a habitat to pick up the pieces.

末日幸存者起源假定,終末危機國家啟動了以太相位引擎,毀滅了銀河系,此時恰好一艘工程船和一艘殖民船在任務(wù)中迷航從而得以幸免,你需要帶領(lǐng)僅存的居住站,收拾殘局。


Your home system.
你的母星系。


As the galaxy has been destroyed and there are no resources anywhere, we expect this to be an exciting and challenging origin to play.

由于銀河系已經(jīng)被摧毀了,所以全圖都沒有可獲取的資源,我們期望這會是一個令人興奮而具有挑戰(zhàn)性的起源。


The local cluster.
當(dāng)?shù)匦菆F。


The galaxy. So alone. So very alone.
銀河,我們?nèi)绱斯陋?,非常孤獨?/p>


The next is the Crusader King Origin, where you begin the game as the ruler of a primitive civilization in the late medieval time period.

接下來是“十字軍之王Crusader King”起源,你將作為一個中世紀(jì)晚期的土著文明統(tǒng)治者開始游戲。


Living in luxury.
盡享奢華生活。

石頭宮殿
封建貴族崗位:+1
戰(zhàn)士崗位:+1
學(xué)者崗位:+1
牧師崗位:+1
住房:+3
舒適度:+25
犯罪度:-10

崗位基礎(chǔ)產(chǎn)出:2物理學(xué)研究點數(shù),2社會學(xué)研究點數(shù),2工程學(xué)研究點數(shù),3凝聚力,+5舒適度,+3當(dāng)?shù)伛v軍
------------------
當(dāng)?shù)亟y(tǒng)治精英居住的石頭建造的原始宮殿。


This origin starts at a significant tech disadvantage, but our playtests suggest that you should achieve spaceflight within a few hundred years.

這一起源在開局時有著重大的科技劣勢,但我們的游玩測試表明你應(yīng)該可以在幾百年內(nèi)實現(xiàn)星際航行。


Several events have been added in case another empire wishes to enlighten your civilization, as well as a "burn the alien at the stake" minigame.

以防萬一有其他的帝國來啟蒙你的文明,我們添加了幾個事件,同時還添加了“把異星人綁在木樁上燒死”的小游戲。


Includes special diplomatic options!
還包括特殊的外交選項哦!

Provalguvor虛空掠奪者
你的家譜就像一道籬笆。你的墮落甚至使我們望而卻步。
我們要如何應(yīng)對?
- 我要向我的妹妹-女兒-侄/外甥女提出婚約…
- 我們想要雇傭一位騎士。
- 結(jié)束通訊。

- 我要向我的妹妹-女兒-侄/外甥女提出婚約…
Ulm:
-----------------------------------
Provalguvor會考慮這樁婚事。
× 你已經(jīng)和你的妹妹-女兒-侄/外甥女結(jié)婚了。


Winning the game as a Crusader King grants the new Universe Universalis achievement.

十字軍之王開局并贏得一局游戲,將會解鎖全新的星海風(fēng)云Universe Universalis成就。


The Prison Architect Origin is restricted to Rogue Servitors only, and drastically changes their gameplay. Instead of pampering their organic charges, they seek to collect all organics and like the Criminal Syndicate, are affected by and gain bonuses for having high Crime. They also gain extra Unity for each Criminal Syndicate pop they collect.

“監(jiān)獄建造師Prison Architect”起源僅限失控機仆使用,并且徹底地改變了游戲體驗。有別于一般的失控機仆那樣溺愛他們的活體陳設(shè),監(jiān)獄建造師追求的是像犯罪集團那樣把所有的有機體聚集在一起,從他們的高犯罪率那里受到影響和獲得獎勵。他們還能從聚集起來的每一個犯罪集團人口中獲得額外的凝聚力。


Gotta catch 'em all!
我收服活體陳設(shè)喇?。ㄗg注:Pokemon系列的標(biāo)志性臺詞)


Some minor changes to the Organic Sanctuary.

對有機庇護所做了億些小改動。

罪犯庇護所
360天 400礦物
維持費:2能量幣
罪犯崗位:+10
獵尋者子個體崗位:+1

崗位基礎(chǔ)產(chǎn)出:2凝聚力,-100貿(mào)易值,-20反常度,+2當(dāng)?shù)伛v軍
-----------------
該庇護所為罪犯們提供安全懲戒的封閉環(huán)境,而且能完全監(jiān)控他們的行為。居住于其中的有機體的住房需求將被完全滿足。


Open to all empire types, the This is Fine origin has a new twist - your empire thinks it's hot stuff and is limited to colonizing stars.

對所有類型的帝國開放的“不也挺好嗎This is Fine”起源有一個全新的驚喜——你的帝國認(rèn)為在恒星上殖民酷斃了,所以只能在恒星上殖民。


Is it warm in here, or is it just me? Looking pretty radiant though.

是這里太熱了?還是只有我這么覺得?不過看起來倒是挺亮堂的。


Your buildings have a chance of being ruined each month due to fires, but your energy production is vastly increased.

每個月你的建筑都有可能因為起火而損毀,但你的能量幣產(chǎn)出大大增加了。


Last but not least, the AI Custodianship Origin is our most challenging yet, where you and the AI both control your empire simultaneously. This Origin is also open to all empire types, and represents a fractured leadership or gestalt intelligence where two leaders struggle for power, sometimes issuing contradictory orders. The AI Custodian will act to implement its flawless and foolproof algorithms, undoubtedly bringing your empire success in the long run, if you would only listen to it.

最后,“AI監(jiān)護人AI Custodianship”是我們迄今為止最有挑戰(zhàn)的起源,你和AI會同時控制你的帝國。這一起源同樣向所有類型的帝國開放,代表著該國領(lǐng)導(dǎo)層分裂,或者對格式塔帝國來說,代表著兩位領(lǐng)袖爭奪領(lǐng)導(dǎo)權(quán),以至于有時他們會發(fā)出相互矛盾的命令。AI監(jiān)護人會依照他那完美無瑕、防呆防傻的算法(大霧)來行動,長期看來,無疑能引領(lǐng)你的帝國走向成功,只要你肯聽它的。


The AI has great plans for my homeworld. The greatest of plans.

針對我們的母星,AI有著宏偉的計劃,宏偉無比的計劃。


That's all for this week. As a reminder, the Stellaris 3.0 'Dick' update and Nemesis arrive two weeks from today on the 15th of April.

以上就是本周的全部內(nèi)容了。在此提醒,3.0版本號“迪克Dick”更新和涅墨西斯Nemesis將在兩周后也就是4月15日到來。


What Origins would you create if you wanted a special challenge?

如果你想來點特殊的挑戰(zhàn),你會整出些什么起源來呢?



翻譯:摸魚怪

校對:一水戰(zhàn)阿部熊 三等文官猹中堂


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Stellaris開發(fā)日志#207 | 4/1 有挑戰(zhàn)性的起源的評論 (共 條)

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