轉(zhuǎn)載:星之守護(hù)者敘事《星光戰(zhàn)士》故事背后的文字和文字工作者(英文版和機(jī)翻)

原鏈接:https://www.leagueoflegends.com/en-us/news/dev/dev-star-guardian-narrative/?s=09
Hello players and lore enthusiasts! I’m Stephanie “Riot Lady Smalls” Bedford, Narrative Producer on League and Wild Rift and a resident Star Guardian expert!
It has been a minute since the Narrative team put out a /dev blog (Hello 2019! We were all so much younger!). Since then, we’ve been deep in the word mines?, but we’re really happy to speak with y’all today. The League Narrative team has changed quite a bit since we last spoke, and we have a big new cast of Rioters to introduce (including me, hi!) as well as some returning favorites.
When we started on this year’s chapter of Star Guardian, we wanted to make sure we delivered on the commitments made when we reflected on the Sentinels of Light event. Today is intended to give you a peek at what it took to make the Star Guardian event this year.
(玩家和傳說愛好者們,大家好!我是Stephanie "Riot Lady Smalls" Bedford,《英雄聯(lián)盟》和《英雄聯(lián)盟手游》的敘事制作人,也是常駐的星之守護(hù)者專家
敘事團(tuán)隊(duì)發(fā)布/dev博客已經(jīng)有一分鐘了(你好,2019年!我們當(dāng)時(shí)都很年輕!)。從那時(shí)起,我們就一直深陷在文字的雷區(qū)里,但今天我們真的很高興能和大家一起交流。自從我們上次談話以來,聯(lián)盟敘事團(tuán)隊(duì)發(fā)生了相當(dāng)大的變化,我們有一大批新的Rioters要介紹(包括我,嗨?。?,以及一些回歸的最愛。
當(dāng)我們開始編寫今年的《星之守護(hù)者》章節(jié)時(shí),我們想確保兌現(xiàn)我們在反思 "光明哨兵 "事件時(shí)做出的承諾。今天的目的是讓大家窺探一下今年的《星之守護(hù)者》活動(dòng)是如何做的。)
Star Guardian 2022: Written in the Stars
(星之守護(hù)者2022:寫在星星上)
We were super excited to bring back Star Guardian, and to expand on the story we started seeding in 2019. A lot of players around the world have been fans of this world since then (or even before!), and we were ready to get you all back into this world. Star Guardian is one of our favorite thematics internally for a huge amount of us, and it’s incredible to see how many of you are invested in this story each time we add more.
When thinking about the stories we wanted to tell this year, we had overall goals that we prioritized while crafting the narrative of this next iteration. We wanted to honor continuity, elevate Lux and her team to their well-deserved “l(fā)egendary” status, reflect the changes that team made on their world, make space for a new generation of Guardians, and ensure the new Guardians reflected and challenged the values instated by the previous Guardians’ successes and failures. In short, we wanted to focus on topics like identity, relationships, and belonging, things that are part of the universal human experience... while also telling the stories of magical heroes who are protecting and saving the world while still trying to pass their high school classes! Things we can all relate to.
From the very beginning of development, the Narrative team created a strategy to ensure the event would be consistent across every game and execution. Because the event was planned for League of Legends, Wild Rift, and Legends of Runeterra, we wanted to make sure that players experienced a unified Star Guardian Universe that was consistent across all of our games.
(我們超級興奮地帶回了《星之守護(hù)者》,并對我們在2019年開始播種的故事進(jìn)行擴(kuò)展。世界各地的很多玩家從那時(shí)起就一直是這個(gè)世界的粉絲(甚至在那之前?。?,我們準(zhǔn)備讓你們都回到這個(gè)世界。星之守護(hù)者是我們內(nèi)部最喜歡的主題之一,每次我們增加更多內(nèi)容時(shí),看到你們有多少人投入到這個(gè)故事中,真是不可思議。
當(dāng)考慮到我們今年要講的故事時(shí),我們有總體目標(biāo),在制定下一個(gè)迭代的敘述時(shí),我們優(yōu)先考慮。我們希望尊重連續(xù)性,將拉克絲和她的團(tuán)隊(duì)提升到他們當(dāng)之無愧的 "傳奇 "地位,反映該團(tuán)隊(duì)對他們的世界所做的改變,為新一代的守護(hù)者騰出空間,并確保新的守護(hù)者反映和挑戰(zhàn)由以前守護(hù)者的成功和失敗灌輸?shù)膬r(jià)值觀。簡而言之,我們希望關(guān)注身份、關(guān)系和歸屬感等話題,這些都是人類普遍經(jīng)歷的一部分......同時(shí)也要講述魔法英雄的故事,他們在保護(hù)和拯救世界的同時(shí)還在努力通過他們的高中課程 我們都能感受到的事情。
從開發(fā)的一開始,敘事團(tuán)隊(duì)就創(chuàng)建了一個(gè)策略,以確保該活動(dòng)在每個(gè)游戲和執(zhí)行中都是一致的。因?yàn)檫@個(gè)活動(dòng)是為《英雄聯(lián)盟》、《英雄聯(lián)盟手游》和《符文大陸傳奇》計(jì)劃的,我們想確保玩家體驗(yàn)到一個(gè)統(tǒng)一的星際守護(hù)者宇宙,在我們所有的游戲中保持一致。)

We also wanted to incorporate learnings from the Sentinels of Light, Spirit Blossom, and RiotxArcane events to make Star Guardians bigger (and better) than other story-driven events we’ve done. With that feedback we felt it was imperative to empower other teams with information as storytelling experts to ensure Star Guardian still felt like Star Guardian, no matter the medium. We wanted you as players to be able to invest in the truth of this Universe and the stories we are telling. This led to a strategy that became our North Star (hehe) in many conversations along the development.
The following are the Narrative pillars which were the foundation that let us bring Star Guardian to life:
Narrative for this event must be cohesive with past Star Guardian lore.
Story moments of the past should be felt in the future; character and story changes are durable.
All narrative content takes place somewhere on the Star Guardian canonical timeline; chronology and continuity are maintained and story moments should not be represented more than once.
All content must align to the tone and thematic pillars of the Universe; products and media can have variance but share the same core truths.
(我們還想把從 "光明哨兵"、"靈魂蓮華 "和 "RiotxArcane "活動(dòng)中得到的經(jīng)驗(yàn)融入其中,使 "星之守護(hù)者 "比我們做過的其他故事驅(qū)動(dòng)的活動(dòng)更大(更好)。有了這些反饋,我們覺得當(dāng)務(wù)之急是賦予其他團(tuán)隊(duì)作為講故事專家的信息,以確?!缎侵刈o(hù)者》無論在哪個(gè)媒介上都能感受到《星之守護(hù)者》。我們希望作為玩家的你能夠投資于這個(gè)宇宙的真相和我們正在講述的故事。這導(dǎo)致了一個(gè)策略,在開發(fā)過程中的許多對話中成為我們的北極星(嘿嘿)。
以下是敘事的支柱,它是讓我們把《星之守護(hù)者》帶入生活的基礎(chǔ)。
??? 這個(gè)事件的敘事必須與過去的《星之守護(hù)者》傳說相一致。
??? 過去的故事時(shí)刻應(yīng)該在未來感受到;角色和故事的變化是持久的。
??? 所有的敘述內(nèi)容都發(fā)生在《星之守護(hù)者》正統(tǒng)時(shí)間線上的某個(gè)地方;時(shí)間順序和連續(xù)性要保持,故事時(shí)刻不應(yīng)表現(xiàn)得多于一次。
??? 所有內(nèi)容必須與宇宙的基調(diào)和主題支柱相一致;產(chǎn)品和媒體可以有差異,但要分享相同的核心真理。)Narrative cohesion was our top priority for Star Guardian, and the League Narrative team (who wrote for both League PC and Wild Rift) worked closely with other teams at Riot to ensure everything for Star Guardian was cohesive and worked together to tell a single story. We also made sure to keep future Star Guardian storytelling in mind, because if one thing’s for certain, we’ll never truly leave Valoran City.
We were also very aware of the need to pay off our narrative debts. Basically, investing in certain character arcs we’d already begun and eliminating some of the unhelpful ambiguity in the stories that previously existed. To do this, we worked with other teams on the campaign to continue stories like Star Guardian Xayah and Rakan’s story arc on Wild Rift as well as keeping Star Guardian’s core truths of friendship and chronology in mind in things like Everything Goes On, the vlogs, comics, and other content all along the Star Guardian Event.
(敘事的凝聚力是我們《星之守護(hù)者》的首要任務(wù),《聯(lián)盟》敘事團(tuán)隊(duì)(為《聯(lián)盟》PC版和《英雄聯(lián)盟手游》寫稿)與Riot的其他團(tuán)隊(duì)密切合作,確?!缎侵刈o(hù)者》的一切都具有凝聚力,共同講述一個(gè)故事。我們還確保將未來的《星之守護(hù)者》的故事性銘記在心,因?yàn)槿绻幸患率强隙ǖ?,我們永遠(yuǎn)不會真正離開瓦洛蘭城。
我們也非常清楚需要償還我們的敘事債務(wù)?;旧?,投資于我們已經(jīng)開始的某些角色弧線,并消除以前存在的故事中的一些無益的模糊性。為了做到這一點(diǎn),我們與活動(dòng)中的其他團(tuán)隊(duì)合作,繼續(xù)像星之守護(hù)者霞和洛在手游上的故事弧,以及在像Everything Goes On、vlogs、漫畫和其他內(nèi)容中一直銘記著星際守護(hù)者的核心真理--友誼和時(shí)間順序。)

I just want to warn y’all that this part might get a little in the weeds with Narrative processes, but I think it’s important to explain just how much time we spent thinking about this.
We worked closely with all of the various teams on Star Guardian to make sure that every piece of content created worked together to tell the cohesive story. Everything that you’ve seen across League, Wild Rift, and Legends of Runeterra—Star Guardian Seraphine’s Vlogs, Another Sky, Everything Goes On, Shadow of a Doubt, Twin Stars, the skins... The list is too big to name.
We created documentation around the story (the number of documents I’ve seen and maintained...) to present to our partners both around Riot, and externally. Because each decision made in this campaign—even something as small as the publishing date of an editorial article—could impact the overall story and how we told it, we were careful to prioritize narrative outcomes through production details. We wouldn’t want to spoil the end of Another Sky without players having the chance to finish it, after all!
(我只想提醒你們,這部分可能會有點(diǎn)涉及敘事過程的雜草,但我認(rèn)為有必要解釋一下我們花了多少時(shí)間來考慮這個(gè)問題。
我們與《星之守護(hù)者》的各個(gè)團(tuán)隊(duì)緊密合作,以確保創(chuàng)建的每件內(nèi)容都能共同講述一個(gè)有凝聚力的故事。你在《英雄聯(lián)盟》、《英雄聯(lián)盟手游》和《符文傳說》中看到的一切--《星之守護(hù)者》的塞勒芬妮Vlogs、《另一片天空》、《一切都在進(jìn)行》、《懷疑的陰影》、《雙子星》、皮膚......這個(gè)名單太大了。這個(gè)名單太大,無法列舉。
我們圍繞這個(gè)故事創(chuàng)建了文件(我所看到和維護(hù)的文件數(shù)量......),向我們在拳頭周圍和外部的合作伙伴展示。因?yàn)樵谶@個(gè)活動(dòng)中做出的每一個(gè)決定--甚至像編輯部文章的出版日期這樣的小事--都可能影響整個(gè)故事和我們的講述方式,我們小心翼翼地通過制作細(xì)節(jié)來優(yōu)先考慮敘述結(jié)果。畢竟,我們不希望在玩家沒有機(jī)會完成《另一片天空》的情況下破壞它的結(jié)局!"。)
Because of this focus, the entirety of Narrative was empowered to surface opportunities throughout the process of creating Star Guardians 2022 (which we’ve been doing since 2021!) so the story would be stronger for all of you. A lot of this effort is seen in small things, like the art style cohesion from game-to-game, the sound effects of the skins, and the canon-ified Previously on Star Guardian article from before the event started. The goal was to make this event an event that you could jump right into and love, regardless of your previous familiarity. We wanted to invite everyone to come love the thing we put so much effort into creating and lower that barrier to entry where possible.
(因?yàn)檫@個(gè)重點(diǎn),整個(gè)《敘事》被授權(quán)在創(chuàng)建《星之守護(hù)者2022》的整個(gè)過程中浮現(xiàn)出各種機(jī)會(我們從2021年就開始做了?。赃@個(gè)故事對你們所有人來說會更強(qiáng)大。這種努力很多都體現(xiàn)在小事上,比如游戲與游戲之間的藝術(shù)風(fēng)格凝聚力,皮膚的聲音效果,以及活動(dòng)開始前的《星之守護(hù)者》文章的典范化。我們的目標(biāo)是使這次活動(dòng)成為一個(gè)你可以直接跳入并喜愛的活動(dòng),無論你以前是否熟悉。我們想邀請每個(gè)人都來喜歡我們花了這么多精力創(chuàng)造的東西,并盡可能地降低進(jìn)入門檻。)

Internally, we maintained a dedicated weekly Narrative sync that was across all products to make sure all parts of the event were working in concert with one another. There was so much respect from our partners during the entire process, and we worked together to find creative pivots any time we ran into issues. We had a Narrative representative advocating for the story every step of the way, and we hope that is something that our players feel when they look at the cohesion of the storytelling across the whole event.
Our regional teams also created some really amazing ways to honor the Star Guardian Universe and take part in the event in their regions that helped expand on the Universe. It was amazing to be partners to so many globally and support their lore questions and truly unique experiences they created.
(在內(nèi)部,我們每周都有一個(gè)專門的敘事同步系統(tǒng),該系統(tǒng)橫跨所有產(chǎn)品,以確?;顒?dòng)的所有部分都能相互協(xié)調(diào)工作。在整個(gè)過程中,我們的合作伙伴非常尊重我們,在我們遇到問題時(shí),我們一起努力尋找創(chuàng)造性的支點(diǎn)。我們在每一步都有一個(gè)敘事代表為故事辯護(hù),我們希望當(dāng)我們的玩家看到整個(gè)活動(dòng)中故事的凝聚力時(shí),也能感受到這一點(diǎn)。
我們的地區(qū)團(tuán)隊(duì)也創(chuàng)造了一些非常了不起的方式來紀(jì)念《星之守護(hù)者》宇宙,并在他們的地區(qū)參加活動(dòng),幫助擴(kuò)展宇宙。在全球范圍內(nèi)成為這么多的合作伙伴,并支持他們的傳說問題和他們創(chuàng)造的真正獨(dú)特的體驗(yàn),這真是令人驚訝。)

A Word of Thanks
(一句感謝的話)
Making Star Guardian this year was a labor of love, and it couldn’t have been achieved without so many amazing Rioters who brought their whole heart to the writing. Creating something of this scale takes an army and, even if I’m only highlighting a single discipline here, I’d like to take a moment to list out those contributors who are deserving of all the praise I can muster:
Event Narrative Production: Stephanie Bedford
Event Lead Writer: Jared Rosen
Another Sky Writing: Jared Rosen, Ty Sheedlo, Taylor Dinwiddie
Another Sky Editing: John Chambers, Anastasia Basil
PC Legendary Scripts: Michael Luo, Brooke Jaffe, Nicholas Werner, John Chambers
Nilah (Narrative): Jared Rosen, Elan Stimmel, John Chambers
Previously on Star Guardian: Erika Haas, Stephanie Bedford
LoL Social and Website: Caytie Davenport, Ty Sheedlo
Everything Goes On: Bethany Higa; Supporting writers: Phillip Vargas, Cat Cheresh, Caytie Davenport, Julia Shen, Winnie Huang
(今年制作《星之守護(hù)者》是一項(xiàng)艱巨的工作,如果沒有這么多了不起的Rioters全身心投入寫作,它是不可能實(shí)現(xiàn)的。創(chuàng)作這種規(guī)模的作品需要一支軍隊(duì),即使我在這里只強(qiáng)調(diào)一個(gè)學(xué)科,我也想花點(diǎn)時(shí)間列出那些值得我所有贊美的貢獻(xiàn)者。
事件敘事制作:Stephanie Bedford
活動(dòng)首席作家:Jared Rosen
另一片天空寫作:Jared Rosen, Ty Sheedlo, Taylor Dinwiddie
另一片天空編輯:John Chambers, Anastasia Basil
PC英雄聯(lián)盟劇本:Michael Luo, Brooke Jaffe, Nicholas Werner, John Chambers
尼菈(敘事):Jared Rosen, Elan Stimmel, John Chambers
以前在《星際守護(hù)者》中:Erika Haas, Stephanie Bedford
LoL社會和網(wǎng)站:Caytie Davenport, Ty Sheedlo
一切照舊:Bethany Higa;輔助作家:Phillip Vargas, Cat Cheresh, Caytie Davenport, Julia Shen, Winnie Huang)
Shadow of a Doubt: Brooke Jaffe, Calle C. Miller
Developing the Star Nemesis Villains: Kenny Cameron
Wild Rift Metagame Writing: Ty Sheedlo
Wild Rift Metagame Editing: Nicholas Werner, John Chambers
Wild Rift Legendary Scripts: Kristina Atanasoski, Nicholas Werner, John Chambers
Wild Rift Vlogs: Cat Cheresh, Phillip Vargas, Julia Shen
Wild Rift Comics: Callie C. Miller, Jared Rosen, Sabrina Futch, Molly Mahan
Wild Rift Social and Website: Julia Shen
Twin Stars: Cat Cheresh, Siege Gary, Phillip Vargas
Legends of Runeterra Star Guardian Kai’Sa: Conor Sheehy, Rowan Williams
Legends of Runeterra Flavor Text: Esther Kao
Legends of Runeterra Social and Website: Winnie Huang, Esther Kao
(懷疑的陰影:Brooke Jaffe, Calle C. Miller
發(fā)展明星復(fù)仇女神的惡棍:Kenny Cameron
《英雄聯(lián)盟手游》元?dú)獯髠膶懽鳎篢y Sheedlo
《英雄聯(lián)盟手游》編輯:Nicholas Werner, John Chambers
《英雄聯(lián)盟手游》腳本:Kristina Atanasoski, Nicholas Werner, John Chambers
《英雄聯(lián)盟手游》的視頻日志:Cat Cheresh, Phillip Vargas, Julia Shen
《英雄聯(lián)盟手游》漫畫:Callie C. Miller, Jared Rosen, Sabrina Futch, Molly Mahan
《英雄聯(lián)盟手游》社交和網(wǎng)站:Julia Shen
雙子星:Cat Cheresh, Siege Gary, Phillip Vargas
《符文大陸傳說》明星守護(hù)者卡莎:Conor Sheehy, Rowan Williams
《符文大陸傳說》風(fēng)味文字:Esther Kao
《符文大陸傳說》的社會和網(wǎng)站:Winnie Huang, Esther Kao)

All of this is to say... Star Guardians was, is, and always will be a love letter, by fans for fans. None of this would have been possible without the support and understanding of players around the world. And it’s only because of you that we’re able to do things like this!
(所有這些都是為了說明... 《星之守護(hù)者》過去、現(xiàn)在和將來都是一封情書,由粉絲為粉絲而寫。如果沒有世界各地的玩家的支持和理解,這一切都不可能實(shí)現(xiàn)。也正是因?yàn)槟銈?,我們才能夠做這樣的事情?。?br>