TD Y5S2 TU19.1更新說(shuō)明 10月16日

突襲副本 : 失樂(lè)園
修復(fù)了箱子在周二不重置的bug
如果你的背包中有多把鑰匙,你可以多次開啟箱子直到鑰匙耗盡
玩家每周可獲取一把鑰匙,且箱子將在每周二重置
修復(fù)了當(dāng)玩家擊殺所有敵對(duì)目標(biāo)以及boss時(shí),任務(wù)目標(biāo)依舊顯示“確保區(qū)域安全”的bug
新增對(duì)“苔蘚”“萊特”“馬丁尼茲”以及“約翰遜”造成的單次傷害上限,以避免他們被一槍打死
修復(fù)了全局難度會(huì)影響某些敵對(duì)npc技能縮放的bug(例如螢火蟲丟不出去,火種不能用情況)
修復(fù)了政令保持啟動(dòng)狀態(tài)并影響游戲玩法的bug(大概是說(shuō)政令關(guān)不掉)
修復(fù)了貯存箱可掉落raid限定的bug(再見迅鷹人)
由于數(shù)據(jù)追蹤以及boss血量的改變,排行榜重置(大概是指失樂(lè)園難度會(huì)受到全局難度影響?)
更新了對(duì)奇特胸甲“收集者”的天賦描述
“當(dāng)你的手雷數(shù)量小于2時(shí),每30秒給予你一顆手雷”
Fixed the issue with the weekly chest not resetting on Tuesdays.
If you have multiple keys in your inventory, you can open the weekly chest until there are no more keys in your inventory.
Players will be able to earn 1 key per week, and the chest will reset on Tuesdays.
Fixed the issue where a Mission Objective can remain stuck on “Secure the Area” after eliminating all enemies and the last boss.
The amount of damage that can be done to Bosses is now capped to prevent Moss, Wright, Martinez and Johnson from being killed with a single shot.
Fixed the issue where the open world difficulty affected the scaling of some enemy NPC skills.
Fixed the issue with the Directives remaining active and affecting gameplay.
Fixed the issue that caused the final chest and Bosses drop Raid exclusive items.
Leaderboards reset due to data tracking inconsistency and changes made to Bosses HP.
GEAR & WEAPONS
?
Updated the description of the Collector Exotic Chest Piece Talent Hoarder:
Automatically regenerate a grenade every 30s, if you have less than 2 grenades in your inventory.