十字軍之王3開發(fā)日志#99 | 5/31 是時(shí)候決定伊比利亞的命運(yùn)了

牧游社 牧有漢化翻譯
CK3 Dev Diary #99: It is time to decide the Fate of Iberia
pdx_snob, CK3 Experienced Producer
Buenos días Crusaders!
早上好?。ㄎ靼嘌勒Z)十字軍戰(zhàn)士們!

The time has finally come to decide the Fate of Iberia.
終于,決定伊比利命運(yùn)的一刻到了!
Everything went according to plan since the last diary (phew!), so today we are really excited to release our new Flavor Pack.
從上一篇開發(fā)日志起,一切都在按計(jì)劃進(jìn)行(抹汗),所以我們?yōu)榻裉焐暇€的新風(fēng)味包感到非常興奮。
https://www.youtube.com/watch?v=w0AV16wx6Y8
In today's Dev Diary, I'll be sharing with you the final Release Notes and some news on the release of the last installment of the Royal Edition.
在今天的開發(fā)日志里,我會(huì)和你們分享一下最后的發(fā)布附記和一些關(guān)于皇家版Royal Edition季票里最后一部分內(nèi)容發(fā)布的消息。
For a refresher on what has been mentioned about this release so far, check out the past diaries below:
如果想重溫下至今為止有什么已經(jīng)更新內(nèi)容已經(jīng)被介紹了的話,去看看下列的往期日志吧。
十字軍之王3開發(fā)日志#98 | 5/24 城堡的基石
十字軍之王3開發(fā)日志#97 | 5/17 事件插畫展示和工作流程
十字軍之王3開發(fā)日志#96 | 5/10 伊比利亞的命運(yùn)3D美工展示
十字軍之王3開發(fā)日志#95 | 5/3 伊比利亞的風(fēng)味
十字軍之王3開發(fā)日志#94 | 4/26 沖突系統(tǒng)詳解
十字軍之王3開發(fā)日志#93 | 4/19 半島的動(dòng)蕩

Release Notes
發(fā)布附記
Feeling curious about what's included in Fate of Iberia? Scroll to your heart's content through the many pages of Release Notes that we've prepared for you:
對伊比利亞的命運(yùn)Fate of Iberia的內(nèi)容感到好奇嗎?那就盡興地翻閱我們?yōu)槟銣?zhǔn)備的幾頁發(fā)布附記吧:
#####################################
### CK3 1.6.0 “FATE OF IBERIA”####
#####################################
###################
# Flavor Pack Features
# 風(fēng)味包內(nèi)容
###################
- Added the Iberian Struggle: decide the fate of the peninsula. The Struggle is divided into phases, each opening unique opportunities and leading to different endings. Use the new content (interactions, casus belli and decisions) to dominate the peninsula, or to find a more peaceful alternative.
- 加入了伊比利亞沖突系統(tǒng):決定半島的命運(yùn)。沖突會(huì)被分成不同的階段,每個(gè)都會(huì)帶來獨(dú)特的機(jī)會(huì)并走向不同的結(jié)局。利用新內(nèi)容(互動(dòng)、戰(zhàn)爭理由及決議)以稱霸半島,或者尋求一個(gè)更為和平的可能
- Added a new set of iberian artifacts:
- 新增了一套伊比利亞寶物
-- Chalice of Dona Urraca
-- 唐娜烏拉卡圣爵(譯注:僅存于1066開局,由卡斯蒂利亞女親王,薩莫拉女伯爵烏拉卡打造及持有。)
-- Santiago aquamanile. Bells of Santiago de Compostela. Upon capture, they are melted down into an aquamanile. Upon recapture, they are melted down. Upon re-recapture, they are melted down. Etc.
-- 圣地亞哥水壺。即圣地亞哥-德孔波斯特拉之鐘(譯注:在867年開局由完整地圣地亞哥伯爵手上,而在1066年開局作為水壺則在圖萊圖萊埃米爾手上)。一但它被奪取,它就會(huì)被熔鑄成一個(gè)水壺Aquamanile(譯注:一個(gè)裝水的容置,但多為人像或動(dòng)物造型)。在它又被奪回去時(shí),它又會(huì)被熔化。而在被奪回后又一次被奪取的話,它會(huì)再次被熔化。如此類推。
-- Visigothic votive crown
-- 西哥特還愿冠
-- Armillary sphere
-- 渾儀
-- Andalusian aquamanile
-- 盥手禮水壺
-- Chessboard for 2 players
-- 二人棋盤
-- Chessboard for 4 players
-- 四人棋盤
- Added new models for the Cities and Castles of Iberia
- 為伊比利城市亞和城堡添加了新模型。
- Added new models for Christian and Muslim temples in Iberia
- 為伊比利亞的基督徒和穆斯林神殿添加了新模型
- Added a new set of special “buildings” on the map
- 在地圖上增加了一套新的特殊“建筑”
-- Aljaferia
-- 阿爾哈費(fèi)里亞(譯注:867年開局時(shí)可建于游戲中塞賴古斯泰謝赫國[薩拉戈薩伯爵領(lǐng)]的塞賴古斯泰[薩拉戈薩]城堡中,1066開局時(shí)己存在。由穆斯林建成于11世紀(jì),在薩拉戈薩被天主教徒奪回后成為王室用地,現(xiàn)為西班牙世界文化遺產(chǎn)的一部分。)
-- Alhambra
-- 阿爾罕布拉(譯注:存在于游戲中蓋爾納泰謝赫國[格拉納達(dá)伯爵領(lǐng)]的格拉納達(dá)城堡。在所有開局時(shí)為阿爾罕布拉要塞廢墟,可升級為阿爾罕布拉宮。于 1238 年由格拉納達(dá)埃米爾穆罕默德一世開始修建,其后不斷擴(kuò)建。在1492年收復(fù)失地運(yùn)動(dòng)后成為西班牙的皇家宮廷,現(xiàn)為世界文化遺產(chǎn)之一。)
-- Basilica de Santiago
-- 圣地亞哥-德孔波斯特拉主教座堂(譯注:可建于游戲中圣地亞哥伯爵領(lǐng)的圣地亞哥城堡。建成于1211年,是羅馬天主教在圣地亞哥德孔波斯特拉總教區(qū)的主教座堂,也是世界遺產(chǎn)之一。相傳耶穌十二門徒之一的圣雅各布伯被安葬于此,是世界上僅存的建在使徒墳?zāi)股系慕烫弥?,此座堂也是圣雅各布伯之路的終點(diǎn)及天主教徒朝圣地。)
-- Tower of Hercules
-- 布里甘提烏姆燈塔(譯注:現(xiàn)實(shí)中多稱為埃庫萊斯塔,位于游戲中科魯尼埃布爾爵領(lǐng)的阿科魯尼亞城堡。此燈塔建于古羅馬時(shí)期,距今約有1900年歷史并且仍在使用當(dāng)中,是至今仍然使用的古羅馬時(shí)期燈塔中歷史最悠久的,也是世界文化遺產(chǎn)之一。此塔高55米,是現(xiàn)代西班牙中第二高的燈塔。)
-- Rock of Gibraltar
-- 直布羅陀巨巖(譯注:位于游戲中綠島謝赫國的阿爾赫西拉斯城堡。)
-- Alcázar de Segovia
-- 塞哥維亞城堡(譯注:可建于游戲中希古比耶伯爵領(lǐng)(庫埃利亞爾)的塞哥維亞城堡。世界文化遺產(chǎn)之一,由始建于11或12世紀(jì),最初被用作堡壘用途,其后被用作王宮,監(jiān)獄及軍事學(xué)院。)
-- City walls of Toledo
-- 托萊多城墻(譯注:游戲中位于圖萊圖萊維拉耶[托萊多伯爵領(lǐng)]的王城[托萊多]城堡。)
-- Roman walls of Lugo
-- 盧戈的羅馬城墻(譯注:游戲中位于阿斯托加伯爵領(lǐng)的盧戈市。由羅馬帝國建于公元3世紀(jì)末以保護(hù)當(dāng)?shù)?,城墻長度約2公里,是西歐保存狀態(tài)最好的羅馬帝國防御工事之一,同時(shí)也是世界文化遺產(chǎn)。)
- New Portrait Assets: added a bunch of new headgear, clothes, hairstyle and beards for both the Muslim and Christian fashion of Iberia
- 新的肖像內(nèi)容:為伊比利亞的穆斯林和基督款式增加了一堆頭飾、服裝、發(fā)型和胡須。
- New unit models for Iberian Heritage cultures.
- 為有伊比利亞傳承的文化加新的單位模型。
- New Dynasty legacies
- 新的宗族傳承
-- The Metropolitan legacy focuses on the development of the Realm’s cities.
-- 都會(huì)傳承專注于領(lǐng)地內(nèi)的城市發(fā)展
-- The Coterie legacy focuses on the collaboration between the members of the House.
-- 門閥傳承專注于家族成員之間的合作
- New flavor events drawing on Iberian cultures as well as struggle-specific events
- 新的伊比利亞文化以及針對斗爭的風(fēng)味事件
- New Cultural Traditions: State Ransom, Ritualized Friendship, Tabletop Warriors, and Malleable Subjects
- 新的文化傳統(tǒng):國家贖金State Ransom、儀式化友誼Ritualized Friendship、桌上戰(zhàn)士Tabletop Warriors、以及易受影響的臣民Malleable Subjects。
- New UI Skin for Iberian Heritage cultures and characters living in the peninsula
- 為有伊比利亞承傳的文化以及住在半島上的角色增加了新的UI外觀
- New audio cues when waging war in Iberia and progressing the Struggle.
- 當(dāng)在伊比利亞發(fā)起戰(zhàn)爭或是沖突有所進(jìn)展時(shí)會(huì)有新的音樂
- New mood tracks have been added for Iberian cultures
- 給伊比利亞文化增加了新的情景音軌
- Added a wandering monk with a small dream
- 增加了一個(gè)有著小小夢想的流浪僧侶
###################
# Free Features
# 免費(fèi)內(nèi)容
###################
- You can now convert to Era Zaharrak when you're an established Basque-cultured sinner in your current faith
- 當(dāng)你是巴斯克文化且是當(dāng)前信仰的罪人時(shí),可以皈依歐斯卡拉古道Era Zaharrak。
- Several faiths can now have the same Head of Faith:
- 現(xiàn)在數(shù)個(gè)信仰可以擁有共同的信仰領(lǐng)袖了:
-- Several Islamic faiths now share a Head of Faith at game start, temporal Islamic faiths need to decide on creation which existing caliph they'll submit to (optional for Muhakkima & Zandaqa)
-- 游戲開始時(shí)幾個(gè)伊斯蘭信仰會(huì)共享同一個(gè)信仰領(lǐng)袖,在創(chuàng)立擁有世俗信仰領(lǐng)袖的伊斯蘭信仰時(shí)需要決定向哪一位哈里發(fā)表示順從(對出走派及精底格而言非必選)。
-- Conversos, Mozarabic, Insular and Catholic all have the Pope as their Head of Faith
-- 皈依派、穆扎賴卜派、海島基督教及天主教都會(huì)以教宗為信仰領(lǐng)袖。
-- Added Rite tenet, allowing theocratic faiths to retain their old Head of Faith on creation if they don't differ too heavily from their mother faith
-- 增加禮儀Rite核心教義,假如與母信仰沒有太大不同的話,允許在創(chuàng)建神權(quán)制宗教時(shí)維持舊有的信仰領(lǐng)袖。
-- Added Mozarabic Christianity as a Rite-faith, sharing their Head of Faith with Catholicism
-- 增加了作為禮儀信仰的穆扎賴卜派Mozarabic,與天主教共享信仰領(lǐng)袖。
- Reworked the Found Aragon decision to create Aragonese culture, be more frequent, and allow for slight varieties in Aragonese
- 重制了“建立阿拉貢王國”決議,以讓它創(chuàng)立阿拉貢文化,使其更加常見,并允許阿拉貢文化有輕微的變體。
- Reworked the Avenge the Battle of Tours decision: it now shifts Aquitaine under the De Jure of Hispania when taken as it’s hard to accomplish.
- 重制了“為圖爾戰(zhàn)役復(fù)仇”決議:現(xiàn)在采用這項(xiàng)決議時(shí)會(huì)將阿基坦王國轉(zhuǎn)入西班牙帝國的法理下,因?yàn)樗茈y完成。
- Reworked the Form Portugal Decision: it can now be taken during the opportunity phase of the Struggle without being independent.
- 重制了“成立葡萄牙”決議:現(xiàn)在可以在在沖突中的機(jī)會(huì)階段時(shí)在非獨(dú)立情況下采用。
- Added new special contracts for Clans: Marriage Favor, Jizya, Iqta, and Ghazi
- 為氏族制增加了新的特殊封建契約:婚姻恩賜Marriage Favor、吉茲亞地位Jizya、賜予伊塔克制Iqta以及加齊地位Ghazi。
- Added a new faction type: the Dissolution faction will destroy the primary titles of their target, removing a Realm from the map
- 增加了一個(gè)新的派系類別:解體派系Dissolution faction會(huì)摧毀目標(biāo)的最高頭銜,從地圖上移除一個(gè)王國
- Added a new 867 Bookmark for Iberia: play one of the influential vassals and forge the destiny of your dynasty!
- 為伊比利亞增加了一個(gè)新的867年開局劇本:游玩其中一個(gè)最具影響力的封臣然后打造屬于你自己王朝的命運(yùn)!
- Added a dozen of new emblems for Coat of Arms and new patterns for Iberian cultures
- 為伊比利亞文化增加了一打的新紋章徽記和圖案
- Added a new field “Face item” for the Barbershop to, well, customize the character’s face
- 在理發(fā)器新增了“面部物品”的字段以,嗯,自定義角色的臉
###################
# Game Balance
# 游戲平衡
###################
- Insular Christians now have the Rite tenet rather than the Pastoral Isolation tenet
- 海島基督教現(xiàn)在擁有禮儀Rite而非作牧靈隱修為核心教義。
- Removed blockers to invite close/extended family children from foreign courts (they still have to accept though, most useful for getting wayward children of your own back to court)
- 移除了對從外國宮廷邀請近親及親戚的限制(不過他們?nèi)匀灰邮?,這對把自己任性亂跑的孩子送回宮廷是最管用的)。
- Tribals with a Royal Court are no longer penalized for having too few Servant Amenities when Hunting
- 擁有皇家宮廷的部落不會(huì)再因?yàn)槠蛷倪^少而在狩獵時(shí)受到懲罰
- Gave Haesteinn the existing learning lifestyle health buffs & reduced his base health to match the extra health gained, *then* shaved off a little more, hopefully making him a bit less likely to consistently live to over 100
- 給了海因斯泰現(xiàn)有的學(xué)識生活方式的健康增益并減低了他的基礎(chǔ)健康值以配合他獲得的額外健康值,*然后*又稍稍多減了一點(diǎn),希望能使他不再經(jīng)常活多于一百歲
- Characters will now evaluate their friendship with opponent when answering a call to war from an ally
- 當(dāng)角色被盟友召入戰(zhàn)爭時(shí),他們現(xiàn)在會(huì)評估他們與敵人之間的友誼了
- Martial Custom is once again dictated by Faith if the Royal Court expansion is not enabled.
- 當(dāng)皇家宮廷Royal Court拓展包未被啟用時(shí),軍事慣例Martial Custom將會(huì)由宗教決定。
- All Slavic cultures in 867 now start with a decent degree of mutual cultural acceptance, representing their still being very similar to each other in the earlier bookmark
- 867年開局所有斯拉夫文化之間都有一定相互文化認(rèn)同,代表他們在早期劇本仍然非常相似。
- Converted Sayyid, Saoshyant, Saoshyant Descendant, & Chakravarti to use the new specific religious opinion modifiers, rather than same-faith opinion
- 將賽義德、薩奧希揚(yáng)特、薩奧希揚(yáng)特后裔、轉(zhuǎn)輪圣王改為使用新的特殊宗教好感修正,而不是同信仰好感。
- Historical artifacts no longer iterate through every ruler in the game on start 20+ times, Excalibur(s) can now spawn in a much broader range of Western Europe, simply preferring Arthurian heartlands, Norse paganism can now actually spawn its magical branch artifacts
- 歷史寶物不會(huì)再在游戲中各個(gè)統(tǒng)治者手里重復(fù)出現(xiàn)二十幾次,湖中劍現(xiàn)在可以在西歐更廣闊的范圍內(nèi)出現(xiàn),只是更偏好于亞瑟王核心地帶,北歐原始宗教現(xiàn)在可以真正出現(xiàn)魔法分支寶物。
- Made the March special contract available in the Tribal Era, tied to the Bannus innovation, allowing historical marches to be modeled or emulated
- 在部落時(shí)期,軍隊(duì)征召令革新可解鎖行軍(March)特別合同,允許模擬或模仿歷史上的行軍。
- Increased the overall stats of the Callaberos MAA
- 增加了輕騎兵兵士的整體屬性。
- Told Haesteinn to chill about invading kingdoms that cannot possibly outlast his death (looking at you, Viking East Francia), *unless* Vikings are set to Apocalyptic, in which case he'll only attack at least kingdom-tier realms
- 告訴黑斯廷,別入侵那些不可能比他死期長的王國(說你呢,維京東弗朗西斯),*除非*維京人被設(shè)定為末日,這種情況下他只會(huì)攻擊至少王國級別的領(lǐng)地。
- You can now benefit from the bonuses of the Salamanca university by being the County holder
- 你現(xiàn)在可以通過控制伯爵領(lǐng)來獲取薩拉曼卡大學(xué)的收益了。
###################
# Game Content
# 游戲內(nèi)容
###################
- Islamic, Jewish, & Christian Syncretism tenets now allow the syncretising faith to use artifacts from the religion they're syncretizing with at full benefit
- 伊斯蘭教、猶太教、基督教綜攝主義現(xiàn)在允許綜攝主義信仰使用他們所綜攝化的宗教寶物,并獲得全部加成。
- Castille & Leon will now generally eventually be created in 867 starts, unless Asturias successfully integrates Castille completely
- 現(xiàn)在卡斯蒂利亞和萊昂在867年開局一般會(huì)創(chuàng)建,除非阿斯圖里亞斯成功將卡斯蒂利亞完全融合。
- Added Basque Pagan faith, with no counties at game start but able to be brought into favor via decision
- 新增了巴斯克原始宗教信仰,在游戲開始時(shí)沒有地塊信仰,但可以通過決議扶持。
-- Also added the Chthonic Redoubts tenet, providing benefits to faiths in mountainous areas.
-- 還增加了地下堡壘(Chthonic Redoubts)教義,為山區(qū)信仰提供加成。
- Added Hafizi faith to diversify the number of Shias who obey the Ismaili caliph
- 新增了哈菲茲信仰,使臣服于伊斯瑪儀派哈里發(fā)的什葉派信徒多樣化。
- Added Purchase Truce interaction, accessible via the Defensive Measures perk or being in a Struggle
- 新增了破財(cái)求和互動(dòng),可以通過防御措施perk或者通過斗爭獲得。
- Added a decision for Islamic rulers whose head of faith is not the same faith as them to splinter off into their own caliphate (newly created temporal Sunni and Shia faiths generally have to use this to get their own HoFs)
- 新增了伊斯蘭統(tǒng)治者決議,如果信仰領(lǐng)袖與他們自身信仰不同,可以自立為哈里發(fā)(新創(chuàng)建的臨時(shí)遜尼派和什葉派信仰,一般都會(huì)用這個(gè)來獲取自身信仰領(lǐng)袖地位)。
- Cartagena now spawns rather than Cieza as the city holding for Murcia
- 卡塔納赫現(xiàn)在是穆爾西亞的城市,而不是切薩的。
- Added Malleable Subjects, Ritualized Friendship and Tabletop Gamers to the Andalusian culture. Malleable Subjects replaces Xenophile.
- 在安達(dá)盧西亞文化中新增了“易改變的臣民”“儀式化友誼”“桌游玩家”傳統(tǒng),“易改變的臣民”取代了“仇外”。
- Added Ritualized Friendship to the Basque
- 在巴斯克文化中新增了“儀式化友誼”。
- Added Ritualized Friendship to the Castillian, and replaced Hit and Run by Tabletop Gamers
- 在卡斯蒂利亞文化中新增了“儀式化友誼”,用“桌游玩家”取代了“突襲撤退策略”。
- Added Ritualized Friendship to the Catalan
- 在加泰羅尼亞文化中新增了“儀式化友誼”。
- Added Ritualized Friendship to the Portuguese
- 在葡萄牙文化中新增了“儀式化友誼”。
- Added Ritualized Friendship and Malleable Subjects to the Visigothic
- 在西哥特文化中新增了“儀式化友誼”。
- Added Ritualized Friendship to the Galician
- 在加利西亞文化中新增了“儀式化友誼”。
- Added Ritualized Friendship to the Asturleonese
- 在阿斯圖爾-萊昂文化中新增了“儀式化友誼”。
- Added State Ransoming to the Aragonese, and replaced Wedding Ceremonies with Ritualized Friendship
- 在阿拉貢文化中新增了“地區(qū)贖買”,用“儀式化友誼”取代了“婚禮儀式”。
###################
# AI
###################
- The AI now desires less strength on its side in a war, calling fewer allies if it doesn't have to
- AI現(xiàn)在戰(zhàn)爭中對己方力量需求更低,如無必要,召喚的盟友會(huì)更少。
- adjusted involved struggle AI to variously focus less on uninvolved/interloper characters (or more for some aggressive actions) when picking marriage targets, murder/seduction targets, and certain types of war
- 調(diào)整了參與斗爭的AI,在挑選婚姻目標(biāo)、謀殺/勾引目標(biāo)和某些類型的戰(zhàn)爭中,不同程度降低了對未參與/干涉者角色的關(guān)注(或?qū)σ恍┣致孕孕袆?dòng)的關(guān)注)。
- The AI is now further motivated to press claims for its family members
- AI現(xiàn)在更有動(dòng)力為親族成員索要宣稱。
- The AI is now significantly more inclined to prioritize warring for their De Jure land
- AI現(xiàn)在明顯更傾向于優(yōu)先考慮為法理內(nèi)領(lǐng)土開戰(zhàn)。
- The AI now more strongly prefers warring for neighboring territories
- AI現(xiàn)在更強(qiáng)烈地傾向于為鄰國領(lǐng)土開戰(zhàn)。
- The AI receives an agenda when participating in the Iberian Struggle that will motivate them to take actions tied to the different Catalyst: They will either aim for escalating the struggle, or de-escalating it.
- AI參加伊比利亞沖突時(shí)會(huì)收到議程,促使他們采取與不同誘因相關(guān)的行動(dòng)。其目標(biāo)要么是升級沖突,要么是降級沖突。
###################
# Art
# 美術(shù)
###################
- Updated the color of the Seljuk Empire to be closer to Persia
- 更新塞爾柱帝國的顏色,使其更接近波斯。
- Updated the color of Majorca to be easier to distinguish from the Umayyad Caliphate
- 更新馬約卡島的顏色,使其更容易和伍麥葉哈里發(fā)國區(qū)分。
- Updated the color for Asturias (k_asturias and d_asturia)
- 更新阿斯圖里亞斯的顏色(k_asturias和d_asturia)。
- 'El Cid' will be more handsome
- 熙德會(huì)更帥。
- King Adelfonso III of Asturias is better looking now
- 阿斯圖里亞斯國王阿德爾方索三世現(xiàn)在更好看了。
- King Garzia and his wife did a relooking
- 加西亞國王和他妻子外觀重做。
- The Sultan Muhammad and his wife also went to the hairdresser
- 穆罕默德蘇丹和他妻子也去了一趟美發(fā)店。
- Improved some of the facial animations
- 改進(jìn)了一些面部動(dòng)畫。
###################
# Interface
# 界面
###################
- The Martial Custom Pillar within the Culture Window is no longer shown if the Royal Court expansion is not enabled.
- 如果未啟用皇家宮廷拓展包,文化窗口中的軍事習(xí)俗將不再顯示。
- Transformed the "player changed" popup into a feed message
- 將“玩家改變”的彈出窗口改為反饋信息。
###################
# Localization
# 本地化
###################
- Adding faith discount tooltip when converting to an involved faith in the Iberian Struggle
- 在伊比利亞沖突中轉(zhuǎn)為相關(guān)信仰時(shí)新增了信仰提示框。
- Added various Andalusian cultural names to titles in Iberia
- 在伊比利亞的頭銜中新增各種安達(dá)盧西亞文化名稱。
- Dynasty title naming disabled within Iberia to allow for more recognisable (and appropriate) cultures
- 在伊比利亞地區(qū)取消宗族頭銜命名,允許更多可識別(和恰當(dāng)?shù)模┪幕?br>
- Independent Muslim dukes within Iberia will now use (or rather, have used _for_ them) the title of "Taifa" for their realm tier title
- 伊比利亞地區(qū)的獨(dú)立穆斯林公爵現(xiàn)在將使用(或者說已使用)“泰法”作為其領(lǐng)地等級頭銜。
- Jazzed up the Christian heaven-hell alternate locs a little
- 對基督教天堂-地獄的交接位置做了一點(diǎn)改進(jìn)。
- Removed several niche anachronistic references to smoking
- 刪除了幾個(gè)關(guān)于吸煙的不當(dāng)說法。
###################
# Usermodding
# 用戶模組
###################
- Add dynamic modifiers for religious family, religion, and faith opinions.
- 為宗教家族、宗教和信仰好感新增動(dòng)態(tài)修正項(xiàng)。
- Allowed titles to be the head of multiple different faiths
- 允許使用于多個(gè)不同信仰的領(lǐng)袖頭銜。
- Enabled to script bookmark characters dynasty or dynasty house to be used in bookmark screen
- 啟用劇本屏幕中使用劇本角色宗族或宗族家族的腳本。
- Remove bypass requirements from impacting law validity as it would cause issues in succession and other code by applying laws that make no sense.
- 移除影響法律有效性的要求,因?yàn)樗鼘⒃诶^承和其它代碼中因應(yīng)用無意義法律導(dǎo)致問題。
- Rework custom modifiers in faith’s sins and virtues, now must specify the key of a static modifier instead of trying to read a modifier inline.
- 重做信仰美德和罪行的自定義修正項(xiàng),現(xiàn)在必須制定靜態(tài)修正項(xiàng)的鍵,而非嘗試在內(nèi)讀取修正項(xiàng)。
- Added a new type of modifier for the buildings: county_dynasty_modifier. You can now check for the county’s holder dynasty perk to unlock modifiers
- 新增一種新的修正項(xiàng):county_dynasty_modifier. 現(xiàn)在你可以檢查伯爵領(lǐng)持有人的宗族傳承以解鎖修正項(xiàng)。
- Added a new modifier for building to apply them directly on the county holder: county_holder_character_modifier
- 新增了一種新的修正項(xiàng),可以直接應(yīng)用在伯爵領(lǐng)持有人身上:county_holder_character_modifier。
- Added a bunch of functionality allowing to implement new Struggles
- 新增了一些功能,以實(shí)裝新的沖突系統(tǒng)。
###################
# Bugfixes
# 捉蟲
###################
- Eased up the triggers for a variety of book topics.
- 為形形色色的劇本標(biāo)題調(diào)整移動(dòng)了觸發(fā)器。
- East Francia in 867 will now mostly split into de jure Bavaria and de jure East Francia on the death of Ludwig II, rather than a tiny Bavaria materializing between two giant slabs of East Francia
- 現(xiàn)在,867年的東法蘭克王國在路德維希二世死后將更為常見地分裂成法理上的巴伐利亞和東法蘭克,而不是一個(gè)瘦小的巴伐利亞出現(xiàn)在兩塊巨大的東法蘭克中間。
- Fixed duplicated price and counter entries for the Lenkas MAA. They should now have the right price and properly relate to archers and pikemen rather than to pikemen and light cavalry.
- 修正了楞伽戰(zhàn)士兵士的重復(fù)價(jià)格和計(jì)數(shù)器條目。他們現(xiàn)在應(yīng)該有正確的價(jià)格,并且正確地與弓箭手和步兵相關(guān),而不是與步兵和輕騎兵相關(guān)。
- Gave a more concrete sense of (Franconian) cultural identity to the single remaining generic German character in the title
- 為一個(gè)單獨(dú)留下的有頭銜的一般日耳曼角色添加一個(gè)更加具體的(法蘭克尼亞)文化認(rèn)同感。
- Provinces without forts occupied by allies no longer change color to war leader after several days
- 沒有堡壘的省份在被盟友占領(lǐng)后,不再會(huì)在幾天后變成戰(zhàn)爭盟主的顏色。
- Fixed some historical characters not being bastard founders, leading to strange dynasties/inheritance
- 修正一些史實(shí)角色因?yàn)椴皇撬缴蛹易鍎?chuàng)建者導(dǎo)致的奇怪的王朝/繼承。
- The AI will stop endless loop of hiring / firing court positions
- AI現(xiàn)在會(huì)停止無限循環(huán)于聘用/解聘宮廷職位。
- Vassals joining Populist faction will now properly gain independence
- 加入民粹叛軍的封臣現(xiàn)在將會(huì)正確地獲取獨(dú)立。
- Fixed a localization bug in Spanish for the Scheme secrecy value
- 為計(jì)謀隱秘值修正了一個(gè)西班牙語的本地化bug。
- Fixed a typo causing Christianity & Taoism to look for "adjerents" rather than "adherents"
- 修正了一個(gè)拼寫錯(cuò)誤,導(dǎo)致基督徒和道教徒會(huì)去尋找"adjerents"而不是"adherents"。
- Fixed the typo for Sj?lland
- 修正了Sj?lland的拼寫錯(cuò)誤。
- Fixed the death icon status for dead characters: they will not be displayed a dying anymore
- 修正了死亡角色的死亡圖標(biāo):它們將不再會(huì)僅僅展現(xiàn)為死亡(即下文所說的不會(huì)根據(jù)死亡原因變色)。
- Fixed several instances of characters referring to themselves (eg: spymaster revealing secrets about themselves or ruler kneeling in front of themselves)
- 修正了一些角色自嗨的bug(例:間諜總管揭露自己的秘密,或者統(tǒng)治者會(huì)跪在本人面前)。
- The AI can now properly select the Council task “Develop Country” task from the Steward
- AI現(xiàn)在會(huì)正確選擇財(cái)政總管的宮廷任務(wù)“提升伯爵領(lǐng)發(fā)展度”。
- The side effects of Manage Royal Guard will be properly triggered now
- 管理禁衛(wèi)的副作用現(xiàn)在將會(huì)被正確觸發(fā)。
- Death icons are color-coded again
- 死亡標(biāo)簽將再次編碼為可變色(即上文所說的只會(huì)顯示白色的bug)。
- Petition Liege now requires at least 1 valid option, that will automatically be selected instead of defaulting on “ask for a Council position”
- 向領(lǐng)主請?jiān)笇⒁笾辽儆幸粋€(gè)能被自動(dòng)選擇的有效選項(xiàng),而不是默認(rèn)為“要求一個(gè)宮廷職位”。
- Historical Bernards should be where they belong now. We hope.
- 歷史上的伯納德人應(yīng)該在他們應(yīng)該在的地方了。我們希望這樣。
-- Also axed one _false_ Bernard.
-- 也借此砍了one _false_ Bernard。
- Several clipping issues for female children haircut have been fixed
- 修復(fù)了一些女孩的理發(fā)事項(xiàng)。
- You can now romance your incestuous lover: the tabou penalty is not applied if you are already a lover of the target
- 你現(xiàn)在能向你的亂倫情人求愛:如果你已經(jīng)是目標(biāo)人物的一個(gè)情人,則不會(huì)被適用禁忌懲罰。
- Elvira Jemina now receives a proper holding and will be harder to marry
- Elvira Jemina現(xiàn)在有了一個(gè)合適的領(lǐng)地,并將更難婚配(注:涉及成就Legacy of The Champeadores)。
- The opinion penalty from Warmonger is now properly applied
- 核心教義“戰(zhàn)爭狂人”的好感懲罰現(xiàn)在會(huì)正確起效。
###################
# Database
# 數(shù)據(jù)庫
###################
- Added historic Kingdom of the Visigoths for tracking assorted old Visigothic kings from before 720 - there's no practical function for this, we just think it's neat
- 增加了歷史上的西哥特王國,用來分類720年以前的各西哥特國王們——這沒有什么實(shí)際功能,我們只是認(rèn)為它很整潔。
- Added detail to a bunch o'Castilians, exiled a single Castilian to Occitan
- 為一堆卡斯蒂利亞人新增了細(xì)節(jié),把一個(gè)單獨(dú)的卡斯蒂利亞人放逐到奧克。
- Added Basque culture to two counties on the French side of the Pyrenees
- 為兩個(gè)伯爵領(lǐng)新增巴斯克文化,這兩塊地位于法國,比利牛斯山邊。
- Renamed the Tigris river to actually be called, eh, Tigris.
- 重命名底格里斯河為它實(shí)際被稱呼的名字,嗯,底格里斯。
- Updated the map in the duchies of Barcelona and Aragon, adding new counties and new baronies to improve the overall level of detail along the Pyrenees.
- 更新了巴塞羅那和阿拉貢公爵領(lǐng)的地圖,新增了一些伯爵領(lǐng)和男爵領(lǐng),以此來改進(jìn)比利牛斯山區(qū)域的整體細(xì)節(jié)等級。
- Visigothic split now happens before game start, rather than during gameplay
- 西哥特文化的分裂將發(fā)生在游戲開始前,而不是在游戲中。
- Added & improved hundreds and hundreds of name equivalencies, chiefly (though not exclusively) within or related to Iberia in some fashion
- 新增和改進(jìn)了數(shù)以百計(jì)的名稱對應(yīng)關(guān)系,主要是(盡管不完全是)在伊比利亞內(nèi)部或以某種方式與伊比利亞有關(guān)的名稱。
- Added & updated various historic Portuguese characters, as well as updates for one historic Suebi character
- 新增和更新了眾多史實(shí)葡萄牙人角色,也更新了一位史實(shí)蘇維匯人角色。
- Added a raft of new Asturleonese characters
- 新增一攬子阿斯圖里亞斯人角色。
- Added new Aragonese characters, moved a handful of mislabelled Aragonese characters to French
- 新增阿拉貢人角色,將一小撮被打上錯(cuò)誤的阿拉貢人標(biāo)簽的角色便乘法國人。
- Added or reworked numerous (Iberian) Galician characters
- 新增或重做了諸多(伊比利亞)加西利亞人角色。
- Added or reworked various Catalan characters, shuffled a few Catalan/Catalan-adjacent characters out to Occitan & French
- 新增或重做了眾多加泰羅尼亞人角色,把一小部分加泰羅尼亞/加泰羅尼亞相近文化的角色改為奧克或法蘭西人。
- Added or reworked various minor historical characters across half a dozen cultures only related to Iberia in a secondary capacity (spouses, parents, concubines, etc.)
- 新增或重做了眾多史實(shí)小人物,他們跨越了半打文化,并且他們只是以次要身份與伊比利亞有關(guān)(配偶、父母、側(cè)室等)。
- Added pre-scripted Head of Faith title for Muwalladis, available via decision in 867 and for recreation in 1066
- 為穆瓦拉德派新增預(yù)先腳本化的信仰領(lǐng)袖,他在867劇本能通過決議存在,在1066劇本可用于游玩。
- Deprecated titular Duchy of Zaragoza title, made Duchy of Aragon pull double functional duty as both Aragon and Zaragoza, with some shenanigans for changing the current name (this means that the rulers of Zaragoza are now actually regarded as the rightful rulers of... Zaragoza, and the area around it)
- 廢除了榮譽(yù)公爵頭銜薩拉戈薩,讓阿拉貢公爵承擔(dān)阿拉貢公爵和薩拉戈薩公爵的雙重功能,通過一些改變目前名字的詭計(jì)實(shí)現(xiàn)(這意味著,薩拉戈薩的統(tǒng)治者現(xiàn)在實(shí)際上被視為……被視為薩拉戈薩的正確統(tǒng)治者,還包括它的周圍地區(qū))
- Moved a load of folks who were ruling caste members *over* Andalusians from Andalusian and into Bedouin, Berber (either), Mashriqi, or Yemeni
- 將一大批騎在安達(dá)盧西亞統(tǒng)治階級“之上”的平民統(tǒng)治者從安達(dá)盧西亞人變?yōu)榱素惗家蛉耍ɑ颍┌匕貭柸恕?馬什里奇人或也門人。
- Moved an errant Armenian character hiding amidst the Greeks out to Armenian
- 將一個(gè)誤入希臘文化歧途的亞美尼亞人角色移動(dòng)回亞美尼亞文化。
- Shuffled various characters that got lumped into Bedouin into Yemeni, Mashriqi, and Andalusian
- 將被歸入貝都因人的眾多角色改成也門人、馬什里奇人和安達(dá)盧西亞人。
- Shuffled various historical personages out of or into Basque
- 將眾多史實(shí)名人取消或者變?yōu)榘退箍宋幕?br>
- Shuffled various misc minor characters out from Berber to Mashriqi, Bedouin, Andalusian, and the _other_ Berber
- 將眾多次要角色從柏柏爾人改為馬什里奇人、貝都因人、安達(dá)盧西亞人和the _other_ Berber。
##### Patchnotes End #####

Garments of the Holy Roman Empire… for all!
神圣羅馬帝國服裝包……給所有人!
You have spoken and we are always listening! We are throwing in a little something alongside this release that we hope you will enjoy.
你們的呼吁,我們總是有在聽?。∥覀儗⒃谶@次發(fā)行的同時(shí),還推出了一些小東西,我們希望你們會(huì)喜歡。
Many of you have requested a way to buy the collection of Garments of the Holy Roman Empire, so we have decided to make it available from today to all players for free. This is a collection of outfits for commoners, warriors and rulers of Central Europe, for your full HRE immersion.
你們中的許多人來問哪里能買到神圣羅馬帝國服裝包Garments of the Holy Roman Empire,因此,我們絕對從今天開始它將免費(fèi)提供給所有玩家。這是一個(gè)給你的沉浸式神羅體驗(yàn)的中歐平民、戰(zhàn)士和統(tǒng)治者服裝的服裝包。


Bug Fixing
捉蟲
As always, we strive to fix as many of those pesky bugs as possible. Thank you all for helping out by reporting them in the forum and reacting to those that matter the most to you. It does help us prioritize fixing so keep them coming!
一如既往地,我們力求盡可能修復(fù)那些盡可能多的討厭的bug。感謝你們所有人通過在論壇匯報(bào)bug和重現(xiàn)那些對你們來講很重要的事的方法來幫助我們。這確實(shí)有助于我們確定修復(fù)的優(yōu)先次序,所以請繼續(xù)來吧!
Oh well, it is time to stop reading and start struggling over Iberian territory. I hope you enjoy playing Fate of Iberia as much as we've enjoyed creating it.
還有,是時(shí)候停下閱讀并且開始在伊比利亞地區(qū)的斗爭了。我希望你們享受游玩伊比利亞的命運(yùn)Fate of Iberia,就像我們享受創(chuàng)造它一樣。
Cheers,
此致敬禮,

翻譯:視力不好的胡德 居里先生 倫敦
校對:三等文官猹中堂
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