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十字軍之王3開發(fā)日志#108 | 9/20 開發(fā)日志排期與社區(qū)活動

2022-09-22 17:21 作者:牧有漢化  | 我要投稿

牧游社 牧有漢化翻譯


Dev Diary #108: Dev Diary Scheduling & Community Activities

rageair, Design


Greetings!

大家吼哇!


It's been (almost) two weeks since the release of Friends & Foes, and the sheer amount of reactions and feedback to it and the accompanying Bastion Update has been fantastic to see! From the many emergent stories that have been posted around the Internet (one about a peasant crush ascending to the position of councilor and subsequently being murdered by a noble out of spite comes to mind) to the impressive screenshots of vast Mongol Empires and powerful AI realms - it's great to see how many of you returned to the game and think that it got a breath of new life. In fact, despite the smaller size of this update, more of you came back to the game and ran a longer campaign than ever before!

友與敵Friends & Foes發(fā)售后(將近)也有兩周的時間了,我們很高興能看到大家對它以及堡壘Bastion更新的海量反饋!大家在網(wǎng)絡(luò)上發(fā)布了不少小故事(比如有一個故事,講的是一個農(nóng)民伯伯躋身內(nèi)閣大員之位,引來某個貴族惡上心頭將其謀殺)以及巨大蒙古帝國和強大AI王國之類的截圖——很高興看到有那么多玩家回歸游戲,并且認為游戲有了一絲新鮮的血液。實際上,雖然這次更新的體量不大,卻有更多的玩家回歸,一局游戲進行的時間也比從前要來得更長!


Of course, if you're experiencing any issues, pop over to the Bug Forums and report them:

當然了,如果大家遇到了任何的問題,請前往Bug論壇匯報吧:

forum.paradoxplaza.com/


As of the newly released 1.7.1, we've concluded the planned updates for this release, though if something significant appears, we'll look into fixing it before the next update.

在新發(fā)布的1.7.1版本號中,我們已經(jīng)結(jié)束了這個版本的所有計劃中的更新。盡管如此,假如出現(xiàn)了一些重要的東西,我們會在下一次更新之前研究修復(fù)它。


As for the future, we're hard at work on upcoming content, and we've been for quite some time. Previously we've explained that we run our projects in parallel - what we're working on in the Stockholm studio has been in the works since before Friends & Foes (but it's bound to take some time yet, do not expect anything too soon). Our sister studio in Thalassic is also hard at work heading up the work on upcoming content and updates, this too in parallel with work in Stockholm. While we can say that Friends & Foes was the last paid content of the year, we're hoping to have another smaller free update out before the year is over (no ETA for now). Additional clues about what we’re working on might appear over the next few months…

至于未來的計劃,一段時間以來,我們都在努力制作新的內(nèi)容。之前也解釋過了,我們的各個項目是平行并列進行的——我們斯德哥爾摩工作室所做的東西在友與敵Friends & Foes之前就已經(jīng)開工了(但是仍然還需要一些時間,心急吃不了熱豆腐)。而我們在Thalassic的姊妹工作室也在制作未來的新內(nèi)容以及更新,他們的工作也是與斯德哥爾摩平行的。雖然友與敵Friends & Foes可以說就是今年最后一個付費內(nèi)容了,但是我們也希望能在今年結(jié)束之前再發(fā)布一個稍小些的免費更新(目前還沒有確切的時間)。接下來幾個月中,我們可能會給出一些與目前工作內(nèi)容有關(guān)的線索……


A change we want to make going forward is to be more transparent with our Dev Diary schedule. We don't want to post so-called 'filler' Dev Diaries, and with the cycles being longer between updates we instead want to use this time for other kinds of activities with the community. For the sake of full transparency, for smaller updates (such as free patches or event packs) we'll have at most two Dev Diaries. For larger updates (such as Flavor Packs) we'll have around four, while Expansions will have roughly 2-4 months' worth of Dev Diaries.

未來我們想要作出一項改變:讓我們的開發(fā)日志計劃更加透明。我們不想凈發(fā)些所謂的水日志充數(shù),而隨著兩次更新之間的時間變長,我們希望將這些時間用來在玩家社群中進行別的活動。開誠布公地說,對于小更新(例如免費補丁或者事件包)我們最多發(fā)兩篇日志。而對更大的更新(例如風(fēng)味包)大概四篇日志左右,至于擴展包則會有大約2到4個月的日志。


So what will we do instead? A variety of things - we might have Discord AMA's, hangout streams with Devs, or sometimes we might post a Dev Diary about something not related to an update - for example, about how we work or plans we have for the future.

那么我們要做什么呢?各種各樣的事——我們可能會在Discord上開你問我答、與開發(fā)者一起搞直播、有時候甚至發(fā)一兩篇與更新內(nèi)容完全無關(guān)的日志——例如,關(guān)于我們的工作方式以及我們對未來的計劃等等。


If you want to partake in some of this, here's where you can find us:

如果你想?yún)⑴c到其中,可以在如下的地方找到我們:


Discord:?Chat with your fellow Community members, staff members, Modders, and other Content Creators. Also a perfect place if you want tips or a game to join!

Discord:你可以和社群中的其他玩家、職員、Mod制作者等內(nèi)容創(chuàng)作者暢聊。另外,如果你想要尋找教程、找人聯(lián)機,都可以來這里!

discord.com/invite/ck3


Twitch:?We stream weekly and go through all the latest and greatest content that we have. This is also a great place to chat with others and ask questions of our team.

Twitch:我們每周都會直播,帶大家看看最新最好的內(nèi)容。這里也可以與大家聊天,以及提一些與我們團隊有關(guān)的問題。

https://www.twitch.tv/paradoxinteractive


YouTube:?If you haven't happened to catch our Streams or just want to see a collection of all our videos, this is your one stop shop for all Crusader Kings III official videos.

YouTube:假如你不小心錯過了我們的直播,或者你想看我們視頻的全集的話,十字軍之王3所有官方的視頻都可以在這里找到。

youtube.com/c/ParadoxGr


Twitter:?Our latest and greatest spot for news and interaction with our Community. We are always online, as they always say. Feel free to follow us and see what we have going on from day to day.

Twitter:這是我們發(fā)布新聞、與玩家群體互動時最新最好的平臺。我們24小時在線。大家可以隨意關(guān)注我們,看看我們一天到晚都在忙些什么。

twitter.com/crusaderkin


Facebook:?Just a nice relaxed place to hang out and socialize with our Community and see what everyone is up to.

Facebook:這里你可以很放松地與社群中的大家社交,看看大家都在關(guān)心些什么。

facebook.com/Crusaderki


Reddit:?If Facebook isn’t your speed, we also have a great resource in Reddit for conversations and more detailed threads regarding the game and any questions you might possibly have.

Reddit:如果Facebook不是你的菜,Reddit也是一個很好的平臺,可以進行交流,還有關(guān)于游戲的各種很詳盡的帖子,以及你可能會遇到的各種問題。

reddit.com/r/CrusaderKi


Steam Workshop:?While we do not control the content of Steam Workshop, it does contain a great number of highly interesting and resourceful Mods from our Community and has a ton of troubleshooting and technical information.

Steam Workshop:雖然Steam創(chuàng)意工坊的內(nèi)容并不在我們的控制之下,但是里面確實有著大量的由玩家們制作的又有趣又有料的Mod,以及很多故障排除之類的技術(shù)信息。

steamcommunity.com/app/



翻譯:一個幽靈

校對:三等文官猹中堂


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十字軍之王3開發(fā)日志#108 | 9/20 開發(fā)日志排期與社區(qū)活動的評論 (共 條)

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