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Stellaris開發(fā)日志#212 | 5/20 PDXCon Remixed和3.0.3版本號更新

2021-05-28 20:25 作者:牧有漢化  | 我要投稿

牧游社 牧有漢化翻譯


Stellaris Dev Diary #212: PDXCon Remixed and 3.0.3

Eladrin, Stellaris Game Designer


Hi everyone!

大家吼!


Two big things this week.

這周有兩件大事。


The first is that 3.0.3 has moved from beta to live on all platforms, with the full details available here. 3.0.3 includes numerous economic and AI adjustments, bugfixes, and two new sliders in galaxy generation to control pop growth behavior without the need for a mod. There have been a few more fixes added since the last beta update, so check out the patch notes.

首先,3.0.3版本號已從Beta狀態(tài)移送全平臺正式實裝,此處可見所有細(xì)節(jié)(譯注:此前已翻譯過部分Patchnotes,后來又新增的內(nèi)容在下文)。3.0.3版本號包含大量經(jīng)濟(jì)和AI調(diào)整,還有兩個新的星系生成時的滑塊,無需mod即可控制游戲中的人口增長行為。和上次Beta更新相比,還添加了一些修復(fù),所以請查看補(bǔ)丁附記。


The other is that PDXCon Remixed, an online adaptation of our annual convention, is kicking off!

另一件事是PDXCon Remixed,我們年度大會的線上版本,即將堂堂開幕!



We've had a variety of events including the Treasure Hunt and Grand Campaign (praise snek) over the past few weeks, but the main events start this weekend.

在過去的幾周中,我們舉辦了許多活動,包括尋寶游戲和大戰(zhàn)役(贊美snek),但主要活動在本周末開始。


I'll list a few of the events of particular interest to Stellaris players, but the entire schedule can be found here. (insert link)

我將列出一些Stellaris玩家特別感興趣的事件,但可在此找到完整時間表。(此處應(yīng)有鏈接。譯注:大概八點二十發(fā)。)


Friday, 21st of May:
五月21日,周五

At 20:00 CEST, the Announcement Show will have all sorts of news and revelations, you can watch at?twitch.tv/paradoxintera. (The pre-show event starts at 19:30!)
中歐夏季時間20:00(譯注:下文時間均為CEST,不特別注明),發(fā)布秀Announcement Show將有各式各樣的新聞和披露。你可以在twitch觀看?。A(yù)熱秀將在19:30開始?。?br>
Saturday, 22nd of May:
五月22日,周六

At 01:10, Product Marketing Manager Pontus Rundqvist will be hosting a talk called Fanatic Egalitarians: Bringing Stellaris to Consoles with our friends from Tantalus, Producer David Giles, Designer David Doe, and Programmer Adam Clarke.
凌晨1:10,產(chǎn)品市場經(jīng)理Pontus Rundqvist,還有我們的朋友Tantalus、制作人David Giles、設(shè)計師David Doe和程序員Adam Clarke,將會主持名為“極端平等主義:將Stellaris帶入主機(jī)”的座談會。

At 20:00, the Paradox Awards show will be held, honoring the best community in gaming. Modders, community organizers, content creators and more will be highlighted and awarded for their amazing work with all our games.
20:00時,Paradox頒獎典禮將會舉辦,表彰游戲中的最佳社區(qū)。Mod作者、社區(qū)組織者、內(nèi)容創(chuàng)造者等都將因其在我們所有游戲中的出色工作而受矚目、得到嘉獎。

Sunday, 23rd of May:
五月23日,周日

At 00:40, Community Ambassador Graeme “DJ Truthsayer” Crawford will host Defining Your Own Space: Making Great Stellaris Content, featuring some of the brightest stars of Stellaris content creation. ASpec, Enigmatic Rose, Old Man Mordaith, and Stefan Annon will give tips on making fun and engaging videos.
凌晨00:40,社區(qū)大使Graeme “DJ Truthsayer” Crawford將會主持活動“定義你自己的宇宙:制作偉大的Stellaris內(nèi)容”,屆時會很多Stellaris內(nèi)容創(chuàng)作者中最耀眼的明星出場。AspecEnigmatic Rose、Old Man MordaithStefan Annon將會給出一些如何讓視頻有趣、引人入勝的提示。

At 02:10, DJ will continue with How to Conquer the Galaxy Without Really Trying, with QA Lead Joseph Gardener, Embedded QA Byron Aytoun, Regunes, UMAR, and Stefan Annon teaching you how to turn a fledgling empire into an intergalactic powerhouse!
凌晨02:10,DJ將會和QA主管Joseph Gardener、嵌入QA?Byron Aytoun、?Regunes、?UMARStefan Annon?繼續(xù)主持活動“如何躺著征服銀河”,教你如何將羽翼未豐的帝國變成星際強(qiáng)國!

At 13:10, make first contact with some of the developers at Meet the Stars: Stellaris Dev Mingle on Discord.
13:10時,在Discord上的“遇見繁星:Stellaris開發(fā)組交流會” 中和開發(fā)者進(jìn)行第一次接觸!

At 14:10, DJ will host Fanatic Xenophiles: Creating Character for Stellaris, featuring Senior Artist Frida Eriksson and Artist Emma Jonsson. See how our worlds are populated with a growing array of fascinating creatures.
在14:10,DJ將會主持“極端親外主義:為Stellaris創(chuàng)建角色”活動,資深藝術(shù)家Frida Eriksson和藝術(shù)家Emma Jonsson將會出場。了解我們的世界如何被越來越多的迷人生物填充。

14:55 brings us Fanatic Spiritualists: The Philosophy Behind Stellaris, where Live Content Producer Anders Carlsson grills Game Director Daniel Moreg?rd, Content Designer Gemma Thomson, and myself (Game Designer Stephen Muray) about the stories being told through Stellaris, and how the game is designed to create those stories.
14:55時,將會帶來“極端唯心主義:Stellaris背后的哲學(xué)”,其中內(nèi)容制作人Anders Carlsson將會和游戲總監(jiān)Daniel Moreg?rd、內(nèi)容設(shè)計師Gemma Thomson和我本人(游戲設(shè)計師Stephen Muray)談?wù)撏ㄟ^Stellaris講述的故事,以及游戲是如何為了創(chuàng)作這些故事而設(shè)計出來的。

At 15:45, the Fanatic Materialists: A Look at Stellaris Tech panel, featuring Tech Lead Lorenzo Berni, Senior Programmer Gustav Palmqvist, Content Designer and Technical Scripter Pierre Du Plessis, and Former Tech Lead Gwenael Tranvouez will share their insight on how the technology behind Stellaris is created.
在15:45,有“極端唯物主義:Stellaris科技一覽”。技術(shù)主管Lorenzo Berni、資深程序員Gustav Palmqvist、內(nèi)容設(shè)計師兼技術(shù)腳本負(fù)責(zé)人Pierre Du Plessis和前技術(shù)主管Gwenael Tranvouez將分享他們對創(chuàng)造了Stellaris的幕后技術(shù)的深刻洞見。


That's not all, see the full list of events here to plan your agenda, with more updates following the Announcement Show.

除此之外,這里還有完整的活動列表,可以用來規(guī)劃你的日程。在發(fā)布展之后還會有更多更新。

pdxcon.paradoxplaza.com


There'll also be a Stellaris Virtual LAN Party on the Stellaris Discord all weekend! Join to play Community hosted multiplayer games (competitive and roleplay games), learn to play Stellaris from experienced community members, win some game keys, and maybe a chance to Play with a Dev!

整個周末,Stellaris的Discord上都在舉行局域網(wǎng)聯(lián)機(jī)派對!加入就可以游玩社區(qū)主持的多人游戲(包括競爭性和角色扮演性的游戲局),從經(jīng)驗豐富的社區(qū)成員那里學(xué)習(xí)怎么游玩Stellaris,贏取一些游戲激活碼,也許還有機(jī)會與開發(fā)者一起玩游戲!


Enjoy the convention!

享受大會吧!



3.0.3 Update(20210520)

3.0.3版本號更新(20210520)


此前已翻譯部分Patchnotes:https://zhuanlan.zhihu.com/p/370700661


New checksum: d281

新校驗碼:d281


Here are the new entries to the patch notes:

以下是Patchnotes中的新條目:


############################
######### VERSION 3.0.3 ########
############################

###################
# Performance and Stability
# 性能和穩(wěn)定性
###################

* Slightly reduced the performance burden of the auto-migration system.
* 略微降低了自動遷移系統(tǒng)的性能負(fù)擔(dān)。

* Fixed crash on sector colony development update.
* 修復(fù)了星域殖民地發(fā)展更新導(dǎo)致的崩潰問題。

###################
# AI
###################

* Fixed case where AI logic was countering itself. This also solves the single largest AI performance drain
* 修正了AI邏輯會對抗自身的情況。這也解決了AI性能消耗最大的一個問題。

###################
# Bugfixes
# 捉蟲
###################

* Corrected opinion text placement in the Declare War view.
* 糾正了宣戰(zhàn)視圖中的好感度文本位置。

* The Manifesti faction should no longer reform after it has disbanded, either through suppression or lack of popularity.
* 不管是通過壓制還是缺乏人氣導(dǎo)致靈能派系解散,解散之后不會再重新組建這個派系了。

* Fixed the Research Institute building not properly converting to Planetary Supercomputer when conquered by Gestalt empires, and vice versa.
* 修正了研究中心建筑在被格式塔帝國征服時不能正確轉(zhuǎn)換為行星超級計算機(jī)的問題,反之亦然。

* Fixed auto-resettlement for Void Dweller habitats and certain other planets (needs a new save, though).
* 修復(fù)了虛空居者棲息地和某些特定星球的自動重新安置問題(不過需要重新存檔才會生效)。

* Fixed an issue where Branch Office value tooltips could be displayed based on the wrong Branch Office owner.
* 修正了一個問題,即分部貿(mào)易價值的提示欄可能會基于錯誤的分部所有者顯示數(shù)值。

* Branch Office value generated from Criminal jobs for Criminal Syndicates is now properly shown in the tooltip for Branch Office value.
* 從犯罪集團(tuán)的犯罪崗位中產(chǎn)生的分部價值現(xiàn)在正確地顯示在分部的提示欄中。

* Fix for planetary designation icons being offset.
* 修復(fù)行星規(guī)劃類型圖標(biāo)偏移的問題。

##### Patchnotes End #####



翻譯:Yakuky

校對:一水戰(zhàn)阿部熊 三等文官猹中堂


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