MCPC租賃 UID系列 UID系統(tǒng)

我是使用pcb命令編輯器寫(xiě)的?這個(gè)軟件可以生成ooc(一鍵命令)可以到這個(gè)鏈接下載https://tieba.baidu.com/p/4309477852
為了使本系統(tǒng)適用于函數(shù),沒(méi)有任何需要命令約制的連鎖命令方塊
原理:
給玩家新來(lái)玩家,為了能有歡迎系統(tǒng),就要添加tag標(biāo)簽,一個(gè)計(jì)分板分?jǐn)?shù),給完后給虛擬玩家計(jì)分板加1,如此反復(fù),這樣每個(gè)玩家都能有不一樣的分?jǐn)?shù)
命令:
scoreboard objectives add UID dummy?
#新建計(jì)分板UID
scoreboard players add UID UID 0
#初始化虛擬玩家UID在UID計(jì)分板中的分?jǐn)?shù)
scoreboard objectives setdisplay list UID
#在點(diǎn)擊Tab玩家名字旁邊顯示計(jì)分板UID
scoreboard players add @a UID 0
#初始化玩家UID在UID計(jì)分板中的分?jǐn)?shù)
scoreboard players tag @r[score_UID=0,score_UID_min=0] add UID
#選擇@r[score_UID=0,score_UID_min=0]的玩家,給它添加UID的標(biāo)簽
scoreboard players operation @a[tag=UID] UID = UID UID
#選擇@a[tag=UID]將他的UID設(shè)為虛擬玩家UID
execute @a[tag=UID] ~ ~ ~ scoreboard players add UID UID 1
#給虛擬玩家分?jǐn)?shù)添加1(“execute?@a[tag=UID]?~ ~ ~??”≈命令約制只要有這樣的玩家才會(huì)執(zhí)行)
execute @a[tag=UID] ~ ~ ~ tellraw @a [{"text":"[UID 歡迎系統(tǒng)] ","color":"gold","bold":false,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false},{"text":"歡迎歡迎,歡迎新人:","color":"aqua","bold":true,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false},{"selector":"@a[tag=UID]","color":"red","bold":false,"italic":true,"underlined":true,"strikethrough":false,"obfuscated":false},{"text":"來(lái)到我們這,真的太好了?。?!","color":"aqua","bold":true,"italic":false,"underlined":false,"strikethrough":false,"obfuscated":false}]
#歡迎文本
scoreboard players tag @a[tag=UID] remove UID
#刪除標(biāo)簽UID
如果有哪個(gè)指令(例如scoreboard players tag,@r[score_UID=0,score_UID_min=0])看不懂的,可以評(píng)論,我找時(shí)間寫(xiě)關(guān)于的一篇文章