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【死亡細胞】3.4版本進入Beta測試!公告轉(zhuǎn)載以及翻譯~(2023.04.17)

2023-04-18 00:48 作者:o0糯米  | 我要投稿

Hey everyone,

嗨大家吼!

Hope you're all doing alright!

First things first, we just published a fix to resolve incompatible version issues with save files for Mac, Linux, and Windows. Let us know if stuff's still breaking with our bug report form. Fingers crossed that that link will stay un-clicked...

首先,我們?yōu)镸ac、Linux和Win系統(tǒng)修復(fù)了一系列存檔相關(guān)的視覺問題。如果還是沒修好的話請在bug反饋頁面中告知我們,如果手指指向這個鏈接的話它看起來就會像是沒有鏈接。

(譯注:原文此處鏈接是藍字,指上去之后會變成白字……)

(B測已經(jīng)更新官中,所以以下的物品翻譯會直接把官中抄過來~)

Anyway, the upcoming Clean Cut update is now in beta, one step closer to arriving for all the wary players avoiding the testing phase. Here's a recap of everything coming, you can skip to the end if you already know what we've stuffed into this one.

總而言之,即將到來的“精細修剪”更新已經(jīng)進入了Beta測試階段,對于不喜歡玩測試版本的謹(jǐn)慎玩家來說又更近了一步。以下是我們所有內(nèi)容的回顧,如果你已經(jīng)知道了的話可以直接跳到結(jié)尾。


New Survival Weapon: Sewing Scissors. Instakills all enemies it hits, as long as at least one of them dies to the weapon's standard damage.

綠色武器:裁縫剪刀。當(dāng)一次攻擊殺死敵人時,也會擊殺同時命中的所有敵人。


New Brutality Weapon: Giant Comb. Throws your enemies upwards, and deals critical damage to airborne mobs!

紅色武器:巨型梳子。第一擊會把敵人挑飛到空中。對不接觸地面的敵人造成暴擊傷害!


New NPC: Tailor's Daughter. Find her in the Tailor's Room, and talk to her to freely change the look of your head.

新的NPC:裁縫師的女兒。在裁縫房間可以找到她,她可以更改你的腦瓜子的樣式。


New Speedrun Mode option: Activate it to track and display the completion time of each biome. Also tracks your previous bests and compares them!

新選項:速通。當(dāng)此選項開啟時可以顯示你每張地圖所用的事件。也會顯示你的最好成績以便進行對比!


New Boss Rush DIY Mode: Lets you choose whichever bosses you want to face in a run.

新模式:DIY BR。讓你在BR模式中可以自選面對哪些Boss。

The 3 Bosses from Return to Castlevania are also now accessible in Boss Rush.

三位來自惡魔城DLC的Boss也已經(jīng)加入了BR模式當(dāng)中。

Training Room reworks: We added a bunch of options to streamline the experimentation process, such as:

訓(xùn)練房重做:我們在訓(xùn)練房增加了許多簡化操作的選項,例如:

New UIs to spawn a specific weapon with a set Level, Quality and Legendary-ness.

武器選擇面板:可選武器等級、鍛造等級、以及是否是傳說武器。

New UI to choose a certain number of scrolls

卷軸選項:可自定義你的屬性。

New UI to choose the overall scaling level of the Training Room, based on the values of a selected biome.

預(yù)設(shè)地圖:為訓(xùn)練室選擇預(yù)設(shè)難度,基于所選擇的地圖的等級。

Added the mini-bosses to the mob spawners

在生成怪物的選擇里面增加了迷你boss。

Added a bunch of different traps to the mob rooms.

在怪物練習(xí)房中增加了一堆陷阱。

Added the Return to Castlevania Bosses.

增加了惡魔城DLC的boss訓(xùn)練房。

Bosses aren't scaled down to level 1 anymore! (no more 20 minute fights)

Boss們不再是只有1級的家伙們啦?。ㄔ僖膊挥霉?0分鐘了)

Changed the UI to select mobs to a grid-based one.

生成怪物的選擇頁面改為了網(wǎng)格式。

Added a Training Dummy for DPS calculation.

增加了一個用于測試傷害的木樁子。

Balancing 平衡

Slow effects now stack up to 5 times. Each stack has a greater slowing effect, then the affected enemy is frozen at the fifth stack.

減速效果現(xiàn)在可堆疊,至多五層。每一層都會使減速效果更明顯,當(dāng)疊滿時會使敵人冰凍。

Mutation reworks 變異重做

(下文的括號內(nèi)容為官中游戲內(nèi)描述)


Berserker: Can now stack, and renders you immune to stuns.

狂戰(zhàn)士:可疊加,并且你將免疫擊暈。

(用近戰(zhàn)攻擊殺死一名敵人,將使你在8秒內(nèi)受到的傷害減少X%,最多可以疊加到90%。此外你會免疫擊暈。)


Combo: Enable a damage increase with every melee hit in a 2.5 sec window (of course the window refreshes after every hit). It scales exponentially, go crazy with it!

連擊:當(dāng)近戰(zhàn)攻擊擊中時,為你提供傷害加成。連擊時間窗口為2.5秒,當(dāng)打中人的時候刷新。它是成倍疊加的,為之瘋狂吧!

(每次連續(xù)命中都會提高你的連段數(shù)并增加你造成的傷害。連段將在2.5秒后,或是在你受到傷害時結(jié)束。)


Dead Inside: Doubles your life but prevents ALL healing sources.

死者之心:翻倍你的血量,但是禁止所有回復(fù)方式。

(增加你的最大生命值100%,但禁用除了回復(fù)之外的所有回血方式。)


Disengagement: No more cooldown!.. but can only trigger once per biome.

脫離戰(zhàn)線:沒有冷卻時間啦!……就是每張圖只能用一次而已。

(每張大地圖一次,當(dāng)你的生命值降低到最大值15%以下是,將會有力場保護你5秒)


Frostbite: Now stacks with slow effects and acts as a full stack on frozen targets.

凍傷:(基于減速機制的改動)傷害可疊加,冰凍的敵人視為疊滿。

(現(xiàn)在是無色變異:敵人每有一層減速,受到的每秒傷害增加X。被冰凍的敵人會被視為擁有最大層數(shù)。)

(譯注:官中翻錯了,是每秒鐘受到X傷害。)


Necromancy: Also now grants recovery instead of healing. It scales with the max health of the mobs you kill, which means you can get more recovery by killing a stronger enemy. The cap has been removed, but it’s less effective as you get closer to max health.

死靈法術(shù):現(xiàn)在提供橙血條(公告這么寫的,實際依然是直接回血)它與被你擊殺的生物的最大生命有關(guān),這意味著當(dāng)你擊殺更強大的敵人時能回復(fù)更多。之前版本中的半血限制已被移除,但當(dāng)你越接近滿血,回復(fù)量會越少。

(在擊殺一名敵人后回復(fù)你最大生命值的X%。這一效果會隨著死者的最大生命值而提高,但在你的生命接近全滿時恢復(fù)量會變少。)


Networking: Marks enemies with ranged attacks now, there doesn't need to be an actual projectile stuck in the mob's body anymore.

疼痛之網(wǎng):使用遠程攻擊即可標(biāo)記,不再依賴于把箭頭插敵人身上。

(被遠程攻擊命中的敵人將被標(biāo)記8秒。所有被標(biāo)記的敵人共享受到傷害的X%)


Tainted Flask: Can recharge even if your flask is not totally empty. It also adds 1 more elite into every biome when equipped.

腐化:你的血瓶沒有全空也能回藥。點起變異時為每張地圖增加一個額外的精英。

(使用生命血瓶將在20秒內(nèi)提升你的攻擊傷害X%。假如血瓶未滿,在殺死X名敵人之后將會恢復(fù)一次使用次數(shù)。同時每張大地圖將會多生成一名精英。)


What Doesn't Kill You: Now grants recovery instead of healing.

吸收:現(xiàn)在給予橙血條而不是直接回血。

(在招架一次近戰(zhàn)攻擊后,你將獲得最大生命值3%的回復(fù)。)

Return to Castlevania balancing 惡魔城DLC的內(nèi)容平衡


Dracula (Demon), Buer, Werewolves and Medusa are now considered to be Beasts (crits with the Crowbar).

德古拉(最終形態(tài))、兇暴狼人和美杜莎現(xiàn)在被視為野獸敵人。

(這一條是為了撬棍的暴擊條件)

Dracula (Humanoid)'s fire pillars are now slightly easier to avoid (in terms of intervals) but are not rollable anymore.

德古拉(人類形態(tài))的火柱現(xiàn)在間距更大,但不再能被翻滾躲避。

Elite Mermans should now fire 2 big fireballs instead of a big one and a normal one.

精英半魚人現(xiàn)在發(fā)射兩個大火球,此前是一大一小。

Haunted Armor (the one with an axe) should now activate at a slightly longer range.

鬧鬼鎧甲(拿斧頭的那個)現(xiàn)在可以在稍微遠一點的地方觸發(fā)它的顯身。

Medusa's flurry attacks should now have a small pause after the end of the attack.

美杜莎的亂撓攻擊結(jié)束之后,她會稍微停頓。

Holy Water has a bigger vertical hitbox, and the flame now deals damage.

圣水現(xiàn)在擁有更大的垂直判定,火焰本身現(xiàn)在也能造成傷害。

Bible is now considered to be a heavy weapon.

圣書現(xiàn)在被視為重武器。

Medusa Head deals more damage and bumps further.

美杜莎的頭造成更多傷害,彈得更遠。

Throwing Axe can no longer roll the Fire Bullet affix.

投斧現(xiàn)在不再能擁有“箭矢飛行時點燃地面”詞條。

Rebound Stone now deals slightly more damage, and has a smaller but longer window before being able to "catch it" (i.e., trigger the crit). Its cooldown now starts upon its destruction.

跳礦石現(xiàn)在稍微比以前造成更多的傷害。碰撞箱稍微縮小但判定時間更長(當(dāng)你想觸發(fā)它暴擊的時候)?,F(xiàn)在在礦石破碎之后開始計算冷卻時間。

Whip Sword - Whip Form now passes through shields.

鞭劍:鞭子形態(tài)無視護盾。

Whip Sword's transformation attack hitbox tended to bug, it should now be consistent with its visual FX, which means it won’t only hit one single target anymore.

之前的切鞭攻擊有bug,導(dǎo)致碰撞箱和視覺效果不符合?,F(xiàn)在修復(fù)后應(yīng)該能保持一致,這意味著能在一次攻擊中同時打中更多敵人。

Added a long cooldown when the Cat is killed by the Queen.

當(dāng)王后淦碎貓貓的時候,增加一個較長的冷卻時間。

Alucard's Shield has better parry windows, and the whole combo will now crit after a parry.

阿魯卡多的盾牌現(xiàn)在擁有更好的招架判定區(qū)間,所有連段攻擊都將會在成功招架后暴擊。

The ghosts gathered by Death's Scythe now have a slightly smaller explosion radius.

死神鐮刀:產(chǎn)生的幽靈造成的爆炸半徑縮小。

Graphics & UI 圖形與界面

Added a new Petrification effect icon.

為石化效果增加了新的圖標(biāo)。

Level design 關(guān)卡設(shè)計

Switched the Dooku Castle (Hard) Cursed Chest chance to 10%.

二階惡魔城的咒箱生成概率改為10%。

The Mimic can now appear randomly in shops outside of the Bank.

商店擬態(tài)魔偶爾會出現(xiàn)在銀行以外的地圖。

Bug fixes 修復(fù)bug

Fixed Agitated Pickpocket being able to hit through Global Shields.

修復(fù)急躁小偷能穿越護盾攻擊到玩家的問題。

Fixed Bible's projectile disappearing after a cutscene.

修復(fù)圣書的環(huán)繞物經(jīng)歷過場動畫之后會消失的問題。

Fixed Bobby Head's disappearing in the Tailor's Room.

修復(fù)裁縫室里波比頭消失的問題。

Fixed Cursed Sword not disabling other inventory items when switched slots.

修復(fù)當(dāng)你倒騰物品欄后會導(dǎo)致金咒刃的阻止使用物品效果失效的問題。

Fixed Diverse Deck - Foresight tagging the blocked attacks as if they were blocked by a shield.

修復(fù)尖塔卡組·先見之明格擋的攻擊被判斷成了盾牌招架的問題。

Fixed Gold Plating not protecting against Dracula - Final Form's grab.

修復(fù)黃金鍍層變異不防止德古拉終極形態(tài)的抓握攻擊的問題。

Fixed Heal Flask glow effect also affecting the player's glow effect.

修復(fù)回血藥瓶的光效影響到了玩家身上其他光效的問題。

Fixed Morning Star's chain detaching itself from the base.

修復(fù)晨星的鏈條貼圖分離。

Fixed Pets' behavior being broken in Dracula's opening cutscene.

修復(fù)當(dāng)進入德古拉的開場劇情時召喚物鬼畜的問題。

Fixed Serenade destroying deployables when activated.

修復(fù)激活夜歌時打壞安置型陷阱的問題。

Fixed a crash in Shipwreck, when a platform is destroyed at the same time as Mushroom Boi is spawned.

修復(fù)沉船的一種崩潰:當(dāng)平臺被摧毀以及技能蘑菇君使用,這兩件事同時發(fā)生時。

Fixed a crash when an Automaton falls off a platform while using its Dash Attack.

修復(fù)當(dāng)機械人使用它的沖刺攻擊摔落時導(dǎo)致游戲崩潰的問題。

Fixed a crash when saving a reloading while a Petrified enemy is on screen.

修復(fù)當(dāng)屏幕上有石化的敵人時存讀檔導(dǎo)致游戲崩潰的問題。

Fixed a crash when using the Emergency Door during the Queen boss fight.

修復(fù)在王后戰(zhàn)中使用應(yīng)急門導(dǎo)致游戲崩潰的問題。

Fixed a softlock when falling off the map during_ Dracula - Final Form_, while all platforms were destroyed.

修復(fù)在德古拉最終形態(tài)的戰(zhàn)斗中,平臺全部消失之后導(dǎo)致玩家摔出屏幕的問題。

Fixed being able to duplicate Turrets using the Emergency Door.

修復(fù)能利用應(yīng)急門復(fù)制安置型陷阱的問題。

Fixed the Shop Mimic's hitboxes being too big compared to the visual.

修復(fù)商店擬態(tài)魔的實際碰撞箱大于視覺貼圖的問題。

Fixed weapons' crit indicator sometimes not displaying.

修復(fù)武器偶爾不顯示暴擊狀態(tài)的問題。

That's the lot, if you're interested in playing the beta read the warning and instructions below!

就是這樣~如果你對Beta測試版有興趣,請參照下文!


How to access the beta 如何進入B測


NOTE: Playing the beta will lock your chosen save slot to update 34. You won't be able to go back to update 33 with this save slot during the entire duration of the beta. However, your progress in the beta will be automatically merged into the main game when we release update 34 officially.

請注意:游玩此版本將使你的存檔進入3.4版本,此存檔將不再適用3.3。不過,B測的存檔進度將會被保留,直到我們正式進入3.4版。


If you want to try out the beta and don't know how, first BACKUP YOUR SAVE FILE, then follow these instructions:

如果你想進入B測,首先請最好備份你的存檔,然后:

Go to your Steam game library.

打開你的Steam游戲庫。

Right click on Dead Cells and click "properties".

右鍵游戲,選擇“屬性”

Select the tab "Betas".

選擇“測試版”

In the first dropdown box select "Beta".

在第一個窗口中選擇“Beta”。

Click close and wait for the upload to finish downloading.

關(guān)閉頁面并等待游戲更新。

Start playing.

玩兒。

You can leave any feedback here or on our official Discord - there are two channels called update34-beta-discussion and update34-beta-feedback. We also have a bug report form for issues and bugs.

如果你愿意反饋可以參考我們的鏈接以及Discord討論區(qū)。我們的Discord有兩個為3.4版本設(shè)置的主要頻道,一個是討論,另一個是意見反饋。歡迎各位的意見!


Next time we'll be back with the official update announcement and hopefully some extra bits of news!

下次見面時我們將帶來新的更新公告,希望到時候我們也能有更多的新聞!


Cheers,

Matt, EE & MT


【死亡細胞】3.4版本進入Beta測試!公告轉(zhuǎn)載以及翻譯~(2023.04.17)的評論 (共 條)

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