【缺氧】測試版U50-581003更新日志
Changes and Improvements
變更和改進(jìn)
?? All versions
全部版本
? ? ?? Many solid storage buildings can now also store Medicines.
? ? 現(xiàn)在許多固體存儲建筑也可以存藥物了
? ? ?? Dehydrator and Rehydrator buildings
? ? 脫水機(jī)和充水機(jī)
? ? ? ? ?? Enabled Rehydrator behavior.
? ? ? ? 已啟用充水機(jī)
? ? ? ? ?? Changed the Dehydrator artwork and animation.
? ? ? ? 更改了脫水機(jī)的貼圖和動畫
? ? ? ? ?? Added a status item to the Dehydrator when it’s waiting to be emptied.
? ? ? ? 添加了一個脫水機(jī)等待清空的狀態(tài)條目
? ? ? ? ?? Changed how Dry Rations are implemented. Existing Dry Rations in saves have changed to now all contain Frost Burgers regardless of what they were originally created with.
? ? ? ? 更改了干燥口糧的實(shí)現(xiàn)方式。(因此)存檔中現(xiàn)存的干燥口糧無論之前是由什么制作的都會轉(zhuǎn)換成冰霜漢堡
? ? ? ? ?? Changed the Primary Element of Dry Rations to Plastic.
? ? ? ? 干燥口糧的首要元素更改為塑料
? ? ?? Meter valves
? ? 計(jì)量閥
? ? ? ? ?? Fixed meter valves resetting when another automation building is constructed/deconstructed while the signal is held green.
? ? ? ? 修復(fù)了另一個自動化建筑建造或拆除時,保持綠色信號的計(jì)量閥會重置的問題
? ? ? ? ?? Meter valves now remember the state of the reset logic input on save/load.
? ? ? ? 現(xiàn)在計(jì)量閥保存加載時會記住重置邏輯的狀態(tài)
? ? ?? Storage Tile
? ? 存儲磚
? ? ? ? ?? Storage is now “sealed,” which prevents sublimation and temperature exchange.
? ? ? ? 現(xiàn)在存儲是“密封的”,不會升華與熱交換
? ? ? ? ?? Added capacity slider to Storage Tile UI.
? ? ? ? 添加了容量滑條
? ? ? ? ?? Adjusted visual layering of items dropped by the Storage Tile.
? ? ? ? 調(diào)整了存儲磚掉落物品的視覺層次
? ? ? ? ?? Added sound to the Storage Tile.
? ? ? ? 添加了存儲磚的音效
? ? ?? Biobot Builder story trait
? ? 生機(jī)組構(gòu)儀
? ? ? ? ?? Art revisions for buildings in Biobot Builder story trait.
? ? ? ? 修改了生機(jī)組構(gòu)儀故事特質(zhì)中的建筑貼圖
? ? ? ? ?? Biobots are now listed on the Errands tab.
? ? ? ? 現(xiàn)在生物機(jī)器人會在任務(wù)欄中列出
? ? ? ? ?? Slightly increased Biobot move speed (Athletics).
? ? ? ? 稍稍提高了生物機(jī)器人的移動速度(運(yùn)動屬性)
? ? ? ? ?? Doubled Biobot carrying capacity so it is now 400kg.
? ? ? ? 加倍了生物機(jī)器人的攜帶能力,因此現(xiàn)在可以攜帶400千克
? ? ? ? ?? Biobot can now be deconstructed for 100% return of its construction materials.
? ? ? ? 現(xiàn)在拆除生物機(jī)器人可以100%返還其建造材料
? ? ? ? ?? Biobot is now automatically marked for deconstruction when its battery is depleted.
? ? ? ? 現(xiàn)在生物機(jī)器人電池耗盡時會自動地標(biāo)記拆除
? ? ? ? ?? Adjusted Biobot Builder tuning to support more simultaneously active Biobots.
? ? ? ? 調(diào)整了生機(jī)組構(gòu)儀的數(shù)值以同時存在更多的生物機(jī)器人
? ? ? ? ?? Adjusted doctor’s work time to release a Biobot.
? ? ? ? 調(diào)整了醫(yī)生釋放生物機(jī)器人的工作時間
? ? ? ? ?? Updated icon for status item "Insufficient Resources: Zombie Spores."
? ? ? ? 更新了“資源不足:僵尸孢子”的狀態(tài)條目圖標(biāo)
? ? ?? Critters
? ? 小動物
? ? ? ? ?? Pacus now only check surrounding liquid volume to determine if they are confined.
? ? ? ? 現(xiàn)在帕庫魚只會檢查周圍液體的量以決定其是否封閉
? ? ? ? ?? Pacus flopping outside of sufficient liquid are now considered confined.
? ? ? ? 現(xiàn)在因液體不足而掙扎的帕庫魚是封閉的了
? ? ? ? ?? Fixed issue preventing Beetas from ever becoming satisfied.
? ? ? ? 修復(fù)了輻射蜂從不滿足的問題
? ? ? ? ?? Fixed issue where the penalty for Pacus being crowded was not calculated correctly.
? ? ? ? 修復(fù)了帕庫魚擁擠的懲罰計(jì)算不正確的問題
? ? ? ? ?? Added sound for the Hatch interacting with Critter Condo
? ? ? ? 添加了好吃哈奇與小動物公寓互動的音效
? ? ?? Improved the Cycle 100 and Cycle 1000 celebration clock animation.
? ? 改善了100周期和1000周期慶祝時鐘的動畫
? ? ?? Slight adjustment to sandbox spawner tool's cell spawn position.
? ? 稍稍調(diào)整了沙盒生成器工具的格子生成位置
? ? ?? Updated localizations.? ?
? ? 更新了本地化
?? Spaced Out! only
僅限眼冒金星
? ? ?? Duplicants idling in rockets no longer create a notification.
? ? 復(fù)制人在火箭中空閑不會產(chǎn)生通知了
? ? ?? Added rocket launch condition warning when a Drillcone is installed without a cargo bay.?
? ? 添加了當(dāng)安裝了鉆頭前錐火箭但沒有貨艙時的發(fā)射條件警告
? ? ?? Added rocket restriction to the Storage Tile.
? ? 為存儲磚添加了火箭限制控制
? ? ?? Rovers are now listed on the Errands tab.
? ? 現(xiàn)在偵察者會在任務(wù)欄中列出
Fixes
修復(fù)
?? All versions
全部版本
? ? ?? Fixed issue causing element filter screen checkboxes to inconsistently respond to clicks.
? ? 修復(fù)了元素篩選界面勾選框?qū)c(diǎn)擊的反應(yīng)不一致的問題
? ? ?? Fixed issue preventing Critter Feeder UI checkboxes from correctly handling menu items shared by multiple critters.
? ? 修復(fù)了小動物喂食器界面勾選框不能正確地處理多個小動物共享的物品的問題
? ? ?? Fixed a bug where a critter's 10-cycle starvation timer was not showing the remaining time in the status item.
? ? 修復(fù)了小動物的10周期饑餓倒計(jì)時不會顯示在狀態(tài)條目的剩余時間里的問題
? ? ?? Fixed a visual bug on Dry Rations icons.
? ? 修復(fù)了干燥口糧圖標(biāo)的視覺問題
? ? ?? Kiln now has a progress bar.
? ? 現(xiàn)在窯爐有進(jìn)度條了
? ? ?? Fixed a minor typo in the description text for Slouchy Grape Socks.?
? ? 修復(fù)了葡萄泡泡襪描述文本中的拼寫錯誤
? ? ?? Removed “Effects:” from tooltips if there are no effect modifiers.
? ? 如果沒有效果變化,則移除懸停提示中的“效果:”
? ? ?? Fixed potentially squashed UI image in Storage Tile sidescreen.
? ? 潛在修復(fù)了存儲磚側(cè)窗界面圖標(biāo)被壓扁的問題
? ? ?? Fixed a bug where Missing Germs status item was showing in the Biobot Builder when the Sporb was 100% incubated but the Biobot frame was not yet created.
? ? 修復(fù)了生機(jī)組構(gòu)儀在孢體孵化至100%但機(jī)器人框架尚未建造時,會顯示“缺少病菌”的問題
? ? ?? Fixed a bug where solid elements inside an open door were not able to be mined by a Robo-Miner.
? ? 修復(fù)了在打開的門里面的固體元素不能被自動采礦機(jī)挖掘的問題
?? Base game only
僅限游戲本體
? ? ?? Fixed crash unpausing saves with a Command Module built.
? ? 修復(fù)了建造指揮艙的存檔解除暫停導(dǎo)致的崩潰
? ? ?? Fixed incorrect description of Virtual Planetarium.
? ? 修復(fù)了虛擬天象儀不正確的描述
?? Spaced Out! only
僅限眼冒金星
? ? ?? Should no longer be able to retrofit story traits inside of rocket interiors.
? ? 不能在火箭內(nèi)部翻新故事特質(zhì)了