【指令部分·詳細】偽奏鳴曲
首先,記得輸入以下三個指令: /gamerule sendcommandfeedback false /gamerule commandblockoutput false /scoreboard objectives add aa dummy 接著是命令方塊分布圖,不想理解的話,建議每個位置完全照抄。
然后是命令方塊的指令:
按圖中從左到右的順序,先后發(fā)出指令。 execute @e[name=f]~~~ testfor @e[r=0.5,name=g] execute @e[type=armor_stand]~~~ execute @e[r=0.5,tag=!aaa]~~~ damage @s 10 entity_attack execute @e[type=armor_stand]~~~ execute @e[r=0.5,tag=!aaa]~~~ tag @s add aaa
testfor @e[type=item]
循環(huán)命令方塊:execute @e[type=fishing_hook]~~~ detect ~~-0.1~ grass 0 summon armor_stand d 鏈接命令方塊:kill @e[type=fishing_hook]
按圖中從右到左的順序,先后發(fā)出指令。 execute @e[type=fishing_hook]~~~ detect ~~-0.1~ grass 0 summon armor_stand e kill @e[type=fishing_hook] execute @e[name=d]~~~ testfor @e[r=20,name=e] execute @e[name=d]~~~ summon armor_stand f execute @e[name=e]~~~ summon armor_stand g kill @e[type=item]
testfor @e[scores={aa=250..}]
按圖中從右到左的順序,先后發(fā)出指令。 kill @e[type=armor_stand] setblock ~2~~3 air scoreboard players set @e aa 0
任意順序。 execute @e[type=armor_stand] ~~~ playsound note.bass @a[rm=1] ~~~ 100 1.5 execute @e[type=armor_stand] ~~~ playsound mob.horse.breathe @a[r=1] ~~~ 100 4 90 execute @e[name=d]~~~ particle minecraft:note_particle ~~~ execute @e[name=e]~~~ particle minecraft:note_particle ~~~ 對了,另外在旁邊放個無條件,保持開啟的循環(huán)命令方塊,其內容為effect @e[type=armor_stand] invisibility 10000 1 true
循環(huán)命令方塊:testfor @e[name=g] 鏈接命令方塊:setblock ~-3~~ repeating_command_block 4
這兩組命令方塊內容都一樣。
沒有告示牌標注的都是無條件,保持開啟。
1:execute @e[name=d]~~~ tp @e[name=f,r=0.5] @e[name=e] 2:clone ~4~~1 ~-1~~1 ~-1~~3 3:testfor @e[type=armor_stand,scores={aa=..250}] 4:execute @e[name=f]~~~ particle minecraft:obsidian_glow_dust_particle ~~~ 5:execute @e[name=f]~~~ tp @s ^^^0.1 facing @e[name=d] 6:execute @e[name=!e,name=!d,type=armor_stand] ~~~ scoreboard players add @s aa 1 7:execute @e[name=e]~~~ tp @e[name=g,r=0.5] @e[name=d] 8:clone ~1~~-1 ~-4~~-1 ~-4~~3 9:testfor @e[type=armor_stand,scores={aa=..250}] 10:execute @e[name=g]~~~ particle minecraft:obsidian_glow_dust_particle ~~~ 11:execute @e[name=g]~~~ tp @s ^^^0.1 facing @e[name=e] 12:execute @e[name=!e,name=!d,type=armor_stand] ~~~ scoreboard players add @s aa 1 其實我還想過把小提琴家的技能全部做出來,包括外在特質,不過太懶就放棄了。誒嘿。