League of Legends Wiki-ARAM
極地大亂斗維基百科英文介紹。
ARAM (or All Random All Mid) is a game mode in League of Legends in a 5v5 format on the?
Howling Abyss with the objective to destroy the opposing team's nexus. It was released on June 29, 2012. Players are given random champions from the available champion pool and are able to trade or reroll their picks.
Before it was introduced, ARAM was originally played in custom games on the Summoner's Rift map focusing only on 5v5 fights with no lane phase or jungling. After a Thunderdome event, the Proving Grounds map was revamped from being solely for tutorials, to a playable custom map. Later, the Howling Abyss replaced Proving Grounds and ARAM was made an official queue (Patch 3.6).
Each side of the?
Howling Abyss has two lane turrets, two patches of brushes, two health relics, one inhibitor, two nexus turrets, a nexus and a shopkeeper. The map was replaced with Butcher's Bridge during Bilgewater events (Burning Tides, Curse of the Drowned).
以下是機(jī)翻:
極地大亂斗ARAM(或All Random All Mid)是英雄聯(lián)盟中的一種游戲模式,采用5v5模式
嚎哭深淵,目的是摧毀對(duì)方球隊(duì)的關(guān)系。它于2012年6月29日發(fā)布。玩家可以從可用的冠軍池中隨機(jī)獲得冠軍,并可以交易或重新投出他們的選秀。
在引入ARAM之前,ARAM最初是在召喚師裂縫地圖上的自定義游戲中玩的,只專注于5v5戰(zhàn)斗,沒有車道階段或叢林。在Thunderdome事件之后,試車場(chǎng)地圖從僅用于教程修改為可玩的自定義地圖。后來,咆哮的深淵取代了試車場(chǎng),阿拉姆成為正式隊(duì)列(補(bǔ)丁3.6)。
每側(cè)嚎叫深淵有兩個(gè)車道炮塔,兩塊刷子,兩個(gè)健康遺跡,一個(gè)抑制劑,兩個(gè)nexus炮塔,一個(gè)nexus和一個(gè)店主。在Bilgewater事件(燃燒的潮汐,溺水者的詛咒)期間,地圖被Butcher's Bridge替換。