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十字軍之王3開發(fā)日志#83 | 11/23 冒險(xiǎn)者靈感和其它皇家宮廷新聞

2021-11-30 22:28 作者:牧有漢化  | 我要投稿

牧游社 牧有漢化翻譯


CK3 Dev Diary #83 - Adventurer Inspirations and Other Royal Court News

Trin Tragula Design Manager - Crusader Kings 3


Hello and welcome to another development diary for Crusader Kings 3: Royal Court! Today I am here to talk a bit more about one of the more special inspiration types, the Adventurer.

大家吼,歡迎來到十字軍之王3:皇家宮廷的新一篇開發(fā)日志!今天我要談?wù)勔环N特殊的靈感類型:冒險(xiǎn)者Adventurer。


As mentioned in an earlier development diary inspiration will strike characters at various times and will mean that they have an artifact or a type of artifact that they want to make for someone who is willing to fund their work.

正如之前開發(fā)日志中所說,人物隨時(shí)都會(huì)產(chǎn)生靈感,這意味著他們想為愿意資助他們的人制作一件寶物或者某一類型的寶物。


The adventurer is a somewhat unique type of inspiration in that it is much less clear what this person will present to you in the end. Instead this is a character who knows that they want to undertake a journey to explore and look for an interesting thing for you and your court.

冒險(xiǎn)者是個(gè)有些獨(dú)特的靈感類型,因?yàn)椴恢罁碛羞@個(gè)靈感的人最后能給你帶來什么,只知道這個(gè)人想進(jìn)行一次旅行,為你和你的宮廷探索尋找一件有趣的事物。


贊助靈感
對(duì)你的影響
- Sencer加入宮廷
- 贊助Sencer 50金幣探索小亞細(xì)亞
對(duì)Sencer的影響
- 對(duì)你的好感增加40
冒險(xiǎn)靈感取決于勇武、外交和學(xué)習(xí)


How far away a region that an adventurer will want to target with their expedition is mainly dependent on their skill and generally the adventurer already knows where they want to head when they appear to seek your patronage. A highly skilled adventurer might leave the choice of destination up to you.

一名冒險(xiǎn)者想去多遠(yuǎn)的地區(qū)探險(xiǎn),主要取決于他們的技能,通常冒險(xiǎn)者出現(xiàn)并尋求贊助的時(shí)候就已經(jīng)知道想去哪里了。但一名技能高超的冒險(xiǎn)者可能會(huì)把目的地選擇權(quán)交給你。


Regardless of what destination an adventurer will aspire to travel to they will ask you what type of thing they should be looking for. You can let them decide for themselves as their adventure unfolds or you can ask them for a general category of object from the get go (see below).

無論冒險(xiǎn)者想去哪個(gè)目的地,都會(huì)先問你,他們應(yīng)該尋找什么類型的東西。你可以讓他們?cè)诿半U(xiǎn)過程中自己決斷,也可以一開始就讓他們尋找一個(gè)大致的物品類型(見下文)。


Depending on the adventurer skill you may even be able to ask them to look for something unique, which will make them actively search for one of the unique historical artifacts that exist in the game. Nothing is entirely certain though, and even an adventurer of low skill might run into something interesting if you tell them to keep an eye open for anything interesting, it is just less likely than asking someone with higher skill to do so.

根據(jù)冒險(xiǎn)者的技能,你甚至可以讓他們尋找一些特殊的物品,這會(huì)讓他們積極尋找游戲中存在的某件特殊歷史寶物。不過凡事皆有可能,即使你讓一個(gè)技能低劣的冒險(xiǎn)者留神觀察有趣的事物,他也可能會(huì)有所斬獲,只是比技能高超的人概率更低。


資助靈感
“開始冒險(xiǎn)的時(shí)刻到了,al-Muazzam蘇丹陛下?!蔽业牡馁澲芤嫒薙encer背著沉重的行李向我鞠躬。
“在我出發(fā)前,請(qǐng)告訴我,您希望我在旅途中留心尋找什么樣的事物?”
- 給我?guī)б患麌惈F的頭骨或者毛皮吧。
- 我想要本地沒有的材料做的小飾品。
- 掛毯,或者能讓我心向往之的藝術(shù)品。
- 我相信你的直覺能為我?guī)砗脰|西。


The above are the most common choices, animal trophies, artwork or trinkets are all potential court artifacts that the adventurer can go looking for.

以上是最常見的選擇,動(dòng)物戰(zhàn)利品、藝術(shù)品或者小飾品都是冒險(xiǎn)者可以尋找的潛在宮廷寶物。


When given free reins you may also end up with a piece of armor, or a weapon from that region (with a visual appearance and local technique to match). There is also a small chance that an adventurer who is told to trust their own instincts could return with something more rare and unique.

如果放權(quán)自主選擇,你也可能最后得到一件盔甲,或者當(dāng)?shù)匚淦鳎ㄓ邢鄳?yīng)的視覺外觀和當(dāng)?shù)毓に嚕?。還有個(gè)小概率事件,是被告知自主決斷的冒險(xiǎn)者會(huì)帶回來更為稀有獨(dú)特的事物。


靈感:野獸傳言
我收到了冒險(xiǎn)者發(fā)來的信件,他已經(jīng)乘木筏渡過了河漫灘。
“大人,我們?cè)诼猛局蝎C殺了一只恐怖的生物,真是不堪回首。
“那鱷魚足有五十步長,一口就囫圇吞下了我們一頭騾子。那是只狹長的野獸,身子像一支箭,頭上有長吻,身后一條長尾巴。身上布滿帶毒的尖刺和甲塊?!?br>- 我們要用繡著怪物的掛毯給客人開開眼!
- 噢,恐怖得不像是真事!


As an adventurer sets out on a hunt for an artifact to please his employer he or she will send occasional updates to you. Apart from letting you know what happened in the various places the adventurer visited, these events will let you guide them further, potentially impacting the quality of what they bring you home in the end or the length of their journey.

當(dāng)一位冒險(xiǎn)者為了討好他的雇主而開始尋找寶物時(shí),他或她會(huì)時(shí)不時(shí)給你發(fā)送最新消息。除了讓你知道冒險(xiǎn)者在外地經(jīng)歷了什么,這些事件也可以讓你進(jìn)一步指導(dǎo)他們行動(dòng),這可能會(huì)影響他們最后帶回來的寶物品質(zhì),或者他們旅途的長度。


靈感:不合理的骯臟
我的冒險(xiǎn)者寄來一封信。上面泥巴都成塊了,我只好用小刀切開它。
“大人,我正在沼澤濕地之中,我這么多年的經(jīng)驗(yàn)都沒派上用場(chǎng)。不分晝夜都有泥水濺在身上。昨晚我夢(mèng)到與戀人擁抱,醒了才發(fā)現(xiàn)我嘴上不是香舌而是一只蠑螈。
“我要是有得選,說什么也要去別的地方。為了說明這個(gè)地方有多臟,我把一只青蛙在我臟靴子里產(chǎn)下的卵放在了罐子里,連同我的信一起寄給您?!?br>- 苦難磨練意志!
- 如果你想去尋常地方,就去吧。


The adventurer character will move around in the region their expedition has targeted, and events as well as their in-game location will reflect what barony they are currently in.

冒險(xiǎn)者將在他們探險(xiǎn)隊(duì)指定的區(qū)域內(nèi)移動(dòng),而事件和他們?cè)谟螒蛑械奈恢脮?huì)顯示出他們目前所在的男爵領(lǐng)。


靈感:改變方向
一名旅行者被帶到我面前,他自稱受雇于我贊助的Liutbert,并帶來了這位冒險(xiǎn)者的消息。
“大人別擔(dān)心,Liutbert身體健康。我給您帶來一個(gè)更大的資助計(jì)劃!您看,Liutbert走錯(cuò)路了,現(xiàn)在在Gevaudan附近?!?br>Liutbert的旅伴展開一張?bào)a臟的地圖,給我看他們?nèi)チ四睦??!鞍从?jì)劃,他的預(yù)算可以走到南歐。但建議您追加投資,那他就能追隨當(dāng)?shù)貍餮?,帶回來一件了不起的寶物!?br>- “簡直荒唐!我才不資助這種擅自行動(dòng)!”
- “生活就是一場(chǎng)冒險(xiǎn),探索這一區(qū)域?qū)ふ覍毼?!?/p>


Sometimes things don’t go as expected. Getting lost is not all bad though, as it might mean reaching a region that was otherwise too far away from where they started.

有時(shí)事情并不像預(yù)想的一樣發(fā)展。不過迷路并不都是壞事,因?yàn)檫@也可能意味著去一個(gè)離出發(fā)點(diǎn)很遠(yuǎn)的地方。


靈感:路遇劫匪
“大人,冒險(xiǎn)者Liutbert來信了!”仆人高喊著,舉著一封信。
“我和我的同伴已經(jīng)藏了十天十夜。劫匪頭子Amalric在必經(jīng)之路上設(shè)置了路障——您有什么建議?小心謹(jǐn)慎?還是我們?nèi)ズ退麄儜?zhàn)斗,相信上帝會(huì)保佑我們平安?此致,Liutbert?!毖蚱ぜ埳蠈懙?。
他似乎真的處于困境之中。
- 原地待命,他們最后總會(huì)走的。
- 勇氣帶來榮耀!讓他們?yōu)槔速M(fèi)的時(shí)間付出代價(jià)。
- 這些金子當(dāng)買路錢,應(yīng)該夠你過去了。


Travelling abroad is always a risk, even for a seasoned adventurer.

出國旅行總有風(fēng)險(xiǎn),哪怕是經(jīng)驗(yàn)豐富的冒險(xiǎn)者也一樣。


靈感:酒館善舞者
在克林根貝格的酒館之行中,我注意到人群中的一位顧客。
他的頭發(fā)是顧客中最白的,還散發(fā)著一股子一百年沒洗澡的臭味。我驚恐地發(fā)現(xiàn),那竟然是我的冒險(xiǎn)家Liutbert,他似乎在接受資助幾個(gè)月后仍然沒能成功踏上冒險(xiǎn)的第一步。
“那么我的下一段旅程將會(huì)是在一口氣之內(nèi)穿越紅海!”他隨即狂飲了一整杯紅酒,酒館中的歡呼聲綿延不絕。
- 滾!滾蛋!
- 騙子!不要再指望我給你的酒買單了!


Even the most promising explorers can sometimes turn out to be charlatans (or just be plagued by the stress of the expectations placed upon them).

哪怕是號(hào)稱最有名望的探險(xiǎn)家,最后也可能空手而歸(或者可能只是被他們身上背負(fù)的期望給壓倒了)。


來自安納托利亞的問候,
我在小亞細(xì)亞的旅程中品嘗了羊羔肉、乳酪和茄子,隨信附上了一些食譜。
有一位接待我的主人送了我一枚金色的胸針,上面還有個(gè)海馬的裝飾,我也送給你了。我相信在旅行中我還會(huì)發(fā)現(xiàn)令人驚嘆的東西。
狄俄尼索斯 敬上
- 讓我們的廚師立刻去按食譜備菜!
- 他似乎在任務(wù)中玩心太重了……


Some updates are just short letters and the odd trinket.

有些新消息僅僅是簡短的回信和異域的小飾品。


靈感達(dá)成
“大人!”封臣約瑟夫大吼著來了,還驕傲地拿著一個(gè)精心用布料包裝著的包裹。
“我從歐洲帶回了一件寶物?!?br>我接過這個(gè)大包裹,一層一層地打開它,發(fā)現(xiàn)里面是一張野豬皮。約瑟夫講述著他是如何打倒這頭兇惡的野獸的,而我則接著端詳這張獸皮,思考著它原屬于一頭多么龐大的巨獸。
- 太好了!


Eventually the adventurer will return and present you with their find. Depending on the goal you gave them this might be anything from a trophy made from a rare animal to a unique artifact.

最終,冒險(xiǎn)家會(huì)帶回他們發(fā)現(xiàn)的成果,可能是珍奇動(dòng)物的戰(zhàn)利品甚至是一件獨(dú)特寶物,這取決于你最初給予他的目標(biāo)。


Unique Artifacts

獨(dú)特寶物


約柜 輝煌藏品
虔誠:+2.0/月
月度名望:+5%
領(lǐng)土稅收(相同信仰):+15%
主教好感:+10
相同文化傳統(tǒng)省份中的優(yōu)勢(shì):+5
宮廷顯赫度加成:+6
對(duì)你的效果:
宮廷顯赫度加成:+6
當(dāng)前持有者:卡利亞尼遮婁其王公索梅斯瓦拉
與卡利亞尼遮婁其王國一同繼承
據(jù)說約柜原本是一個(gè)大石柜,內(nèi)有石板,由上帝贈(zèng)予摩西。


Unique artifacts are rarer things that don’t correspond to any of the existing non-adventurer inspirations. They can be relics like one of the swords of Mohammed (a court artifact to be displayed rather than something to fight your enemies with), they can also be great diamonds, or a weapon or crown once wielded by a known king of the past.

獨(dú)特寶物這類珍奇物品不同于任何現(xiàn)存的、非冒險(xiǎn)家類的靈感創(chuàng)作,他們可能是某種圣物,比如穆罕默德之劍(一件用來展示的宮廷寶物,而不是上陣殺敵的主手武器),也可能是大鉆石,或是隸屬先王的傳奇武器/無上王冠。


As we mentioned in a previous diary, a unique or historical artifact is not always necessarily what it is claimed to be. As these artifacts are accepted as genuine by your contemporaries they do however make a certain impression on them, reflected in the artifact effects. In terms of rarity a much larger number of these unique artifacts will be rated higher than other artifacts you would run into in the game.

正如我們前幾篇日志提到的那樣,一件獨(dú)特寶物或歷史寶物的作用可能與原先不同。因?yàn)槭钱?dāng)代人認(rèn)定了這些寶物,當(dāng)代人對(duì)這些寶物會(huì)有個(gè)當(dāng)代印象,這具體體現(xiàn)為寶物的效果。在稀有度方面,有更多存量的獨(dú)特寶物更有可能會(huì)在游戲中遇到。


Around 50 such artifacts can come to be found in the game, some of which might also exist in a court at start depending on the start date. Should these be lost at any point adventurers will be eligible to discover them again in their travels. What artifact is found during an adventurer depends on their skill as well as their destination, you won’t find Quernbiter on a journey in India (and also not unless you’ve played past a certain year).

這類寶物大概在游戲中大約可以找到50個(gè),其中有些可能開局就存在于宮廷中,這取決于開局年份。鑒于這些失落寶物可能存在于任何地點(diǎn),冒險(xiǎn)家們就有可能在旅途中發(fā)現(xiàn)它們。具體發(fā)現(xiàn)的是何樣的寶物,要取決于冒險(xiǎn)家的技能和目的地,你總不能在前往印度的旅途中發(fā)現(xiàn)斷磨劍Quernbiter吧(當(dāng)然游戲沒有進(jìn)行到特定年份也是噠咩噠)(注:斷磨劍相傳是挪威國王好人哈康934-961的佩劍)。


靈感達(dá)成
“大人!”我的騎士Sulislaw,他驕傲地拿著一個(gè)精心用布料包裝著的包裹。
“我從拉賈斯坦帶回了一件寶物?!?br>我接過這個(gè)大包裹,一層一層地打開它,發(fā)現(xiàn)里面是一件我聞所未聞的寶物。
Sulislaw自豪地笑著,說:“據(jù)說這顆巨大的寶石曾經(jīng)是一座寺廟雕像上的裝飾,后來被一個(gè)闖入者偷走了?!?br>- 太好了!


Since adventurer inspirations are relatively more rare than other inspired characters we have also tried to balance the effects of unique artifacts in a way as to make them worthwhile even if they are meant to clearly not be supernatural.

由于冒險(xiǎn)家靈感相對(duì)于其他角色的靈感更為稀有,我們也試圖平衡了獨(dú)特寶物的效果使其名副其實(shí),哪怕它們并不意味著什么不可思議的事。


And Now For Something Completely Different!

是時(shí)候讓游戲煥然一新了!


Howdy y'all!

同志們好!


This year has not been without news of ALL sorts and we do our best to be the first to give you all your Crusader Kings news!

今年一直在咕,現(xiàn)在我們要給你們來個(gè)十字軍之王的大新聞!


This time is no exception and we are glad to announce without any further ado, that Royal Court will be released February 8th, 2022!

不出意外的話,皇家宮廷Royal Court會(huì)在2022年2月8日正式發(fā)售!


This means your throne room will be the center of your kingdom - like it should be. Become a master of languages, founder of cultures, collector of relics, and more on your own path to become the greatest ruler of all time! Witness the features you have been expecting and even some you didn't know you wanted.

這意味著你的王座廳將成為王國的中心——就像它應(yīng)有的那樣。成為語言大師、文化建立者、圣物收集者,在你最偉大的王道征途中還有更多道路!見證這些你期待著的新特性,甚至是某些你未曾設(shè)想的東西。


Feel free to check out our trailer

歡迎觀看我們的預(yù)告片。




翻譯:居里先生 三里之塵

校對(duì):三等文官猹中堂


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十字軍之王3開發(fā)日志#83 | 11/23 冒險(xiǎn)者靈感和其它皇家宮廷新聞的評(píng)論 (共 條)

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