POKEMMO更新:2月17號更新

2月17號的更新,重要性由藍到紅遞增。

正文
Improved server performance to handle additional players
服務(wù)器優(yōu)化,可容納更多玩家,目測不用排隊了。
Fixed Eject Button / Red Card broadcasting effects out of order
逃脫按鈕&紅牌觸發(fā)效果時的文本脫框修復(fù)
Fixed non-tradeable Honey usability
綁定的蜂蜜現(xiàn)在能用了
Fixed wild Dex entry rates for non-Winter seasons
圖鑒加入部分PM不在冬季出現(xiàn)的說明
Fixed an issue where, if a Choice item were given to a target before they used their move for the turn, the selected move would not be locked in immediately
現(xiàn)在如果一回合內(nèi)把專愛換過去之后,對方又出招了,則下一回合直接鎖招而不是可以自由選擇技能(好評)
Fixed several possible issues for stat stage changes in weird scenarios (e.g. White Herb triggering off of positive stat stages)
修復(fù)了在部分場景內(nèi)的狀態(tài)變化問題(比如白色香草會鎖定上升能力,之后不再下降)
Fixed GBA storyline string export util
修復(fù)了GBA故事線的文本問題
Endgame Sinnoh areas are no longer restricted by the National Dex
神奧二周目地區(qū)不會受地區(qū)圖鑒限制
Sinnoh's National Dex now only requires Seeing each species within its Regional Dex
完成神奧圖鑒現(xiàn)在只需要見過而不需要擁有過
Fixed negative page numbers showing for GTL/Mail widgets
修復(fù)GTL和郵件的頁碼顯示問題
Fixed Encore being permanently castable in some scenarios
修復(fù)鼓掌可以在某些時候永久持續(xù)的問題
Fixed Bestow message targeting
修復(fù)贈品郵件的問題
Bike tires now get gummed up in swamps
自行車現(xiàn)在會陷入沼澤(神奧)
Future Sight may now target empty battle slots, and will not fail to cast if the target slot's fainted during the turn
預(yù)知未來現(xiàn)在可以對不在視野內(nèi)的目標施放(飛天遁地),并不會因為回合結(jié)束時對方先撲街導(dǎo)致使用失敗
Future Sight no longer bypasses semi-invulnerable states, e.g. Fly/Dig
預(yù)知未來現(xiàn)在打不到飛天遁地的單位了
Fixed Future Sight failure message reasons
修復(fù)預(yù)知未來使用失敗時的文本
Fixed an issue where Sky Drop may have caused participants to become invulnerable if the caster fainted while holding the victim
修復(fù)自由落體使用時如果對面陣亡會導(dǎo)致我方PM無敵的問題(上去就不下來了)
Shift actions in Triple Battles now test validity of both the action slot & target slot of the shift
三打可以確認換位的有效性
Fixed an issue where Drag Below could leave a player in a semi-invulnerable unattackable state in some cases
修復(fù)向下拖動會導(dǎo)致玩家處于不可被挑戰(zhàn)的狀態(tài)(貌似是這樣)
NPC trainers in Sinnoh's postgame rematches remembered that they have full parties, and that they should bring them with them
神奧NPC大幅強化(怪多了,搬磚套路半月而亡233)
Players with overworld legendaries can no longer queue for matchmaking / tournaments
有傳奇標志的玩家不可以再欺負小盆友(不能打排位或參加錦標賽)(這個是三次元通關(guān)封號的節(jié)奏233)
Form-specific icons are now displayed properly in the battle UI
特殊按鍵可以正常顯示在對戰(zhàn)界面中
The last used battle box for PvP is now cached in the client
上次使用的PVP隊伍現(xiàn)在可以緩存(不用每次都手拉隊伍了)
Fixed an issue where overworld legendary battle challengers could be forced to use battle box parties if they previously entered matchmaking with them (they'll now always use their real parties)
挑戰(zhàn)傳奇玩家現(xiàn)在不再被強迫使用對戰(zhàn)箱選隊,而是使用當時攜帶的隊伍
Fixed a server crash which could have occurred (and did!) with charm link sharing
修復(fù)了charm link sharing會導(dǎo)致服務(wù)器崩潰的問題
Fixed various issues with Multitype
修復(fù)多重屬性(720)的問題(應(yīng)該是顯示問題)
Fixed an issue where UI scaling / Immersive Mode would displace GBA NPC battle indicators
修復(fù)戰(zhàn)斗UI縮放和沉浸模式會取代GBA的NPC戰(zhàn)斗指示器
Fixed an issue where switching routes in GBA areas could cause the screen to flash
修復(fù)了GBA地區(qū)中地圖切換會導(dǎo)致屏幕閃光的問題
Sinnoh scripted TMs are now untradeable
神奧地區(qū)撿到的技能機現(xiàn)在不能交易了
Fixed GBA trainer names not being overrideable in translations
修復(fù)了GBA地區(qū)NPC的名字沒法被漢化包覆蓋的問題
Sketch, when used by a wild encounter, will now temporarily keep sweet scent PP until the end of the battle
素描在野外戰(zhàn)斗時復(fù)制了甜甜香氣會暫時保留PP,戰(zhàn)斗結(jié)束后清零
Restrictions for player online times for mail now only apply if sending an item with the message
現(xiàn)在發(fā)郵件只有在發(fā)道具的時候才需要確認
總結(jié)
官方的話:
我們修復(fù)了PVP中戲法的BUG
......
NPC搬磚套路已死,請乖乖滾回去搬道館或者給我充錢
......
以上233