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晴空Last Fallout Overhaul 部分mod護(hù)甲無(wú)電磁抗性的解決方法。

2023-06-24 13:38 作者:一小撮炮灰3  | 我要投稿

這個(gè)mod移植了陰影的一些護(hù)甲,但是陰影里沒有電磁輻射,因此需要自己添加相應(yīng)抗性。Clear Sky Last Fallout Overhaul\gamedata\configs\misc\outfit\ecolog_outfit.ltx 要是為了省事就拷貝SEVA甲scientific_outfit.ltx 的防化屬性到對(duì)應(yīng)位置。
要是懶就用我這個(gè)直接替換全部文本吧。(僅限生態(tài)學(xué)者綠甲)
[ecolog_outfit]:outfit_base
GroupControlSection = spawn_group
discovery_dependency =
$spawn = "outfit\ecolog_outfit"
$prefetch = 32
class = E_STLK
cform ? ? ? ? ? = skeleton
visual ? ? ? ? ? = equipments\ecolog_suit.ogf
actor_visual = actors\stalker_hero\stalker_sci.ogf
player_hud_section = ohud_ecolog_outfit
ef_equipment_type = 2
inv_name = ecolog_outfit_name
inv_name_short = ecolog_outfit_name
description = ecolog_outfit_description
inv_weight = 9
slot = 6
inv_grid_width ? ? = 2
inv_grid_height ? ?= 3
inv_grid_x ? ? ? ? = 12
inv_grid_y ? ? ? ? = 61

full_icon_name = npc_icon_scientific_outfit
nightvision_sect = effector_nightvision_bad
cost = 17750
full_scale_icon = 12,11
immunities_sect = sect_ecolog_outfit_immunities
bones_koeff_protection = actor_light_armor_1
hit_fraction_actor = 0.25
artefact_count ? ? ? ? ? = 3
control_inertion_factor = 1.5

; MEDIUM RESISTANCE
burn_protection = 0.09
strike_protection = 0.5
shock_protection = 0.09
wound_protection = 0.15
radiation_protection = 0.09
telepatic_protection = 0.00
chemical_burn_protection = 0.09
explosion_protection = 0.4
fire_wound_protection ? = 0.20
physic_strike_wound_immunity = 0.37
upgrades ? ? ? ? ? ? ? ? = up_gr_ab_scientific_outfit, up_gr_cd_scientific_outfit, up_gr_ef_scientific_outfit, up_gr_gh_scientific_outfit, up_gr_i_scientific_outfit
installed_upgrades ? ? =
upgrade_scheme ? ? ? ? ? = upgrade_scheme_u17a

[sect_ecolog_outfit_immunities]
burn_immunity = 0.005 ;錨卯媒么么貓枚貓氓鉚貌沒 貓矛矛貿(mào)鉚貓貌氓貌脿 帽脿矛卯茫卯 錨卯帽貌鎂矛脿
strike_immunity = 0.01
shock_immunity = 0.005
wound_immunity = 0.025
radiation_immunity = 0.00
telepatic_immunity = 0.00
chemical_burn_immunity = 0.005
explosion_immunity = 0.03
fire_wound_immunity = 0.015

[sect_ecolog_outfit_immunities_1]
burn_immunity = 0.003 ;錨卯媒么么貓枚貓氓鉚貌沒 貓矛矛貿(mào)鉚貓貌氓貌脿 帽脿矛卯茫卯 錨卯帽貌鎂矛脿
strike_immunity = 0.01
shock_immunity = 0.003
wound_immunity = 0.015
radiation_immunity = 0.00
telepatic_immunity = 0.00
chemical_burn_immunity = 0.003
explosion_immunity = 0.03
fire_wound_immunity = 0.015

[sect_ecolog_outfit_immunities_2]
burn_immunity = 0.01
strike_immunity = 0.01
shock_immunity = 0.01
wound_immunity = 0.01
radiation_immunity = 0.0
telepatic_immunity = 0.0
chemical_burn_immunity = 0.01
explosion_immunity = 0.01
fire_wound_immunity = 0.005



[protection_outfit]:outfit_base
GroupControlSection = spawn_group
discovery_dependency =
$spawn = "outfit\protection_outfit"
$prefetch = 32
class = E_STLK
cform ? ? ? ? ? = skeleton
visual ? ? ? ? ? = equipments\scientist_suit.ogf
actor_visual = actors\stalker_hero\stalker_sci.ogf
player_hud_section = ohud_scientific_outfit
ef_equipment_type = 2
inv_name = protection_outfit_name
inv_name_short = protection_outfit_name
description = protection_outfit_description
inv_weight = 7
slot = 6
inv_grid_width ? ? = 2
inv_grid_height ? ?= 3
inv_grid_x ? ? ? ? = 14
inv_grid_y ? ? ? ? = 61
full_icon_name = npc_icon_scientific_outfit
nightvision_sect = effector_nightvision_bad
cost = 28750
full_scale_icon = 12,11
immunities_sect = sect_protection_outfit_immunities
bones_koeff_protection = actor_light_armor_1
hit_fraction_actor = 0.25
artefact_count ? ? ? ? ? = 3
control_inertion_factor = 1.5

; MEDIUM RESISTANCE
burn_protection = 0.081
shock_protection = 0.081
radiation_protection = 0.081
chemical_burn_protection = 0.081
telepatic_protection = 0.081
strike_protection = 0.4
explosion_protection = 0.4
wound_protection = 0.5
fire_wound_protection ? = 0.0
physic_strike_wound_immunity = 0.4
upgrades ? ? ? ? ? ? ? ? = up_gr_ab_scientific_outfit, up_gr_cd_scientific_outfit, up_gr_ef_scientific_outfit, up_gr_gh_scientific_outfit, up_gr_i_scientific_outfit
installed_upgrades ? ? =
upgrade_scheme ? ? ? ? ? = upgrade_scheme_u17a

[sect_protection_outfit_immunities]
burn_immunity = 0.005 ;錨卯媒么么貓枚貓氓鉚貌沒 貓矛矛貿(mào)鉚貓貌氓貌脿 帽脿矛卯茫卯 錨卯帽貌鎂矛脿
strike_immunity = 0.01
shock_immunity = 0.005
wound_immunity = 0.015
radiation_immunity = 0.00
telepatic_immunity = 0.00
chemical_burn_immunity = 0.005
explosion_immunity = 0.03
fire_wound_immunity = 0.01

[sect_protection_outfit_immunities_1]
burn_immunity = 0.003 ;錨卯媒么么貓枚貓氓鉚貌沒 貓矛矛貿(mào)鉚貓貌氓貌脿 帽脿矛卯茫卯 錨卯帽貌鎂矛脿
strike_immunity = 0.01
shock_immunity = 0.003
wound_immunity = 0.015
radiation_immunity = 0.00
telepatic_immunity = 0.00
chemical_burn_immunity = 0.003
explosion_immunity = 0.03
fire_wound_immunity = 0.015

[sect_protection_outfit_immunities_2]
burn_immunity = 0.01
strike_immunity = 0.01
shock_immunity = 0.01
wound_immunity = 0.01
radiation_immunity = 0.0
telepatic_immunity = 0.0
chemical_burn_immunity = 0.01
explosion_immunity = 0.01
fire_wound_immunity = 0.005


晴空Last Fallout Overhaul 部分mod護(hù)甲無(wú)電磁抗性的解決方法。的評(píng)論 (共 條)

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