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十字軍之王3開發(fā)日志#63 | 6/8 1.4.0版本號“蔚藍”補丁附記(第二部分)

2021-06-22 14:37 作者:牧有漢化  | 我要投稿

牧游社 牧有漢化翻譯


CK3 Dev Diary #63 - 1.4.0 "Azure" Patch Notes (Part-2)

pdx_snob, Recruit


篇幅所限,Patchnote前半部分請參見上篇。?


###################
1.4.0 "Azure" Changelog
1.4.0“蔚藍”改動日志
###################


###################
# User Modding
# 用戶模組
###################

# Changes
# 改動

- Added data functions GetTraitsWithFlag and GetTraitsWithoutFlag
- 新增數(shù)據(jù)功能GetTraitsWithFlag 和 GetTraitsWithoutFlag。

- Added datamodel GetTraits on TraitGroup
- 給TraitGroup新增數(shù)據(jù)模型GetTraits。

- Added defines NMercenary::REALM_SIZE_MULT and NHolyOrder::REALM_SIZE_MULT
- 新增定義 NMercenary::REALM_SIZE_MULT 和NHolyOrder::REALM_SIZE_MULT。

- Added effect deactivate_holy_site
- 新增效果deactivate_holy_site。

- Added effect remove_dynasty_perk
- 新增效果remove_dynasty_perk。

- Added effect remove_innovation = innovation_key
- 新增效果remove_innovation = innovation_key。

- Added effect set_army_location
- 新增效果set_army_location。

- Added effects clear_traits and copy_traits
- 新增效果clear_traits and copy_traits。

- Added effects set_age and change_age
- 新增效果set_age 和change_age。

- Added list builder x_culture_global
- 新增列表構(gòu)建x_culture_global。

- Added modifiers army_siege_value_mult, army_damage_mult, army_toughness_mult, army_pursuit_mult, and army_screen_mult
- 新增修正army_siege_value_mult, army_damage_mult, army_toughness_mult, army_pursuit_mult, and army_screen_mult。

- Added trigger has_innovation_flag
- 新增觸發(fā)器has_innovation_flag。

- Added trigger perks_in_<lifestyle>, to query how many perks exist in a given lifestyle (rather than how many a specific character has)
- 新增觸發(fā)器perks_in_<lifestyle>,以獲得在特定生活方式的技能數(shù)量(而不是某角色已獲取的技能數(shù)量)。

- Building_garrison was renamed to building_max_garrison
- Building_garrison被重命名為building_max_garrison。

- CBs now support the "icon" parameter to have them use a different icon key
- 宣戰(zhàn)借口現(xiàn)在支持“icon”數(shù)據(jù)使用不同的圖標關(guān)鍵字。

- Character interactions now support the "icon" parameter to have them use a different icon key
- 角色互動現(xiàn)在支持“icon”數(shù)據(jù)使用不同的圖標關(guān)鍵字。

- Create_betrothal now logs an error rather than silently failing when something's wrong
- Create_betrothal功能在出錯時會記錄錯誤而不是默默出錯。

- Ensured that laws are always stored in database order, so that it is predictable how they will override one another
- 確保封建法律會固定以數(shù)據(jù)庫順序存儲,以便讓覆寫可以預(yù)測。

- Fixed replace_path in mod descriptors having no effect
- 修正了mod描述符中replace_path無效的問題。

- Fixed hot-reload for linux
- 修正了linux系統(tǒng)熱重啟的問題。

- Make_concubine now supports same-sex concubinage
- Make_concubine功能現(xiàn)在將支持同性納妾。

- Rename garrison param to max_garrison for building configs
- 將駐建配置中的筑軍數(shù)據(jù)重命名為max_garrison。

- Spawn_army will now only spawn levies if scripted to do so
- Spawn_army功能現(xiàn)在若腳本編碼如此編寫,則只會生成征召兵。

- The assign_council_task effect now properly errors when the old councillor cannot be fired, rather than just silently doing nothing
- assign_council_task 效果會在舊內(nèi)閣成員無法被辭退時報錯,而不是沉默不動。

###################
# Bugfixes
# 修復(fù)漏洞
###################

- Populist factions can no longer usurp a player's primary title if it is their only title of their tier
- 如果玩家除了其主頭銜外再沒有第二個與之同級別的頭銜,民粹派系便不能再篡奪玩家的主頭銜。

- Fixed spiritual head succession not always properly applying, leading to the spiritual head of faith passing on to temporal Rulers. In rare cases that could lead to the player game-overing on death as a result of having inherited the head of faith title
- 修正了屬靈信仰領(lǐng)袖繼承并不是一直正確應(yīng)用導(dǎo)致導(dǎo)致屬靈信仰領(lǐng)袖繼承給世俗統(tǒng)治者。罕見情況下可能導(dǎo)致玩家在角色死亡時,因其繼承了信仰領(lǐng)袖頭銜而結(jié)束游戲。

- Removed occurrence of game over despite having a heir
- 移除了在有繼承人的情況下仍然判定游戲結(jié)束的問題。

- Theocratic Rulers will keep their government after converting to a faith with the Theocratic doctrine
- 神權(quán)制統(tǒng)治者在皈依有“神權(quán)”教義的信仰后仍會保留其政體。

- The “Return Roma” decision now always return it to the Pope
- 決議“歸還羅馬”現(xiàn)在固定將羅馬歸還給教宗。

- Elective heir from Primary title sets only for the title and doesn't affect others. Succession is tied to each title individually, so that changing succession in one doesn't affect other titles.
- 主頭銜的候選繼承人只綁定于主頭銜而不會影響其他頭銜。繼承只關(guān)乎單個頭銜,所以改變一個頭銜的繼承并不會影響其他頭銜。

- Fix a bug when temple holdings get disabled randomly
- 修正了神殿地產(chǎn)隨機被禁用的問題。

- Fix an issue where on the MS Store/Gamepass version on some systems the launcher would get stuck during startup and never show up
- 修正了微軟商城/Gamepass版本的游戲在某些系統(tǒng)上運行時,啟動器會在啟動時卡住且不出現(xiàn)的問題。

- Fix random crash/freeze when accessing the military view
- 修正了在檢視軍事概況時游戲隨機崩潰/卡死的錯誤。

- Fixed a rare case where the game would completely freeze
- 修正了一個極其罕見,會導(dǎo)致游戲完全卡住的問題。

- Fixed AI being able to declare war directly on someone else's vassal
- 修正了AI可以直接對其他人的附庸宣戰(zhàn)的問題。

- Fixed an issue that causes unavailable culture innovation can be chosen
- 修正了一個會導(dǎo)致能夠選取不可用文化創(chuàng)新的問題。

- Fixed hiring a holy order charging you piety in cases where the interface tells you it will be free
- 修正了雇傭騎士團時,提醒界面中顯示免費但實際卻扣除了虔誠度的問題。

- Fixed the Straight Medium Beard and Straight Pointy Beard missing from the Barbershop
- 修正了中長直胡子和直尖胡從發(fā)型庫中丟失的bug。

- Forbid a Scandinavian Adventurer to start a war against someone if they have a Truce with one of their Liege
- 禁止斯堪的納維亞冒險者對有停戰(zhàn)協(xié)議領(lǐng)主的封臣宣戰(zhàn)。

- Potentially fixed a way you could get booted into observe mode upon succession rather than getting to play as your heir
- 可能修正了一個會導(dǎo)致繼承時卡在旁觀模式而非繼續(xù)扮演繼承人的問題。

- Scandinavian Adventurers now receive a loan to ensure they don't start out in debt
- 斯堪的納維亞冒險者現(xiàn)在會獲得貸款以確保不會開局就破產(chǎn)。

- Securing the High Kingdom of the North Sea now requires *you* to hold the relevant kingdom titles, not just any randomer
- 鞏固北海至高王國決議現(xiàn)在要求“你”擁有所有相關(guān)的王國頭銜,而非隨便哪個人都行。

- Spouses of Rulers will now once again wear clothes based on their spouse's culture
- 統(tǒng)治者的配偶會重新根據(jù)其配偶的文化著裝。

- The Make Shieldmaiden interaction now correctly checks for Content and Humble traits.
- 招募盾女功能現(xiàn)在會正確檢測安于現(xiàn)狀和謙遜特質(zhì)。

- Updated the localization to better explain why the "different faith" modifier is applied in the context of a Marriage acceptance
- 更新了本地化文件以更好解釋為什么“不同信仰”修正應(yīng)用于婚姻接受度。

- Lingering Resentment event is not triggered anymore if the kid do not have a crush
- 若孩子沒有中意之人則不再會觸發(fā)綿長之怨事件。

- Bubonic plague will now only occur after 1346
- 黑死病只會在1346年后出現(xiàn)。

- Liege-less children can be recruited
- 可以招募沒有領(lǐng)主的兒童。

- Fixed eye skinning issue in males and females models
- 修復(fù)了男性和女性模型中的眼睛皮膚問題。

- First of the Crusader Kings achievement is now properly tagged as impossible after the first Crusade started
- “十字軍首王”成就在第一次十字軍東征開始后會正確地標記為不可能完成。

- Removed the list of Crusade and Jihad participants on the left-hand side of the Declare War window
- 移除了宣戰(zhàn)窗口左側(cè)的十字軍和吉哈德參與者名單。

- Fixed a typo in the Danevirke description
- 修正了丹麥邊墻描述中的錯別字。

- Remove incorrect Courtier Left message when inviting a courtier
- 移除在邀請一位廷臣時,不正確的廷臣離開信息。

- Fixed a case where your concubine would go to another court due to someone in their close family getting landed
- 修復(fù)了侍妾會因為她的某位近親獲封領(lǐng)地而進入另一個宮廷的問題。

- Character selection list filters player is not get correctly
- 角色選擇篩選器中的玩家將不再能被選擇。

- Concubines can always be dismissed, even when they are out of the diplomatic range
- 侍妾隨時可以遣散,即便她們不在外交范圍內(nèi)。

- Corrected color code used by some icons to match the correct level color code
- 糾正了一些圖標使用的顏色代碼,以匹配正確的級別顏色代碼。

- Varangian Adventurer will stop having new lovers appearing randomly
- 瓦蘭吉亞冒險家不再會隨機生成情人。

- Domestic affairs task do not display the loss of crown authority as a potential negative side effect
- 內(nèi)政任務(wù)不再顯示喪失王室權(quán)威這一潛在負面效果。

- Fixed a typo in the Hunter’s Stable description
- 修正了獵人馬廄描述中的錯別字。

- Fixed a typo in Malcolm’s name in the Fate of England bookmark description
- 修正了“英格蘭的命運”劇本描述中Malcolm名字里的錯別字。

- Partners will now be less likely to cheat when they have high opinion
- 好感較高的配偶出軌概率更低。

- The rightful liege condition now is verify the whole hierarchy instead just the n+1 title only
- 現(xiàn)在判定是否法理領(lǐng)主需要檢定整個法理層級而非僅檢定n+1的頭銜。

- Added additional checks to make sure all needed scopes exists before generating tooltip about funding holy order
- 增加了額外的檢定,以確保所有必要的條件都滿足后再生成贊助騎士團的提示。

- Arabic High Nobility will now use the Scholar's Turban and Caliphs will use the Caliphal Robes
- 阿拉伯高級貴族現(xiàn)在將戴上學者頭巾,而哈里發(fā)們會穿好哈里發(fā)長袍。

- Corrected a trigger incongruity that stopped Adventure and Pillage dynasty legacies being unlocked by valid non-Norse characters (e.g., Swedes, Estonians, etc.)
- 修正了一個觸發(fā)判定與顯示不一致的問題,該問題使冒險和掠奪的宗族傳承被有效非諾斯角色所解鎖。(例如瑞典人、愛沙尼亞人等等)。

- Corrected your opponent's weapon teleporting into your hand if they concentrated hard enough during a bout
- 修正了對手在決斗中用力集中時,武器會傳送到你手中的問題)。

- Event wars are now counted for the purposes of raising runestones
- 事件戰(zhàn)爭現(xiàn)在被計入“立起符文石”決議的目標。

- Exiling a character as a nithing now causes them to hate you, not themselves
- 現(xiàn)在把一個角色驅(qū)逐為猥人會導(dǎo)致他們恨你而非自己。

- Fix console window being invisible on some startups on Linux and macOS (even in debug mode)
-修復(fù)了在Linux和macOS系統(tǒng)中,游戲控制臺窗口有時啟動后不可見的問題(即使是在debug模式下)。

- Fixed hiring new courtiers in a holy order always belong to that holy's order faith
- 修正從騎士團中雇傭廷臣時,新廷臣仍然信仰騎士團所信宗教的問題。

- Fixed map flashing on macOS when zooming between the terrain map and the flat map while advanced shader effects were enabled
- 修正了macOS在啟用高級著色器效果時,如果在地形圖和平面圖之間切換會造成地圖閃爍的問題。

- Fixed the End of an Era achievement not unlocking; now unlocks a month before the end date
- 修正了“一個時代的終結(jié)”成就無法解鎖的問題;該成就將在結(jié)束日期前一個月解鎖。

- Fixing the issue with "Promote Culture finished" task not displaying what county was converted.
- 修復(fù)了“推廣文化”任務(wù)完成后不顯示哪些伯爵領(lǐng)被轉(zhuǎn)換的問題。

- Fixed inconsistent month formatting in Simplified Chinese localization
- 修正了簡體中文版本中月份格式不統(tǒng)一的問題。

- Gift-Givers legacy now has a tooltip explaining that it makes you more likely to get trade-raid events
- 送禮達人傳承產(chǎn)現(xiàn)在增加了提示文本,提示該修正將使你更有可能觸發(fā)劫掠或貿(mào)易事件。

- If an unlanded character is used in a Conversion event, they will wear the proper religious clothes
- 如果皈依事件中使用無領(lǐng)地的角色,則會讓他們穿上合適的宗教服裝。

- Landless Scandinavian Adventurers now correctly usurp duchies & may raise conquest runestones
- 無地的斯堪的納維亞冒險家現(xiàn)在可以正確地篡奪公國,并可以立起征服符文石。

- The 'Spindly' Trait will not make people's limbs too thin anymore
- “紡錘身形”特質(zhì)現(xiàn)在不會讓人們的四肢過于細瘦。

- The AI is now rewarded for fighting well/cunningly in duels even if the player isn't involved
- 現(xiàn)在即使決斗不牽扯玩家,AI也會因戰(zhàn)斗力強/狡猾而獲得獎勵。

- The control rebate received when winning a Varangian Adventure now has a tooltip
- 贏得瓦蘭吉冒險時收到的控制反饋現(xiàn)在有了提示文本。

- Upped the likelihood for the Grandmaster of the Jomsvikings to rip their shirt off and come at you for your impiety & assorted faults
- 提高了約姆斯維京戰(zhàn)團長因你心不虔誠及種種罪過來討伐你的可能性。

- Upped the likelihood of the Jomsvikings to harass anyone who isn't an unreformed Norse pagan
- 提高了約姆斯維京騷擾任何非未改革北歐多神教信徒的可能性。

- The Mellow Spirit now applies opinion to parents instead of the liege
- 心智穩(wěn)健現(xiàn)在應(yīng)用于父母而非領(lǐng)主的好感。

- When revoking a title, the acceptance modifier from the military strength is clamped to +20
- 當剝奪一個頭銜時,來自軍事實力的接受度修正被固定為+20。

- Stopped adding a weak hook on top of a weak hook if the expiration date is the same.
- 停止過期日期相同的弱牽制上再加弱牽制的疊加。

- Vassals under the de facto claimed title holder in a war are transferred even if the holder is not the top liege.
- 即使以實際擁有篡奪頭銜的所有者不是最高領(lǐng)主,其下屬的封臣也會轉(zhuǎn)封。

- Children cannot fight the Troll anymore, and thus cannot become Wolf / Moose / Lynx / Bear / Wolverine-Slayers
- 孩子們不再可以與巨魔作戰(zhàn),也因此不能成為屠狼者/駝鹿殺手/猞猁克星/斬熊者/狼獾殺手。

- Armies won’t suffer from the starving penalty when the army is not using supplies
- 當軍隊不使用補給時不會遭受饑餓懲罰。

- The Logistician traits now affect supply duration at sea and in friendly territories
- “后勤專家”特質(zhì)現(xiàn)在將影響在海上和在友方領(lǐng)土上的補給可用時間。

- The winter supply modifiers do not subtract bonus from “in friendly territory” anymore
- 冬季補給修正不再減去“位于友方領(lǐng)土”的加成。

- Tutorial texts have been updated to reflect the map update
- 更新教程文本更新以適配地圖升級。

- The “I need to know” event will not be spammed anymore when a character has a lot of lovers
- 一個擁有很多情人的角色不再會頻繁出發(fā) “我得知道!”事件。

- The countdown timer for council tasks are now properly updated
- 內(nèi)閣任務(wù)的倒計時器現(xiàn)在得到了妥當更新。

- A Life to Remember refers to the right character’s relationship with the deceased.
- “慎終追遠”會引申至正確的角色與死者的關(guān)系。

- When trying to join a private server, password are not displayed in clear anymore
- 當試圖加入一個私人服務(wù)器時,密碼不再以明碼顯示。

- La Cerda cadet branch localisation has been repaired
- 修復(fù)了拉塞爾達家族支系的本地化。

- Participants of a civil war can now all be punished without incurring Tyranny
- 現(xiàn)在所有內(nèi)戰(zhàn)的參與者都可以治罪,且不會增加暴政值。
o In case of white peace, they can only be imprisoned and their titles revoked
o 在無條件的情況下只能將其囚禁或剝奪頭銜。
o In case of them being defeated, they can also be banished or executed
o 將其擊敗時可以放逐或處死反叛者。

- The Temple tooltip now tells Rulers with a Theocratic Doctrine that they will be leased to the Realm Priest after the construction.
- 神殿提示現(xiàn)在會告知信仰有神權(quán)教義的統(tǒng)治者,在神殿修建完成后會租賃給領(lǐng)國教士。

###### Patchnotes End ######



Otherwise, in addition to all the changes already covered in the previous Dev Diaries, here are some highlights:

此外,除了之前的開發(fā)日志中已經(jīng)涉及的所有改動外,這里還有一些亮點:


Faction behavior

派系行為


Whoever said the life of a medieval Ruler was only an infinite series of conquests? Maintaining good relations with the key Vassals and the integrity of the realm is an intricate diplomatic dance. Azure introduces changes in the faction behavior to make it more realistic and more impactful on the Ruler experience. We look forward to hearing back from you and collecting your feedback on the new behavior! Our intention is to focus the CK3 experience on the complex life of a medieval Ruler - full of political dilemmas - beyond painting the map.

誰說中世紀統(tǒng)治者的生活只有無窮無盡的征途?維護與重要封臣的良好關(guān)系、捍衛(wèi)王國領(lǐng)土完整與長治久安,這都需要你外交上的長袖善舞。蔚藍Azure補丁引入了派系行為的改動,使其成為統(tǒng)治者體驗中更真實更有影響的部分。我們期待聽到各位的反饋,并會不斷收集有關(guān)派系行為的意見。我們向讓CK3的體驗集中于一個中世紀統(tǒng)治者的復(fù)雜生活上——充滿了政治的爾虞我詐——而不僅僅淪為一款地圖填色游戲。


Bug fixing

BUG修復(fù)


You have spoken and we are always listening! Much focus was put on fixing issues reported in the forum, so please continue helping us by posting about bugs and reacting to the ones that matter the most to you, it helps us prioritize them for fixing.

大家說的我們一直都有了解!我們非常重視修復(fù)論壇里報告的問題,所以請繼續(xù)幫助我們,發(fā)布有關(guān)游戲BUG的帖子,并積極反饋那些你最關(guān)心的問題,這有助于我們優(yōu)先修復(fù)它們。


MP open beta

多人模式開放測試


We are planning to roll out an updated multiplayer Open beta on Steam soon after today's release. The open beta will have the same functionality as Azure but will include network stability improvements that we need your support on testing. You can find more information in the dedicated open beta subforum. We want to thank you all for your continued support and please keep on sending us your very useful feedback.

在今天的開發(fā)日志發(fā)布后,我們很快將會在Steam上放出一個擁有多人模式的公測版本更新。測試版本內(nèi)容和蔚藍Azure一致,但將包括網(wǎng)絡(luò)穩(wěn)定性的提升,我們需要你的支持來對此測試。你可以在專門的公測版本子論壇上找到更多信息。我們要感謝大家一路以來的支持,并請繼續(xù)向我們提交這些寶貴的反饋意見。


In the coming weeks we'll continue sharing more details about the Royal Court as it progresses and grows into the graphically rich expansion we are preparing for you.

在未來幾周內(nèi),我們將繼續(xù)隨皇家宮廷Royal Court的開發(fā)進展分享更多有關(guān)細節(jié),讓它能成為各位玩家喜加一的豐富視覺內(nèi)容拓展。


Until then enjoy an Azure summer (or winter if you're in that part of the world) :cool:

在此之前,盡情享受這個蔚藍的夏天吧,酷?。ó斎坏厍蚰程幨俏邓{的冬天)


Cheers!

干杯!



翻譯:索 一個幽靈 Raymond 識大體的林登萬將軍

校對:阿爾法一世 zzztotoso


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十字軍之王3開發(fā)日志#63 | 6/8 1.4.0版本號“蔚藍”補丁附記(第二部分)的評論 (共 條)

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