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Dapp智能合約盲盒游戲開發(fā)案例丨智能合約盲盒游戲系統(tǒng)開發(fā)

2023-03-01 17:59 作者:bili_28856027824  | 我要投稿

The metauniverse is an immersive digital world created by the combination of virtual reality,augmented reality and the Internet.The connotation and key technologies of the metauniverse require further breaking the space-time limit(5G and the Internet of Things),real immersion(VR),and value transmission(Web 3.0,blockchain). 從技術(shù)上來看,元宇宙是基于Web3.0技術(shù)體系和運(yùn)作機(jī)制支撐下的可信數(shù)字化價(jià)值交互網(wǎng)絡(luò),是以區(qū)塊鏈為核心的Web3.0數(shù)字新生態(tài)。他總結(jié)道,元宇宙是以區(qū)塊鏈為核心的Web3.0技術(shù)體系支撐下的新場景、新產(chǎn)業(yè)和新生態(tài),將會(huì)在數(shù)字環(huán)境下催生大量創(chuàng)新商業(yè)模式,形成數(shù)字空間新范式。 //****LIBRARY FUNCTIONS**** //以下方法,都是library里面的方法,代調(diào)用UniswapV2Library function quote(uint amountA,uint reserveA,uint reserveB)public pure virtual override returns(uint amountB){ return UniswapV2Library.quote(amountA,reserveA,reserveB); } function getAmountOut(uint amountIn,uint reserveIn,uint reserveOut) public pure virtual override returns(uint amountOut) {需求及邏輯I35詳細(xì)7O98模式O7I8 return UniswapV2Library.getAmountOut(amountIn,reserveIn,reserveOut); } function getAmountIn(uint amountOut,uint reserveIn,uint reserveOut) public pure virtual override returns(uint amountIn) { return UniswapV2Library.getAmountIn(amountOut,reserveIn,reserveOut); } function getAmountsOut(uint amountIn,address[]memory path) public view virtual override returns(uint[]memory amounts) {案例及設(shè)計(jì):MrsFu123 return UniswapV2Library.getAmountsOut(factory,amountIn,path); } function getAmountsIn(uint amountOut,address[]memory path) public view virtual override returns(uint[]memory amounts) { return UniswapV2Library.getAmountsIn(factory,amountOut,path); } } //a library for performing overflow-safe math,courtesy of DappHub(https://github.com/dapphub/ds-math) library SafeMath{ function add(uint x,uint y)internal pure returns(uint z){ require((z=x+y)>=x,'ds-math-add-overflow'); } function sub(uint x,uint y)internal pure returns(uint z){ require((z=x-y)<=x

Dapp智能合約盲盒游戲開發(fā)案例丨智能合約盲盒游戲系統(tǒng)開發(fā)的評論 (共 條)

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