石頭地形材質(zhì)預設(shè)場景模型制作教程 Artstation – Terrain Tile Texture and Rock Ga
Terrain Tile Texture and rock Game Asset Sculpting Tutorial – Artstation
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石頭地形材質(zhì)預設(shè)場景模型制作教程 Artstation – Terrain Tile Texture and rock Game Asset Sculpting Tutorial. 在ZBrush中雕刻石頭,World Machine中制作地形,然后在PS和Quixel進行貼圖的制作,最終利用Marmoset進行渲染。
A full run through of creating a tilling terrain texture and rock asset set from scratch using Zbrush and Photoshop/Quixel. Showcasing techniques for sculpting rocks in Zbrush and creating terrain in World Machine. Concluding with showing the workflow of transferring the Zbrush sculpture to a low res game engine friendly mesh for texture tilling and rendering in Marmoset.







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