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白水的概念 Whitewater concept(實用)

2023-07-21 13:36 作者:總是那么折騰  | 我要投稿

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Graduations, everybody we got through the entire flat water drill section, now we've got moving water, otherwise known as white water for you this stuff here is gonna be where it gets really exciting, we are going to apply all the concepts that we learned, all the strokes that we learned so far.?


And we are gonna apply them right here and then we're just going to keep going and get them in a harder and harder whitewater this is gonna be awesome, hopefully we will have some drills that you'll be able to take to the river, those drills would be things that you can do, is games with their friends or you can just do is a learning experience for yourself.?


R first thing that we're going to start with here is just the general concepts that are gonna allow you to get from eddie's out into the current current back into the eddy is effectively as possible.?


Anytime you cross an eddy line, you've got this wonderful thing called current differential disk creates a lot of energy, so if you look I am sitting in an eddy right now, but this water is zipping past me.?


The beautiful thing about that is when I crossed the edeline, I have the ability to harness the river's energy in harness that current if i've got the proper concepts down with char speeding or can spin momentum.?


And i've got a good stroke in particular, what's that stroke called when we could turn draw stroke, that's right, the first concept that's going to allow you to harness the rivers energy is speed.?


In any line or a current differential doesn't do you a lot of good in harnessing the rivers energy, if you don't get across it fast enough, what ends up happening is a current is ben's you around on the eddy line, you don't actually get across the eddy line and you actually get on a very.?


Tipping positions being on an eddy line is one of the hardest places to be, and this is something you've probably intuitively know already, if you were to cross in any line really fast, your whole boat gets across that edeline.?


Really quickly so, your bow, your body and your stern all across the eddy line with very little time, what that means is the current does not have much chance to turn your bow downstream means you're you're able to get across any line quickly without losing control.?


So speed, that's the first concept so it works just like this, the faster you cross an eddy line, the less the current is going to turn you down stream, so what does that mean it means you can actually steer your kayak or decide where you're gonna go when you peel out simply by how fast you're going out.?


But there is another factor in their its angle, and you know this one already to the more angle you cross an eddy line with, the quicker the boat is going to get turned down stream and you look at that, of course it's the same is true.?


When you come into an eddy, this is something you've probably intuitively know, if you think about it, it makes perfect sense, the more angle you cross an edit line with the more of the water can push down on your bowel, the less angle you crossing any line with.?


The last of the current can push your bow down so that speed and angle we started to concepts that we haven't applied, we've applied to speed and angle, but what about spin, momentum and arc will spin momentum.?


Is a very important one in your crossing any lines, imagine if you're crossing the eddy line with spin momentum that's turning downstream already before you cross the eddy line, the current is only going to accelerate that and make it that much harder to keep it a ferry, for example.?


If you have spin momentum going upstream as you cross the eddy line, then the currents going to try to counteract it and ultimately the current and they spin on momentum are counteracting each other.?


And it would be much easier to keep the valley upstream, so spin with Madame is something you need to determine on the way out of the eddy line, one of the beauties of taking a stroke on the downstream side as you cross the line.?


It's that you can overpower any spin momentum downstream and assured that that spin omentum is upstream on the peel out, this is makes it that much easy to keep in control, especially as the white water gets hotter.?


And the current differential and the eddy lines gets faster, the last concept is arc arc is that bird's eye view of what your kayak is doing, your kayak should have spin momentum in the direction that you're turning the whole time throughout the turn, so for example.?


If you're appealing out with your blade on the right side, will you remember the rules you lead with your body and you control the turn on the inside of the turn with a draw stroke right so you're right, blade should be in the water and your boat should be turning to the right the entire time.?


If your boat isn't turning in the same direction the whole time, it means your spin momentum got overpowered and your boat dead in the water, no longer able to sail using the current energy to propel you.?


However, for example with arc.?

Notice that when I crossed the empty line from right now all the way until I turned down stream, my boat is turning to the right the whole way and my right blade is in the water.?


That allows the blade pressure to be against this blade the whole time at which means as long as i've been a little bit of close space angle go on, i've got a sale on the water and a keel.?


If you overpower the spin momentum and turn the other way, all of a sudden you'll find that ark is not working for you anymore, you don't go in and I talk to people like this and you turn the other way.?


You're dead in the water you can't continue to go, you can't continue to forward momentum on downstream, okay, so in the ideal world, when you're paddling down the river, you're paddling on a series of smooth arcs, you turn right as long as you want to turn right until you at least get past your target.?


Then you start turning left when you want to turn left until you get past your target, so for example, if I'm going to come to you, I'm going to reach across through my drawers or stroke left my vow drop in a nice arc.?


Until I get past you as a target reach across.?

Rather, drawing an arc and the other way, that's the most effective way to go what's going on there as you're harnessing spin momentum you're using your draws, a keel, any sale or perpetual you soon as you overpower your spoon spinner men from her try to go in a straight line.?


You got to take your keel and sail out of the water and start paddling normally, which is much less efficient.?


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