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The Highrise5月30日第二個(gè)補(bǔ)丁內(nèi)容速遞

2023-05-30 18:31 作者:鏡鏡233  | 我要投稿

以下是原文

Hello,

This hotfix is also a patch for optimization and some convenience issues.

First of all, we apologize for not properly supporting high-resolution and high refresh rate monitors. It has been confirmed that there have been some instability in player movement on monitors with a refresh rate higher than 60Hz.

For now, as a temporary solution, we have fixed the frame rate at 59 when using settings with a refresh rate higher than 60Hz.

We will further investigate this matter and make modifications to allow for higher frame rates if successful.

Truly, thank you to everyone who provided feedback.

Here are the detailed patch notes:


<Options>

? Added motion blur option.
? Fixed a bug where anti-aliasing option was not being applied correctly.


<Optimization>

? Modified the physics effects to be applied gradually as the character moves around, instead of applying them to all items at the start of the game.


<Server Improvement>

? Made server connection faster.


<Multiplayer Bug Fixes>

? Fixed a bug where the host disconnecting would result in the loss of previously saved world information in multiplayer.


<Game Design>

Balance changes will be applied in the new game:

? Spawn rate of crafting materials increased by 1.2x.

? Health of the top chef nerfed from 4800 to 3600.


<UI>

? Modified the buttons displayed in the inventory for regular state and workstation usage state to be different.

? Pressing ESC while the inventory is open will now close the inventory instead of bringing up the options menu.


<Miscellaneous>

? Modified the game to allow immediate visibility of the distillery and cooking station inside the tent at the start of the game.

? Added three toilets in some empty spaces in the bathroom area of the damper.

以下是漢化

各位玩家好,

這個(gè)更新是一個(gè)優(yōu)化和平衡的補(bǔ)丁。

首先,我們?yōu)闆]能正確支持高分辨率和高刷新率顯示器而道歉。已經(jīng)證實(shí),在刷新率高于60Hz的顯示器上,玩家的移動(dòng)存在一些不穩(wěn)定。

目前,作為一個(gè)臨時(shí)方案,我們已經(jīng)將使用刷新率高于60Hz的設(shè)置時(shí)的幀速率固定為59。如果成功,我們將進(jìn)一步調(diào)查此事,并進(jìn)行修復(fù),以獲得更高的幀速

我們真的非常感謝所有提供反饋的玩家!

以下是詳細(xì)的補(bǔ)丁說明:

<選項(xiàng)>

?添加了動(dòng)態(tài)模糊選項(xiàng)

?修復(fù)了未正確應(yīng)用抗鋸齒選項(xiàng)的錯(cuò)誤(但是現(xiàn)在選項(xiàng)界面有兩個(gè)抗鋸齒選項(xiàng),修復(fù)了一個(gè)bug但是增加了一個(gè)bug

<優(yōu)化>

?修改了物理效果,使其隨著角色的移動(dòng)而逐漸應(yīng)用,而不是在游戲開始時(shí)將其應(yīng)用于所有物品

<服務(wù)器改進(jìn)>

?加快了服務(wù)器連接速度

<多人游戲bug修復(fù)>

?修復(fù)了一個(gè)惡性bug,即主機(jī)斷開連接會(huì)導(dǎo)致多人游戲中先前保存的世界信息丟失(比如電梯會(huì)變成初始所在的位置,會(huì)導(dǎo)致原本在電梯上的玩家進(jìn)來就摔死)

<游戲平衡設(shè)計(jì)>

平衡變化將作用于新存檔

?制作材料(例如膠帶)的生成率增加1.2倍

?廚師(齒腐獸)的血量從4800下降到3600

<UI>

?修改了庫存中顯示的常規(guī)狀態(tài)和工作站使用狀態(tài)的按鈕,讓他們看起來不同

?在庫存打開時(shí)按ESC將關(guān)閉庫存,而不是顯示選項(xiàng)菜單(沒太搞懂這條啥意思)

<雜項(xiàng)>

?修改了游戲,以便在游戲開始時(shí)立即看到帳篷內(nèi)的蒸餾站和烹飪站

?在阻尼器的浴室區(qū)域的一些空地上增加了三個(gè)廁所。

總的來說官方還是很給力的,但是最惡性的bug尸體消失沒修,慢慢來吧!


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